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GameplayLoop

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Everything posted by GameplayLoop

  1. Sweet mother of mercy... I have only CB/FS/SS & K/P to go until a first draft of my rosters' attributes are completed. It's definitely been a journey. The rosters are very accurate, but like all WIPs, could benefit from some review. I'm excited to nearly be done with this first draft of rosters.
  2. Does anyone use a specific resource for rating offensive lines? Mine would be Pro Football Reference for players, and Football Outsiders for basic team line stats.
  3. Jeebus Chriminy, I continue roster work. I have several hours a week to work on this, so it's been a slow but thorough burn. After finalizing a system to inform how I would assign player attributes, I first worked through the AFC as a test. I'm using a spreadsheet of stats that I've scraped and sorted of the official NFL player stats from the eras that are in the ROM. I'm also using roster spreadsheets from both my version, and the original TSB ROM to keep the player attribute sets in alignment with the original game. The spreadsheets are niiiiice (again, shoutout to @bruddog and @SBlueman for producing these/pointing me in the right direction here). For the most part, the player attributes of my ROM are exactly in the world of the original ROM, but with less duplicate stat sets. The original game has a lot of duplicate stat sets, and I've made small adjustments to have more sets of unique player attributes. I've taken some liberties for when the non-typical stat is used, like how C. Okoye has a 75 in RP. Overall, I'm very happy with how it's going, but it's a slow haul! Where I don't recall a specific player's play-style, I've been watching highlight videos on YouTube. Mostly to assign a few unique instances of HP. I'm almost done with the offensive rosters of the AFC & NFC. It's been a grind, but I think the results are making some really unique teams and experiences.
  4. Yeah, avoiding duplicates is eventually what I decided on after consulting some other folks related to this project. THANK YOU for extra confirming, @bruddog. For the ROM I'm making, part of the goal was to pull from teams with unique roster features, so thankfully, there shouldn't be much samey-ness going on once it's all said and done. Thanks again for chiming in, dude!
  5. From a game design perspective, for a ROM based on teams from different years in the NFL--and when considering stats and stats tracking in the game--would you prefer that teams from different years have duplicates of players who may have played on multiple teams, or would you prefer that substitutes are used so that players only appear on a team once?
  6. I thought the idea to download previously released ROMs to pull year-specific rosters was a solid one. I assumed there would be a lot of editing needed, but I thought the base it would apply in both roster personnel and attributes would be of great help. Turns out, not so much. I applaud anyone who chooses to build rosters from the ground up; it can be laborious, no doubt. But some of the rosters I've downloaded are flat-out terrible. Stats are so far away from anything resembling original Tecmo Super Bowl that I don't even get it. The rosters usually wind up being more accurate than the attributes.
  7. Nice! But I'm not actually making a contemporary ROM. In a way, it's refreshing to be putting something together that is not beholden to today's rosters.
  8. I'm encouraging myself to embrace the detail. Race color, closest player portrait--I'm going for it. That level of granularity is kind of what I'm trying to do with this ROM. I'm using your roster spreadsheets with the O.G. TSB rosters for reference of the original player attributes, while looking up stats on a few different websites, and drafting edits in TSBToolSupreme to build a first draft of the rosters. I also think there are a few interesting graphical tweaks in the older ROMs I made that I may wind up incorporating. Generally, I've been allowing myself to take my time, which has helped to get through it all.
  9. Shoutout to Bruddog for these incredible spreadsheets. They're helping me a bunch in my new ROM project.
  10. I had forgotten how much of a grind it is putting accurate rosters together. Rewarding in its own right, but phew.
  11. The official TB-org ROMs start at 2012, is that right? Does anyone have links or downloads to share of OG Tecmo Super Bowl style ratings for all NFL seasons from 2000-2012? I'm on the hunt for historical rosters and TSB player stats during this time period.
  12. Thank you, SBlueman! I really appreciate you taking the time to write this out. I'm glad to know that most of the tools have stayed the same. Is there a Tecmo Bible of HEX locations laying around, by any chance?
