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Miles Prower

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About Miles Prower

  • Birthday 06/23/2001

Profile Information

  • Gender
    Male
  • Location
    Minnesota
  • Interests
    Making terrible ROM edits and never figuring out how in the hell to sprite edit.

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  • Discord
    Miles "Tails" Prower#8128

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  • Custom Title
    "Worst Passer, 2018-2021"

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  1. Site is back online so I can finally answer this, I'm not sure if the Genesis version has the Historic Players, but if it does, you have to win 3 super bowls playing as the same team. A cheap way I usually use to do it on SNES is save before every season, sim through the regular season and the playoffs, and play the super bowl with whatever team you want to go with (Usually 49ers or Cowboys), the season doesn't matter, all the game cares is that you won a super bowl controlling that team. Repeat until you have 3 SB wins with the same team and they'll be unlocked.
  2. Incorrect section for this, but I assume you're talking about TSB3. After winning 3 straight super bowls, you have access to an entire roster of legends, but you need to get them in free agency with points.
  3. Hi, I booted up TSB3M and these are all the historic player ratings. Guide: RS = Run Speed, RP = Run Power, MS = MS, HP = Hit Power, BB = Body Balance, AG = Agility, PS = Pass Speed, PC = Pass Control, PA = Pass Accuracy, AR = Avoid Rush, CL = Coolness, BC = Ball Control, RC = Receptions, INT = Interceptions, QU = Quickness, KP = Kick Power, AB = Avoid Kick Block, KA = Kick Accuracy. QB1 - #16 QB G Niners (Joe Montana) RS: 69, RP: 25, MS: 19, HP: 13, BB: 19, AG: 38, PS: 56, PC: 81, PA: 81, AR: 81, CL: 88 QB2 - #12 QB G Jets (Joe Namath) RS: 69, RP: 25, MS: 13, HP: 13, BB: 19, AG: 44, PS: 75, PC: 69, PA: 81, AR: 75, CL: 81 RB1 - #34 RB G Bears (Walter Payton) RS: 69, RP: 38, MS: 75, HP: 31, BB: 75, AG: 81, BC: 69, RC: 38 RB2 - #32 RB G Browns (Jim Brown) RS: 69, RP: 63, MS: 63, HP: 69, BB: 38, AG: 56, BC: 50, RC: 19 RB3 - #40 RB G Bears (Gale Sayers) RS: 69, RP: 69, MS: 63, HP: 31, BB: 88 AG: 88, BC: 69, RC: 31 RB4 - #34 RB G Raiders (Bo Jackson) RS: 69, RP: 50, MS: 75, HP: 38, BB: 63, AG: 75, BC: 69, RC: 19 WR1 - #88 WR G Steelers (Lynn Swann) RS: 69, RP: 56, MS: 56, HP: 13, BB: 75, AG: 81, BC: 69, RC: 81 WR2 - #19 WR G Chargers (Lance Alworth) RS: 69, RP: 38, MS: 63, HP: 13, BB: 69, AG: 69, BC: 69, RC: 75 WR3 - #80 WR G Seahawks (Steve Largent) RS: 69, RP: 38, MS: 31, HP: 13, BB: 31, AG: 38, BC: 75, RC: 81 WR4 - #81 WR G Redskins (Art Monk) RS: 69, RP: 38, MS: 44, HP: 13, BB: 38, AG: 50, BC: 69, RC: 75 TE1 - #0 (89) TE G Bears (Mike Ditka) RS: 69, RP: 25, MS: 50, HP: 75, BB: 13, AG: 19, BC: 69, RC: 50 TE2 - #87 TE G Raiders (Dave Casper) RS: 69, RP: 63, MS: 44, HP: 56, BB: 38, AG: 50, BC: 69, RC: 75 C - #52 C G Steelers (Mike Webster) RS: 69, RP: 56, MS: 44, HP: 81, BB: 44, AG: 56 G1 - #73 G G Patriots (John Hannah) RS: 69, RP: 44, MS: 50, HP: 81, BB: 50, AG: 38 G2 - #63 G G Raiders (Gene Upshaw) RS: 69, RP: 56, MS: 56, HP: 81, BB: 31, AG: 63 T1 - #78 T G Raiders (Art Shell) RS: 69, RP: 38, MS: 31, HP: 88, BB: 25, AG: 25 T2 - #78 T G Bengals (Anthony Muñoz) RS: 69, RP: 31, MS: 44, HP: 94, BB: 25, AG: 38 DL1 - #75 DE G Rams (David Jones) RS: 50, RP: 50, MS: 69, HP: 75, BB: 13, AG: 69, INT: 6, QU: 75 DL2 - #75 DT G Steelers ("Mean" Joe Greene) RS: 44, RP: 56, MS: 31, HP: 88, BB: 13, AG: 38, INT: 6, QU: 56 DL3 - #74 DT G Rams (Merlin Olsen) RS: 44, RP: 63, MS: 38, HP: 81, BB: 13, AG: 44, INT: 6, QU: 69 DL4 - #0 (70) DE G Colts (Art Donovan) RS: 56, RP: 44, MS: 69, HP: 75, BB: 13, AG: 63, INT: 6, QU: 81 DL5 - #54 DT G Cowboys (Randy White) RS: 44, RP: 63, MS: 38, HP: 75, BB: 13, AG: 56, INT: 6, QU: 69 DL6 - #75 DE G Raiders (Howie Long) RS: 50, RP: 44, MS: 63, HP: 