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Found 3 results

  1. I was making an all-time college romhack, and thought I was all done after the meticulous roster and stat editing rigmarole, and now I'm unable to even start a game. Just looking to know where to start troubleshooting. Any help is appreciated, relevant info below. Using TSBTool Supreme- text of edit attached. Base rom is Pacnsacdave's NCAA 2020 hack which still works as normal for me (got it from somewhere on here but couldn't relocate it for reference- used it to avoid adding custom helmets/logos/etc on top of all the other editing to do). Game crashes as opening kickoff is being returned in Mesen; screen severely freezes and glitches, sometimes resets. In other retroarch emulator cores (NEStopia, FCEumm) screen goes black before kickoff and is unable to proceed. tecmorosebowl1
  2. View File College Football USA 96 Rom editor This is a ROM editor for College Football '96 (Sega Genesis). With this editor you can edit various attributes of every player for every team in the game. I have not had time to thoroughly test it but if anyone is interested in this editor, I would encourage you to test it and let me know of any bugs or if anything else could be improved upon. The following player attributes are editable : Player number, Weight, Speed, Quickness, Intelligence, Range, Hands, Accuracy Block and Tackle The README explains in more detail about the editing. The user would use the straight hex codes to edit. I provided a conversion chart to explain the hex to numerical edits. It looks like game just used a lookup table for player attributes. Submitter Darrin Submitted 03/24/2018 Category Editors, Tools & Misc
  3. Version 1.0.0

    161 downloads

    This is a ROM editor for College Football '96 (Sega Genesis). With this editor you can edit various attributes of every player for every team in the game. I have not had time to thoroughly test it but if anyone is interested in this editor, I would encourage you to test it and let me know of any bugs or if anything else could be improved upon. The following player attributes are editable : Player number, Weight, Speed, Quickness, Intelligence, Range, Hands, Accuracy Block and Tackle The README explains in more detail about the editing. The user would use the straight hex codes to edit. I provided a conversion chart to explain the hex to numerical edits. It looks like game just used a lookup table for player attributes.
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