Jump to content

Nameless Loser

  • Content Count

  • Joined

  • Last visited

About Nameless Loser

  • Rank
    Tecmo Legend

Profile Information

  • Location
    Washington, DC
  • Interests
    Per LT: "Money...and POLITICS"

Contact Methods

  • Website URL

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Nameless Loser

    Oaks, PA - 6/23/2018 - Tecmo Philly

    As indicated, I did, in fact, get rocked in Frogs and Flies. It was like 20-36, 24-32, before I had to bail for Mario Kart 64 (shockingly I actually won one? Mushroom Circuit better for noobs like me) While they are still up here are a couple of the techniques shown at this tournament: (Bad Moon Rison Jacob Green lockdown run D) https://clips.twitch.tv/LittleBitterFungusOSsloth (MattyD check to the curl pass in red zone) https://clips.twitch.tv/SpunkyAmorphousHamburgerOhMyDog It is unfortunate we don't have the game on stream where the CPU and I needed to tip 14/15 Sterling Sharpe passes (as Browns/Mike Johnson/Tony Blaylock) in order to win the game (the one I missed was a TD...). Congratulations @MattyD and all who came out! I apologize I was not able to show you good technique on the stream... P.S. If you need some sleep go watch this around 1 hr:58 mark to the end, my patience was being tested: https://www.twitch.tv/videos/277074219
  2. Nameless Loser

    Oaks, PA - 6/23/2018 - Tecmo Philly

    No matter what happens in Tecmo, I'm gonna get rocked in Frogs and Flies.
  3. Nameless Loser

    Oaks, PA - 6/23/2018 - Tecmo Philly

    I guess this forum... I'm still busy but I signed up as some dead money for both the Tecmo and the Tetris Attack the following day (no idea how that hustle is gonna go). If any of you want some T&A practice after the Tecmo, I should be available (although I likely will hit up Valley Forge NP at some point).
  4. Driving down to 1820 Franklin in Houston (Joystix Classic Games and Pinballs, first and last Fridays of the month are free play for $15 9PM-2AM), I sensed a cabinet was present. (If you go to their website, it's not listed - I don't know if it's for sale or not.) @suicideking81 should find a way to get to this next time he is in Houston. My sister and I were, amazingly, the only folks playing this one for about an hour. There are 4 sticks, and because it was free play, my sister and I each played 2 players - which is vaguely like most other football games, but even wilder because you control both the players at once. It becomes even crazier because the two players on your side switch off the snap, so every play you alternate throwing with one player and running routes with the other. Playing the game: Clearly the most OP play is to option-style run the QB one way and then run the RB the other way. Once the RB gets off screen, you have no idea where he went in terms of depth, so it's pretty tough for the MAN to track your receiver. My sister got some big plays on that despite the fact I had my second player in deep safety coverage in the area. If you guys know the "princess and the monster" game theory, that's basically the passing game here. Plus, like Tecmo Bowl on NES, no grapple blocking, so you can run right through the line. Consequently you have to have a strong pass rush to prevent the QB from throwing the football off screen. Mashing joystick is pretty powerful in this game - you can toss MAN and CPU much like Tecmo III, when you have a power back moving forward. Also the CPU has a really tough time bringing you down, you can break 10+ tackles on a play. Accuracy from jumping in front of QB may be affected, but I didn't get enough reps on the system to try it. Leading receivers is tough, typically you want to stop the player before you throw. As folks have mentioned on the forum, laterals, you get put into a random formation at the snap, dive tackling is powerful. Some notes on this unit: All the sticks and buttons seem to be working pretty well. Screens are in good shape. Red buttons on the bottom have been rigged up to insert credits (to gain more playing time).
  5. Nameless Loser

    Fishkill, NY - 11/18/2017 - The King's Cup

    To memorialize the 500+ rushing yards that players in this tournament ran all over me with the T Power Dive*, I have once again donated $500 to a worthy hunger charity. Hope to see y'all again next year (well maybe not Chuck Long). * Most misplayed run in Tecmo
  6. Nameless Loser

