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SP3

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  1. Hi there. Each uniform palette has 16 colors. 1-Transparent, 2-Shadow, 3-Shadow skin, 4-Normal skin, 5-Dark jersey, 6-Medium jersey, 7-Normal jersey, 8-Dark pants, 9-Medium pants, 10-Normal pants, 11-Dark helmet, 12-Normal helmet, 13-Dark facemask, 14-Normal facemask, 15-Socks, 16-Shoes. All color changes effect on field uniforms as well as cut scene uniforms.  

  2. 6 hours ago, LanceUpperrrcut said:

    This maybe my winter time project this winter. Any suggestions as far as software I will need?

    A hex editor. I use HxD. Just for changing code. A tile editor. I use TM. It’s pretty easy to use and has a ton of options. A photo editor. I use photo pos pro 3, it’s free. For importing graphics. Mesen-S emulator. It’s good for palette and graphic info. Java is needed for TM to work.

  3. To change the socks, it’s the last 4 bytes of the uniform pallette. This also changes different things in cut scenes and coin toss scene as well. I had to change them back to white because of the other changes it did. It didn’t look right. As for the orange pant stripes not sure what you mean. The stripes aren’t orange. 

  4. On 7/10/2021 at 5:08 PM, PlazmaCube said:

    I'll be honest...I've never really done this before. It takes some patience and a lot of hope. I also plan on re-doing the other Team Texts so they match with their modern-day font....only problem is whether I'll have enough blank spaces.

    Your work is good! Looks like you’re a step or 2 past me. I’m working on 3 versions of a fbs tsb1 snes. First one is pretty much done. What editor are you using? 

     

    On 7/10/2021 at 4:30 PM, LanceUpperrrcut said:

    Well done. I've always wanted to fix the titans endzones in the version of TSB 3 I am playing. Just don't have the skill

    I just learned how to do graphics earlier this year. It took some duh moments in the beginning but once you know it, it’s pretty easy. Just really time consuming and I’m picky lol. 

  5. Yeah that looks like TSBTool Supreme 1.3 by Bad al. I've never tried that version but it says it works with TSB3. I've just tried the game in TSB3 manager and it doesn't work as well. It gave me a invalid Rom format reason #5. Have no idea what that means other than it won't work.

  6. Yeah if you’re getting a error message than the manager won’t work. Slim jimmy7 might be able to help with the error, I can not. Good thinking on his end. If you can’t get that working and want to edit everything back in hex just get drunkens TSB3 bible here. It has all the locations needed. I have some color hex codes if needed. 

  7. 8 hours ago, cowboyschamps said:

    It didn't work 😕 

     

    That sucks. What didn’t work? Any of it? That rom listed above is actually a beta version. There was some stuff that didn’t work right. Drunken put the final version on the nhl94 forum site. I tried to find it but couldn’t, too many post to go through. I might still have it. I can’t get to my computer now but I can help anyway I can. Not sure if you can change it back to nfl the way the schedule was coded. 

  8. TSB 3 manager will let you change city and team name. The uniforms will likely need to be changed in hex. I don’t think STUE works with 3. The end zones will need to be changed with a title editor. 3’s end zones are kind of tricky though.  

  9. Ok I forgot the field is separated into 2 parts, the dark stripes and the light stripes. The first hex string at 159B80 is for the dark stripes, 159BA0 is the light stripes. The NFL shield is mostly in the light stripe, just the outer edges are in the dark like in pic. You have to change those colors in both hex strings. Sorry for the confusion. 

    TSB1 SNES 2021_000.png

    TSB1 SNES 2021_001.png

  10. For the clear it would be the 7, 8, 9, 10 and 16th colors. Not by my com right now to see for the other fields. Blue, light blue, pink, red and white colors. If you change any of those colors everything with those colors also changes to the new color. When I did my mid field logo I swapped out pink for gold and light blue for grey. Those colors are used the least for everything with the field. I can check later on for the rain/snow but they all should be those same colors. 

  11. Hey guys. I'm working on a college rom and having some issues with the midfield logo. The logo shares 3 titles with the bottom of the first down marker, the field number hash mark and something else I can't identify. when you put something in those spots weird things happen so you can't use them. 3 tiles seem to be missing but they are probably hidden like the big helmet. I managed to use some of the logo but it wasn't my original idea (I like the trophy so its all good lol) but want to know if there's a way to make the weird tiles to work right to use the whole logo just not some of it. If the pic is huge sorry

    TSB FBS HARD COPY DNE!33334000.png

  12. I had a couple of people ask me about making a rom with custom uniforms. I ended up finding them, they are set up like tsb3, should have known better 🤦‍♂️. I'll have to look for STUE if its easier. Doing them all through hex will take awhile. Sblueman that would be awesome! I thought about doing pink jerseys a couple of games in Oct or military colored. This was in the docx as well but again I think its the wrong location. 

    Uniforms

     

     

     

    Matchups

    x1752 to x1755 (headerless rom) was Buffalo and Indianapolis directly followed. There was just the binary and the color areas are elsewhere (from jstout)


     

    x00 x00 x00 x00 = When to Use Jersey 1 and 2 this is done bitwise (Buffalo to Atlanta then AFC to NFC with final 2 bits always being 0s) where a 0 = Jersey 1 and 1 = Jersey 2.


     

    (x00000000 would use Jersey 1 vs every team and xFFFFFFFC would use Jersey 2 vs every team)

     

  13. @COA Elway @TecmoTurd @slim_jimmy7do one of you guys have the uniform locations for tsb1 snes? I got a notebooksnes.docx from buck he posted on another thread, when I went through it the uniform location given 15FE40 is all zeros. I don't think that's right. Also I was trying to change the returners, location 170CB0 same docx, when I changed Buf numbers they did not change in the rom. I reset the teams in team data and still nothing. Thanks guys!

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