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Everything posted by allamerican1569

  1. Like many of you on this forum, I believe Tecmo Super Bowl for the Nintendo Entertainment System is the greatest sports video game of all time. The reasons for this are many, and the players of this forum already know the reasons why. My question is this; Is Tecmo Super Bowl in its natural 100% organic state still the greatest sports video game of all time? Is lurching broken? Does putting position players anywhere in offensive formations make it unfair? Finding out the answers to these questions is what motivated me to create the Tecmo Super Bowl Hardcore Championship taking place in Chicago, IL on Saturday, June 9th 2018 at Dmen Tap. Now I already know what you are probably thinking….I'm off my rocker. And yes, if you have played this game for years in online leagues and live tournaments in an established proven format I get where you are coming from. Maybe this format is not for you. All I'm asking players to do, is play Tecmo Super Bowl in a live tournament the way it came fresh out of that box back in 1991 to determine a Champion. So let me give a little background of where I am coming from with this. Up until almost exactly 10 years ago when I played my first game on the Tecmo Players Circuit, I had never played Tecmo Super Bowl with any in-game bans or substitution bans. In the hundreds of games I played against the CPU and with their default playbooks, it was pretty clear the nose tackle dive was broken. Sacks were extremely easy to rack up against the CPU, and after a while it got boring using the lurching move all the time. Luckily for me, I had a brother, an uncle, and a few cousins who loved playing Tecmo Super Bowl as well. We would always play it randomly when we saw each other during family visits. This commonality of affection for one video game ultimately led to the inception of the annual Family Christmas Eve Tecmo Super Bowl Tournament in 2006. The tournament is still an annual Christmas event and we have yet to set any rules. From my experience in these tournaments the right playbook selection makes lurching at best a very risky gamble. The majority of the time the lurch fails against a player with quick recognition passing skills, or almost any run play that isn't a run up the middle. The lurch failure usually leads to a huge gain for the offense or a touchdown. My cousin Ryan is a notorious lurcher in these tournaments and every once in a great while he breaks up a play with a lurch. Now once I see him attempt a lurch or two, I'm licking my chops waiting to call the right running play to blow up that Nose Tackle and take it in for the touchdown. This happens pretty much every year I end up playing him, which leads to him staying away from user controlling the Nose Tackle simply because he now recognizes it's not his best option on defense when playing an experienced player. The way this plays out is the Nose Tackle dive is only used in infrequent spells to throw off your opponent or catch him off guard. It's not an every down thing and if it were, an experienced player would destroy you. As far as substitutions, most notably Wide Receivers at Running Back, this has never been broken. All it does is increase the value of some of the teams by having a faster Running Back. Teams like the 49ers, Oilers, Eagles, Dolphins, Rams, Redskins, Vikings, Falcons, among others can benefit from choosing to have a faster Running Back. After pondering for a while if I should throw a tournament without the conventional rules, I asked Mort where the lurching ban came from. His response made complete sense. He said it came from the online lag that had to be adjusted for using the Nesticle emulator. Players were not able to adjust to the lurch in time to make the game very playable. It was deemed a cheap move for online play and was banned ever since. If any of you have played on Nesticle, you know how bad the lag was. After hearing this historical reference, I knew now was the time to bust out the Hardcore Format!
  2. Ha Ha! Sam Graddy Chicago Street Fight! Bo/Graddy combo out of the back field! Even playing the game in its "natural state" the disparity of the talent between the teams and its players are still there. The tier list exists to ensure matchups are as equal as possible given the rule set, which is none. And to answer your second question, the tier list is geared to be informational. I'm still viewing Chicago as an abundantly large untapped market for Tecmo. I would like to attract new players with nostalgia for the game without teaching them a different way to play the game. We have had new people come play with us at Dmen Tap during our bi-weekly events, which is great. The problem is they don't come back. In my opinion, it has not been an easy task to tell guys in their 30s and older to play a different way then they are accustomed to and then beat them by our rules. The guys that play in Chicago at Dmen Tap are good enough and willing to make adjustments to potentially draw in some new faces in the local scene. My attitude towards it is just join the tournament with whatever game you got and we will be ready for you. I'm fully aware that the playbooks are more limited using some teams with the game in its "natural state". The interesting thing about it is, the playbook opens up more for the teams that have 19MS OB's and higher. This is part of the strategy in this format. You have to be ready and willing to adjust your playbook based on what team you are using. If you are using the Dolphins or Chiefs with 6 MS QB's then you are probably using more shotgun plays in your passing playbook to combat lurching. If you are using the Lions or Bucs with 31MS QB's then you will not have to worry about lurching and will be able to open up your playbook to your normal under center pass plays. Then knowing these nuances within the confines of a very flexible tier list, will players chose a team like the Lions to play the Raiders knowing that they will have access to better plays because of a higher MS QB? Yeah I agree. With all the Tecmo Tournaments throughout the country during a given year, I think it is fun to mix up the format a bit to differentiate your tournament from the next.
