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    Three Time Tecmo Legacy League Champion (76, 78, 81)

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  1. 'bouts to get a league game in this afternoon. #afternooncookies #afternoontea #afternoontecmo
  2. Has this been happening with other ROMs you've played from us, or within that same ROM? Or are you finding it is isolated to that particular game? Let me know if this keeps popping up.
  3. Here you go (or anyone else). Enjoy! 1980wk1.smc TLL81PreseasonSched.smc TLL82schedule.smc
  4. Shlabotnik- Awesome you are playing our ROMs! That makes me excited to hear they are getting use. I, along with Matt Bird (faulkner), make the rosters for our league (TLL). We split the positions half and half. I believe starting in the 1980 season I started doing the entire offense, while Matt does the defense (before that we each were responsible for positions on both sides of the ball). We do put a lot of work and research into making the players. So glad you are digging it. Let me know if you'd like any other season ROMs. We just started the 1982 season. I haven't seen that glitch you speak of. It was MAN v CPU, and not CPU v CPU, right? cheapcatch
  5. This is one of the best games of all time. Every year I do a run through of it. This summer I played through it (both quests) three times, with the goal of not dying once. On the third attempt I achieved this goal. It's a fun game. It would be cool to go back and play it with no knowledge of where the items, dungeons, etc. are.
  6. I swear I've witnessed DH previously making hip hop/rap references, so when I saw the ODB graphic I initially thought "ODB, holdin' it down" was a reference to Old Dirty Bastard. Great work with the graphic, DH....
  7. This happens in our league all of the time. It is definitely annoying, and I don't think there is any known solution.
  8. Eric- If you are interested in getting you and your buddies set up online feel free to PM me, and I can run you through things.
  9. Let me amend my TSBIII population to include known (potentially) viable candidates for any long term/sustained TSBIII venture....
  10. One thing we've found out, through at least TSBIII, is that the player condition doesn't always match abilities/play speed/etc on the field. The most obvious example is a RB in EXC, who appears like he would be super fast, but when you use him he is slow as molasses. It's possible the game at times mismatches players to their attributes just like it does when stat swapping occurs. This might not be helpful, since I am just speaking from the perspective of TSBIII, but it seemed potentially relevant. ....actually probably not, since your question is about health, not condition....
  11. It is online. We hook up through ZSNES. We hold a draft each season, and depending on the number of coaches for the season coaches have anywhere from 3-6 teams, but in every season, all 28 teams are MAN controlled. It takes approx 6-7 months to complete a season, so it is quite the endeavor. We are currently doing 2 actual weeks per 1 tecmo week, Getting people together for what you are talking about is the toughest aspect of it. Most people who play TSBIII do not travel to the NES tournaments (and as far as I know there aren't even 30 people who play TSBIII in the entire 'online' and extended Tecmo community that I know of). On the other side of the coin, the vast majority of NES tecmo people don't care much for TSBIII. It's just how it is. Ray (TecSpectre) held a TSBIII tournament a time or two, but eventually cxl'd it due to turnout. Depending on where you are at in the country, you might be able to make one of Ray's "get togethers" he puts on in Philly, where a handful of people meet up and play TSBIII for the weekend. He also holds an in-person league twice a season, but the format is different than what you speak of. I think their league is currently full, but you could always ask him about it, or about if he is planning a side get together. One just needs to get his/her TSBIII anyway s/he can, since the TSBIII population is sparse. Good luck with your idea- it would be cool if you could make it happen.
  12. yeah, I agree that the best guess is that the season hadn't started yet when the rosters were being compiled, and thus TSB3 doesn't actually feature the final opening season game day rosters across the board. Some improper jersey numbers are most likely a product of that.
  13. Dave Krieg did not have a strong arm, but if his PS is 19 that is stretching it. I'd say 44 PS is reasonable.
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