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GameplayLoop

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  1. Upvote
    GameplayLoop got a reaction from neetocheeto in (NES) TB12 Tecmo Super Bowl   
    Gentlemen, the custom order frame for my TB12 cartridge is complete, and it is pretty baller if I do say so myself. It’s the pièce de résistance of this TB12 Tecmo Super Bowl rom journey. 
     

     
    Whenever I release the next rom update, my goal is to also release the spreadsheets that I used to build the rosters. Some folks might enjoy looking more closely at some of those details.
     
  2. Thanks
    GameplayLoop got a reaction from United Crypto in (NES) TB12 Tecmo Super Bowl   
    Gentlemen, the custom order frame for my TB12 cartridge is complete, and it is pretty baller if I do say so myself. It’s the pièce de résistance of this TB12 Tecmo Super Bowl rom journey. 
     

     
    Whenever I release the next rom update, my goal is to also release the spreadsheets that I used to build the rosters. Some folks might enjoy looking more closely at some of those details.
     
  3. Thanks
    GameplayLoop reacted to neetocheeto in (NES) TB12 Tecmo Super Bowl   
    wow that cartridge is sick WEEi will pay for that definitely 
  4. Like
    GameplayLoop got a reaction from SBlueman in (NES) TB12 Tecmo Super Bowl   
    Gentlemen, the custom order frame for my TB12 cartridge is complete, and it is pretty baller if I do say so myself. It’s the pièce de résistance of this TB12 Tecmo Super Bowl rom journey. 
     

     
    Whenever I release the next rom update, my goal is to also release the spreadsheets that I used to build the rosters. Some folks might enjoy looking more closely at some of those details.
     
  5. Like
    GameplayLoop got a reaction from AZcards77 in (NES) TB12 Tecmo Super Bowl   
    So I got this physical NES cartridge of TB12 Tecmo Super Bowl last week, and am currently in talks with a frame maker to make me a custom frame/light box with TSB artwork for this cart. Haven’t gotten the quote on that yet. Very exciting developments.  
     

  6. Like
    GameplayLoop got a reaction from AZcards77 in (NES) TB12 Tecmo Super Bowl   
    Hey guys—I cut some footage together from Ep. 1 of The Dynasty!! TB12 Tecmo Super Bowl > Tecmo Bowl 🥳🤣
     

    TB12 Tecmo Super Bowl - The Dynasty Promo.mp4  
    ###
     
    Also, I nerfed some Patriots skill players speed. I’ve been getting great feedback from some players. Although my spreadsheets argue that the Patriots players are the stoutest, the general playing experience is better balanced by dropping speed values a bit.
     
    1.0.5 update:
    RB - Corey Dillion RS from 38 to 31; MS from 69 to 50 WR - Wes Welker MS from 63 to 56 WR - Troy Brown MS from 56 to 50 WR - Julian Edelman RS from 44 to 38
  7. Like
    GameplayLoop got a reaction from AZcards77 in (NES) TB12 Tecmo Super Bowl   
    Gentlemen, the custom order frame for my TB12 cartridge is complete, and it is pretty baller if I do say so myself. It’s the pièce de résistance of this TB12 Tecmo Super Bowl rom journey. 
     

     
    Whenever I release the next rom update, my goal is to also release the spreadsheets that I used to build the rosters. Some folks might enjoy looking more closely at some of those details.
     
  8. Upvote
    GameplayLoop got a reaction from SBlueman in (NES) TB12 Tecmo Super Bowl   
    Hey guys—I cut some footage together from Ep. 1 of The Dynasty!! TB12 Tecmo Super Bowl > Tecmo Bowl 🥳🤣
     

    TB12 Tecmo Super Bowl - The Dynasty Promo.mp4  
    ###
     
    Also, I nerfed some Patriots skill players speed. I’ve been getting great feedback from some players. Although my spreadsheets argue that the Patriots players are the stoutest, the general playing experience is better balanced by dropping speed values a bit.
     