  3. Surprised @mort1237 didn't want to hang this on the wall next to his bed. This masterpiece needs to make it way out of storage. Thanks! @red98sethuthut
  4. Tecmo Super Bowl Hardcore Championship When - Saturday June 9, 2018 Where - DMen Tap - 2829 W. Belmont Ave. Chicago, IL 60618 Time - Registration 10:00am to 10:30am CST, Kickoff Time 11:00am CST Buy In - $30 - Registration through paypal to [email protected] https://www.paypal.me/retrosportsgamertom/30 Included in Buy In: - One Custom Tecmo Tournament T-shirt (Register on or before May 22nd to receive a T-shirt) - One Nintendo (NES) Sports Game Cartridge (Performance during Group Play determines which game you will have a chance at getting) Format: 30 Players Maximum 6 groups of 5 players playing round robin (4 games for each player) -Groups will be separated by a random selection draw -Group play will use provided tier list for choosing matchups All 30 players will advance to a single elimination playoff round based overall record in tournament. There will be a lottery for seeding based on your record after group play. It is based on the five possible record outcomes: Record - 0-4 - 30th seed will randomly be selected here, then seeds will continue to be selected until there is no player that was 0-4 left Record - 1-3 - Seeds randomly selected until there are no players that were 1-3 left Record - 2-2 - Seeds randomly selected until there are no players that were 2-2 left Record - 3-1 - Seeds randomly selected until there are no players that were 3-1 left Record - 4-0 - Seeds randomly selected until there are no players that were 4-0 left, 1st seed will be last player selected This seeding also determines the order in which the NES Sports Games will be selected for each player to keep as part of the Buy-In. -The Hardcore Tier List will be used for Bracket Play. Higher Seed is Player 1 and gets choice of Tier. Player 2 then selects a team from that Tier or a lower Tier. Higher Seed then selects a team second from the Tier originally chosen or a lower Tier. Prizes: 1st Place - $350 Cash -Tecmo Hardcore Championship Title Belt (1st place winner gets to keep the belt) 2nd Place - $150 Cash Top 4 finishers have the option of competing in a Free to Play Cash Prize Retro Sports League Championship Tournament taking place in January 2019 in Chicago, IL I'm locking in and guaranteeing all the prizes for this tournament! Rules: 1. Tier list for group play. Winner of coin toss is player 1 and chooses tier. Loser of coin toss chooses team from tier player 1 selected or a lower tier. Winner of coin toss chooses team second from tier originally chosen or lower tier. 2. We will not keep track of teams used during group play. Choose the team that best suits you in group play under the tier list guidelines. 3. Customizing Playbooks and Lineup Changes. You are allowed to change your selected team's playbook before each game. Checking the change / substitution screen is allowed during gameplay. Once per quarter for each player is the recommendation. 4. All substitutions of any player in any position is LEGAL. 5. No ties. If a game is tied when regulation concludes, competitors will proceed to OT. All OT’s will be 5-minute sudden death periods. If no one scores in the first OT, the second OT will be only the first quarter in a new game. This process will be repeated until a winner emerges. So that one competitor does not start with the ball in every OT period, the receiving team (i.e. team that gets the ball first) shall alternate beginning with the second OT period. 6. Defensive Lineman Lurching / Nose Tackle Dive / Any D-Lineman Dive is LEGAL. 7. Nintendo Malfunctions: If there is an equipment failure in the first half, games will be replayed from the start. If equipment malfunctions in the 2nd half, only the second half is replayed. In that event, the scores from each half are added together to obtain a final score. If the game was uncompetitive or the equipment malfunctioned due to human error, the tourney organizers reserve the right to declare a winner without replaying any portion of the game. 8. Tournament Disputes: Tom Stahnke and Phil Naumann are the tournament referees. They will decide all disputes unless one of them is a player in the game. If one or both is a player in the disputed game, a referee to be determined will resolve the dispute. 9. Competitors are allowed to bring their own controller, but it has to be an official Nintendo rectangle controller, official Nintendo dogbone controller, or the official Hyperkin Cadet NES controller. Live Streams: MARQUEE MATCHUP STREAM - https://www.twitch.tv/tgfnretro This professional live coverage will be voiced and broadcasted by Troy GBLAN, organizer and voice of the GBLAN Online Tecmo Super Bowl Tournament. Troy will be showcasing the best players this tournament has to offer from opening kickoff until the Tecmo Super Bowl Hardcore Championship Belt is wrapped around someone’s waist. I encourage everyone to check out tgfnretro on Twitch and follow the action that is currently going on in the Tecmo scene. THE PLAYER’S STREAM: - https://www.youtube.com/theretrosportsgamer Have you ever wanted to be a commentator at a Tecmo Tournament? Maybe you just want to cut a wrestling promo Tecmo style? This is your opportunity! This stream will be run by Lumberjack Cracks, but if you aren’t feeling what he has to say, then suplex him off that mic and say what you will. The goal of this stream is to capture the natural essence of the tournament and get as many unique players on stream as possible. Want to play on stream? Just ask! We will do our best to broadcast your game next. Players that register and can't make the tournament with at least one week notice will be fully refunded. Please contact me at [email protected] if you have any questions about the tournament. Thanks!