    Fishkill, NY - 11/18/2017 - The King's Cup

    The champion and I were playing a practice round...I was intrigued by the match I had played against @red98sethuthut, so suggested the Rams and Bears. @tadaos took the Rams, and made the biggest mistake of the day by using Chris Everett. In the 4th quarter, Chris hadn't completed jack. So what does champ do...pulls out CHUCK LONG (AVERAGE). 2 TDs in the 4th. See attached video evidence, @son_of_pat_beach. #justsayin #readywhenyouare
  7. Nameless Loser

    Practice Partner In Lincoln, NE area

    I hear there is a forum moderator named @Knobbe on this board that might be willing to play some games, if you can get his kids off him...
  8. Nameless Loser

    Fishkill, NY - 11/18/2017 - The King's Cup

    I'll post briefly for now...it was worth driving 10 hours over the last 2 days for (all of tonight's in the rain). I really thought the setup of having more stations than groups was helpful for avoiding the awkward drifting and shiftlessness. Obviously you can't do that at an event with the scale of Madison, but this was far more to my liking. I got to play a much higher percentage of the players - and this also allowed for "revenge"/headhunting behaviors, if that was what you were after (which I like, by the way). Thanks MattyD and all who came out!!
  9. Nameless Loser

    Fishkill, NY - 11/18/2017 - The King's Cup

    I'm locked in on hotel, although my schedule gets crazier every week it seems. Last tournament I saw some carpool requests? I'm coming from DC area, probably hitting Philly at 3-PMish. If it's not too much of a detour I could pick up one, maybe 2 - although I have a tube TV and systems in tow, so not that much more space.
  10. Nameless Loser

