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vs22

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  1. Thanks
    vs22 reacted to TheFes75 for a file, TB32 49ers Playoff Teams   
    All,
    Welcome to TB32 49ers Playoff teams!
    This was just a pet project of mine.  I'm a big 49'ers fan and since my Niners have not been to the playoffs in 3 years and may not get there again this year, I have put together this ROM with all of the 49'ers playoff teams since 1970.  
    This ROM provides
    All 24 49'ers playoff teams since 1970.  All of the opponents the 49'ers lost to in the championship game or Superbowl since 1983. (83 Washington, 90 NY, 92 Dallas, 93 Dallas, 97 Green Bay, 11 NY, 12 Baltimore and 13 Seattle). The 70's teams that took Dallas to the brink only to lose in the Championship game and watch Dallas go on to win a Superbowl The Team of the 80's! Young's 49'ers (Could he best Montana or was Joe Cool that damn good?) Replays of heartbreaking Championship games! Replay that Super Bowl against Baltimore!  
    Any how this was just a fun project that I put together. Even if you are not a 49'ers fan check it out maybe it will open you up to some history you didn't know about.
     
    If you see anything that needs fixing let me know!
     
     
     
  2. Thanks
    vs22 reacted to Wamboozled Works for a file, World Series Baseball - Revision 2019   
    Hey Guys, 
     
    I loaded a WSB'19 earlier this month, but have now updated it with the new logos for the Nationals and the O's.
  3. Thanks
    vs22 reacted to ShowMeYourTDs for a file, Baseball Stars Pennant Chase   
    This is a version of Baseball Stars where all the of the teams could contend for a league title, as a departure from the original format where the teams had a graduated increase in talent.  All the teams have had their players' stats upgraded in varying degrees with the Crushers, Ladies, Monsters, and Powers receiving the most extensive stat upgrades, while the Dreams received the fewest upgrades (only bench players Billy and Paul were upgraded). 
  4. Thanks
    vs22 reacted to drummer4god for a file, NFL Tecmo Super Bowl 2K13   
    Drummer's Tecmo Super Bowl 2K13
     
    From Drummer:
    "This ROM is intented for MAN vs CPU / MAN vs MAN / and COA mode
    Thanks to the following people in no particular order:
    Bad_Al - TSB Tool Supreme Editor
    CX_ROM - 32-team ROM
    Jstout - various error fixes in the ROM, gameplay hacks, helmet graphics, Goodyear logo, NFLPA logo, Super Bowl Trophy on leaders screen, stats logo
    Elway - graphics (NFL Network logo, start screen, and NFL shield logo)
    Knobbe - for this wonderful Website so the Tecmo players, and Tecmo people have somewhere to keep this game alive!
    Xplozv - stats screen after each quarter
    Bruddog - for quickness for intercept hack
    To my many fans known and unknown, thanks for playing the ROM!"
     
    GRAPHICS
    Cinema screen changed to Kapernick, Peterson, and Ray Lewis
    Menu screen is blue, text is white, and season schedule screen is grey to commemorate the world champion Giants
    Official 2012 NFL schedule
    Rookies are on teams if they are a projected starters (if player is a rookie you will see word "ROOKIE" on a shadowed face)
    2013 year implemented into menu screens
    Football has laces
    Multiple changes to in-game text ("BOUNTY!" injury screen among others)
    NFLPA Logo
    Background menu text changed from red to white
    KISS now plays Super Bowl halftime show
    Scrolling cinema text now reads "DRUMMER'S NFL 2K13"
    New ESPN logo
    New STATS INC logo
    Screen between quarters where txt was "TECMO SPORTS NEWS" now reads "NFL GAME STATS"
    Goodyear logo on blimp at halftime
    KR/PR position moved back to fix safeties in endzone on returns
    Team SIM ratings have been tweaked
    Player SIM ratings tweaked
    Team playbooks/formations tweaked
    Team jearsey colors tweaked
     
