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BAD_AL

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Posts posted by BAD_AL

  1. On 2/27/2022 at 4:58 AM, fgqb#19nyj said:

    Hey, Bad_AL, did you ever figure out the portrait selection issue? I'm still getting that same error on the first dozen or so faces.

    I can't use this app any longer on my devices. The Android APIs change so fast that the app is going to be too painful to maintain. 
    I have been thinking about doing a web-based TSB editor though (using the existing C# code through WASM); just haven't gotten around to it yet.

  2. On 6/12/2021 at 3:43 PM, orichey said:

    While TSBToolSupreme is amazing, it's kind of a pain to edit all of the attributes for all of the players on all of the teams. Is it at all possible to change the file into an excel spreadsheet or something like that, and make the edits there? Thanks in advance.

    To reiterate what Knobee mentioned, this is a key design principal of the program (to edit with Excel).

  3. On 4/26/2021 at 3:22 AM, Haniel Markradonn said:

    Hello folks,

     

    I am trying to edit an old hack "Buck Rehawl Semi Pro" Tecmo Super Bowl.  I am able to edit all attributes and names with success, however, when I try to apply a "hack" as per the video instructions by SBlueman, such as the example "more NFL-like QB rating value", when I hit "apply" this is the notice I get:
    400572247_TSBROMMESSAGE.PNG.d6fbe6d535cabb28e261fbd96fcf1500.PNG

     

    And it doesn't seem to apply the change to the rom itself.  

    Am I doing something wrong or is this particular romhack un-hack-able?  

    Thanks ahead of time for any advice.  
     

    Edit:  Same message coming up for "Press start to loft/original loft pass hack".

     

    That error message above probably shouldn't be shown for an unknown content type. 

     

    To get around that issue you could paste in a line like this:

    #QB1, qb BILLS, Face=0x0, #0, 25, 31, 38, 44, 50, 56, 63, 69 ,[1, 2, 3 ]

    I'll get a fix for that in the next version of the tool. 

    The above line won't be applied (because it's a comment), but it should fool the content type check into thinking that it's tsb1.

     

  4. 21 hours ago, EmpireBowl said:

    I have been using this and its pretty nice! Thank you!
    The only issue I encountered is that after updating the player sim attributes in TSB3 SNES and applying the changes to the rom, the sim changes wont get saved. The next time you open the rom, every other change, rosters, schedule, etc, it's there, but the sim data is the same as before editing. Having this fixed would be cool, as there is no other TSB3 editor that I know of that can directly edit sim data.

    EDIT:
    Found the version on the git, 1.3.0.0_beta, and when trying to apply changes to a TSB3 rom got this:

    Error! line #46:    'RE2,star LOTULELEI,Face=0x88,#96,44,44,44,56,25,50,6,56,[17,00,06]'Invalid position! RE2
       en TSBTool.StaticUtils.CheckTSB2Args(Int32 season, String team, String position)
       en TSBTool2.TSB3Tool.SetFace(Int32 season, String team, String position, Int32 face)
       en TSBTool2.InputParser.SetDefensivePlayer(String line)
       en TSBTool2.InputParser.UpdateRoster(String line)
       en TSBTool2.InputParser.ProcessLine(String line)
       en TSBTool2.InputParser.ProcessLines(String[] lines)

    Operation aborted at this point. Data not applied.

    This should be fixed in the latest release of TSBToolSupreme (version 1.3.0.1)

    https://github.com/BAD-AL/tsbtools/releases

     

  5.  

    On 12/12/2019 at 3:36 PM, SirPurr3 said:


    I’m trying real hard to get this to work but no matter how I change the running backs digits then sim it’s always the same. I’ve even switched all of Dallas’s RBs bytes to New England’s RBs and vice versa, nothing changes when simming. Not sure what I’m doing wrong. It’s very frustrating.  

    Which Editor are you using?

     

  6. Hi Guys, I'be been working on this one over the last few weeks.

    It is TSBTool for the SNES versions of TSBII & TSBIII.

     

    Features:

    • Edit Player Names, attributes, sim values
    • Edit Team strings (name, city, abb)
    • Edit Team Playbooks 
    • Edit Schedules
    • Edit Free Agents (TSBIII)
    • Edit all time greats (TSBIII)
    • Edit All 3 seasons of TSBII
    • Convert data between TSBI, TSBII & TSBIII
    • Auto Update Player Sim Values (formulas editable and defined in "Formulas\" directory)

     

    Go ahead and try it out.

    It does not yet mess with the player photos in TSBIII (anyone know how to change those?).

     

    TSBTool2_0_1_0.zip

     

    TSBTool2 is now deprecated.

    The functionality to edit TSBII & TSBIII has been rolled into the latest version of TSBToolSupreme (which should make converting between the versions easier).

    Latest releases should be here:

    https://github.com/BAD-AL/tsbtools/releases

     

  7. On 9/11/2019 at 11:04 AM, Knobbe said:

     

    This one also did not install. It doesn't seem to be asking me for rights to modify or delete SD content like the previous versions

    Hmm...

    Not sure what to do about that.

    I've verified that it works on a Galaxy S7. Only thing I can think of is to ensure that you first un-installed any previous version and then install the 1.0.3 version.

     

     

  8. 2 hours ago, Knobbe said:

     

    I'm not able to install 1.0.3. I also tried 1.0.1 from github and have the same crashing issue.

    I then uninstalled and installed the 1.0.1 debug version and that also crashed. Is there data from there that would be helpful and if so where can I find it.

    TSBToolSupreme1.0.3.apk

    Try this one.

    I think it might have failed because I used a different computer (different key) to sign it.

    Let me know if you're able to use this one.

  9. 1 hour ago, cowboyschamps said:

    I actually got to it work on my Samsung Galaxy Note 8. But, I'm still having the same problem of some players names and attributes not saving. When and if you do decide to write your own version, I hope it's a success. I'll be waiting on it

    After making changes, you have to press the "Save" button on the initial page of the App.

    Generally Android apps save on app exit, but I wanted to make it explicit. 

  10. I posted an update (version 1.0.2) in the initial thread post that may work well enough for some Android versions.

    I've tested on Marshmallow (galaxy S5), KitKat (Galaxy S4) and Android TV (Nvidia Shield). 

     

    Status:

    1. Marshmallow (Galaxy S5): Working fine.
    2. KitKat (Galaxy S4): Needed to install ES File Explorer to browse to a ROM.
    3. Android TV (Nvidia Shield) Could not browse to a ROM (even with ES File Explorer installed)

    I'm thinking about writing my own file browser just to get it to work on my Android TV.

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