  13. Heyo! Been a while! So, I haven't edited a TSB ROM in about a decade. More? Less? Who knows. I don't know if there has been evolution in the tools used, so I wanted to ask the VERY LAZY question if someone could point me to the best tools, or provide documents with locations for some specific editing needs: 1.) General Team Stats editing (TSB Tool Supreme, I assume) 2.) Small & Large Helmet Editing 3.) Schedule Editing 4.) General Graphics Editing (various screen editors, or HEX info) My plan is to use a cleaned up, relatively basic 32-team ROM. Maybe I'll add some hacks, maybe I won't. The initial emphasis will be on editing team stats and graphics for a 32-team ROM. I’m trying to keep it to more of a short-hand project than a full overhaul ala something like Tecmo Super Coach. Let’s assume I don’t remember a single thing about any of this stuff, which is only partly true. Opinions? Advice? Lemme have it!
  14. I love that your avatar is of the Tebow Time art I made from several years ago.
  15. Thanks again to @Bad Moon Rison for hosting another awesome NYC Tournament. Apologies for having to ghost not long after my loss, but I was presented with a dinner opportunity that I could catch if I hurried. Brian, Ryan and crew do an amazing job. I am thoroughly impressed every year. Thanks again for hosting, guys! I'm also glad to see @Ranatoro won, because I lost to him in the quarter finals. Funny story about my quarter finals loss... MIN (me) vs. MIA (him). 7-7 at the very end of the 4th. Near my own end zone. I go to throw a Hail Mary to Anthony Carter as time expires. Wade Wilson is by my end zone line. A Dolphins defender bot jumps and blocks my pass at the line. The ball floats in the air backwards and out of the Northern side of the end zone. Incomplete? NOPE. How about end zone safety glitch for FOR THE LOSS. I lost 7-9 because of this blocked pass safety glitch! Hey, if I'm gonna lose, might as well be memorable. And to be fair, Ranatoro fumbled the ball about 3 times that game, so I feel like the TSB Gods were throwing him a bone for getting screwed throughout the entire game.
  16. Hey Yo! So I didn't write about this after last year's tournament, because I got sidetracked. Shame on me. Just wanted to write that I am pumped to once again participate in this year's Raven's Head tournament. Brian and dudes do an exceptional job setting up a great tournament. As a tournament host, Brian is awesome. I can imagine it is not an easy thing to keep all of the moving pieces organized throughout the tournament, so I want to show Brian and crew the love they deserve. THANK YOU, GENTLEMEN for setting this shit up. We players truly do appreciate your efforts. See all of you f*ckers next weekend, where I will not make the same amateur mistake this year by giving someone Deion Sanders to run all over me... and yes, I'm still pissed about that.
  17. I give Buck and others 99.9% credit. I just knew it was something that had to be done.
  18. Hey my dudes. Long story short, my fiance's maid of honor is leaving to go to grad school in the U.K. in 3 weeks and just made an unannounced visit last night and is staying for the weekend. I've been strong armed into a weekend of not my own choosing. Not gonna be able to get to the tournament today, which bums me out big time. Apologies. BUT, I do want to thank Brian for setting this shit up. When I went to this past October tournament at the RavensHouse or whatever that place is called, it was amazing. Brian was a consummate pro about managing the event with the other dudes involved. Good guy all. Have fun dudes. I'll be there in spirit!
  19. I am so ready for my first TSB tournament. And by "so ready," I'm actually not at all. Couldn't be any more pumped. All these years messing with TSB, making ROMs, participating in front and behind the curtain of TB-org, and never once going to a tournament? Ridiculous. I'm pumped to end that streak in NYC!
  20. Signed up! I am officially going to my first TSB tournament this year, now that I live in NYC. I haven't not even played TSB in a couple of years. I have not played competitively in even longer. I'm going to likely get crushed, and I cannot wait.
  21. Everything was wide open for two weeks, and Bodom and I were even talking about making something happen, but then out of no where last week an opportunity to put together a show at my work theatre came about on the topic of the Boston Marathon Bombing from 2013. We'd be in the middle of the process of this show by the end of February, so it looks like I'm out. Thanks for reaching out, though, Dave. :thumbsup:
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