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TecSpectre

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Everything posted by TecSpectre

  1. As a staunch supporter of TSB3, I also have a reputation for being easy.
  2. I don't know of any roms with the greats unlocked by default. Also, one big snag people often miss with setting up is going into your firewall and allowing access to the programs you are using.
  3. There is a file titled the "Book of Armaments" listed in here. It is an excel spreadsheet that lists all players (excluding the greats) and ranks them by team and position.
  4. I play 99% of my TSB3 on a console, vs emulator, but always use a SNES controller. I have not noticed having to push the buttons any harder on any given play. However, the B button issue while passing is a common one. I'm not sure if I included this in the introduction to TSB3 write up I did in 2014, but what the NFTGL refers to as the "B-button glitch" is not a glitch at all. This is something hard coded into the game that (assumption here) is stat based, and impacted by proximity to defenders, even those currently being grappled. We first noticed this with Randall Cunningham. His speed caused him to get used a lot more aggressively as a runner and to avoid pass rushers while still trying to throw the ball. We noticed that for some reason he got B-button glitched a ton, compared to other passers. We still do not know exactly what causes it (stat wise) but proximity to a defender is a big factor. This isn't a game or controller issue, so much as it is intended to present a "panic" feature to the QB position. (at least, that's how we interpret it.)
  5. Tomorrow night, Wednesday, April 25th; Starting at 7pm I will be doing a step by step instructional stream on twitch going through the process of building a TSB3 super team (all of the best players in the game on 1 team) I will then be starting a season against that team. If you want to learn, or follow along, join me at www.twitch.tv/nftgl
  6. Thanks Deberg... If you are into TSB3, join the facebook group. If you're more active there. It's a pretty active TSB3 community now.
  7. The computer controlled teams will make adjustments to their teams during games all the time... and almost always, rosters will reset to base formation during season mode after an injured player returns. (though not always) There is no fix to this. If your goal is to make created players and level them up, the best way to do this is to just sim an entire season, then update the player, then sim another one. If a player doesn't get any point upgrades during an entire season, it means the player is stat locked and you need to delete him and make a new one. This happens pretty regularly. If this doesn't cover everything you wanted to know, let me know or message me. Also, if you join the TSB3 facebook group, I can cover your questions there as well as I'm on facebook far more frequently.
  8. The NFTGL's 19th season kicks off in 2 days, Friday March 2nd at 10am and will run about 60 hours non-stop until we crown our next Man Bowl Champion and do our post-season trades and free agency. Tune in and talk shit, or just hang out and watch. http://www.twitch.tv/nftgl
  9. I have not... But the game generally reacts very poorly to fumbles. That appears to be where most bad glitches occur.
  10. Hey Rook are you and your family the group that plays in coach mode? I think a number of your theories are legit. One thing I've found to be true is that stats seem to have different functions sometimes based on computer control vs man control. I came upon this based largely on the TLL guys, like Deadfaulkner, who did all their testing by running computer sims and finding completely different responses for certain stats that I did through testing in man control. As to the code research... there just isn't as much interest in this game, compared to the NES version and the code hasn't been studied as much. While people have studied it for modding purposes, that's about all we've got. In a way though, this maintains a level of mystery to the game and how it works that I'm ok with.
  11. At some point, as the NFTGL continues along and we continue tracking all of our successful trades I'll post a list of the SNES auto trades we've discovered. They're not absurd like the crappy back up for Steve Young kind of stuff as we have player values and trading rules, but we've discovered a number of trades that work almost 100% of the time. There are other factors in trading though. The # of teams involved in trading, and the attempts put through. If multiple teams target the same player, etc... So many factors to go along with the RNG of it. That being said... it's also possible that it's just straight up RNG, but I've done hundreds of off seasons (maybe thousands) of trade testing with various teams and I believe the factors listed above are a big deal.
  12. For those that use FB more than TB.org, there is a small community of fans there that post things in the group. Images from games, stats, things like that. Here's the link https://www.facebook.com/groups/296118817189658/
  13. The NFTGL is still knocking out 2 seasons every year. I spend most of my TSB3 time with that. Doing video review and uploading, some editing. We do a lot of stat recording as well and I have a bunch of spreadsheets I maintain for that purpose. I moved on from playing online in the TLL about 6 months ago for personal reasons. I was never a huge fan of online play in general as the delay really makes the game feel very different. I'd love to see a tournament happen again for this game, or some other kind of gathering that supported this game. Really curious what others are doing, how they're playing, etc. I know there were some people that were doing coaching leagues in the past and I'd love to hear more about that.
  14. Are you playing solo? With your buddies? I know the TSB3 community is much smaller than the TSB community, so I wanted to start a threat where we can all talk about what we're doing with the game presently.
  15. With this kind of advance notice, I think I can make it happen. I'm putting it in my calendar.
  16. A tourney so close to home sounds fun, but the format sounds awful. Playing niners games all day sounds like a skilless mess. I have no issues with deviating from madison rules or house rules or whatever, but playing gamrs with just the best 3 teams all day doesnt sound like a good time.
  17. Just a reminder to bump this... We'll be streaming starting at 12pm this Friday. About 55 hours of non-stop Tecmo Super Bowl III action. 1 full season of play. 10 coaches.
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