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  1. Here is the original 28 team rom with a bunch of my own customs hacks and tweaks. This will be the basis for a more in-depth rom I am currently working on. I hope you guys like how it plays as there is so much more to come. JBI OG-Style 1.2 Update 6/19/15 >https://youtu.be/xwxin7KwVCQ Custom Hacks: New Attributes Added QBs have 3 new attributes: Ball Control, Evade Blitz, and Clutch Rating Skill Players have 2 new attributes: Body Balance and Clutch Rating Defenders have 2 new attributes: Pass Coverage and Clutch Rating COM QB Pocket Presence & Awareness If under pressure while in the pocket, the QB doesn't just blindly throw the ball as in the original rom. The QB insteads reads where the rush is coming from and moves within the pocket or outside of the pocket. Then the QB reads for either a scramble opportunity or for open receiver downfield. Then the QB decides what to do based upon the defensive pressure and pursuit. The QB can still decide to throw the ball to open receiver without moving within the pocket at all. COM QB can Throw on the Run If under pressure while scrambling, moving within the pocket, or simply rolling out from playaction, the QB can throw the ball while running. The QB awareness works on the run and not just in the pocket so be careful when blitzing the QB!!! COM QB Scrambling based on MS rating The higher the MS rating, chance of scrambling increases COM QB Take Sack Chance based on Evade Blitz (New Attribute) rating While standing still in the pocket, Evade Blitz is checked. Lower the rating, the chance of getting sacked increases. The QB can also spin away from a sack attempt while standing still in the pocket!!! Clutch Rating has effect on certain attributes For QBs it determines if PC & PA gets juiced, For Skill Players it determines if REC gets juiced, For Defenders it determines if INT & Pass Coverage gets juiced Body Balance Rating for Skill Players This determines the chance of spinning out of grapple as well as the COM Skill Player's ability to zig zag downfield. Pass Coverage Rating for Defenders Pass Coverage rating determines defender's ability to force incompletions Shorter, Better Angled Onside Kicks Hold Up or Down while pressing A on the power bar to angle onside kick. COM can do this as well. Directional Punts Hold Up or Down while pressing A on the power bar to directional punt. COM will directional punt as well. Total Control Passing Hack Lead your WR, RB, TEs with the D-pad in while pressing B to pass. You can lead them while they're still running their route and even after the have stopped in place. This give you the ability to throw your receivers open or move them to a bigger passing window. Get creative and throw fade routes (especially if you throw a lob pass) if receiver has a step on defender, comeback routes if defender drops deep, or turn fly routes to IN or OUT routes, etc. Touch Passing Hack Tap B to throw a lob pass, Press B to throw a normal pass, Hold B to throw a bullet pass. Note that a QB pass speed rating will determine how fast the bullet & lob pass is thrown. Cycle Backwards Through Receiving Targets Press Start to cycle backwards. Press A to cycle forwards as you normally would Smarter Passblock CC Command (also adjusted CD, CE, CF Commands) OL can now read if defender is already being blocked. If so, he will look for next available uncovered nearby defender. If no defender is nearby, he will hold his position. No more unnecessary double teams while free defender run right by the OL. Offensive User Moves Press Select (changed from A) for speed burst (will lose control momentarily and lose speed afterwards) Press B to dive for extra yardage (delayed get up, can be grappled during dive attempt) Press Start to do a spin move (will lose some HP, crowd also cheers) Press Select to take a knee while controlling QB behind LOS (does a kneel down animation too) Defensive pursuit angles based on Quickness Will be much harder to juke defenders with high quickness ratings Dive animation timing based on Quickness Defenders with a high quickness rating will dive faster Single Defender JJ Ints based on Pass Coverage (New Attribute) and INT rating If pass coverage is not high enough, defender will whiff more often. If pass coverage is high enough, defender's int rating gets checked. If int rating is high enough defender will intercept the pass, otherwise pass will be deflected. Defensive Jump/Dive for passes based on Pass Coverage (New Attribute) rating Determines if defender is able to do either on a given play Offensive Jump/Dive for passes based on Body Balance (New Attribute) rating Determines if skill player is able to do either on a given play COM better Read and React run support If a COM defender is set to go into M2M coverage, he will read for run play first and break off his coverage assignment if it is a run. The defender will then pursue the ball carrier even if he is yet to pass the LOS. COM dive tackling like SNES TSB I COM will not make as many silly dive attempts while chasing in open field Pass Accuracy Controls whether a pass is on target and gets juiced by same value as Pass Control QB Ball Control (New Attribute) QBs have their own separate ball control rating (APB is back to normal) Punt Returners now use their own ball control Miscellaneous Hacks: Fumble & INT & Punt adjusted for better returns, Multiple new play commands created and implemented, Crowd cheers before the ball is snapped, NT can't lurch, Better stats screen, Halftime stats, and skip to main menu, MAN vs COA changed to COM vs MAN & Home/Away during season (Set Player 2 Controls), and all player ratings have been adjusted for new hacks. Other Hacks: Fix season schedule randomization (bruddog) Weather hack---weather affects gameplay attributes (cxrom) Team Color Playbooks (jstout & drummer) Dedicated Returners using code (jstout) Increased Kickoff Length (jstout) TE Sim Fix (jstout) P2 Conditions Fix (jstout) CPU Find Open Receiver (jstout) (I altered it to my liking) COM Mojo (jstout, cxrom) Avoid Kick Block Fix (bruddog) Randomize Tecmo Music (bruddog) Are you guys up for the challenge? Can you bring it OG-Style? I hope you can cuz there's much more to come later on in the 1.3 update!!! JBI OG-Style 1.2 Update.nes JBI OG-Style 1.0 Juiced.nes JBI OG-Style 1.1.nes JBI OG-Style 1.1 Juiced.nes JBI OG-Style 1.0.nes
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