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Knobbe

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Everything posted by Knobbe

  1. Would recommend a PowerPak which will allow you to put unlimited games on a cart https://www.retrousb.com/product_info.php?cPath=24&products_id=34&osCsid=43ca8e7b3e9c8f81231ab72eefc278a3 Normally would recommend an Everdrive but it's currently out of produciton https://krikzz.com/our-products/cartridges/everdrive-n8-pro-72pin.html
  2. Yellow stripe, red facemask TSB Base 32-Team ROM - 2022.nes
  3. View File General Manager for Tecmo Super Bowl 28 team TSB rom only Java; Works for Windows, Linux, and Mac Java install required to run Features Most of what you'd expect from a Tecmo Super Bowl editor. This list starts with the more unusual features that gm for tsb offers and then moves on to the standard ones. Drag and drop to move players and teams Ability to save more players and teams than fit in the rom without requiring a special "export" phase Automatic calculation of simulation codes Rearranging players doesn't break Pro Bowl teams or returners All a team's receivers grouped together, even for 3‐WR and 4‐WR formations (and similarly for running backs and tight ends) A 2‐TE pseudo‐formation that allows you to group TE's together while presenting one as a WR in a 3‐WR formation to the game Team player‐data background color Ability to attach notes to any player or team Automatic abbreviation of first names when necessary Team run‐pass ratio Uniform editing, including which uniform to wear against each team Sortable lists of all players at a position Formation and playbook editing Pro Bowl players Return men Team names Player names, numbers, faces, and attributes Submitter Knobbe Submitted 06/20/2022 Category Editors, Tools & Misc  
  4. Version 0.9

    771 downloads

    28 team TSB rom only Java; Works for Windows, Linux, and Mac Java install required to run Features Most of what you'd expect from a Tecmo Super Bowl editor. This list starts with the more unusual features that gm for tsb offers and then moves on to the standard ones. Drag and drop to move players and teams Ability to save more players and teams than fit in the rom without requiring a special "export" phase Automatic calculation of simulation codes Rearranging players doesn't break Pro Bowl teams or returners All a team's receivers grouped together, even for 3‐WR and 4‐WR formations (and similarly for running backs and tight ends) A 2‐TE pseudo‐formation that allows you to group TE's together while presenting one as a WR in a 3‐WR formation to the game Team player‐data background color Ability to attach notes to any player or team Automatic abbreviation of first names when necessary Team run‐pass ratio Uniform editing, including which uniform to wear against each team Sortable lists of all players at a position Formation and playbook editing Pro Bowl players Return men Team names Player names, numbers, faces, and attributes
  5. The original website - http://twofoos.org/content/gmtsb/
  6. Great work! If I'm seeing this correctly the big thing to fix is playoff logic on both roms. The standings need to be addressed but displaying duplicates is a good idea.
  7. Here is my take The thing to note on the mini helmet is that it doesn't have the yellow stripe which would take a bit more editing Fixed the text layout # Change Team Page Layout to accomodate Washington Commanders #Set team name line longer SET(0x2FED7, 0x16) #Move Conference Text SET(0x1E977, 0x59) TSB Base 32-Team ROM - 2022.nes
  8. @BAD_AL Is there a certain version of .NET required for TSB Tool?
  9. The thing you're missing is the yellow stripe at the top
  10. I'm wondering if it can be sideways a bit so the sides are straight. That might look a different kind of off though
  11. As always, this shouldn't be used for gambling purposes though if you do and it hits, YOU'RE WELCOME!
  12. As always, this shouldn't be used for gambling purposes though if you do and it hits, YOU'RE WELCOME! View full article
  13. Source code for the helmet editor https://bitbucket.org/leverton/tsb-nes-helmet-editor/src/master/
  14. You need to get a NES emulator that works for whatever machine you use
  15. it's not a popular set of years to recreate because of the issue with the number of teams going to 30/31
  16. I'm unsure on that. My first instinct is to think that he had to redraw because of the expanded number of teams but it's not like that screen got bigger. I'd be curious if one of those Jstout or other type roms have a same sort of bypass this rom has.
  17. Seems like a good place to put this The background palette locations for the 32 team rom mini helmet screens Palettes for Team Data Screen - x423B - x4279 Palettes for Pre-season team select screen - x427A - x42BA
  18. The background palette was an issue when the rom was expanded from 28 to 32 teams so cxrom added in a custom routine. Not sure this is documented anywhere. The routine starts at x4210 but the relevant code to change is Palettes for Team Data Screen - x423B - x4279 Palettes for Pre-season team select screen - x427A - x42BA Attached is the updated rom Tecmo Super Bowl 1995 Season (2).nes
  19. A blessing to make this list 🙏
  20. The TBorg release is purposely close to the original and there isn't any difficulty enhancement. Not sure of what you're seeing there. As far as the no sprite flickering is concerned, this is a logistical issue. Unless you have an emulator that is configured for this, you'll have display issues. Given that most people don't have this set up it makes a lot more sense for the handful of people who know this exists and desires this can just apply this fairly trivial hack.
  21. yup, not enough space without drastic refactoring
  22. Comprehensive list of player attributes, rankings, and teams for TSB III Google Docs Form The Book of Armaments - 2017 Update.xls
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