    HACKS
    Dedicated punt and kickoff returner (players use their max speed for the return)
    Adjustable Quarter Length
    More accurate FGs
    Ability to change playbook in-game
    Ability to change quarter length
    Punt coverage boost decreased
    Dedicated fumble and interception returner (players use their max speed for the return)
    Stats screen after each quarter
    Juiced
    4-3/3-4 defense hack
    PC/PA hack
    HP hack (tweaked)
    Ultra Logic hack (cpu plays better defense)
    Quickness for interceptions (self explainatory)
    Kickoff length hack for deeper kickoffs
    Also tweaked interceptions by man controlled players. (you should get more now with a good defender)
    New opening cinema, tweaked player and team SIM code
    Buffalo Bills helmet now is white, fixed Ravens to Super Bowl Offensive Line
  5. Thanks
    vs22 reacted to Fernando 49 for a file, TSB3 Legends Edition 100 Series   
    I'm starting to celebrate the 100 years of the league.
    For starters here's the new version for the LEGENDS EDITION.
    This hack contains the normal versión and the Juice and SUper Juice versions.
    Also you can find the QB Franchise Hack if you want it.
     
    Most of it is better.
     
    Choose your legends and go for the 100 Season.
    Enjoy!!!
  6. Thanks
    vs22 reacted to Knobbe for a file, Tecmo Super Bowl 2013 Presented By TecmoBowl.org   
    Tecmo Super Bowl 2013
     
    Table of Contents
    A. How This Works
    B. How To Play - Windows
    C. How to Play Online - Windows
    D. How To Play - Mac
    E. Tecmo Super Bowl 2013 Notes
    F. Credits

    A. How this works:
    If you're new to emulation:
    ROM = Game or Cartridge (.nes file)
    Emulator = NES System
     
    B. How To Play - Windows
    If you don't have an emulator, Nestopia is available in the download file.

    C. How to Play Online - Windows
    We recommend starting out at the TPC - http://www.tecmoplayers.com. Most TPC players use the original Tecmo Super Bowl ROM, but you might be able to find some people playing TSB 2013. Remember that the versions of the game must be exactly the same or it won’t work.
     
    If you’re looking for an online league, we recommend TecmoBowl.org's Online Tecmo Leagues.
     
    D. How to Play - Mac
    Download Nestopia for Mac and open the ROM (.nes file) - http://www.bannister.org/software/nestopia.htm
     
    E. Tecmo Super Bowl 2013 notes:
    In order to get the proper Pro Bowl players, you will need to reset the season from the Schedule menu 32-Team ROM Rosters current as of 9/2/12 Adjustable quarter length  Playbook editing in-game Player 2 attributes now display correctly  Halftime stats Passing Accuracy now works.  Passing Accuracy determines if a pass will be completed.  Pass Control determines if the ball will be on target Quickness now works.  This will be the maximum speed of a defender if they pick up a fumble or make an interception F. Credits
    Graphics/Hacks - MGK
    Rosters/Attributes - K. Costner
    Cover Art - Tecmo Psycho
    Promo - davefmurray
    Sim/Merge - Knobbe
     
    Thanks to:
    Jstout, Bruddog, Cxrom, Bad-Al & Buck for the hacking knowledge and tools
    Members of TecmoBowl.org for helping to BETA test and for making this all worthwhile
  7. Thanks
    vs22 reacted to Knobbe for a file, Tecmo Super Bowl 2015 Presented By TecmoBowl.org   
    Tecmo Super Bowl is the greatest sports video game of all time. Now, 23 years after TSB made 8-Bit legends of Bo Jackson and Lawrence Taylor, TecmoBowl.org proudly announces the release of Tecmo Super Bowl 2015. This site's 8th yearly iteration updates Tecmo's NES classic with up-to-date rosters, graphics, schedules and play books for all 32 NFL squads.  Additionally, the 4-3 defense has been added for teams who run this base defense.

    Playable on multiple platforms and operating systems via NES emulation software, Tecmo Super Bowl 2015 brings Nintendo's bone-crunching classic to today's computers and handheld devices.

    Will offenses fear Patrick Peterson like they feared Rod Woodson? Who is the more deadly play-caller: Peyton Manning or Joe Montana? Will Matt Schaub have a Grogan-esque ending to his career? Loaded into an NES Emulator, Tecmo Super Bowl 2015 will make legends for the next 23 years.

    Tecmo Super Bowl 2015

    Table of Contents
    A. How This Works
    B. How To Play - PC/Mac
    C. How to Play Online - Windows
    D. Tecmo Super Bowl 2015 Notes
    E. Credits

    A. How This Works
    If you're new to emulation:
    ROM = Game or Cartridge (.nes file)
    Emulator = NES System

    B. How To Play - PC/Mac
    Download Nestopia for your platform and also the .nes ROM. Open Nestopia. From Nestopia, File > Open and find your .nes ROM. C. How to Play Online - Windows
    Setup for online play using our guide - http://tecmobowl.org/topic/53066-guide-get-started-playing-tsb-online-for-dummies/. We then recommend starting out at the TPC - http://www.tecmoplayers.com.

