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tecmoman1

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  1. May be obscure question but would don be ok with someone bringing in a live Bengal/smaller non-house cat?
  2. I will be sure to go out of my way to thank Don. Does this bar have food? I assume it does
  3. If masturbating gives a good thumb Tailback King wins lol
  4. I wrote it or should I say typed it years ago. Literally on one of those typewriters that had a digital screen on it. I was a frosh in high school when I did. I do have hard copies of it still . I could scan and get it online I guess.
  5. That is wild. Never knew this! Thanks buck
  6. Buck... What in the world does this mean!??? I'm dying to know .... Player 2 actual Ratings are what the "Physical Condition" indicator says, not the number ratings.
  7. Where did he get them done at and what the heck was the cost? I though I was dedicated to the game by writing a 500+ page doc. Damn.
  8. I know there are tons of them. And I know many of you know way more about this game then I do. I was hopin you all could add any you can think of. I will start off with a few, some pretty obvious... Quickness and Acucuracy of passing attributes don't do anything at all. Punt returner speed is determined by the teams safety (strong safety I think) Lets hear them guys..... "EDITED BY BRUDDOG TO MOVE FACTS TO THE TOP OF THIS POST" BUGS -Player 2 actual Ratings are what the "Physical Condition" indicator says, not the number ratings. -Avoid kick block is not used...all kickers use the worst avoid kick block rating due to a bug -Avoid pass block only uses the correct value if a cutscene does not come up -Kick Returner Max Speed comes from the Right Tackle RT from the offensive line. -Punt Returner max speed comes from the Strong Safety on defense. -When QB overthrows the ball and the WR isn't close the QB's pass control isn't used but rather whatever is in the players player script. Basically none of the ratings will have any effect. -When the WR dives the game forgets to set the DB close to the ball. The defenders int ratings don't come into play at all. -Recovering an onside kick as player 2 is near impossible due to the way the ball is kicked. UNUSED ATTRIBUTES -Pass Accuracy does nothing. -Quickness does nothing. RATINGS HP -MAN Offense needs 50 or greater HP to popcorn COM defender. (a 94 HP RB can popcorn a 44 or less HP COM defender) -MAN Defender needs 50 or greater HP to flatten COM blocker. (a 63 HP defender can flatten a 13 HP COM blocker (or runner) -Defensive line needs 25 or greater HP to bust through Offensive Line (COM). (a 75 HP DL drone can popcorn a 50 or less HP OL drone) -There is a 75% chance that a player coming to break up a grapple will be successful. -HP has no effect on who will win a man vs man grapple. Whoever has more presses will win with a tie going to the defense INT/PC -You need at least a 19 or greater INT vs PC difference to have a chance to jump intercept a QB. Low int players vs high PC players will whiff when jumping often BC - 50BC is the average BC and is roughly a 4.2% chance of fumble. - QB's, OL, and Punt returners have a default 44Bc rating which equals a 4.7% chance of fumble. PS QBs with 44-56 Passing Speed are in the sweet spot of throwing fast enough normal passes along with being able to throw deep balls that can be jump caught. Typically faster WR's with decent REC are hard to defend on deep passes.
  9. What type of implants? I guess I am not sure if you are serious or not but I have great insurance through my wife's job so I might be able to get some coverage there. Depending on the OOP cost I would look into it maybe.
  10. I am looking to increase my tapping ability. Does anyone have any recommendations for some thumb exercises to help? Or any diet and/or nutrition/supplement advice (i.e. creatine, etc from GNC) ? Need some help for upcoming tourney (ia) Thanks
  11. Thedotz, You just hit the nail right on the head. You can't change it now, this late in the game. We have made arrangements to make this work with other obligations/responsibilities. Had we known this we would of never planned to come to begin with.
  12. I've seen tournaments that take a little of the winnings (say $20 or 40 or whatever) and then have a losers bracket for anyone who is out in the first rd. then they play a "losers tourney" for a little bit of $. Maybe do that.
  13. I understand why you might want to do this but definitely count our group of guys out under this format. We will monitor the thread here to see what the final decision is and if we will drive up for it. Hope you understand but we aren't traveling for a free Tecmo tournament we can do that at home.
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