@malferds - no, not exactly. It was the outcome of the [crude] stat weights and ratings formulas I was using. I've adjusted recently to give less value to ball control, more value to defensive RP, and only count offensive starters. There are inherent problems with using static stat weights though. For example DB's HP - bad if 38 or less (e.g. popcorned by 88 HP RB), good if enough (63) to popcorn a 13 HP WR coming to block you, but other than that not really valuable imo i.e. 56 isn't really better than 50. That type of situation just can't be captured by score = stat1 * weight1 + stat2 * weight2, etc.