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Found 69 results

  1. young_carmello724

    Young Melo's 2k15 repost for nes

    NES Tecmo Basketball 2K15 Sorry so late with joining the Navy and everything but finally got around to it enjoy version 1 is normal rosters n teams I speeded up the game a lil but other then that should be as smooth as before Version 2 is I add in the missing teams Raptors are the 76ers, The grizzlies are magic and the Pelicans are the Hornets 4 the Fans of them team wouldn't be left out like last time version 1 season is just a roster with me and my friends created players on them Let me know what you think with feedback and any corrections nes NBA 2k15 ver1 .nes nes NBA 2k15 ver2 .nes nes NBA 2k15 ver1 season .nes
  2. Gabriel Olinto

    Map the 'select' button

    Would it be possible to map the 'select' button to be used in nes tsb? For example, for cycle backwards through receivers?
  3. Baron von Lector

    (NES) TSB Convergence: Final Edition

    View File TSB Convergence: Final Edition This is the final edition of Tecmo Super Bowl: Convergence. For those that haven't followed this project, this is a ROM that contains the greatest teams in each franchise's history. With this ROM, you can pit the battle of the undefeateds as the 1972 Dolphins are pitted against the 2007 Patriots, or hop in the way-back machine as Jim Brown and the 1964 Cleveland Browns square off against Bart Starr and the 1962 Green Bay Packers. There are 32 teams with fair representation of the decades going back to the 1960s (60s (7 teams), 70s (4), 80s (5), 90s (8), 00s (4), 10s (4)). The teams included are: 1960 Philadelphia Eagles 1961 Houston Oilers 1962 Green Bay Packers 1963 San Diego Chargers 1964 Cleveland Browns 1968 New York Jets 1969 Kansas City Chiefs 1970 Baltimore Colts 1972 Miami Dolphins 1976 Minnesota Vikings 1978 Pittsburgh Steelers 1983 Los Angeles Raiders 1985 Chicago Bears 1986 New York Giants 1988 Cincinnati Bengals 1989 San Francisco 49ers 1990 Buffalo Bills 1991 Detroit Lions 1991 Washington Redskins 1992 Dallas Cowboys 1998 Denver Broncos 1998 Atlanta Falcons 1999 Jacksonville Jaguars 1999 St. Louis Rams 2000 Baltimore Ravens 2002 Tampa Bay Buccaneers 2007 New England Patriots 2009 New Orleans Saints 2012 Houston Texans 2013 Seattle Seahawks 2015 Arizona Cardinals 2015 Carolina Panthers There have been some changes since the last release of Convergence 3.0. First and foremost, the 1975 Steelers have been replaced with the 1978 version of the team. The 1999 Tennessee Titans have reverted back to the 1961 Houston Oilers (the team that was featured in Convergence 1.0, replaced in 2.0). A few graphical tweaks have been made, mostly in presentations. On each of the Team Data screens, I have put a year "sticker" on the team helmets (see screenshot gallery). Also, new to the Convergence franchise are the inclusion of All-Time Super Bowl teams. With help from the TecmoBowl.org community, I was able to set an AFC and NFC All-Time Super Bowl roster for play in Pro Bowl mode. I'm sure there are discussions to be had regarding my choices for the team, but keep in mind my selections were based on (a) Super Bowl performance, (b) and player availability. In regards to player availability, one of the reasons that I replaced the '75 Steelers with the '78 team was because I couldn't imagine an AFC all-time Super Bowl team without Mike Webster at center. Mike Webster was on the 1978 team. He was not on the 1975 team. One other major update was the correction of the ROMs simdata. In previous versions of Convergence, it was not uncommon for Walter Payton or Thurman Thomas to lead the league, both in rushing, but also in receiving. In fact, the league's leading receivers were comprised of 95% running backs. This is no longer an issue. I also went back and recompiled defensive player simdata. In short, I figured out that using my editor's "Auto Update All Player Sim Attribute" button was a horrible, HORRIBLE idea and the bane of this ROM's existence. This has been fixed, so expect to see Lawrence Taylor, Rod Woodson, and the like at the top of the league leaderboards. Enjoy! Submitter Baron von Lector Submitted 03/14/2016 Category Misc ROMs
  4. young_carmello724

