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Showing results for tags 'SNES Hacking'.
This thread is intended to be just a spot for the TSB fans to follow the process of the our TSB4 rom project. Here we will post each stage of converting the season from 30 teams / 6 divisions to 32 teams / 8 divisions. We will post coding we may need help on, updates on the status of certain codes, screen shots and videos. Stage Titles will be in "red" until completion. Once the Stage is complete it will be in "green". At some point the betas will be released in this thread. Something like this has not been tried on this site, and seeing as me and my brother (Hurricane55) are going in uncharted SNES waters, I thought this would give everyone a basic idea of what we do as we edit this game and maybe get some help on parts we might be stuck on. I will try not to jump around, but if we hit a dead spot, I will move to another section until I can figure out what ever issue we might have. This should be a great guide once we are done. The hacks we will need to do will pretty much cover the processes of hacking text, mapping sprite locations, and data adding(we will have to add 2 division to be selectable in menus). Also, I still have some cutscene hacking to do, and once you edit one cutscene, you'll have an outline of how to hack the remaining. I will be adding individual spreadsheets for backgrounds and cutscene sprites when I get to those edits. I'm going to try and keep this thread as nice and orderly as possible for easier navagation for future edits. This is not a thread for questions about when the game will be done, when is the beta to be release, if I can give you a copy of the rom and so on. This is strictly for people to either check in on the progress of the project or who can help with coding. Once a beta is released, if you have questions about how we did something I will try to do a write up on it. I will include locations, screenshots and what tools were used. I will be using this thread as a guide for showing others how to hack each process as I go. (The curtain has been pulled back!!) As it gets further down the line, if you have an idea of what could be added or if you don't like the look of one of the screens, feel free to voice your opinions. Also, when the beta's are released, you will post your comments here. (A new thread will be created and linked here when the first beta is released) Any bugs, glitches or freezes will be posted here also. Thanks in advance and let's get the journey started: At some point the final release and updates to the final release will be attached to this post.