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TecSpectre

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TecSpectre last won the day on May 29

TecSpectre had the most liked content!

About TecSpectre

  • Rank
    Tecmo Super Champion

Profile Information

  • Gender
    Not Telling
  • Location
    Philadelphia
  • Interests
    I like boobies and tecmo... that is all

Contact Methods

  • Yahoo
    raybordier
  • Website URL
    http://www.nftgl.com
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    raybordier

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  1. Streaming equipment is all packed up. NFTGL studios is ready for Jersey Cup.
  2. Thanks _Deberg. I mainly use the TSB3 group on facebook these days, but I try to check in here often.
  3. Fumbles are not handled by the AI properly. If the ball is fumbled, and picked up before the game properly announces the fumble, possession of the ball will remain with the offense even if the defense gains possession. This will result in a safety if the ball is moved into the end zone in this time. There are many various potential glitches that occur (some pretty awful) due to fumbles. As shadowhooch said, the only way to prevent forced trades to your team is to man control each team. If a team is on COM or SKP, it still gets trade attempts. They just aren't shown to you until after they are processed, and just as you can request a trade with a COM team and the com determines if it goes through, they can request trades with you and the com determines if they go through.
  4. We kick off our 21st season on Friday Feb 22nd at 10am. Follow us on Facebook, Twitch and YouTube for up to the minute updates and our live stream. 60 consecutive hours of non-stop TSB3 streaming.
  5. Since the players are created, the only easy way to move them to another team is through free agency. You would have to cut them from San Francisco, and then sign them to the team you want them on. Generally this is relatively easy because created players have relatively low FA values compared to regular players. Especially at higher skill levels.
  6. As a staunch supporter of TSB3, I also have a reputation for being easy.
  7. I don't know of any roms with the greats unlocked by default. Also, one big snag people often miss with setting up is going into your firewall and allowing access to the programs you are using.
  8. There is a file titled the "Book of Armaments" listed in here. It is an excel spreadsheet that lists all players (excluding the greats) and ranks them by team and position.
  9. I play 99% of my TSB3 on a console, vs emulator, but always use a SNES controller. I have not noticed having to push the buttons any harder on any given play. However, the B button issue while passing is a common one. I'm not sure if I included this in the introduction to TSB3 write up I did in 2014, but what the NFTGL refers to as the "B-button glitch" is not a glitch at all. This is something hard coded into the game that (assumption here) is stat based, and impacted by proximity to defenders, even those currently being grappled. We first noticed this with Randall Cunningham. His speed caused him to get used a lot more aggressively as a runner and to avoid pass rushers while still trying to throw the ball. We noticed that for some reason he got B-button glitched a ton, compared to other passers. We still do not know exactly what causes it (stat wise) but proximity to a defender is a big factor. This isn't a game or controller issue, so much as it is intended to present a "panic" feature to the QB position. (at least, that's how we interpret it.)
  10. Tomorrow night, Wednesday, April 25th; Starting at 7pm I will be doing a step by step instructional stream on twitch going through the process of building a TSB3 super team (all of the best players in the game on 1 team) I will then be starting a season against that team. If you want to learn, or follow along, join me at www.twitch.tv/nftgl
  11. Thanks Deberg... If you are into TSB3, join the facebook group. If you're more active there. It's a pretty active TSB3 community now.
  12. The computer controlled teams will make adjustments to their teams during games all the time... and almost always, rosters will reset to base formation during season mode after an injured player returns. (though not always) There is no fix to this. If your goal is to make created players and level them up, the best way to do this is to just sim an entire season, then update the player, then sim another one. If a player doesn't get any point upgrades during an entire season, it means the player is stat locked and you need to delete him and make a new one. This happens pretty regularly. If this doesn't cover everything you wanted to know, let me know or message me. Also, if you join the TSB3 facebook group, I can cover your questions there as well as I'm on facebook far more frequently.
  13. The NFTGL's 19th season kicks off in 2 days, Friday March 2nd at 10am and will run about 60 hours non-stop until we crown our next Man Bowl Champion and do our post-season trades and free agency. Tune in and talk shit, or just hang out and watch. http://www.twitch.tv/nftgl
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