    Most TPC players use the original Tecmo Super Bowl ROM, but you might be able to find some people playing TSB 2015. Remember that the versions of the game must be exactly the same or you will not be able to connect.

    If you’re looking for an online league, we recommend TecmoBowl.org's Online Tecmo Leagues.


    D. Tecmo Super Bowl 2015 notes
    4-3 Defenses - Several teams employ 4-3 defenses.  The "RT" (Right Tackle) will show up as the LILB on the rosters. 32-Team ROM Rosters current as of 9/2/14 Adjustable quarter length Playbook editing in-game Player 2 attributes now display correctly Halftime stats Passing Accuracy hack is different from last year. Pass Control determines if a pass will be completed. Passing Accuracy determines if the ball will be on target. Quickness now works. This will be the maximum speed of a defender if they pick up a fumble or make an interception In order to get the proper Pro Bowl players, you may need to reset the season from the Schedule menu Pro Bowl rosters are based on the new fantasy "Rice vs Deion" format.  At this time you are not able to replace players from either conference. E. Credits
    Graphics - Keithisgood Rosters/Attributes/Sim - Buck 4-3 Defense - Jstout Roster QA - Nathan @ Retro4ever.com, Bruddog Promo - davefmurray QA/Rom Merge/Project Coordinator - Knobbe Thanks to:
    Jstout, Bruddog, Cxrom, Bad-Al & Buck for the hacking knowledge and tools. Members of TecmoBowl.org for helping beta test and for making this all worthwhile.  

    Tecmo Super Bowl 2015 by TecmoBowl.org is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.
    Based on a work at http://tecmobowl.org/.
  8. Thanks
    vs22 reacted to CoachMac for a file, RBI Baseball 1964-68   
    Top 6 NL Teams and Top 4 AL Teams from each season 1964-68
  9. Like
    vs22 reacted to Baron von Lector for a file, Bad News Baseball 2017   
    By popular demand, I present Bad News Baseball 2017.
     
    All of the rosters, statistics, ratings, and one team's uniform colors have been updated from the original NES game. 
     
    The twelve teams included are: San Francisco Giants, Los Angeles Dodgers, Atlanta Braves, Chicago Cubs, St. Louis Cardinals, New York Yankees, Minnesota Twins, Oakland Athletics, Texas Rangers, Boston Red Sox, Detroit Tigers, and Toronto Blue Jays.  All of the teams from the original game carried over to this updated version, except for the New York Mets who were changed to the Yankees.
     
    The information found in a handful of forum threads made this update.  What wasn't available in the forums, through trial and error I stumbled through and figured out.
     
    When comparing this to the original version of Bad News Baseball, this game does seem to provide a lot of offense.  Keeping the opposing team in single digit runs is a great feat.  My explanation for this that Bad News Baseball is a game played on the field by children (likely Little Leaguers).  Bad News Baseball 2017 replaces those children with grown-up Major League men.  When you put adults on a Little League field, most certainly balls are going to fly out of the ballpark.
     
    Enjoy!
  10. Thanks
    vs22 reacted to gojiphen malor for a file, Goji's NFL Tecmo Super Bowl LII (2.4) +   
    - All 32 NFL Teams!
    - 2017-2018 NFL Schedule!
    - Chargers and Rams Now Play in LA!
    - Rams New Uniforms!
    - Launch Edition Rosters 2/4/18
    - Some playbooks / depth chart re-adjusted for 3 WR sets.
    - Team AI & stats based upon success in the 2017-2018 season.
    - 2018 AFC & NFC Pro Bowl Rosters.
    - Halftime Stats!
    - Scrambling QB's (Russel Wilson, Marcus Mariota, Jameis Winson, and more!)
    - Press Start instead of B to throw a lobb pass.
    - (NEW) Hybrid Defenses. (Extra defensive backs!)
    - (NEW) 2018+ Rosters 4/6/18
     
    3 DIFFERENT VERSIONS AVAILABLE! (STANDARD / JUICED / JUICED PLUS)
     
    SET Commands Applied :
     
