Hi guys, browsing the TSB III forum brought me here and I got couple of suggestions for you.
It is not necessarily needed to find a bunch of so many people or to play all the games with all the teams. Here are few tips for having full season orgy with less people involved, maybe you find them helpful
For 15 people it's easy, every player controls two teams, one from NFC, one from AFC. The first player can pick from either conference. If he picks first in NFC, he picks last (30th pick) in AFC and so on (1+30, 2+29, 3+28, ... 15+16).
There were inter-conference games West-East, Central-Central and East-West in 1995 so NFC East teams owners must choose from AFC East or Central, NFC Central owners must choose from AFC East or West, NFC West teams owners must choose from AFC West or Central to avoid playing a match between your teams in each conference.
When five people involved, players pick TWO (explanation below) teams in divisions, Eastern-Western first, then Central-Cenral and Western-Eastern last, the draft order is following:
A) who's got the first pick in Eastern-Western divisions picks last in Western-Eastern divisions and third in Central-Central,
B ) who's got the second pick in E-W divisions picks fourth in W-E divisions and last in C-C,
C) who's got the third pick in E-W divisions picks also third in W-E divisions and first in C-C,
D) who's got the fourth pick in E-W divisions picks second in W-E divisions and fourth in C-C,
E) who's got the last pick in E-W divisions picks first in W-E divisions and second in C-C.
Draw to determine A to E.
In 1995 NFC western teams faced AFC western teams, four times, that means each team in the division did not play against one (out of five) from the division in another conference. Buffalo played against Atlanta, Carolina, St. Louis and San Francisco, did not play against New Orleans. Indiana played against New Orleans, Carolina, St. Louis, San Francisco, not against Atlanta. To make sure players will play other playes in these inter-conference matches, they must choose following pairs of teams (those who did not play against each other in 1995):
New England-St. Louis
NY Jets-San Francisco
With this all 8 divisional games and 4 inter-conference games will be played between two human opponents. But what about those other 4 games? There is no way to avoid at least one game between your own teams during the whole season. You have to simulate these games (which sucks) or let someone else control your team (that sucks even more). But there is a solution to this, it is easy and simple and it will solve not only the season format for five people described above but also problem with number of people (so you can play whole season with any amount of people, not only with five, fifteen or thirty), travelling (you dont need to travel often or to spend many days in a row to complete a season) and time (240 games might be too many for some of us). It's easy.
All you need is some hex editor (HxD for instance) and some time, no hex editing knowledge is required.
Open TSB III rom in the hex editor and somewhere in the menu find GOTO option, then choose "goto offset" 16F00C (0=zero).
This will get you to line with these numbers and letters (values):
82 1E 81 1E 8A 1E 84 1E 8F 1E 0C F0 0C F0 0C F0 0C F0 0C F0 0C F0 07 02 06 01 08 09 1D 1B 19 1A 18 12 1C 15 16 05 04 00 0A 0C 0B 0E 11 13 14 17 03
Bolded 07 is the first value of the schedule in the game. It tells the game to put Cincinnati on the first place of the schedule. 02 is a value used for Indianapolis. 06 is Cleveland, 01 New England. First match of the season in TSB III is Cincinnati-Indianapolis, followed by Cleveland-New England. Each value represents one team.
00=Miami, 01=New England, 02=Indianapolis, 03=Buffalo, 04=NY Jets, 05=Pittsburgh, 06=Cleveland, 07=Cincinnati, 08=Houston, 09=Jacksonville, 0A=San Diego, 0B=Kansas, 0C=Oakland, 0D=Denver, 0E=Seattle, 0F=Dallas, 10=NY Giants, 11=Arizona, 12=Philadelphia, 13=Washington, 14=Minnesota, 15=Green Bay, 16=Detroit, 17=Chicago, 18=Tampa, 19=San Fransisco, 1A=New Orleans, 1B=Atlanta, 1C=St. Louis, 1D=Carolina. FF=empty slot (FF FF=no game).
Rewriting 07 02 06 01 (original values) with 00 01 02 03 will make Miami-New England first match of the season followed by Indianapolis-Buffalo. This way you can make your own schedule from the beginning to the end of the season. The great thing is teams do not need to play 16 games, if you want to keep some teams out of the competition without playing a single game, you can, if you want to shorten the season and play only 5 games with each (or less) team, you can, the game has no limits in this and does not care how many games teams will be playing, it's completely up to you. Just keep in mind the winners of the divisions will always make it to the play-offs even if they do not play a single game.
There must be at least one match each week or the game will crash.
Be careful when using FF FF (no match), put it always at the end of the week or the game will crash.
Long blocks of FF (at 16F20A, 16F440, 16F65A, 16F854, 16FA4C and 16FC44) represents end of the season.
Schedule editing allows you to modify TSB III for your needs. You can lower number of games, play the games between your friends in the neighbourhood first, then mail the ROM file and save state to another group of players in another part of the country to finish their games and then make a meeting or play rest of the games online during a weekend. Customize the schedule as you desire.
Edit: LOL, when reading other thread I figured out its possible to edit schedule with the editor
Nevermind, customization of the schedule might make better experience when playing full seasons with other people.