    American Football Skills

    Best way is to read the draft literature. But, briefly: QB: best is accuracy and ability to read a defense, not go through motions (although the latter is a little hard to project to the NFL because college defenses are slower and simpler). Guys always get hopped up on arm strength, and it is important for certain throws in the NFL, but Chad Pennington (Jets) lasted a long time with a relative noodle. You want guys above six feet so they can see above the O-line - you can use a shorter quarterback like Doug Flutie, but you have to do things to open up vision lanes. RB: speed and whatever the guy did in college, seriously. RBs don't get much better with age, not for running the ball (pass protection is a different story). WR: You want speed and a guy that has ball skills, the ability to go up and take a pass from the defender. Height is desired but not important. Normally you fix the guy's route running in his first couple of years. TE: you want everything in a tight end, really. The reason you don't see more great TEs is because guys with those skills are often NBA players, plus guys with big talent usually wind up playing other positions like defensive end. A great TE can play for 12+ seasons on speed and guile. OL: fast feet on the outside and wingspan. On the interior you want to have a guy that can get under the tackle and move him out. The center often calls protections and is often the smartest guy on the field, that's why you see centers tend to be undersized. DE: all about speed in today's NFL. But, he still has to be able to take on the tackle and not get run over, otherwise you'd bring a corner (and some teams do that). DT: probably now all about speed too, but (this is fading knowledge) many teams still want a booger in there that can't be moved on a run play. LB: really all about speed at this point. Basically a LB is a TE that can't catch. You would like the guy to be a solid tackler, you would like him to have some size, but a lot of teams run these Cover 2 Buc zone coverages where the MLB drops deep, and so you can't have a 280 pound guy like you did back in the 80s. I think the biggest skill that you see in LBs vs. any other position is the ability to extremely quickly react to the play and get to the ballcarrier. Some guys have that talent and burst and some at that position (in college) just don't. Most teams play one-gap, so there's no way really to put a LB in a box. Plus, teams used to use fullbacks more often, so the LB's job was to take on the fullback, basically that was his mark on a run look, to stuff the FB in the hole and let the other guys get the RB. No way a 250 pound LB is going to take on the 300 pound guards you see in today's game, so they just try and penetrate too. DBs are interesting. A lot of times you see a corner move to safety when he gets old and can't run as well. You have two kinds of safeties: a player that used to be called the free safety and normally plays back, and a strong safety you bring down into the box. From what I read, David Fulcher was a tremendous box player, but a guy like John Lynch if you remember him was kind of the prototype strong safety: massively hard hitting, but you could run by him if you matched up well, you left him in the box on running downs and covered for him by playing zone defense. A safety in the box is basically a linebacker with a little more time to react to the run and pass, but they still match up against WRs, so beyond the speed, they need to be able to tackle a big RB or take on a TE. The safeties that play out of the box, frankly are not usually that good. Those players are normally chosen because they make good decisions about when to charge the LOS, jump a route, and when to bail out to the deep receiver, and aren't too slow. What a cornerback really needs is agility more than speed. Corners in the NFL play a lot of zone in addition to man coverage, and zone is all about getting to a spot quickly. You can play corner for a long time if you have good instincts and play in a mostly-zone scheme (Ronde Barber). Great, shutdown type cornerbacks are rare nowadays because they are all made into WRs if they can catch. Plus, you can't jam a receiver like you used to be able to, so size in a corner has been heavily devalued. The Seahawks in recent years have gone to that physical scheme and been extremely successful, but remember their top 3 DBs are all young and highly talented. Most teams can't hold that combination for long due to having to pay their quarterback. In regards to the type of corner, really it varies, it's all personality and individual skill, rarely is it scheme, from what I see. Some corners really like to gamble, some corners stay home. But, it's a hard skill to teach to have a corner "sense" when the receiver is going to make his break, and where. Plus the frequency where that matters is not that high, and where you actually see the impact on TV. A corner makes a great jump on a receiver, that can result in a sack, but more likely the QB will dump off if he's good. Only if the QB is hurried, not reading the receiver properly, or trying to jam the ball in e.g. to get the marker, will it result in a play you see on TV. Having guys like Josh Norman that are fast and can anticipate a route combination is not that common. If you see interceptions vs. stripping, IMO, more likely that is a scheme thing or maybe lack of speed, IMO. To make a pick, you have to be in the lane, and to strip, you have to come from behind, and those are dictated by the coverage scheme for the most part. You can't pass a receiver up without somebody behind you covering it. Remember, scheme is dictated by the personnel and the personnel is dictated by money, value, and rules. You can't win without a pricey QB, you can't defend because the QB and WRs have a skirt on, you can't pay a bunch of guys money because of the salary cap, and all the veterans with ball skills and still have speed are usually too expensive.
  11. Nameless Loser

    MLB: Intentional walk with the bases loaded

    I remember this. The actually scary part...they LEFT the reliever in after he had thrown 45 pitches and loaded the bases, to face the next batter. Knowing that was what Showalter was going to do (maybe he needed to rest arms), makes total sense. You made a mistake with steroidded Bonds, it was going to come back at you. As it was, the guy threw what looked like a first pitch strike down, the next guy up still hit the ball solidly, but at least it stayed in the park.
  12. Nameless Loser

    Possible to buy a new CRT TV?

    Although "new" money would likely be better spent on an xRGBmini...but sadly I don't know of anywhere to find new, either.
  13. Nameless Loser

    Fireball Island remake

    http://restorationgames.com/fireball-island/ I wouldn't say I hustle this game, as I don't count cards. Unclear how the new rules changes will affect the game, but we can always go back to the existing house rules. At least it's not $300 on Ebay anymore...
  14. Following the spirit of the tournament thread, please let us know if there are any plans or interest in night before/day of/after new player or casual training. Assuming I actually make it, I'd be happy to support. That said, my impression from last year was that most players in the tournament were fairly experienced.
  15. Nameless Loser

    ROM that can gain control of system

    Given that software that gets far more testing has all manner of exploitable bugs, you should never assume that any random file you download from the Internet is safe, including the web pages you download in your browser. Keep all truly sensitive data on a separate PC on which you don't even visit normal websites.