    1.0.5 update:
    RB - Corey Dillion RS from 38 to 31; MS from 69 to 50 WR - Wes Welker MS from 63 to 56 WR - Troy Brown MS from 56 to 50 WR - Julian Edelman RS from 44 to 38
  9. Upvote
    GameplayLoop got a reaction from United Crypto in (NES) TB12 Tecmo Super Bowl   
    Hey guys—I cut some footage together from Ep. 1 of The Dynasty!! TB12 Tecmo Super Bowl > Tecmo Bowl 🥳🤣
     

    TB12 Tecmo Super Bowl - The Dynasty Promo.mp4  
    ###
     
    Also, I nerfed some Patriots skill players speed. I’ve been getting great feedback from some players. Although my spreadsheets argue that the Patriots players are the stoutest, the general playing experience is better balanced by dropping speed values a bit.
     
    1.0.5 update:
    RB - Corey Dillion RS from 38 to 31; MS from 69 to 50 WR - Wes Welker MS from 63 to 56 WR - Troy Brown MS from 56 to 50 WR - Julian Edelman RS from 44 to 38
  10. Like
    GameplayLoop got a reaction from United Crypto in (NES) TB12 Tecmo Super Bowl   
    I'm in conversation with the maker of these retro gaming frames to build me one for the TB12 Tecmo Super Bowl cartridge. I've supplied the vendor with graphics/screenshots from the game, and have a little something incoming! 
     

  11. Like
    GameplayLoop got a reaction from United Crypto in (NES) TB12 Tecmo Super Bowl   
    So I got this physical NES cartridge of TB12 Tecmo Super Bowl last week, and am currently in talks with a frame maker to make me a custom frame/light box with TSB artwork for this cart. Haven’t gotten the quote on that yet. Very exciting developments.  
     

  12. Thanks
    GameplayLoop got a reaction from United Crypto in (NES) TB12 Tecmo Super Bowl   
    Absolutely! Uniquely, the Patriots roster consists of some of the best players from 2000-2019. My design was to give them a balance of players on both offense and defense that were represented in the two decades across Brady's playing career. Corey Dillon is represented by a 1600+ yard rushing season. Moss and Welker during '07. Early Gronk. I mean--they're stacked. So absolutely they are scored like an All-Pro team. And, honestly, for a rom like this, it both rewards Patriots fans to be able to control some of the past dynastic greats, and it gives the haters a clear adversary in the game. It's a win/win.

    The rest of the roster numbers you have here are fascinating to me! I strangely don't have those exact numbers, BUT, the elegant heatmap coloring in your image of the cells does a pretty good job illustrating each team's focuses. Like, I would love to use the sheet you're using for this chart to actually make a graphic from it. I think it would go a long way in helping to flesh out the experience playing as each team. Any chance you're willing to share with me just a flat copy of this sheet where you've screenshot this image?

    The rosters were made from ascending/descending player & team stats in various spreadsheets. I assigned those rankings OG TSB player stat sets, adjusting the stat sets in my rom for more unique characteristics--like Gronk's HP, and whatnot. OG TSB has so many duplicate stat sets across player positions, that a goal of mine was to also customize them across the board in incremental ways to actually make them unique, if even marginally. Some of those incremental attribute boosts are superficial, like QB HP bumps. I definitely stay very true to the OG player stat sets, though, with some subtle variation here or there. 

    What I may not have paid as much attention to in my rom is in comparing overall team composition to OG TSB. From the onset, I knew teams would rate differently in the end on the whole than OG TSB, because I was selecting (more often than not) unique opponent teams for the Patriots. So for instance, teams that had good defenses in their own season year might be less so in a game consisting of teams from many different seasons. But absolutely my focus leaned more heavily in player-to-OG player comparison than team-to-OG team.
     
  13. Haha
    GameplayLoop got a reaction from United Crypto in (NES) TB12 Tecmo Super Bowl   
    In honor of the Greatest Professional Football Head Coach of All Time moving on from the greatest NFL dynasty of all time, I'm releasing this special edition TB12 Tecmo Super Bowl - Hall of Fame Edition cover artwork. Long live the Hoodie. 
     