  5. Ha Ha! I'm going to have to bring in a big gun. That's for sure. Have to starting recruiting at the Galloping Ghost Arcade.
  6. @tecmobo Great Tournament! You now are officially Illinois State Champion! I know your confidence was a little shaken after that OT game with Chris, but you hung in there and pulled it out. That belt is a masterpiece. You’re a talented player and I’m not surprised in the slightest that you won.
  7. Where’s the MD 20/20????? Just playing. Looks like a good time. Did you get Coors Light because the grocery store was out of bottled water?
  8. I had your tournament on my radar last year, but could not find anyone to go with from Chicago. This year I'm planning / hoping to be there. I'm really intrigued by the swiss rounds in a Tecmo Super Bowl Tournament. I already let Mort know I'm intrested in a car pool to Detroit if he is going.
  9. Cool! Do you have a link to the playback of this? Or was it just live? Looks like you guys had a good time.
  10. That was a work of art! Incredible musical choices.
  11. Here are the complete results: http://challonge.com/theequalizer Better late than never.
  12. I think MIN would fair better against the RAM, WAS, and DET. Minnesota's speed on D makes is easier to stop Barry Sanders. The Joey Browner interception factor helps increase picks against DET and WAS as well as combat covered catches of the RAMS passing game. Minnesota is one of those teams where the defense can win some games for you. Since the defense is always static in any format, MIN's D would be greater than a locked in Broncos default playbook.
  13. I see! I was wondering about lurching as if it was allowed it would change the team rankings a bit some too. With playbook changes allowed, DEN, DET, and WAS all match up pretty well against each other. Although in your format I would say DET > WAS > DEN. Detroit has the best playbook of the 3 and an elite running back. Washington's motion playbook can be a bit confusing to defend and if the player controlling the skins is a good tapper, it is actually a solid playbook given the running plays. If I remember correctly DEN has that crappy run 2 and flea flicker, that would hurt them quite a bit as those plays are auto blow ups.
  14. Please fill us in on how this goes. I'm interested to see who places where in each game you play. Good luck!
  15. Do you guys ban lurching (nose tackle dive)? Given their default playbooks, I think ATL and DEN match up fairly well.
  16. Looks like a pretty interesting system of tiering the teams. I can't say I have all the default playbooks and starters memorized, but I can see why a team like the Lions would be higher on your tier list. They have a pretty standard run and shoot playbook minus a couple plays that would give you an advantage versus other teams that would usually be considered in their tier, but have a lesser playbook. The other thing to consider though, is Mel Gray can't be utilized in this format, and that would bring their value down a tad. Given your format I don't see anything that jumps out at me as totally out of place. Usually the Falcons are lower and Bengals higher, but I'm pretty sure the Bengals have a default flea flicker and reverse in their playbook. It looks legit. I think it is pretty cool that everyone has their own unique way of playing the same game. Anyway you play it, it's still a blast.
  17. I will definitely let you know. Not opposed to multiple cars if I can rally the troops. I don't know bro, people were saying @ShallahBey put on a better performance then a drunk ass Flo probably would of. I don't know, that's just what I heard.
  18. I've seen pictures of this belt online for a few years already and have heavily coveted it. I can't pass up an opportunity to try and take that puppy home. @tecmobo May be the Chicago Tecmo Super Bowl Champion, but the Illinois State Championship is still up for grabs.
  19. Based off my experience at Tundra Bowl 4, Nathan runs a top notch tournament, but I'm sure most of you already know that. I really got kick out of the locals playing blind volleyball in Halloween costumes with a DJ playing at 9:30am on a Saturday in January at the Watering Hole. Green Bay is a much different place than Chicago. I'm bummed I'll be missing out on Tundra Bowl V, but I have to attempt to go get that Tecmo Bowl Illinois State Championship Belt in Bloomington, IL.
  20. It was definitely a fun stream, but the initial shock value of the commentators swearing lead to the chat letting them hear about it (during the first game). Then that devolved into a back and forth between the one commentator and the chat. It was all in good fun, but the combination of the commentators not knowing the people in the chat and what was being said was not a good mix. The humor and energy had the Tecmo crowd going at the bar, but the feedback from the people watching the stream was mixed. I'll still go through the footage and upload some of his zingers. As for me, I'm personally one that doesn't like to swear on the internet too much, but I'm also not in the business of filtering it either. I mean come on! I have Nick The Commish as a co-host on Retro Sports Gaming Monthly.
  21. You did a superb job completely shutting down my run game. I usually count on breaking a few runs with Rozier in a Falcons / Steelers matchup and I don't remember getting more than 3 yards on a carry.
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