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Everything posted by SLFC
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WILL SOMEONE PLEASE MAP OUT THE HEX CODE FOR TSBIII? :?:
SLFC replied to Knobbe's topic in Tecmo Super Bowl III
ST for Super Techmo Bowl! Right, mU$!c? -
I suspected those might be conditions since it was the same number of players on a team. Man, that was way back in January.. Awesome work on finding all this!
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You can change the resolution inside Nesticle. But I'd recommend other emulators too, they're much better than Nesticle.
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In '97 you press A, B, or C while holding Start. Or X, Y, or Z if you're using a 6-button controller.
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Would it be possilbe for you computer guys?
SLFC replied to TecmoBunny's topic in Tecmo Super Bowl - NES
you could play the arcade version -
I've seen Phoenix go 0-16
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You don't get rid of DirectX. Does it report any problems when you run dxdiag?
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Help needed in Changing Team Icon in Bin File..
SLFC replied to DoubleA's topic in Editors/Emulation
Tile Molester -
Yeah, so don't put a link to it
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Unless it's for netplay you shouldn't be using Nesticle anyway.
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Tecmo Wiki Committee - If interested please reply
SLFC replied to Bad Moon Rison's topic in Website Feedback
Nice work. I think I'll copy that layout for http://www.tecmobowl.org/wiki/index.php/NFL_Teams_in_Tecmo_Bowl. I can't think of any added benefit to having a table that would be worth the aggravation in trying to edit it later. EDIT: Finished that page. I listed the teams under each game instead of creating a table, should be easier for maintenance. Please double check the lists. Make sure I have the cities right for the Raiders, Rams, and Cardinals, etc. The abbreviations I used for game-specific links are (TB) (TSB NES) (TSB I) (TSB II) (TSB III) (TSB PSX) -
Tecmo Wiki Committee - If interested please reply
SLFC replied to Bad Moon Rison's topic in Website Feedback
http://www.tecmobowl.org/wiki/index.php ... Tecmo_Bowl That could be a table with columns for the different versions of the game. It would cut out the middle, Tecmo Team Links pages (http://www.tecmobowl.org/wiki/index.php/Buffalo_Bills) unless something else is planned for them. -
Your tuning consists of one game?
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Would you pay to download it if it was made available for the Wii's virtual console?
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Baseball Stars, creating teams over netplay (save states?)
SLFC replied to adlbrns's topic in Other Games
Why are you trying to compile FCE Ultra? Are you on Linux? -
I'd say it fit under #2.
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Out of curiosity, and to try to start a trend, is your rom meant more for MAN vs MAN or MAN vs COM?
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That is a good idea. Vote is 13-10 Yes now. Seems to me you should get back into rom editing, Blueman.
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I know I'm not a key poster at this site but I am a moderator at another site. I would have closed the thread. Everybody had their say, it was becoming overkill. It should be plainly clear to drummer4god most of the major players around here think that rom needed a lot of work done on it. So no more reason to keep the thread open. The posts themselves weren't that bad, they did stay on topic. No direct shots at drummer unless you count soby's sarcasm, but shots at his work, and with the effect of all those posts, it was time to close the thread.
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It's not linked on the front, it's on the TSB Manager 2000 page.
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Add that to the list of edits to be made Great job on the camel low-blows, dumbass.
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So is anybody working on a Simulation Editor for the SNES?
SLFC replied to broncosfan86's topic in Tecmo Super Bowl I
So it is, whoops. So there's another Excel sheet for TSB I? -
So is anybody working on a Simulation Editor for the SNES?
SLFC replied to broncosfan86's topic in Tecmo Super Bowl I
I have two Excel documents by cuppettcj, one for the SNES version and one for the Genesis version. I'm pretty sure I got them both here. They're nearly identical, which is odd. There's some info in this thread. Yeah, I did get the sim documents from here. http://www.tecmobowl.org/forum/index.php?page ... &cat_id=10 -
An IPS patch should work. Here's a patch I just made for replacing the font with the Commodore 64 font: http://ed.bigmeanpossum.com/C64TSB.zip Make a backup copy of your rom first! Let me know if it works or not.
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Good question. Some emulators have debuggers, FCEUXD SP for example. Maybe that'll let you watch it execute. Never tried it myself.