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G-12

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Everything posted by G-12

  1. Dont know if its possible but it would be cool if there was a way to randomize the playbook memory between plays. Basically every time the play select screen pops up its eight random plays to pick from. Maybe have it shuffle between all the teams playbooks in a random loop or something. This would open things up during com vs com games, we would see all kinds of different plays being ran. Is this possible?
  2. glad you got this rom going, gonna give it a go over the holiday weekend!
  3. one more... QB throws ball instead of taking sack and runs less SET(0x28A39,0x4C3C8A)
  4. Dont know if you got these? none of this is my work im just digging through notes. Multiple Fumbles....this lets more than one fumble happen per play SET(0x2AE10,0x00) Fumbles Always......reminds me of rugby SET (0x2BF04, FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF FF) Fumble Never SET (0x2BF04, 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00) 15 Yard XP SET(0x246B0,0x1C) SET(0x24E38,0xE4) here are some special teams formations and behaviors, might want to play around with these first Kickoff Wedge Return SET( 0x8043, 0xB0F080ECFC8600B478C040FF32B8 ) SET( 0x802B, 0xB0CC80ECFC3C00B46CC0 ) SET( 0x8010, 0xB0A880ECFCFFE0B451C0 ) SET( 0x8058, 0xB01480ECFC03C0B481C0 ) SET( 0x8070, 0xB03880ECFC00E0B49CC0 ) SET( 0x808B, 0xB1A800ECFC7000B45C50 ) SET( 0x80A0, 0xB1E400ECFC0E00B47060 ) SET( 0x80BC, 0xB1FC00ECFC0700B48060 ) SET( 0x80D8, 0xB13800ECB49150 ) SET( 0x80EA, 0xB1E078ECB47840 ) Punt Block Return SET( 0xA120, 0xD0E808EAFFADAA ) SET( 0xA253, 0xD0F008EAFFADAA ) SET( 0xA33A, 0xD0F808EAFFADAA ) SET( 0xA2C2, 0xD0D408ECF60AE209FFADAA ) SET( 0xA151, 0xD0E008EAF60AFFADAA ) SET( 0xA25A, 0xD00008EAF60AFFADAA ) SET( 0xA36B, 0xD00C08ECF60AE209FFADAA ) SET( 0xA078, 0xD1360CECF60AFC1000FFADAA ) SET( 0xA085, 0xD1C00CECF60AFC0800FFADAA ) SET( 0xA092, 0xD0F025EC ) SET( 0xA099, 0xD0F080EC ) Punt Coverage SET( 0x810C, 0xD0F048ECE6F400FEFE ) SET( 0x8115, 0xD00030ECFFE8BEFFFFFF ) SET( 0x811F, 0xD0D80EECFF3CBE ) SET( 0x8126, 0xD1360CEC4AFF66BEFFFF ) SET( 0x8130, 0xD1C00CECFF60BE ) SET( 0x8137, 0xD0080EECFF4EBE ) SET( 0x813E, 0xD0F006D3FF30BE ) SET( 0x8145, 0xD0E80AEAFF2ABE ) SET( 0x814C, 0xD0F80AEAFF36BE ) SET( 0x8153, 0xD0E00CEAFF42BE ) SET( 0x815A, 0xD0000CEAFF48BE ) Kickoff Coverage SET( 0xA010, 0xD0F038E5E4FFADAA ) SET( 0xA018, 0xD0A81EECD70064D70044F53264FFBCAA ) SET( 0xA028, 0xD0B01EECD7007FD70044FFADAA ) SET( 0xA035, 0xD0C01EECD7007FF43CFFBCAA ) SET( 0xA041, 0xD0D01EECFEE7 ) SET( 0xA047, 0xD0E01EECD7007FF564FFF564FFFFBCAA ) SET( 0xA057, 0xD0001EECFEF0 ) SET( 0xA05D, 0xD0101EECFF35A0 ) SET( 0xA064, 0xD0201EECFF29A0 ) SET( 0xA06B, 0xD0301EECFEF2 ) SET( 0xA071, 0xD0381EECFF0CA0 ) FG/XP Formation SET( 0x817A, 0xD0F040D6FF32B8 ) SET( 0x8181, 0xD0F060ECE7FF32B8 ) SET( 0x8189, 0xD0D012ECF706FF5ABE ) SET( 0x8192, 0xD0D810EAF706FF3CBE ) SET( 0x819B, 0xD0E00EEAF706FF42BE ) SET( 0x81A4, 0xD0E80CEAFF2ABE ) SET( 0x81AB, 0xD0F008F080D3FF30BE ) SET( 0x81B4, 0xD0F80CEAFF36BEFFFFFF ) SET( 0x81BE, 0xD0000EEAFF48BEFFFFFF ) SET( 0x81C8, 0xD00810EAFF4EBEFFFFFF ) SET( 0x81D2, 0xD01012ECFF54BE ) FG/XP Block SET( 0xA0B5, 0xD0E808EAFFADAAFFFFFF ) SET( 0xA0BF, 0xD0F008EAFFADAAFFFFFF ) SET( 0xA0C9, 0xD0F808EAFFADAAFFFFFF ) SET( 0xA0D3, 0xD0D808EAFFADAAFFFFFF ) SET( 0xA0DD, 0xD0E008EAFFADAAFFFFFF ) SET( 0xA0E7, 0xD00008EAFFADAAFFFFFF ) SET( 0xA0F1, 0xD00808EAFFADAAFFFFFF ) SET( 0xA0FB, 0xD01C08ECFFADAAFFFFFF ) SET( 0xA105, 0xD0C408ECFFADAAFFFFFF ) SET( 0xA10F, 0xD0E824ECFFADAAFFFFFF ) SET( 0xA119, 0xD0F040ECFFECBD ) Skip to main menu SET(0x20038,0x4C8980) COM Dive Tackling like SNES TSB I SET(0x28dd7, 0x30) SET(0x28e9d, 0x30)
  5. Does anyone know the hex location or set command to have auto touchbacks on kickoffs when the ball lands in the endzone, like a punt?
  6. while im thinking of it. Is there a way to have a auto touchback feature on kickoffs just like it does with punts? If the ball drops in the end zone its a touchback automatically.
  7. Does anyone know the hex location or a set command to have the ball spotted at the 25 rather than the 20 after a touchback? thanks,
  8. What I tried to do is long winded and somewhat complex but I will attempt to explain then go from there. I always play com vs com, so I wanted a clever way to make all 64 or so plays available to pick from for a com vs com game. So my idea was to take the TSB Play Maker tool and copy and paste all of the 64 play outcomes under each of the play slots for the first play or play "0" for each pass and run slot. I copy and pasted each reaction perfectly and it even showed up correctly on the play maker tool, but in game is was a miss guided clusterf*ck. I thought I would be slick editing the possible play reactions as different plays but it didn't work. here is what I did. Offensive reactions: run "0" Slot "0" 10, 11, 12, 13, 14, 53, 54, 55 Slot 1 1F, 03, 02, 01, 1B, 1A, 56, 18 Slot 2 04, 05, 07, 08, 09, 0B, 0C, 0D Slot 3 59, 58, 2B, 28, 29, 2E, 2D, 0E Pass "0" Slot 0 30, 31, 32, 33, 34, 35, 36, 37 Slot 1 38, 39, 3A, D7, DB, DE, 3E, 3F Slot 2 40, 41, 42, 43, 44, 45, 46, 47 Slot 3 48, 49, 4A, 4B, 4C, 4D, 4E, 4F According to the playmaker tool everything copied over good it just doesn't work in game. Any help would be great.
  9. I have a couple ideas/requests for gameplay hacks. First, is it possible to make the ball carrier get popcorned? It would be cool to popcorn a ball carrier due to the following situations: 1. A sack (popcorn the QB, make a big sack very satisfying) 2. A fumble (like a big hit separates the ball carrier from the ball) 3. An Injury (just makes sense here) Second, is it possible to have the playbook randomly shuffled between downs? Like getting dealt a hand of cards, 8 randomly selected plays to pick from per down. This could open things up during gameplay, especially COM vs COM or any mode for that matter.
  10. hey, is the int return speed hack the same as the fumble return hack? are they one actual hack that does both?