    STANDARD VERSION
    *No Sprite Flicker
    *Add stats after quarters (Halftime Only)
    *More NFL like QB rating value
    *PA/PC hack - PC is INT and PA is target
    *Player-controlled QB rollouts for playaction passes
    *Increase CPU kickoff length
    *Better COM punt timing
    *Press Start instead of B to throw a lob pass
    *Bruddog's Moving Grapple / Push-Pull Hack
    *Directional Punts ~ hold UP or DOWN to angle your punt
    *Decrease Fumbles
    *Decrease Injuries in SKP Mode
    *Decrease Injuries in MAN Mode
     
    JUICED VERSION
    *Faster handoffs, pitches, snaps & player control
    *CPU find open receiver
    *Passing game probability table hack
    *Ball carrier can break up drone grapples
    *PR speed change from SS to actual PR player
    *Buck's TSB COM Juice Setter - juice to start at week 8 juice and climb to max
    *QB throws ball instead of taking sack and runs less 
     
    JUICED PLUS VERSION
    *Better INT returns
    *COM dive tackling like SNES TSB I
    *COM defensive coverage late in season (28 and 32 team codes)
    *Jstout 'Logic' Modifier
     
     
    SET COMMANDS GUIDE by SBlueman :
     
     
    Recommended Emulator : 
    FCEUX : http://www.fceux.com/web/home.html
    Recommended Setup :
    1. Config \ Video \ Check 'allow more than 8 sprites per scanline.'
    2. Config \ Timing \ Check Overclocking (old PPU only) and enter '240' into both scan line boxes.
    *If you aren't using an emulator that supports these functions, don't care about flickering sprites,
    and just want to play, download the NES Classic Edition
     
     
    Many thanks to other user submitted roms for player stats and editing.
    Rosters may not be 100% perfect and any comments are appreciated.
    Enjoy!
     
    - Special thanks to Maverick209 for his insight on player ratings.
    **Please note this is a WIP rom, so check back often for revisions!**
     
     
     
    **ALL NEW**
     
     
    Check out this thread for custom covers for all 32 teams!*
     
     
  11. Like
    vs22 reacted to gojiphen malor for a file, Goji's Tecmo Super Bowl NFL Championship Edition (5.1)   
    - A Collection of the Greatest Teams from all 32 NFL Franchises!
    2008 Arizona Cardinals, 2016 Atlanta Falcons, 2000 Baltimore Ravens, 1990 Buffalo Bills,
    2015 Carolina Panthers, 1985 Chicago Bears, 1988 Cincinnati Bengals, 1987 Cleveland Browns, 
    1995 Dallas Cowboys, 1998 Denver Broncos, 1991 Detroit Lions, 1996 Green Bay Packers, 
    2012 Houston Texans, 2006 Indianapolis Colts, 1999 Jacksonville Jaguars, 
    1969 Kansas City Chiefs, 1972 Miami Dolphins, 1998 Minnesota Vikings, 
    2004 New England Patriots, 2009 New Orleans Saints, 2007 New York Giants, 
    1968 New York Jets, 1976 Oakland Raiders, 2017 Philadelphia Eagles, 
    1978 Pittsburgh Steelers, 1994 San Diego Chargers, 1989 San Fransisco 49ers, 
    2013 Seattle Seahawks, 1999 St. Louis Rams, 2002 Tampa Bay Buccaneers, 
    1999 Tennesee Titans, and 1991 Washington Redskins.
     
    - Create your own 'Dream Team' AFC & NFC Pro Bowl Lineups!
    - Halftime Stats!
    - Throwback Uniforms!
    - Schedule based on 2017-2018 NFL Season
    - (NEW) Hybrid Defenses. (Extra defensive backs!)
     
    3 DIFFERENT VERSIONS AVAILABLE! (STANDARD / JUICED / JUICED PLUS)
     
    SET Commands Applied :
     
    STANDARD VERSION
    *No Sprite Flicker
    *Add stats after quarters (Halftime Only)
    *More NFL like QB rating value
    *PA/PC hack - PC is INT and PA is target
    *Player-controlled QB rollouts for playaction passes
    *Increase CPU kickoff length
    *Better COM punt timing
    *Randomize sound loop used for each play
    *Press Start instead of B to throw a lob pass
    *Bruddog's Moving Grapple / Push-Pull Hack
    *Directional Punts ~ hold UP or DOWN to angle your punt
    *Decrease Fumbles
    *Decrease Injuries in SKP Mode
    *Decrease Injuries in MAN Mode
    *Change player kickoff position to the 30
    *Change Touchback To 25-Yard Line
    *FG Avoid Kick Block Fix
    *Extra Point Try Moved to 15 Yard Line
    *'Hut-Hut' Pre-Snap Cadence for 32-Team Roms
     