  14. Upvote
    GameplayLoop got a reaction from United Crypto in (NES) TB12 Tecmo Super Bowl   
    Thank you! Bills v. Cardinals has been added back to the Week 3 schedule. 
  15. Upvote
    GameplayLoop got a reaction from United Crypto in (NES) TB12 Tecmo Super Bowl   
    View File TB12 Tecmo Super Bowl
     
    31 RIVAL TEAMS FROM 2001-2019 FACE OFF AGAINST THE GREATEST OF ALL TIME, TOM BRADY, AND YOU'RE IN CONTROL. FROM THE FIRST PRE SEASON GAME TO THE PLAYOFFS IT'S YOUR CALL, YOUR SKILL, AND YOUR TEAM TO PICK. CAN YOU GET TO AND WIN THE SUPER BOWL?
     
    TB12 Tecmo Super Bowl - Dynasty Ep.1 Cut Footage
     

    TB12 Tecmo Super Bowl - The Dynasty Promo.mp4  
    TB12 Tecmo Super Bowl - Game Intro
     

    TB12 Tecmo Super Bowl Intro.mp4  
    And if you're super rad, I also accept tips on Venmo & CashApp, thanks!

    Table of Contents
    A. How This Works
    B. How To Play - PC/Mac
    C. TB12 Tecmo Super Bowl Notes
    D. Credits

    A. How This Works
    If you're new to emulation:
    ROM = Game or Cartridge (.nes file) Emulator = NES System
      B. How To Play - PC/Mac
    Download Nestopia - Windows | Mac Download the TB12 Tecmo Super Bowl .zip file Open Nestopia From Nestopia, File > Open the TB12 Tecmo Super Bowl .nes rom file
      C. Tecmo Super Bowl 2023 notes
    All 32 NFL Franchises NEW 4-3 and 3-4 Defenses Updated Players and Stats Updated Graphics Halftime Stats In-Game Playbook Change Change Quarter Length
      D. Credits
    @GameplayLoop director; rom author @jstout,@bruddog, cxrom, and Bad_Al for foundational hacks and tools @keithisgood for miscellaneous graphics @SBlueman for editing resources @Knobbe for hack support; making TB.org
     
    TB12 Tecmo Super Bowl is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License
     
    Submitter GameplayLoop Submitted 09/10/2023 Category NFL By Year  
  16. Like
    GameplayLoop reacted to neetocheeto in (NES) TB12 Tecmo Super Bowl   
    yes thankfully he is gone
     
    thanks for your time and efforts @GameplayLoop
  17. Like
    GameplayLoop got a reaction from KingButch316 in I'm back to make a VERY SPECIAL ROM, and I need your guidance!   
    This is an incredible and appreciated list, @SBlueman. Awesome stuff. Thank you for sharing it! 
  18. Like
    GameplayLoop got a reaction from VGifted in TSB Programs | Emulators, Editors, & Utilities   
    [ Last Updated | 6.15.2013 ]
     
    Greetings TSB Fan,

    This thread is dedicated to housing links to Tecmo Super Bowl programs that various forum members and outside developers have created over the years. You'll find editors, emulators, editing spreadsheets, utilities, and program FAQs to help you better understand the internal workings of TSB editing tools. Please read the links below before posting a question, or perform your own Forum Search (be sure to specify which forum you're trying to search for information in) as there may already be a thread created for your needs. Feel free to add links or suggestions below.

    Thank you,
    TecmoBowl.org Staff
     
    An Introduction to Console Emulation
    > "What is a videogame emulator?"
     
