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Luis Enrique Huesca Tinoco

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Everything posted by Luis Enrique Huesca Tinoco

  1. For more details of the SNES TSB 2 offensive preferences these are the locations by season: 1992: Starts in 170BC and ends in 170D7 1993: Starts at 170DA and ends at 170F5 1994: Starts at 170F8 and ends at 17113 (do not forget to follow the order of the teams) Finally, I wanted to know if there is a way to modify the PlayBook in SNES TSB 1, whether it is a tool or if it has to be done in hexadecimal form, if you could guide me where and how I should modify. I have no idea where to start One more thing before I forget since I brought up the topic of TSB 2: DO YOU KNOW HOW TO IMPROVE THE ACCURACY OF THE KICKERS?? BECAUSE IT IS FRUSTRATED TO SEE THEM FAIL SO MUCH, I TRY RAISING THEIR PRECISION ATTRIBUTES AND AVOID BLOCK UP TO 100 AND 25-YARD FG FAIL!! CAN SOMETHING BE DONE ABOUT THAT?
  2. Do you know a way to modify the PlayBook in SNES? what I want is to change slot 4 of run plays, because none of them work for what I'm looking for
  3. Have you already found the answer to your question? I am also looking for a way to modify the PlayBook on SNES
  4. something I forgot to mention, are the SIM of the offensive preferences of the 3 seasons, for example, in season 92 KC's offensive preference is HEAVY RUSH (01 in hex values) while in season 94 it is BALANCE PASS (02 in hex Values) that is, THERE ARE 78 OF THESE VALUES IN TOTAL, EACH TEAM HAS 3 FOR EACH OF THE SEASONS, AND BETWEEN EACH SEASON THERE ARE TWO BYTES THAT I DON'T KNOW WHAT THEY ARE FOR, that is, the 28 bytes of season 92 and two bytes in 00 that I don't know what they are for, then the 28 from season 93 and again two bytes in 00 and so on
  5. I don't know if you're interested, but I already found where the bytes that determine the offensive preferences in the SNES TSB 2 (you know, heavy rush, heavy pass, etc), are from 170BC to 17115, they are in the order of the team data (BUF, IND, MIA, NE, JET, ETC), I hope it helps to update TSBTOOL, greetings from México
  6. I don't know if you're interested, but I already found where the bytes that determine the offensive preferences in the SNES TSB 2 (you know, heavy rush, heavy pass, etc), are from 170BC to 17115, they are in the order of the team data (BUF, IND, MIA, NE, JET, ETC), I hope it helps to update TSBTOOL, greetings from México

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