    JUICED VERSION
    *Faster handoffs, pitches, snaps & player control
    *CPU find open receiver
    *Passing game probability table hack
    *Ball carrier can break up drone grapples
    *PR speed change from SS to actual PR player
    *Buck's TSB COM Juice Setter - juice to start at week 8 juice and climb to max
    *QB throws ball instead of taking sack and runs less 
    *Kickoff speed increased
     
    JUICED PLUS VERSION
    *Better INT returns
    *COM dive tackling like SNES TSB I
    *COM defensive coverage late in season (28 and 32 team codes)
    *Jstout 'Logic' Modifier
    *Preseason and zero win games are more challenging. (Buck's TSB COM Juice Setter)
     
    SET COMMANDS GUIDE by SBlueman :
     
     
    Recommended Emulator : 
    FCEUX : http://www.fceux.com/web/home.html
    Recommended Setup :
    1. Config \ Video \ Check 'allow more than 8 sprites per scanline.'
    2. Config \ Timing \ Check Overclocking (old PPU only) and enter '240' into both scan line boxes.
    *If you aren't using an emulator that supports these functions, don't care about flickering sprites,
    and just want to play, download the NES Classic Edition
     
    Many thanks to other user submitted roms for player stats and editing.
    Any comments or suggestions are appreciated. My apologies if I left out one of your favorites.
    Enjoy!
     
    **Please note this is a WIP rom, so check back often for revisions!**
     
     
     
     
  12. Like
    vs22 reacted to Fernando 49 for a file, TSB3 20TH ANNIVERSARY EDITION   
    Well. I thought that I could release this ROM right after the SB50, but don't.
    Finally I have the job done and it's here to share with everyone.
     
    3 Important things:
     
    1. THANX THANX AND THANK YOU VERY MUCH to DRUNKEN HONKEY. Thanks for all the help you gave me man, without your help, this couldn't be done. Lot of patience and this is the result. TSB3 Bible too, cause without it nothing of this could happened.
    2. I'm not a graphic designer, in fact I suck like a designer, but I tried to make the best in the graphical aspect for make a good ROM. In fact much of the graphical aspect in helmets and logos were took from previous ROMs. Thanx to all the people who make the TSB3 possible.
    3. This is just for fun. Everything belong to their owners. It´s just for share.
     

     
    Fine, let´s talk about the game itself.
    For celebrating the 20 Years since the release of Tecmo Super Bowl III I created this ROM.
     
    Best teams of every franchise in the LAST 20 YEARS (1996 - 2015) Players and values based in Pro Football Reference records. Playbooks adjusted to maximize the players. Formations, Defense and Offense according to real life. Rosters according to the year of each franchise better performance (There can be the same player in different teams) Schedule system goes this way; 4 divisional games, 6 conference games, 6 games with the other conference (2 games per division). This way youcan play against a lot of teams. No Texans or Browns here (A ROM with these two teams will come in a few weeks). Uniforms were chosen to bring some variety, according of course the team uniforms and alternate ones. Complete new FA and Hidden players. The NFL Records optimized for the last 20 years, so you won't see Dickerson rushing yards here. A guide will be released soon.  
    Well that's for now I hope you enjoy the game the same way I enjoy doing this. It´s a work from a fan to fans. Please enjoy.
    And any feedback is welcome,
  13. Like
    vs22 reacted to Darth Brett for a file, Ken Griffey Jr Baseball - All-Time Greats   
    This is a custom hack of the original KGB SNES game, but with all-time legends on every team's roster!
    I tried to include a bit of every championship era a team had on each roster, spanning all 98 seasons in MLB's live-ball era from 1920-2019. 
     
