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chymiy

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  1. Cool, thanks for the link. So it's pretty much what I remember. Anybody know about ending every team's games in a tie? Pretty sure division standings are based on alphabetic order after that, but don't plan on trying again anytime soon.
  2. Now that I think about it, I kinda remember attempting to end every game in a tie for every team to see what would happen. I think I stopped after a few weeks, though, partly because it was so time consuming, but also I think TSB determines standings at that point alphabetically so it seemed pointless to spend the time completing the season. Somebody prove me wrong, though, because my memory could be playing tricks on me.
  3. Anyone ever attempt to complete a season with a record of 0-0-16? I haven't played in a long time, but if I remember correctly, attempting to tie in every game leaves you at the bottom of the division standings. Even though you should get some kind of credit for all of those ties, teams with a worse record (ex: 1-15-0) will be listed above you in the standings. Honestly, can't remember if I tried this in TSB3 or the original, though. It's been a while. Has this ever been fixed in any of the countless hacks released? Is it even possible to do? curious.
  4. Here's an article recently posted on Yahoo, proving once and for all what we all already knew. ARKANSAS COACH PUNTS TRADITIONAL GAME PLAN Jeff Fedotin Special to Rivals High Kevin Kelley decided to flip football convention on its head after Pulaski (Ark.) Academy's second game of the 2007 season. Never a fan of taking his offense off the field, the coach became miffed when his Bruins punted away to Pine Bluff (Ark.) Dollarway High only to see Pulaski allow an 80-yard touchdown on the return. "That was stupid," Kelley said. "We should've gone for it." As a result, his 2008 team did not punt during 14 games. Such an unorthodox strategy may seem like lunacy, but it was successful: Pulaski won the 5A state title on Dec. 6. Kelley's team only punted twice in 2007 − once as an act of sportsmanship to prevent running up the score − and never after that Dollarway game. Kelley has reasons to go for it. Keeping the offense on the field on fourth down allows for more creative play-calling. Third-and-long does not have to be a passing down. The Little Rock school can run the ball, throw a screen pass or use any number of formations. Defenses do not know whether to use a nickel or dime defense. And Pulaski's offense has less pressure on third down. "We don't really worry too much about it," quarterback Spencer Keith said. "We just get as many yards as we can. We don't have to go for the first down." If Pulaski converts on fourth down, it creates a momentum change similar to a turnover. Other high school coaches have told Kelley they would rather see his team punt. The Bruins even avoid punting when the defense has stopped them inside their own 10-yard line. "You can just tell people are in the stands thinking, 'You're an idiot,' " Kelley said. Kelley supports this rationale with numbers analysis. If Pulaski has a fourth-and-8 at its own 5-yard line, Kelley said his explosive offense likely will convert a first down at least 50 percent of the time. If it fails to convert, statistical data from the college level shows that an opponent acquiring the ball inside the 10-yard line scores a touchdown 90 percent of the time. If Pulaski punts away (i.e., a 40-yard punt with a 10-yard return) the other team will start with the ball on the 38-yard line and score a touchdown 77 percent of the time. The difference is only 13 percent. An innovative and statistics-minded coach, Kelley had tinkered with eschewing the punting game since winning his first state championship in 2003. He became further emboldened after reading several studies, including "Do Firms Maximize? Evidence from Pro Football," by University of California-Berkeley economics professor David Romer. Kelley also examined ZEUS, a computer program developed by Chuck Bower, who has a doctorate in astrophysics, and Frank Frigo, a game theory expert, to model and predict football outcomes. The Pulaski coach has adopted an unusual approach to kickoffs as well. About 75 percent of the time, he uses an onside kick instead of a standard kickoff. To illustrate why, Kelley again relies on numbers. If his team does not recover the onside kick, the opponent likely will field the kick around its own 47-yard line. On a typical kickoff, the other team usually starts around the 33-yard line. "You're only giving up 14 yards," Kelley said. "And you get a chance to get the ball." Pulaski features seven different kinds of onside kicks, including bunching eight players on one side of the field and three on the other; faking the kick with one kicker while another player shifts over to kick to a vacated spot in coverage; clustering all 11 players before spreading out just as the ball is kicked; bouncing a hard kick off the turf for a jump ball and launching a "helicopter kick" by kicking a ball placed on the ground