    Young Melo's NBA 2k13 Nes

    The new NBA 2k13 enjoy please leave feed back or if anything needs fixed nes NBA 2k13.zip
  5. NES Tecmo Super Bowl 2016 50th Anniversary Edition Cover View File I searched long and hard to see if there was a current cover for the 2016 edition of Tecmo Super Bowl. I couldn't find one so I made one. Fits Custom Game Case sized cases and I'm assuming Bit-Boxes as well. Enjoy! Submitter TheCardiganKing Submitted 04/22/2016 Category Tecmo Super Bowl Media
  6. I need help finding each teams SIM DATA. Like how would I make the Tacoma Narrows OFF - 15, DEF - 10 in a 28 team rom for example? Thanks
  7. tacomanarrows

    help with logo

    Hey I know most of you are probably going to get mad at me but I was wondering if anyone could put in the normal faces(original ROM had blank faces), Major League Football logo and team logo colors for the preseason menu and for the large helmets. Thank you. Though I doubt anyone will do this anyway. Oh and how to make it a 7 on 7 ROM as well. GO PATRIOTS not again copy-11.nes
  8. Details have finally been hammered out. -Saturday May 18th at the 13th Street Brick house Bar. 2202 South 13th street. Omaha, Nebraska. Just north of Sokol Auditorium -$10 entry fee, with top players winning cash. Pay when you arrive. -10:30 AM registration, with competition begging shortly after 11. The Brickhouse does not serve food, but you are welcome to bring your own during the competition, or order food in. There is at least 6-8 food establishments very close by. Competition set up: - The preliminary round will feature 5 to 6 games for each competitor. This will determine the top players who reach the tournament. -The tournament will feature approximately 10 to 12 players, (depending on the turnout) and they will be seeded accordingly. -The opening round for the lowest seeds will be a single elimination game. -For the final 8 competitors in the tournament, best of 3 series play will ensue, with best of 5 in the championship round. -Numerous teams and match-ups will be used throughout the whole competition. Team Selection process throughout:-The player to win a coin flip will randomly select a team. The other player will verbally name an opposing team. The winner of the coin flip then decides which team he wants to use. The other player then decides if he chooses to be road (bat 1st) or home. Game play rules:-Anything goes style pitching. All 4 pitchers are available for each game. -Infield fly rule can be agreed upon by both parties, but can not enforced by officials. -A game malfunction after 7 innings, results in the team with the lead being awarded a win. This basically never happens, but it needs to be addressed. Otherwise a tie game due to malfunction is ruled as no contest, and the participants start the game over.
  9. You know what's up. This is what real NFL players do in the offseason: they play 7-on-7 football without helmets, on a 50-yard asphalt/concrete street. Choose from one of the best 16 NFL teams from the 2014-2015 NFL season. Can you survive the fight? I doubt it, but you will have fun trying. New Plays and formations, like the Pistol. Totally new things, like MAN controlled players (without the ball). Check out the four "DIVA" passes - you actually control the receiver instead of the QB...will he throw it to you? Highspeed Updated Physics Engine. MOVE FAST, DUDE...In the TSB streets, there's not much time to think, you have to be able to react very quickly, or have the will to just force things to happen. Nobody is gonna give you anything for free in the streets, you have to go out and take it. Etc. See screenshots and download below. STREET tsb 14-15 NFL SUPERBOWL buck.nes
  10. Baron von Lector

