Jump to content

Bad Moon Rison

  • Posts

  • Joined

  • Last visited

  • Days Won


Bad Moon Rison last won the day on October 2 2021

Bad Moon Rison had the most liked content!

1 Follower

About Bad Moon Rison

  • Birthday 12/21/1980

Profile Information

  • Gender
    Not Telling
  • Location
    Bronx, NY

Contact Methods

  • Website URL
  • Discord

Recent Profile Visitors

2,696 profile views
  1. I downloaded everything, but I did not see the file: nhl94.bin Do you know where I could get it?
  2. The filming took place from October through December 2012.
  3. It is a bit annoying when guys come on here and say "Such and such player ran a 3.4 forty in the combines, he should be 94 MS." I know the intentions are good to offer insights and criticism, but attributes like MS shouldn't only be decided by raw speed. Also, it's hard to gauge rookies, but erring on the side of caution is usually the best option. So many players are busts in the NFL. Stats seems like the best indicator with taking into account overall team performance and allowing a sprinkle of uniqueness to each player.
  4. I've played a couple of season games with the Denver Broncos. The Broncos play a lot like the Green Bay packers from the original. Orton to Lloyd all day. It's not so easy to stop the run. I definitely notice the grapple hack in use. I also noticed the the players change from BAD to EXCELLENT much easier, much like TSB 3. I'm not sure how I feel about that. I keep substituting Quinn for Orton when he goes in bad. It just doesn't feel natural.
  5. Steelers RB Mendenhall is listed as a WR instead of a RB.
  6. I was hoping WR Patriots was due to the fact that you were trying to make this as much like the original rom as possible. I'm sure attributes are not up for discussion, but you are very kind to Sam Bradford. VERY kind.
  7. I believe there was a rom out there that had 8 players. I don't know if that would be of any help.
  8. It's amazing the difference a month makes. The Marlins on this rom?
  9. They're also suckier. Cutscenes in the SNES version make the NES ones look like a joke. TSB III's cutscenes were pretty meh. They'd be better if they weren't so cheesy.
  10. I had an arcade emulator and download a rom of it, but I couldn't get the rom to load properly. I did a search again, and couldn't find it, so I stopped looking. That was a while ago though, maybe I will look again. Sometimes guys have good sites to download from. That's why I was asking.
  11. I used to play Pigskin all the time in the arcade. Awesome game. I have never been able to get it for an emulator though. If someone could point me in the right direction, that would be cool.
  12. Yeah, passing isn't an issue and I think the INTs have been fair on this new release. I don't find pass defense an issue and I actually find that the COM QB makes really good decisions for some reason. I am not sure, but it seems that you may have upped how quick the QB gets rid of the ball, which has seemed to help make pass defense a little more challenging, albeit realistic and manageable. My main problems have been running the ball (then again, I have Denver, though I must say it's not too bad now) and stopping the run. Maybe I haven't sniffed out the new plays well enough, but if my defender falls (which usually happens on the HP Hack one), it has been off to the races for the COM's RB, regardless of MS. The KRs are still the same. In fact, that's been the only way I've been able to stay in some games. I had 4 or 5 KR TDs in the first 3 games. Now, if it gets harder as the season progresses, I suppose that's cool, but I'm assuming COM abilities were leveled throughout the season. I haven't gone undefeated, nor do I want to. I really like that about the rom, i.e.- the challenge. I guess I was wondering if it was possible not to make the COM less "all or nothing" with regard to scoring. There has to be a way to make the COM's running (not passing) more consistent. I think the passing is near perfect for the COM.
  • Create New...