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KaznGmack

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    Tecmo NCAA Football Playoffs 2015

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  1. I wont do any major update until the final rosters are set.
  2. U wouldnt happen to have an SNES version of this would U?
  3. Thanks bro. Im glad people are enjoying this rom.
  4. TecmoSuperChampion, dont get me wrong, I dont have any issues with your comments, in fact in order to make a more polished version, feedback is neccessary. I already have The book of A. for TSB3. Thats what I've been using just as a sort of foundation, but I want the game to have its own feel. As I play thru my test season and preseason games I will see what adjustments to make but honestly so far, I wont make any major changes other than the final rosters and attributes according to preseason performance. Whatever issues or improvements anyone would like to make, feel free to do so. TSB3m is what I used so U can do whatever your heart desires for this rom. Just know that i will take the time to update and revise the rom according to feedback and what I see fit in order to maintain the integrity of the game while giving it its own feel.
  5. Tecmo Super Champion. Firstly, I appreciate your feedback and will consider your points and others as I tune it for the regular season. Secondly, like I've said before, I do this with the intent of satisfying me own Tecmo itch. I haven'y seen A TSB3 rom recently and felt since I have the time to do it for myself. Once I was done, I knew that I should share it because it just felt good. This and the other two roms I've done are my first and I plan on doing more in the future. As for your questioins, here are the answers: 1) I dont do anything graphically to the roms. I like to keep the old feeling and I dont have the programs to do complete make overs. 2) I made Body Balance & Agility low because I read an article here which said those attributes are responsible for things such as spinning and jumping which I felt made the play too easy. 3) I see your opinion about the 49ers. I just beleive they have they most talent of any team in the league.The Broncos and Seahawks aren't far behind. 4) I used TSB3manager to edit this rom, and to add to the FAPs, I tried to adjust that once and it ruined the rom. Thats why I don't try to do anything I don't know about to the rom because I want to keep the integrity of the main gameplay. 5) The overall speed of most players in the league is higher than the original. I did use a spreadsheet I found here that had every players statistical attributes. I didin't want guys going much faster than the original (You wont find anyone faster than Bo Jackson on O or Lawerence Taylor on D), but I wanted it to be a little faster. As you play thru the season the computer gets harder and you wil see a difference as you begin the playoffs. I wanted the teams to have a feeling of if one guy goes down, its wont affect your whole gameplan. 6) I've tested a few teams out myself against the three you pointed out (SF,DEN, SEA) and others.I found Denver being a beast on offense. The Redskins with RG3, Morris, Jackson, Garcon and Reed is pretty lethal too. Each team has enough fire power to beat any other team depending on the skill of the player. 6) As far as the blocking is concerned, I have not ran into that issue yet. I used players with 69 HP on Excellent and found myself blowing up plays making tackles. The only other thing I've noticed is how RBs can throw me off of them more often which I think is cool because it brings another element of gameplay that wasn't there. Ingram bucking Willis isn't far fetched in reality because anything can happen which I think it makes this rom have its own feel. I am curently playing a test season with the Redskins at 9-0. I almost lost a close one against Denver. I can tell the defense is getting faster so I assume it will be much tougher in the playoffs as I remember the original being. Once again any and all feedback is greatly appreciated as I will consider all points when completing the final rom at the start of the season.
  6. Oh, and Deion is the only player I left in the free agent pool. All lengendary players attributes were not updated, only their names. Maybe when I finish the final product by the start of the regular season, I will change them to give it a different feel.
  7. The Free Agent Pool is available when you choose to do the Trade Mode season option. Word is if U win the SuperBowl 3 times in a row on with trade season you will unlock lengendary players. Thanks to everyone who is enjoying this rom. I plan to have it more tuned by the time the regular season starts.
  8. Too Easy. I appreciate the feedback. Tell me what you think of it.
  9. No Problem. Any feedback on what U think about it?
  10. I haven't seen one out yet so here it is. All teams, all players are up to date. I will continue to update through out the preseason. Key Raven and Titan players are in the Free Agent pool. This is a rough draft so any one who wants sto tinker with it, be my guest. Please give feeedback whether good or bad. I know this rom has its limitations so remember, I do these for fun. If anyone has a way to improve it, please do so and post in this thread. Other than that, ENJOY! Tecmo Super Bowl III 14-15 TrainingCamp.smc -.smc
  11. Sorry. Any improvement anyone wants to make, feel free to do so. Remember I made this for myself with the intent of having something to hold me over til the official release. Jus wanted to share to help anyone else with that occasional Tecmo itch.
  12. The SNES update to my NES version using MR.NFL's Greatest Teams rom. With that being said, you will know what teams are left out. I dont do anything graphically to the roms, I only update them to the current rosters. Feel free to make improvements. ENJOY! TecmoSuperBowl 14-15 SNESTrainingCamp.smc
  13. Thanx for the input. I will use it for future projects
  14. U are right. This is just a rough draft. Most of the ratings are from the 2104 ROM with minor adjustments. I'm not planning on doing anything else to it. Just something to play around with.
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