    (NES) Tecmo Bowl 2017

    View File Tecmo Bowl 2017 Amidst the sea of Tecmo Super Bowl 2017 releases, here's a ROM release for the original of the series, Tecmo Bowl 2017. This game contains all 32 NFL teams (expanded from 12). There is also a feature that allows you to choose your CPU opponent, as opposed to originally letting the CPU choose, in Exhibition mode. Rosters are based 99% off of depth charts provided by NFL.com and CBSSports.com, with a few exceptions taking into consideration suspensions (Tom Brady, Le'veon Bell) and other factors. Statistics and ratings are based on those provided by Pro-Football-Reference.com. A special thanks goes out to TheFes75 and TecmoTurd for their assistance. In keeping with tradition, the original Tecmo Bowl (and Tecmo Super Bowl) were notorious for their "beasts," like Bo Jackson, Christian Okoye, QB Eagles, Mike Singletary, Jerry Rice, and more. Well, Tecmo Bowl 2017 is no exception. Some of the "beasts" (based on career bodies of work and current work) included in this ROM are: RB - Adrian Peterson, Chris Johnson WR - Larry Fitzgerald, Antonio Brown, Odell Beckham DB - Darrelle Revis DE/LB - James Harrison, JJ Watt, Ndamukong Suh KR - Devin Hester Growing up, I preferred this version of Tecmo Bowl to Tecmo Super Bowl, despite the lack of the Pittsburgh Steelers in the game. To this day, I prefer Tecmo Bowl to Tecmo Super Bowl for the sheer sit-down-and-play factor. If there's anything glaring that I missed, please bring it to my attention. Enjoy! Submitter Baron von Lector Submitted 09/14/2016 Category Tecmo Bowl - NES  
  11. Here is my take on the End of NFL Season 2014-15 Tecmo Super Bowl for the NES. I've had Tecmo on my mind pretty hardcore for the last couple of weeks (due to playing in the Lincoln tournament). So, I had to put this ROM together. I know it's kind of premature, but the ratings are not gonna matter much, who goes to SB or whatever. (But I am gonna pick NE v SEA, and then I will pick SEA to win it all, but I digress) UPDATED FOR SUPER BOWL. 1.19.15 This is an OG-style (original gangster) 32-team NFL ROM with everything default. No play hacks at all. (except PA/PC - but I have rated every QB with the SAME PC and PA - so there is no difference, unless you modify it yourself). This ROM has the original 3-4 defenses (no 4-3). The player ratings and team balance/"spread" is based off of the 1991 games players and ratings and spread of talent. Bad teams are bad, good teams are good. Some ratings are exaggerated. This mod is designed primarily for MAN v MAN, for people who want a game that will play just like 1991 TSB, but with updated rosters and stuff. COM works fine, too, but there are no hacks to make them better than the original game makes them. The pro bowl teams are just the best players from each conference (that I personally selected, because I can be like Mike (Irvin)). Rosters should be pretty tight, I've spent the last week on them. They should reflect the 2014-2015 End of Season rosters and performances, for the most part. If there are any glaring issues, please let me know. ENJOY. TSB 2014-15 EOS Buck.nes old (1.16.19 version) TSB 2014-15 Super Bowl buck.nes (new 1.19.15 version)
  12. This is a virgin 28-team NES TSB ROM with one big change - all DEFENSIVE PLAYS have been changed to the respective "BLITZ" for every play. So, when you play it, no matter what, the defense comes at you like they picked your play. In addition, the OFFENSIVE PLAYS were changed to use the actual play that it would run when the defense picks the offenses play, like Pass 1 Pro T Screen for instance. I went in and copied/pasted the "blitz" play for every play, so that every pick is a successful play-pick. At the bottom of this post is a screenshot of the defensive bytes that were changed to the common blitz byte for every play variation. In this picture, you can see that the RUNS use a Blitz Byte of 5B, 53, 57, 5F, 8F, or 99. Pass play Blitz Bytes are 5F, BB, DA, and 22...that's right, there are ONLY 4 variations to a Pass-Play blitz! Also, in this picture, The top-left starts with the 8 variations of Run Slot 1, Play 1. It continues (left to right, top to bottom), 8 plays for each slot, 8 variations of each play, down to the very last Pass Slot 4, Play 8. Now, changing the defense is NOT ENOUGH - because the offense has 8 possible variations for any given play - so I had to go in and change all of the offensive plays to run the variation that it uses when the defense picks the offenses respective play (sorry, no picture for this). This ROM is made for the sole purpose of practicing responses to getting your play called! (Note - this is mostly useful for practicing getting your Pass Play called. Work on those timed taps! Tecmo Super Bowl AllBlitzes.nes Have fun.
  13. Greetings Tecmo Super friends! My apologies if this is a redundant post, but I've tried to find a previous entry that dealt with this subject thoroughly, and I could not! I was curious about the physical condition of players (injured, bad, average, good, excellent, perhaps there are others?) and if there were any great guides or sagely advice someone could offer on the subject. Some teams have a lone hope on one side of the ball (Wayne Haddix comes to mind), and I was curious if there is any way to use a player often without their condition deteriorating. For example, I love to use Rod Woodson on virtually every snap against the COM because he can ruin an offense better than Steve Grogan. After four weeks he's wrecked, and I find myself having to use him very sparingly just to try and nurse him back to health. Is there any way to use superior players consistently without risking their health? Conversely, is there any method of bettering a player's condition into good or excellent? Can one maintain an excellent physical condition? I was also curious about what specifically makes a player's condition deteriorate. Hits? Winning too much? Scoring too much? Imbalance in play calling? Too much use by a human player? Not enough use? A little of everything? It's a mystery to me! Pretty much anything you can tell me on the subject is welcomed and appreciated! My current methods for maintaining player physical condition feel more like glorified superstition! Thank you so much for taking the time to read this!
  14. Version 1.0.0