  11. What was the set code to make the clock stop until the punts or kickoffs are caught?
  12. Its the nes Tecmo Super Bowl. Its just bring it 4...the one with the huddle breaks. If you could figure out the issue that would be great.
  13. i have used tsbtoolsupreme and jacked up seattles sim numbers to see what would happen and the glitch is still there. When i go to sim the season there are a few games were the seahawks get beat like 69-3 for example regardless of the sim data....its either the seahawks or the nfc west in general that has something messed up with its sim data. This is annoying because i really want to import the playbook from just bring it 4 into the tsb 2012 rom but everytime i do the seattle sim glitch follows. If you could solve this it would be great
  14. Hello I have been playing Just Bring It 4 because i like the huddle breaks and the defense, but i cant seem to fix the sim data. The Seahawks are getting blown out like 50-3 and they have very little yards gained. I dont think the issue can be fixed with a tool of any kind i think its located elsewere....can someone help me out? thanks
  15. i hope everything turns out ok for your mom. im looking forward to the update but by all means take your time with it, family is more important.
  16. anymore updates coming? maybe a final season roster update?
  17. hey drummer how is the christmas update going?
  18. thanks for the work you do with your rom. I had a tecmo tournament using your roster and it was great......had 11 players and they all loved it, gonna have another in December. Good Job man!
  19. im using fceux to edit tecmo super bowl, but when i go into the hex editor and use PPU mode to make my changes then go to save rom nothing saves. I need to figure out how to save PPU changes or does it only save in rom display mode? please help thanks
  20. i enjoy the huddle breaking in "just bring it 4" if you could put that in it would be sweet. That and maybe a in game list of options like turning things on and off or up and down like game speed and hacks. Yellow goal posts and maybe steal the play select screen artwork from super coach.
  21. G-12

    help

    well, it was an older one i found on here, its the one were the players break the huddle JBI4 SP Huddle is the rom name.
  22. everytime i skip through a season the seahawks have jacked up stats...way to low. Im using the 32 team rom. Any help on how to fix this? thanks
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