     
    ROSTER STRUCTURES
    I kept the game's basic structure and fundamentals for rosters intact. What this means is that every team has 5 starting pitchers, 5 relievers, 8 (or 9 in the AL) starting position players and 7 (or 6 in the AL) bench position players. I also stayed true to the original's roster makeup so that nearly every bench has a backup catcher, 3 backup infielders and 3 backup outfielders -- except in the AL, where the DH's natural position dictates the remaining bench positions (example - David Ortiz's natural position  was 1B, so the Red Sox only have 2 IFs on the bench). I think there are 1 or 2 teams that may have 4 OFs or 4 IFs on the bench, but the rest stay true to that formula. Generally, a player appears on the team he played his best seasons for. But there are some exceptions in order to get as many deserving players in the game as I could (example - Mike Piazza had his best seasons with the Dodgers from '93-'97, but he is the Mets' starting catcher in this game). Also, I made a rule that no player can appear more than once in the game. So you will not see Barry Bonds on the Pirates and the Giants, Reggie on the A's and Yankees, Bic Mac on the A's and Cardinals or Frank Robinson on the Reds and the Orioles. 
     
     
    PLAYER STATS
    Player's stats are based on their 7 peak consecutive seasons of their career, with the majority of those seasons for the team they represent in this version of the game. For example, Frank Thomas' stats and ratings in this game are his 1991-1997 seasons averaged out. These same basic rules apply to pitchers as well for their ratings, ERA, Wins, Losses and Saves stats. Also, in order to really see every player on an equal playing field, the 7-year peak season stats/ratings are pro-rated. So for instance, if you look at Tony Gwynn's stats in the game, those are his 7-year peak numbers pro-rated to 500 ABs. All position players' stats are pro-rated to 500 ABs. All starting pitchers' stats are pro-rated to 32 GS. And all relievers' stats are pro-rated to 60 G. This allows you to look at the players on even ground, so a player who may have usually had 720 plate appearances won't have bloated stats over a guy who may have only normally had 500 plate appearances during his 7-year peak. 
     
     
    PLAYER RATINGS/SKILLS
    Player's skill ratings also had a specific system I used. Using players' 7-year peak season numbers and pro-rated to 500 AB/32 GS/60 G, here were the ranking systems I used for each skill rating:
     
    HITTERS
    BAT uses the hitter's batting average in their 7-yr peak. Depending on the era the player played in, this can slightly change. So for example, if a player played during a high offensive era like 1919-1940 or 1994-2005, it's slightly adjusted and accounts for that.
    POW uses the hitter's home runs as well as Isolated Power and Slugging% in their 7-yr peak.
    SPD uses the hitter's Stolen Base attempts + 3Bs in their 7-yr peak 
    DEF uses the hitter's fielding percentage as well as DRS (Defensive Runs Saved), dWAR in their 7-yr peak. In addition, I also took outfielders' assists into account. Likewise for catchers, their CS% was also used and plays a part in their DEF rating. With some exceptions here and there (like Jeter), most players with multiple Gold Gloves almost always received a 8 or better DEF rating. However, there are a few players who had great defense (9 or 10) that never won a GG and also a few who have won GG and had mediocre or only slightly above avg defense (Jose Altuve and Derek Jeter are good examples of this). 
     
     
    PITCHERS
    SPD uses the pitcher's SO/9 innings pitched in their 7-yr peak.
    CON uses the pitcher's WHIP as well as FIP in their 7-yr peak.
    FAT uses the starting pitcher's innings pitched per games started in their 7-yr peak and a reliever's innings pitched per games played in their 7-yr peak period. 
     
     
     
    PLAYER'S PHYSICAL APPEARANCES
    I tried to be as faithful as I could to all player's physical appearances. Whether that was physical stature and physique, batting stances, hair length and color, facial hair or skin tones. I think I did a decent job and hope you feel like the players match their real-life counterparts as much as this game allows it to. If anybody notices a mistake or something that may need to be fixed, please let me know! I will fix it and re-upload an updated version.
     
     
     
     
     Please leave any feedback, criticism, suggestions or comments on here! I'd love to know what anybody else thinks that downloads and plays this. Also, please check-out my '98 expansion teams addition where the Arizona Diamondbacks and Tampa Bay Devil Rays are represented.
     
    ENJOY!!!!
     
     
     
     
     
     
     
    Ken Griffey Jr. All-Time Edition.smc
     
     
     
     
     
     
     
     
     
     
     
     
     
     
    Ken Griffey Jr. All-Time Edition.smc
  14. Like
    vs22 reacted to Darth Brett for a file, Ken Griffey Jr Baseball - All-Time Greats: '98 Expansion   
    This is the '98 expansion edition of my All-Time Greats hacked ROM of KGB. 
    It plays and was designed to be exactly the same as the regular version and player ratings and stats also use the same system I used for the regular All-Time Greats edition.
     