    I searched long and hard to see if there was a current cover for the 2016 edition of Tecmo Super Bowl. I couldn't find one so I made one. Fits Custom Game Case sized cases and I'm assuming Bit-Boxes as well. Enjoy!
  15. tacomanarrows

    Need help with weather

    I need help adding weather to my 28 team rom. Ive seen it before. Oh and is it possible to be somewhat geographically specific? Like in my rom, the Tacoma Narrows play outside and it rains about 65-75% of the time in Tacoma, WA in the fall/winter. Thanks. MLF 15 is my ROM. weather is the ROM with the weather feature I desire. MLF 15 sim data.nes weather.nes
  16. Baron von Lector

    (NES) RBI Baseball 2015

    View File RBI Baseball 2015 It's been a while since I last created an RBI Baseball ROM, but here's the 2015 edition of the 10-team ROM. It contains all ten teams that made the playoffs this year (St. Louis, Pittsburgh, LA Dodgers, Chicago Cubs, NY Mets, NY Yankees, Houston Astros, Kansas City Royals, Toronto Blue Jays, and the Texas Rangers), and accounts for trade-deadline transactions that were made (David Price to the Blue Jays, Johnny Cueto to the Royals, etc.). Enjoy! Submitter Baron von Lector Submitted 12/02/2015 Category RBI Baseball
  17. tacomanarrows

    How to create franchise...?

