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    2020 was a trying time for the world and this website unfortunately was no exception. Like most any forum/message board, TBorg was a place where you might find collaboration or conflict. Over the last few years there had been increasing conflict over in-person and/or paid entry Tecmo tournaments that seemed to provide some with the misplaced sentiment that a 20+ year old video game was some sort of fledgling e-sport to be capitalized on. This conflict unfortunately devolved to the point that litigation was brought against some long-time members, something certainly to avoid.  In lieu of just closing down forever, the site is returning with a few noteworthy modifications.  The site's forums will no longer be publicly viewable and the site will no longer make any effort to promote in-person and/or paid entry Tecmo tournaments.

    It's a hope this site will go about releasing new versions of Tecmo Super Bowl. It's a hope to take the 20+ years’ worth of information on this site and start organizing it in a more straightforward manner. It's a hope to return to the roots of the vision for this site: a site dedicated to the storage of Tecmo Super Bowl back-ups, the development of patches to update and enhance the game, and the retention of all things Tecmo Super Bowl related. It's a hope this site will be around another 20 years. Welcome back.

    In a 'better late than never' release, the 13th annual Tecmbowl.org Tecmo Super Bowl edition appears for the first time as a post-season release.  While the rom itself features the typical OG-type ratings you've come to expect, some changes of note have been in updating the graphics and addressing a fairly unnoticed but longstanding issue.
    ** Pick up the game here **
    There are a few complex helmets that have their own design pattern like the Bengals and the Rams.  When the Jaguars came out with their gradient style helmet, the Rams pattern was repurposed for the Jags and the Rams helmet was drawn with the constraints used for most helmets.  As you can see that while the 2005 version of the Rams' helmet does a good job of representing the helmet, it's at the cost of reducing the size of the Rams' horn. 

    With the Rams unveiling a new helmet and with the Jaguars dropping the gradient back in 2018, this offseason proved to be an opportune time to revert the special design pattern back to the Rams. 

    What you'll find is a design that attempts to mimic the symmetrical half circle curve of today's Ram helmet while expanding back out towards the edges.
    One other longstanding yet seemingly unnoticed issue was the trivial detail of individual player positions not being remapped.  For example, the 2020 Jaguars were updated to have a starting lineup that had 1 RB and 3 WRs.  However, if you drilled down into individual players you'd find that it would pull up positions that didn't match. Thus, WR Dede Westbrook appears as a RB.  This year the players are mapped correctly.

    Look for the 14th release of this rom to once again be released in the preseason a few days before the first Thursday kickoff.

    Hello all, 
    Over a period of years I managed to reverse engineer the entire Tecmo Super Bowl game into 6502 assembly source code with every piece of code documented and every variable labeled. There was a potential project in the works with said code but that project looks all but dead now. Because of that I am targeting the 30 year anniversary of TSB as the date I will publicly post all of the reverse engineered source code. 

    Hello Tecmo fans, this is TheRaja here and I am the Commish of the Tecmo Fantasy Owners (TFO). What is TFO? Well we are a 36 team league where each team is made by a person (known as an "Owner") who submits an RPG-like Application to have their own TFO Team created! They can create ANYTHING they want; we have teams that represent Comics, TV Shows, Anime, Marijuana, Alcohol, Wrestling, Movies, Sports, Music, Pop Culture, Games, Totally Made Up, and even a team of guys that my girlfriend has fantasies about!!! ITS A CRAZY ROSTER OF TEAMS AND PLAYERS!!!! Those team will go through a full 17 week season (16 games & 1 bye) all played by the Computer! Its all CPU vs CPU!!! Games are posted weekly with 20 team playoffs to end the season!

    TecmoBowl.Org was really the start for TFO, and without this site I don't know if TFO would have even started (and it definitely wouldn't have lasted as long as it has). So THANK YOU to everyone here at TecmoBowl.Org for everything you do! YOU ARE AWESOME!!!

    So if you want some more Football after the Super Sunday Game... then check out TFO as our season will run from February 2021 to August 2021!!! AND WE WILL SEE YOU THIS TECMO!!!!!!
    WEBSITE: http://tfofootball.weebly.com
    YOUTUBE: http://www.youtube.com/TFOFootball
    FACEBOOK: https://www.facebook.com/groups/tfofootball

    Just in time for the Super Bowl, it's the end of season release of long time TSB modder @SBlueman.  This meticulous release comes in three flavors: Vanilla, Hard Type, and Hard Type-Road Team as player 2.
    Don't let the 'Vanilla' moniker fool you as there is a laundry list of modification from the original game besides the roster updates. For instance, the touchback has been changed to the 25 yard line and the extra point attempt has been moved back to the 15 yard line.  There are logic changes like the computer taking less sacks or not kicking a FG too early towards the end of the half. Little things like the animation of the QB being changed as he dropped back...did you see it?  To quote Shawshank, " I mean, seriously, how often do you look at a man's shoes?"  Please click the above link to read through the list of 30 changes for yourself.

