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Showing results for tags 'diving'.
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Has it been documented anywhere how to change how long it takes a receiver to recover once he has made a diving catch? I was thinking it was this: #Fallen players rise instantly (unverified) SET(0x1B010,0xD8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BE) Unless I missed something, I didn't notice a change to the diving receiver getting up faster when I input it.
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- fallen
- diving catches
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Hello all, Does anyone know where in the code to make the change regarding defensive auto-diving? For instance, when a player controlled defense-man, automatically dives at a nearby receiver about to catch a pass
- 8 replies
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- defensive diving
- defensive dive
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