    Website Resources on Console Emulation
    > Emulator-Zone
    > Romhacking Dot Net
    > Zophar's Domain

    PROGRAMS                                                      

    EMULATORS
    NES Play
    > Nestopia (PC)
    > Customized Nestopia (PC)
    > Nestopia (Mac)
     
    NES Development
    > FCEUX (PC)
     
    SNES Play
    > ZSNES (PC)
     
    Genesis Play
    > GENS (PC)
     
    Multi-Emulator
    > RetroArch (Android OS)
    > Dreamcast NES Emulation (Dreamcast)
     
    Controller
    > Android Game Controller for Windows OS (Android OS) ** ADDED 6/16/2013
    EDITORS
    TSB Tool
    > Bad_Al's TSB Tool Supreme
    > Bad_Al's SNES TSB Tool
    > Bad_Al's NES TSB Tool
    > TSBTool Source Code
    > MAC Users Mono Cross-Dev Platform
    > Microsoft .NET Framework 4 (Required for TSB Tool)
     
    Other
    > Bad_Al's TSB Playmaker Program
    > NES Java Editor (Linux, Windows, Mac)
    > NES Play Editor (BETA 3)
    > NES Helmet Editor
    > .CVS Single-game Record Extractor

    3rd Party
    > Emuware Programs
    -- Tecmo Bowl Manager
    -- TSB Manager 2000
    -- TSB 3 Manager
    -- TSB Manager 1.3
    -- TSB NBA Manager
    -- TSB Sim editor
    > JG Games Programs
    -- SNES Pallette Utility - SPU
    -- Super Tecmo Uniform Editor - STUE
    -- Tecmo Endzone Editor - TEE
    > Nesticide Editor
     
    Spreadsheets
    > Proads "1991 Roster" Setter
    > Brinkey's 28-Team Roster Setter Spreadsheet
    > Buck's COM Juice Setter
    > Buck's 32-Team Pro Bowl Setter
    > Bruddog's ROM Editing Spreadsheets
    > Buck's COM Logic Setter Jstout's Ultra Logic Hack
    > Buck's Auto-Format Playbook Creator
    > TecmoRevolution's NFL Scheduler Creator

    UTILITIES
    In-Game
    > Bruddog's TSB Hack Setter (Java) ** ADDED 6/15/2013
    > Bruddog's Conditions Checker (BETA)
    > TecmoMadison Stat Extractor
    > TecmoRevolution's NFL Leaders Statsheet
    > Game Genies Document & Codes
    IPS Patch
    > Lunar IPS and Patching Tutorial
    > IPS Progam & Patch Files Containing...
    -- 6-Minute Quarters
    -- 16-Yard First Downs
    -- 50-Yard Fields
    -- Decrease Fumbles by 30%
    -- Dedicated Kick Returner
    -- Dedicated Punt Returner
    -- Faster INTs
    -- More Accurate Field Goals
    -- Old NFL Playoff Bracket
    -- Punt Coverage Boost Cut-In-Half
    -- Shorter Field Goals
    -- Shorter Punts
    -- Use Quickness for INTs and Fumble Returns
    > IPS Stopping Fumbles After Touchdown

    FAQs
    TSB Tool / Supreme
    > "Why aren't my TSB Tool Supreme stats saving properly?" ** ADDED 6/15/2013
    > "What emulator do you recommend for recording games?"
    > "What does 'Auto Update' do in TSB Tool Supreme?"
    > "How do I use TSB Tool Supreme to trade players?"
    > "What factors in TSB Tool affect in-game player stats?"
    > "How do I import/export TSB Tool .CSV files?"
    > "How does 'GetBytes' work for TSB Tool Supreme?"
    > "Is TSB Tool Offensive_Formation function broken?"
    > "Why do I get a player name error?"
    > "TSB Tool Supreme for the MAC?"
     
    TSB Manager / 2000
    > "Which should I use, TSB Tool, TSBM, or TSBM 2000?"
    > "TSBM & TSBM 2000 required system files (.DLL) error?"
    > "Why do I get a TSB3 Manager run-time error?"
     
    Other
    > "How do I use TSB Playmaker to edit custom ROMs?"
    > "Do I need to make sure my .ROM is not read-only?"
    > "How do you make an .IPS file?"
  19. Upvote
    GameplayLoop got a reaction from Tundrayeti311 in TSB ROM Hex Location Index   
    Information taken from Jstout knowledge about a TSB ROM HEX location index.

