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  • Knobbe
  • The Tecmobowl.org yearly release is just hours before the first game of the NFL kicks off. Probably the most noteworthy item not in our notes is the change in the intro screen of Aaron Rodgers, Todd Gurley, and JJ Watt to Patrick Mahomes, Ezekiel Elliott, and Aaron Donald in addition to a recent Bill Belichick quote.
     
    In addition to ranking the glamour positions like quarterback, running back, and wide receiver each year this is a laundry list of updates which include
    updating helmets rating 160 offensive linemen editing the simulation rankings for 800 players editing the jersey numbers for 960 players changing the pro bowl players updating the playbooks and team simulation rankings updating the schedule burning through the rom to check for any crashing bugs  
    It's a lot of hours but something I enjoy putting together each year with help where ever I can find it. I hope you enjoy it.
     
    You can follow the link right below to download
     

    Knobbe
    The weekend after the NFL Championship games and before the Super Bowl is a football dead zone that is normally filled by the Pro Bowl game that most of the players don't take seriously and most football fans don't care to watch.  It also happens to be a good time to put on a Tecmo Super Bowl tournament and this year there are three in different time zones for people to scratch that football itch.  With that, let's take a look at this Saturday's upcoming tournaments in Seattle, Green Bay, and New York City.
     
     

     
    The Sixth Annual TUNDRA BOWL in Green Bay, Wisconsin under @RetroNathan has grown into one of the largest tournaments in the country and with the recent news of TECMO MADISON relocating to NYC it may proof to be the biggest event in the state for 2019.  In terms of game play this is a very standard type of tournament where competitors play in pool play for seeding into an elimination tournament.  A twist this year is the inclusion of a "Division 2" section for guys who want to play some Tecmo in more of a leisure instead of a competitive environment.  Additionally, there is a blown out Friday night that will include a "2 ON 2 TECMO TOURNEY" where competitors will pair up on teams and RETROMANIA, an 8 game battle of overall video game skills. The events are open to walk-ins and more information can be found on the Tundra Bowl website
     

    A new event from a well established group is this year's BRONX BOWL.  Typically we've seen a fall tournament from the NYC group but an expansion of @Bad Moon Rison favorite neighborhood bar and this relatively slow sports weekend were the inspiration for this event.  The new venue was also the inspiration for a twist on format as group play will consist of matchup cards and the single elimination tournament will feature drawing teams to use for the rest of the tourney.  You can still register here
     
     

    Last but not least is the very active PACIFIC NORTHWEST TECMO GROUP, known to many as the PNW. Long time member @DT. has come up with PNW HONBASHO I - BEHIND THE WOODEN SHED introducing some radical ideas.  Play will start first with groups based on skill and then matchups will be determined based on your record and rank coming from these groups.  If that wasn't enough action for you, the competitors will also be playing regular season games and whatever matchups might occur on the system they find themselves at.  The plan is to end in a tourney that should culminate in championship games played during Super Bowl matchups.  Show up and you're in.
    Find out more from the forum thread.
     
     

    Knobbe
    For as long as I can remember I have never thought that the official North American release day for Tecmo Super Bowl for the NES was known. Wikipedia, your encyclopedia in the cloud has always listed the North American release as "December, 1991" while listing a very specific "December 13th, 1991" for the Japanese release. Any other sort of internet deep dive would come up with the same result: no one listed the specific day on which this game was released. Try searching for "Tecmo Super Bowl release date" on Google or Bing now.  The result is quite different because wikipedia is now different.  I had noticed back in Oct of 2018 that the Tecmo Super Bowl Wikipedia page had been updated with the North American release day.
     
     
     
     
    Anyone can update a Wikipedia page and anyone can view what has been changed and who changed it.  It's possible to create an account on Wikipedia and this will show you what pages or talk has come from this specific user. If you don't create an account, you can still update a page but the site will list your IP address instead.  
     
     
    On Dec 10 of 2017 someone updated the release date of Tecmo Super Bowl from December of 1991 to Friday, December 13th, 1991
     

     
     
    The updated user wasn't a registered account on Wikipedia so the IPv6 address "2600:1700:8880:6410:3935:833B:C73E:466F" was credited for the update.  This is an address registered through AT&T and unless there is some other record associated with this address around this time there is no way to trace this short of having AT&T search through there records for it.

     
     
    When you drill down into the contributions of this user, you find a pattern: This person, or bot, systematically updated 23 different game release dates over the course of an hour on Dec 10, 2017. One could surmise from this list of completely random games that this was the work of someone with a general interest in NES games, not a Tecmo Super Bowl enthusiast. Why were these particular games selected and if someone did have a list of releases dates for video game in North America 25+ years ago where exactly did they get it?
     
    https://en.wikipedia.org/wiki/Special:Contributions/2600:1700:8880:6410:3935:833B:C73E:466F
     

     
    At the end of the day though the question remains: Was Tecmo Super Bowl released on Dec 13, 1991?  The answer is doubtful and let me explain why.  Tecmo was a Japanese company and like many while they maintained a office in the U.S. most were headquartered out of Japan.  If you look through dates for video game releases you'll see a couple of things.
    Japanese video games are most often released on a Monday or a Friday US releases rarely, if ever, occur on the same calendar day as the Japanese release. It makes sense for a release to occur before a weekend, right? Friday before a weekend seems the most logical as a person might purchase the game with the intent of playing it for the weekend.  You'll see that December 13, 1991 is a Friday.  However, while it is Friday in Japan it's actually Thursday in the US. As you start to find some games with actual release dates in the US you'll see Thursday and my guess would be because this is Friday to the bosses back in Japan.  If there was an official release date for Tecmo Super Bowl that paralleled the Japanese release, it would most likely be Thursday, Dec 12, 1991.  It's most probable though that even though this would have been a very highly anticipated sequel worthy of an official release date that the company most likely shipped product to retailers to be sold upon arrival.  While unsatisfying, "December, 1991" probably is most accurate.
     
    I would welcome any sort of help in answering this question and please comment on this article or send an email to [email protected]
     

    Knobbe
    Deep in the bowels of Tecmo Super Bowl's code one can find that the creators were working on implementing penalties into the game but thankfully never got around to it. There are no offsides or false starts or randomly generated issues. Last but not least, there are no late hits or personal fouls. As a defender there is often times no more satisfying move than to repeatedly dive on your already downed opponent, especially after they manage to score a touchdown.  Diving on your opponent after a touchdown is unique because it's the only time in the game where you can make your opponent fumble after the play is over and this is noteworthy because a fumble erases the stats of the last play.
     
    For a lot of leagues where stats were poured over in an attempt to win a virtual MVP trophy diving on your opponent after a touchdown was illegal and could cause one to be booted out of the league. This seemingly simple hack came about years later when someone thought to ask if you could turn off fumbles after a score and Jstout came through with the hack (Bruddog packaged the set code). Now people can pound their opponent with no mercy and with no guilt.
     
     

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