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aevumirSDC

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    Sacramento, CA

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    figueroajesus41
  1. Jesus AevumirSDC San Diego Chargers #27 LB Face = 0xcf above average MS Thanks!
  2. It's a shot in the dark but would it be possible to remove the free agency feature from the game entirely and, with the extra space, map the free agents and great players (teams 31 and 32 respectively) into the core of the game just like the other 30 teams? I just wanted to share the idea to know if it was possible or not. [ Post made on a Tecmo Super Mobile Device!]
  3. And to think I've been trying to wait it out all this time and still nothing, maybe even expecting a more patched up version or some added features like in the Ninja Gaiden Sigma series... Tecmo failed me.
  4. Go Chargers go! The commentary was the best part from the first one IMO, it'll be fun to watch how this season turns out. :thumbsup:
  5. A PSP port of the game would've been nice...
  6. I wanted to start off by saying that I LOVE this site since discovering it back in '09! First sports game I played as a kid was TSB III on SNES. After awhile didn't hear about TSB until 2008 in a GameInformer article. That led me to discovering ROMs and Emulators which soon led me here. Now I am very convinced that TSB >>>>>>>>>>> Madden, thanks to the all awesome stuff I've found here. I check this site everyday and I hope to contribute to this community more frequently in the near future.
  7. Where can you find the hex addresses for the offensive preferences for each team? I've been using a TSB3 manager to update players and ratings for the upcoming season and I've been using a hex editor to edit the variables/season schedules/sim preferences/team ratings/etc... I've been looking and experimenting with the editor but I can't seem to find where the team preferences are. I'm sick and tired of simming 4 or 5 seasons only to find out that everytime, teams like MIN are throwing for 4000 yds and rushing for 1000 yds (it should be more like 3000 pass and 2000 rush) with a low season record (even at an FF team rating at 0x1EE9CF for MIN). I'd want it so, in terms of the NES TSB, that ARI and NO are heavy pass, NE and MIA are balanced pass, MIN and S.F are balanced rush, etc... I'm still new and kind of young to this kind of work so any help would be great.
  8. Wow, this one's a doozy. I had to look at it as which player was more valuable to the team. I give the *VERY* slight edge to Montana for his PC and for what happens to opposing defenses when he's at excellent condition.
  9. I think we'd get a 32-team version of TSB1 for SNES first before TSB3. But it's a good question.
  10. And to think that Lott and Rice were all tied up a few weeks ago. Rice is just too good, and an incredibly insane WR.
  11. Here's a cool idea: try having a 15-1 MAN season for both the colts and pats (with the one loss coming from each other only) and take them both to the AFC Champ. Game.
  12. I have played this ROM since the September edition and alot of the changes done were very exceptional. I have a few major gripes of my own with the final ROM... -- While I do love the super fast INT and fumble returns, the frecrencies of which they occur in a MAN season are a little too frequent for some teams. -- Speaking of which, some of the QB, RB, and WR ratings are a little off. Examples: Eli Manning needs more PC, Favre less PC, Turner should have a 69 MS not 63, Andre Johnson needs more REC and less MS, Fitzgerald needs more MS, Adrian Peterson needs less BC, Jamal Lewis didn't perform as he does in this game, and if Drew Brees threw for 5,000+ yards why is his stats (and the WR's) statistically lower than the QB-to-WR combinations of Indy and Arizona? -- I can deal with powerful LB's, but not if there are 4 or 5 teams whose D-line breaks past your O-line half of the time. -- The COM's ability to kick FG's is still dead terrible, isn't there a way to improve accuracy of FG's kicked by the COM? -- Wasn't Kevin Boss white in real life? Other than that, this ROM is pure genius. I can't wait for next year!
  13. QB Bills; their team made it to super bowl that year (even though they lost... AGAIN).
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