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Everything posted by bruddog
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@SBlueman Martin hasn’t visited the site in 5 years.
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Trying to remove/replace all Pro T plays from TSB playbook
bruddog replied to SBlueman's topic in ROM Editing Discussion
That’s likely because RB1 is the “bottom” RB in those plays and you likely just switched things around. You would have to actually edit the player actions for those plays so they move in a different way. -
Gotcha. Sounded like you were just looking for a way to have your yearly tournament.
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Just buy an everdrive once then you can just download all the roms you want to it instead of buying a cartridge every year.
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(NES) Tecmo Super Bowl 2023 Presented by TecmoBowl.org
bruddog replied to Knobbe's topic in Download Support
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It works for skipping the halftime show I just tested it....
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@Ghost In nestopia itself.
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Yup you have encryption on as I suspected.You need to turn encryption off.
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COM keeps trying onside kicks in OT....can this be fixed?
bruddog replied to SBlueman's topic in ROM Editing Discussion
Downloaded the vanilla version and could not duplicate the failure. 10 times in a row the computer DID NOT kick an onsides kick. -
COM keeps trying onside kicks in OT....can this be fixed?
bruddog replied to SBlueman's topic in ROM Editing Discussion
Is the overtime untimed or something? The onsides kick logic for the com should always trigger a regular kick unless the clock has less then two minutes left in overtime. But that logic should be impossible to trigger since overtime is sudden death in regular unhacked tecmo. If that logic is somehow being triggered it is a 75% chance the com will onsides. -
Can you post the state file here
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SET(0x22117, 0xEAEAEA)
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Its faster to skip the halftime show rather than remove the graphics. I assume that would be fine @rkrenegade31
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Are you using the correct/same emulator? Make sure encryption is off if using the nestopia emulator. @Ghost
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Sorting Playoff teams by record (28-team Rom)
bruddog replied to Tombor's topic in ROM Editing Discussion
@Tombor its doable but not a simple fix. This would be a complex hack that requires re-writing the playoff logic. And possibly the memory structure for saving the playoff teams -
(NES) Tecmo Super Bowl 2022 Presented by TecmoBowl.org
bruddog replied to Knobbe's topic in Download Support
Everyone has that issue. That was due to the rom space being used for code where the sounds reside. The sounds were overwritten with game logic in order to support the 4 additional teams. -
@SBlueman Try this rom out. This is just the OG rom. These are the hex locations to adjust to change the injury rate. 01= 1/256 chance of injury 00 = never injured FF = always injured (unless no more subs) 99% sure I fixed the problem of the previous hack where it would use the starter position (QB, RB1, RB2, WR1, TE1) instead of the actual roster ID (RB3 etc) custom_injury_rate_test_rom.nes
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You said in the 4th quarter….don’t you want them to try and win…with massive juice 4th and 10 can be nothing.
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Probably. The logic for some stuff gets pretty convoluted as you can imagine but its probably possible. Why would you want to do this?
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Lots of different ways to do this but this should be the simplest since its just one byte SET(0x258FE, 0xA9) This changes this from loading a variable in memory to loading an immediate value that will make the routine branch to the no onsides exit) I didn’t test this so let me know if it works. This doesn’t apply for skp vs skp games.
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Yes, there is. Post something when i have time