    How do I create my own TSB franchise? I tried using Dynastyphile but it's not letting me change anything even as admin. Plz help.
  18. Here we go again! I'm trying to improve my commentary (still relatively new to this) and i've decided to take on the task of trying to lead Blake Bortles and crew to the top of the football world. For those uninterested, feel free to resume your regularly schedule tecmo bowlin' ways. Peace! Episode #10 [Games 1/2] vs. Panthers, Dolphins VIDEO ON YOUTUBE
  19. So, maybe someone else has already noticed a long time ago, but I have always wondered where the seemingly arbitrary player attribute number system comes from in Tecmo Super Bowl. It was always a mystery to me. Not anymore. So, in case you wondered where these player attribute numbers come from: 6, 13, 19, 25, 31, 38, 44, 50, 56, 63, 69, 75, 81, 88, 94 These attribute numbers correspond to the "rounded off" percentage values of "1 through 16" divided by 16. Decimal % Chop off % Sign 1 / 16 = 0.06 6% 6 2 / 16 = 0.13 13% 13 3 / 16 = 0.19 19% 19 4 / 16 = 0.25 25% 25 5 / 16 = 0.31 31% 31 6 / 16 = 0.38 38% 38 7 / 16 = 0.44 44% 44 8 / 16 = 0.50 50% 50 9 / 16 = 0.56 56% 56 10 / 16 = 0.63 63% 63 11 / 16 = 0.69 69% 69 12 / 16 = 0.75 75% 75 13 / 16 = 0.81 81% 81 14 / 16 = 0.88 88% 88 15 / 16 = 0.94 94% 94 16 / 16 = 1.00 100% 100 also attached a screen shot incase the format is jumbled.
  20. Hey, the ROM is at VERY-BOTTOM OF THIS POST -=October 12=- Note - to play a season, you will have to have a "2nd controller" set up, for away games. --->>>I personally use the same controller set up for both 1 Player and the 2nd Player controller. Know thy emulator. In the 2013-14 NFL TSB Streets, EVERYONE hears you scream....but nobody cares. Adam Sandler playing tennis-ball hockey with his funny friends is on a totally different street - so get lost if you're looking for your momma's TSB foosball. Here, there's no "out of bounds" - only "out of play"...and although you claw and grope the TSB Street Walls, you will not avoid confrontation. But don't be afraid to FORCE things in these TSB Streets - 'cause son, there is just no way to play it safe. And when you think you've met your match: your hair-trigger-itchy-finger will see you through these TSB streets. Play a Season, you're gonna meet some other NFL friends on the Street - Teams that were not good enough to make the 16-team cut - but they ain't on the sidewalk with a fistful of crack, they ready to roll. You thinks you can BALL, dog - thinks you can TAP? That A-button better be synaptically connected to your TSB Soul. Will you have to eventually "fight yourself" (7-on-7) in the high-speed 2014 Street Bowl? Unfortunately, NO....But if you did - you'd need: a bat, a knife to throw, and a crate full of meat. buck and rewhawl (TEAM SAMURAI) present: 2014 NFL TSB STREET ROM - for the Nintendo Entertainment System STREET CRED: 7-ON-7/50 YD FIELD/BASE ROM - jstout HELMETLESS PLAYER GRAPHICS - xplozv CONCEPT/GRAPHICS - buck, rewhawl, some "minis" swiped from keithisgood PHYSICS/ENGINE/ROSTERS/RATINGS - buck NEW SCREENS/CUTSCREENS/SPECIAL HALFTIME/HALFTIME "SONG" - buck MISC HACKS - jstout, bruddog, xplozv, buck stay tuned for - TEAM UPDATES PLAYBOOK UPDATES OTHER UPDATES tsb STREET 2014 OCT 12 buck.nes
  21. Here we go again sorry for be so late UGH I been had this made but here you enjoy!!!! let me know what you think and let me know if u find anything misspelled or player stats wrong so like, share, and have fun. #throwback nes NBA 2k14.nes
  22. RBI Baseball 3 - 2015 Opening Day View File This ROM is based on the 2015 Major League Baseball opening day rosters. The ratings are based on 2014’s statistics with a few “grandfather” exceptions (Alex Rodriguez, Prince Fielder, CC Sabathia). These players are rated on expected stats as opposed to their actual stats. These players are better than .000AVG/0HR, .247AVG/3HR, and 3W-4L/5.28ERA, respectively, due to injury and suspension. The most difficult decision was whether or not to include Yu Darvish on the Rangers, even as a #4 starter due to him being out for the entire year after undergoing Tommy John surgery. Ultimately, I omitted him from the roster. When playing, don’t be afraid to dig deep into the bench. Some teams started this year with a handful of starters on the disabled list. They are on the roster, but didn’t make the opening day starting lineup. Don’t be surprised to find a 20+HR/.300+AVG player on the bench. I did notice a small error on my part when working on another ROM. The Cubs' #3 starter, Jason Hammel, has been mistakenly replaced by Cason Hammel (C.Hammel). I think I was thinking of Cole Hamels when inputting this player's information. RBI Baseball 3 - 2015.nes Submitter Baron von Lector Submitted 08/10/2015 Category NES
  23. Baron von Lector