    The Hard Type versions are for the "do you even lift, bro" Tecmo crowd as the famed Tecmo Juice gets turned up quickly and the CPU quarterback starts throwing at the receivers you're not covering.  Come get some.
    You can find this in our download section or at http://sblueman.com

    Another year, another prediction as Kansas City returns to try to repeat as Super Bowl winners whereas "Tompa Bay" put behind some early seasons growing pains to become a force in the NFC. Given odds makers have the Chiefs winning by around 3 with an over/under of 56, you'll find that this simulation manages to mirror that consensus.

    Our yearly Super Bowl prediction video using TSB 2020 with rosters updated to reflect the end of the year. The 49ers make their first appearance since their beat down of San Diego back in 1995.  The Chiefs finally find their way back to the Super Bowl, 50 years after winning Super Bowl 4 over the Vikings in the last hurrah of the old AFL.

  • The Tecmobowl.org yearly release is just hours before the first game of the NFL kicks off. Probably the most noteworthy item not in our notes is the change in the intro screen of Aaron Rodgers, Todd Gurley, and JJ Watt to Patrick Mahomes, Ezekiel Elliott, and Aaron Donald in addition to a recent Bill Belichick quote.
    In addition to ranking the glamour positions like quarterback, running back, and wide receiver each year this is a laundry list of updates which include
    updating helmets rating 160 offensive linemen editing the simulation rankings for 800 players editing the jersey numbers for 960 players changing the pro bowl players updating the playbooks and team simulation rankings updating the schedule burning through the rom to check for any crashing bugs  
    It's a lot of hours but something I enjoy putting together each year with help where ever I can find it. I hope you enjoy it.
    You can follow the link right below to download

    For as long as I can remember I have never thought that the official North American release day for Tecmo Super Bowl for the NES was known. Wikipedia, your encyclopedia in the cloud has always listed the North American release as "December, 1991" while listing a very specific "December 13th, 1991" for the Japanese release. Any other sort of internet deep dive would come up with the same result: no one listed the specific day on which this game was released. Try searching for "Tecmo Super Bowl release date" on Google or Bing now.  The result is quite different because wikipedia is now different.  I had noticed back in Oct of 2018 that the Tecmo Super Bowl Wikipedia page had been updated with the North American release day.
    Anyone can update a Wikipedia page and anyone can view what has been changed and who changed it.  It's possible to create an account on Wikipedia and this will show you what pages or talk has come from this specific user. If you don't create an account, you can still update a page but the site will list your IP address instead.  
    On Dec 10 of 2017 someone updated the release date of Tecmo Super Bowl from December of 1991 to Friday, December 13th, 1991

    The updated user wasn't a registered account on Wikipedia so the IPv6 address "2600:1700:8880:6410:3935:833B:C73E:466F" was credited for the update.  This is an address registered through AT&T and unless there is some other record associated with this address around this time there is no way to trace this short of having AT&T search through there records for it.

    When you drill down into the contributions of this user, you find a pattern: This person, or bot, systematically updated 23 different game release dates over the course of an hour on Dec 10, 2017. One could surmise from this list of completely random games that this was the work of someone with a general interest in NES games, not a Tecmo Super Bowl enthusiast. Why were these particular games selected and if someone did have a list of releases dates for video game in North America 25+ years ago where exactly did they get it?

    At the end of the day though the question remains: Was Tecmo Super Bowl released on Dec 13, 1991?  The answer is doubtful and let me explain why.  Tecmo was a Japanese company and like many while they maintained a office in the U.S. most were headquartered out of Japan.  If you look through dates for video game releases you'll see a couple of things.
    Japanese video games are most often released on a Monday or a Friday US releases rarely, if ever, occur on the same calendar day as the Japanese release. It makes sense for a release to occur before a weekend, right? Friday before a weekend seems the most logical as a person might purchase the game with the intent of playing it for the weekend.  You'll see that December 13, 1991 is a Friday.  However, while it is Friday in Japan it's actually Thursday in the US. As you start to find some games with actual release dates in the US you'll see Thursday and my guess would be because this is Friday to the bosses back in Japan.  If there was an official release date for Tecmo Super Bowl that paralleled the Japanese release, it would most likely be Thursday, Dec 12, 1991.  It's most probable though that even though this would have been a very highly anticipated sequel worthy of an official release date that the company most likely shipped product to retailers to be sold upon arrival.  While unsatisfying, "December, 1991" probably is most accurate.
    I would welcome any sort of help in answering this question and please comment on this article or send an email to [email protected]

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