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coolguy22

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  1. What does being able to identify an open passer matter in the context that your pass will either be off target and/or there will be 3+ COM players reaching the spot before the ball has arrived? (It usually only takes 1, since the COM likes the jump mid-field) Any run play the COM plows down the OL. You can call the precise play COM is running and the RB will still plow down his coverage or catch a pass in triple coverage.
  2. I never said it had to be "easier." My argument is that if the goal of modifying the ROM is to make a more robust COM, it should be in the direction of requiring a better MAN player. You haven't indicated what strategy you use to outscore the COM, or what teams you've played as/played against specifically, so I won't make any assumptions about relative ability. But, in the current state, I can't imagine winning without a degenerated playstyle that involves "cheesing" the COM in some way (ex. running/calling some play repeatedly that cannot be defended for small gains, etc.)
  3. Are there any long term balance changes planned for Juiced Plus? It's the only ROM I find satisfying in terms of COM difficulty at the moment, but I don't feel challenged in a "fair" way. COM defensive coverage is ridiculous. It feels like 1/200 plays I have the privilege of an open receiver. The rest of the time just comes down to chance, since by time the ball arrives there will be 4 COM defenders on anyone (combine this with pass accuracy and you feel yourself hoping that you've hurled it into the crowd). Most of the time its an interception or a safety jumping in the air midfield. Also, the run game feels really punishing. On offense, it's nearly impossible to move to ball. On defense, RBs like McCoy are moving 2-3x faster than safeties and knocking over 5-6 of my teammates. This is partially because it's far too costly to call run on defense, because the COM will almost always have a pass play to punish you or the lack of any less than 5-6 players to stop a RB. This seems more like a rant, but I'm becoming discouraged by matches where I'm being outscored by teams with less than 10 pass yards and 200+ rush yards due to repeated breakaway runs and turnovers. Again, sorry. Big fan of the ROM.
  4. Am I missing something? My team is fumbling 4 or 5 times a game (often consecutive drives) and can't draw a single fumble in the Juiced Version. This has happened with nearly every team I've picked and is worse with any lead.
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