    000-6D0: iNES header information
    6D0-2E2C: Player Names
    2E2D-3010: Dead Space
    3010-3CD0: Player Attributes and Data
    3CDC-4010: Dead Space
    4010-41F3: Play Formations positioning
    41F4-440F: Dead Space
    4410-4BF6: Offensive play pointers to specific actions for each player in the play
    4BF8-4e09: Dead Space
    5010-6000 4x4  metatile drawing info for backgrounds 6010-75FF defensive play command pointers 7600-800F special defensive player pointers (fumble recovery, etc)
    8000-9FFF: Specific offensive commands for players
    A000-BFFF: Specific defensive commands for players
    18163 to 1869F: Simulation code
    1D310: Team Default playbooks
    1D410-1DA10: Play names and pointers
    1DC10: Defensive reaction pointers
    27506: Play Graphics pointers
  20. Haha
    GameplayLoop reacted to Ryzzynnwa in I'm back to make a VERY SPECIAL ROM, and I need your guidance!   
    All respect to Tom Brady, but greatest QB can't be a title someone holds when the NFL changes the rules to make it easier for you. On a positive note, I love that you are that amped about Tecmo All time Roster creation as I am. I am curious did you base it on stats with upgrades and downgrades based on rules changes? or is just based on stats with no outside factors?
  21. Like
    GameplayLoop got a reaction from Knobbe in (NES) TB12 Tecmo Super Bowl   
    1.0.3 update:
     OL - Joe Thomas stats fix 
  22. Upvote
    GameplayLoop got a reaction from bruddog in (NES) TB12 Tecmo Super Bowl   
    1.0.2 update:
     RB - Corey Dillion MS from 75 to 69 
  23. Upvote
    GameplayLoop got a reaction from bruddog in (NES) TB12 Tecmo Super Bowl   
    Absolutely! Uniquely, the Patriots roster consists of some of the best players from 2000-2019. My design was to give them a balance of players on both offense and defense that were represented in the two decades across Brady's playing career. Corey Dillon is represented by a 1600+ yard rushing season. Moss and Welker during '07. Early Gronk. I mean--they're stacked. So absolutely they are scored like an All-Pro team. And, honestly, for a rom like this, it both rewards Patriots fans to be able to control some of the past dynastic greats, and it gives the haters a clear adversary in the game. It's a win/win.

    The rest of the roster numbers you have here are fascinating to me! I strangely don't have those exact numbers, BUT, the elegant heatmap coloring in your image of the cells does a pretty good job illustrating each team's focuses. Like, I would love to use the sheet you're using for this chart to actually make a graphic from it. I think it would go a long way in helping to flesh out the experience playing as each team. Any chance you're willing to share with me just a flat copy of this sheet where you've screenshot this image?

    The rosters were made from ascending/descending player & team stats in various spreadsheets. I assigned those rankings OG TSB player stat sets, adjusting the stat sets in my rom for more unique characteristics--like Gronk's HP, and whatnot. OG TSB has so many duplicate stat sets across player positions, that a goal of mine was to also customize them across the board in incremental ways to actually make them unique, if even marginally. Some of those incremental attribute boosts are superficial, like QB HP bumps. I definitely stay very true to the OG player stat sets, though, with some subtle variation here or there. 

    What I may not have paid as much attention to in my rom is in comparing overall team composition to OG TSB. From the onset, I knew teams would rate differently in the end on the whole than OG TSB, because I was selecting (more often than not) unique opponent teams for the Patriots. So for instance, teams that had good defenses in their own season year might be less so in a game consisting of teams from many different seasons. But absolutely my focus leaned more heavily in player-to-OG player comparison than team-to-OG team.
     
  24. Haha
    GameplayLoop reacted to Knobbe in (NES) TB12 Tecmo Super Bowl   
    2 TB12 Challenges
     
    1. Go undefeated while also guiding the Giants into the Super Bowl.  Attempt to beat the Giants with full CPU juice.
    2. Man control all games against Brady to make him go 0-16
  25. Thanks
    GameplayLoop reacted to Knobbe in (NES) TB12 Tecmo Super Bowl   
    You need an updated version of TSB Tool.  The sim settings are wrongly identified in earlier versions
     
    Offensive sim settings are based on individual players.
    The settings control Rush and pass defense, respectively
     

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