    **A few special things to note**
    I wanted Arizona and Tampa Bay to have similar uniform looks to what they have in real life. But until I learn how to hex edit, we are forced to use the game's default designs. Because of those limitations, I ended up replacing the Houston Astros with the Tampa Bay (Devil) Rays and the Texas Rangers with the Arizona Diamondbacks. So while the stadiums and uniform looks of those 2 teams are semi-accurate or as close to what they can be or what they should be - obviously the Rays are in NL and the Diamondbacks are in the AL in my version of the game. For exhibition play, this won't be an issue since you can simply turn on or off the DH rule. But for season play, the Rays will be DH-less and playing against NL teams and the D-Backs will have a DH and be battling AL teams. But at least the teams are present and their all-time rosters can be played with. Of course since the original game also only enables you to pick from 28 teams, this also means this '98 Expansion Edition won't allow you to play the Astros or Rangers vs the Rays or D-Backs. 
     
    I would also love to replace the Houston and Texas logos at some point with Arizona and TB's so they will be accurate. As well as also attempt to change the team names on the gameplay screens and standings screens so they will be accurate as well. I need to learn how to edit with the hex editors and SNES palettes and need help with that though. So that would be included in a later update of this ROM if and when I am able to figure that stuff out.  
     
    As always, any feedback, criticism or suggestions is extremely welcome!
     
    ENJOY!!! And "Play Ball!"
     
     
     
     
    Ken Griffey Jr. All-Time Edition '98 Expansion.smc
     
     
     
     
     
     
     
     
     
     
     
     
    Ken Griffey Jr. All-Time Edition '98 Expansion.smc
  15. Like
    vs22 reacted to Baron von Lector for a file, Tecmo Super Bowl 1977   
    I take back what I posted a few weeks ago. THIS is my most ambitious project to date. I took the flaming pile of digital garbage that I put out back in February (Tecmo Super Bowl 1977 – NES) and updated it with 16-bit graphics.
     

    To go along with the visual upgrade, I went through it player-by-player and updated all of the ratings, jersey numbers, skin color, and simdata. I also updated all of the team simdata so that the SKP teams during the regular season play similar to their real-life 1977 counterparts. When simulating a test season, the game correctly simulated four of the six division winners. Only the AFC East and West were incorrect, and with those, the teams in 1st and 2nd flip-flopped.
     

    I updated the schedule in the game so that it accurately reflects the 1977 season.
     

    During the player rating editing process, I found the AV scores (approximate value) on pro-football-reference.com for each of the players to be a HUGE god-send.
  16. Thanks
    vs22 reacted to MrNFL for a file, Tecmo: Best of the 90s   
    The "Tecmo: Best of the 90s" rom features the top 1990s team from 28 different NFL franchises.   Teams included:

    AFC
    1990 Buffalo Bills
    1999 Indianapolis Colts
    1992 Miami Dolphins
    1996 New England Patriots
    1998 New York Jets
    1999 Jacksonville Jaguars
    1994 Cleveland Browns
    1993 Houston Oilers
    1995 Pittsburgh Steelers
    1998 Denver Broncos
    1997 Kansas City Chiefs
    1990 Los Angeles Raiders
    1994 San Diego Chargers
    1999 Tennessee Titans

    NFC
    1992 Dallas Cowboys
    1990 New York Giants
    1992 Philadelphia Eagles
    1996 Carolina Panthers
    1991 Washington Redskins
    1990 Chicago Bears
    1991 Detroit Lions
    1996 Green Bay Packers
    1998 Minnesota Vikings
    1999 Tampa Bay Buccaneers
    1998 Atlanta Falcons
    1999 St. Louis Rams
    1992 New Orleans Saints
    1994 San Francisco 49ers

    Because it's an SNES rom, a few teams had to be left out.  In the AFC, the Ravens were easy (they hardly existed in the 90s and never made the playoffs).   You'll also note I put in the 93 Oilers AND 99 Titans.   Although they are the same franchise, I felt both deserved inclusion (the 90s and Tecmo aren't complete without the ol' Run'N'Shoot Oilers)   Both the Seahawks and Bengals ended up out as a result, but neither did jack diddly in the 90s.    In the NFC, the Cardinals ended up out.
     
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