    (NES) RBI 1986 - 30 Teams

    View File RBI 1986 - 30 Teams This RBI Baseball ROM is based on the 1986 Major League Baseball season. http://www.baseball-reference.com/leagues/MLB/1986.shtml There are 30 teams, total. It contains all 26 MLB clubs, the American and National League All-Star teams, and two teams of Legends (featuring the likes of Babe Ruth, Willie Mays, Bob Gibson, etc.). I based the player ratings on their statistics from the 1986 season. The Legends' ratings are based on their career averages, pro-rated over a 162-game season. Enjoy! Submitter Baron von Lector Submitted 04/01/2016 Category RBI Baseball
  24. Kevvy1231

    2015 NCAA Tecmo

    Hi all, Looking for some answers to a few basic questions. Hope you can help! I have a couple of different 32-team ROM's...assuming it doesn't matter which one, I am trying to convert the ROM from NFL teams to college teams. I have narrowed it down to the 32 teams I want and have grouped them in relevant groups of 4 according to geography. I want to: - Edit team names in all of the parts they are displayed. (i.e. Atlanta Falcons will now be Florida State Seminoles) - Edit player names and data to have it be relevant to the FSU players - Edit team colors - Edit football helmets (I have another ROM that has some of the helmets from 2006...maybe I can extract them?) - Edit playbooks I know there are a bunch of utilities that all claim to do this. However, not all seem to work with the 32-team ROM. I have used TSB Tool Supreme a little bit, but can't figure out how to change team names...editing stats and player names seems simple enough. I'm not a total rube when it comes to editing things like this, so feel free to give me some technical answers. The other kicker is that I'm running Vista 64-bit, which I assume will cause some compatibility issues, since it almost always seems to. But I have a work laptop with Windows 7 on it, so maybe it will work on that?
  25. Hi all, I have uploaded Tecmo Super Bowl 2013 Super Bowl . (Version 1.3 has been released) This rom reunites most of the Super Bowl protagonists, along with 2012 season teams that have never been in a Super Bowl. Teams Included: 90 Bills - Lost SB XXV 72 Dolphins - Won SB VII 04 Patriots - Won SB XXXIX 68 Jets - Won SB III 88 Bengals - Lost SB XXIII 12 Browns 00 Ravens - Won SB XXXV 08 Steelers - Won SB XLIII 06 Colts - Won SB XLI 12 Texans 12 Jaguars 99 Titans - Lost SB XXXIV 97 Broncos - Won SB XXXII 69 Chiefs - Won SB IV 89 Raiders - Feat. Bo Jackson 94 Chargers - Lost SB XXIX 87 Redskins - Won SB XXII 11 Giants - Won SB XLVI 04 Eagles - Lost SB XXXIX 92 Cowboys - Won SB XXVII 85 Bears - Won SB XX 12 Lions 10 Packers - Won SB XLV 73 Vikings - Lost SB VIII 02 Buccaneers - Won SB XXXVII 09 Saints - Won SB XLIV 98 Falcons - Lost SB XXXIII 03 Panthers - Lost SB XXXVIII (New) 89 49ers - Won SB XXIV 99 Rams - Won SB XXXIV 05 Seahawks - Lost SB XL 08 Cardinals - Lost SB XLIII If you want me to change a team, please let me know. Enjoy! NOTE: This is not a real 2012 season for most of the teams. It is an unreal compilation of Super Bowl teams. This rom is not intended to do tournaments, just having a little fun with the teams that have made it to the Super Bowl. This rom is not a full remake rom. It is a dev/test rom, non "production" rom.