75, BB: 13, AG: 50, INT: 6, QU: 69 LB1 - #56 OLB G Giants (Lawrence Taylor) RS: 63, RP: 44, MS: 75, HP: 69, BB: 56, AG: 69, INT: 31, QU: 88 LB2 - #51 MLB G Bears (Dick Butkus) RS: 56, RP: 69, MS: 56, HP: 75, BB: 50, AG: 63, INT: 31, QU: 81 LB3 - #59 OLB G Steelers (Jack Ham) RS: 56, RP: 50, MS: 63, HP: 69, BB: 63, AG: 56, INT: 44, QU: 75 LB4 - #50 MLB G Bears (Mike Singletary) RS: 75, RP: 56, MS: 56, HP: 69, BB: 50, AG: 63, INT: 31, QU: 81 LB5 - #58 MLB G Steelers (Jack Lambert) RS: 63, RP: 56, MS: 50, HP: 75, BB: 44, AG: 56, INT: 19, QU: 69 CB1 - #81 CB G Cardinals (Dick "Night Train" Lane) RS: 50, RP: 56, MS: 75, HP: 44, BB: 69, AG: 88, INT: 88, QU: 75 CB2 - #47 CB G Steelers (Mel Blount) RS: 63, RP: 56, MS: 69, HP: 38, BB: 63, AG: 81, INT: 81, QU: 81 CB3 - #40 CB G Patriots (Mike Haynes) RS: 63, RP: 50, MS: 69, HP: 13, BB: 50, AG: 75, INT: 69, QU: 81 CB4 - #37 CB G Raiders (Lester Hayes) RS: 56, RP: 38, MS: 81, HP: 13, BB: 50, AG: 69, INT: 75, QU: 56 S1 - #8 S G Cardinals (Larry Wilson) RS: 56, RP: 44, MS: 63, HP: 69, BB: 56, AG: 63, INT: 81, QU: 69 S2 - #27 S G Redskins (Ken Houston) RS: 56, RP: 38, MS: 56, HP: 75, BB: 44, AG: 56, INT: 69, QU: 75 S3 - #45 S G Seahawks (Kenny Easley) RS: 50, RP: 50, MS: 56, HP: 81, BB: 38, AG: 63, INT: 63, QU: 63 K - #3 K G Chiefs (Jan Stenerud) RS: 81, RP: 56, MS: 81, HP: 31, BB: 13, AG: 38, KP: 81, AB: 94, KA: 75 P - #8 P G Raiders (Ray Guy) RS: 81, RP: 25, MS: 44, HP: 31, BB: 13, AG: 38, KP: 88, AB: 69
  4. I'll try to be there, although I likely won't be able to make it to Tundra itself.
  5. Oh, absolutely, man! I've had that idea in the back of my head for a while, but the thing stopping me from making it is I don't have player stats or skin colors for players, otherwise, I'd make that in a heartbeat.
  6. After dealing with a truckload of crap for like a month IRL, I finally messed around with this and got it to work. Thank you.
  7. Hi, I'm not the best at ROM edits, but I can help with a few of these. Can a rom be edited to 8 teams? - Yes, but it requires a lot of HEX edit shit I have no idea how to do lmao Can I force weather on a certain date? - such as when SLC plays ORL in SLC it has to be snow or memphis it's almost always raining. - There's no weather in the NES version. There is in the SNES, but that's a whole other can of worms. Are helmets easier to customize or does it still do a mass dump? - Debatably. I'm sure some guys here can edit helmets in their sleep, but I can't really do jack in sprite editing. Are playbooks eaiser to edit? Yes, you can just change them on the fly in TSBTool. Mandatory 2 point conversions - Someone prolly has some code for this somewhere. No kickoffs- Ball placed at the 35 - See above. Slightly faster game play clock - You can edit the clock speed with this, as well as a few other factors. TecmoHackSetter.jar
  8. I've looked around for a while, but I haven't found a SNES TSB1 editor that can change the team names and locations. Does anyone know of one or would I have to HEX edit or some crap? Any help is greatly appreciated.
  9. Tecmo Madison uses actual NES-es (NES-i?, NES-s?, NES's? whatever.) however, most people generally use a NES controller with a USB adapter and run games on this https://tecmobowl.org/files/file/320-brutopianestopia-pc/. If you don't have a controller, you can just play it with a keyboard. Make sure to download one of these as well https://tecmobowl.org/files/file/1-tecmo-super-bowl/.
  10. Hey, I don't remember where I found this, but this runs on Mac. Otherwise, you could run Wine in order to use TSBTool on Mac. General Manager for TSB v.09.jar
  11. @Knobbe has all the roms as usual lmao. Thanks, man.
  12. Welcome to TBorg. I can look around for a ROM without juice, and as for the best current roster ROM, I recommend this:
  13. Fernando 49 made a hack for last year here: But, if you just need a roster update, I could help you out. No payment required.
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