against the tee. The latter strategy causes the ball to spin like a helicopter's propeller and move like a curveball. "Much like the punting situation, [the onside kick] becomes something the other team has to work on a lot during the week," Kelley said. "That's taking time from their preparation against your offense or defense. So it all works towards the common goal." For Kelley's objective of winning games with a risky but aggressive offense, Pulaski had the perfect quarterback. Keith, who has received major interest from Louisiana Tech, Arkansas State and several Ivy League schools, could make defenses pay for not stopping the Bruins on fourth down. And if the other team scores off a short field because of a missed fourth-down opportunity, the unflappable passer could compensate by scoring points in a hurry. Kelley called him the most athletic quarterback he has ever coached, and Keith set the state record with 5,308 passing yards this season. He also possesses the requisite accuracy for an offense that threw on about 45 of its 75 plays a game and averaged 570 total yards. "It's a really fun offense," Keith said. "I wouldn't change it for anything." A possible pre-med or pre-engineering student who scored a 30 on the ACT, Keith has the intelligence to master an intricate scheme, which features pre- and post-snap reads with receivers making adjustments based on coverage. With Keith and several other impact players returning from his 2007 team, Kelley said he knew his team had the potential for a state title this year. When the media asked for his pick of the No. 1 team in Arkansas before the season, Kelley chose Pulaski and consequently received some heat. "It was just confidence in my guys," he said. "I thought this might be one of the better teams we've ever had." His prediction proved to be on the mark. Although Pulaski lost its first game of the season, 46-29, to West Helena, it reeled off 13 consecutive wins and avenged that Week 1 defeat with a 35-32 state title victory against the Cougars. During the offseason Kelley will begin investigating different football strategies. He also plans to further study the punting game by analyzing specific instances where punting may prove statistically superior. After Kelley searches through data, Pulaski may tweak its approach next year. His 2009 team could punt on occasion, or he may develop a new tactic that defies the norms of football but gives his team an edge. "Just because something's always been done that way," Kelley said, "doesn't mean it should continue to be done that way."
  5. Anyone read anywhere that you can actually play a season with someone over wi-fi? It's pretty clear that single vs. games are possible, but didn't see any reviews that actually covered this.
  6. Always kinda liked a brownish tone to the field for simulating rain in the original TSB. Or even a darker green. Unfortunately, there's no ideal solution to making it look good.
  7. That sounds vaguely familiar. Pretty sure we weren't the only 2 people on this board that did that. Was worried at the time that they'd charge $150 for it (like they were for people who lost the Madden Special Editions). But, no.... only had to pay retail price....
  8. Umm.... Didn't he lead the league in rushing just last year?
  9. Check out this link on espn.com. http://proxy.espn.go.com/nfl/columns/story?id=2039792 It's an interesting article only because it got me thinking about rating players for TSB. Anyone want to try using his results?
  10. This is a good point, but something would have to be done about comparing salary cap teams vs. pre-salary cap teams. You take a team that played before there was a cap and the difference between their stats and the average team during that season is going to be greater than that of the more balanced teams of the current NFL. When only a handful of teams have most of the good players, it skews the overall league stats. Comparing teams vs. the level of their opponents in a given year does compensate for rules changes throughout history, though.
  11. Kind of figured that about the Browns helmet. Thanks for the reply.
  12. I never thought anyone would make a college edit of TSB3. Too bad I have no computer to play it on. Any chance you could post some more screenshots? Did you manage to change the endzone logos or just blank them out with each school's colors? Either way, the screens you've posted look impressive. Oh, and thanks for including Tennessee over Auburn.
  13. I'm no Chargers fan, but it seems like the Texans would be better replacing the Titans considering San Diego's record last year(and the mini helmet would be exactly where it needs to be on the map). Would the replacements be based on ease of helmet-editing or just your personal preference? Makes no difference to me, just wondering.
  14. Original Teams? Original Graphics? Creating Current Free Agents? Leaving in the same All-Time Greats or adjusting them to include new Hall-of-Famers? Or using those slots for additional Free Agents? Just curious.
  15. Is the SNES emulation any good?
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