Hey all. Im working on my yearly TFO Rom and last season I started to give away the prize of placing text on the Tecmo Blimp that appears at halftime. So since I have my notes and couldn't find this on the boards I wanted to post it for others... and so I won't lose it next season when I do this all again
So I like to think of the Tecmo Blimp as having 2 Lines of 10 "Spots". These spots are filled in with 8x8 pixel images. There are 16 available characters to use in these spots (not counting spaces). You would need to go in and EDIT these with your own images/letters/characters to appear on the blimp and one could have MORE spots by doing some edits on their own but I stick with the 16 as I haven't had an issue with it.
I know there is more "real estate" on the blimp that could be used but since it shares a pallet with the background clouds I just stick with the two 10 character lines.
CHARACTER GRAPHIC SPOTS (17 total counting Space/Blank)
03 = Space/Blank (DO NOT OVERWRITE)
0B = Left Part of Helmet Icon
0F = Right Part of Helmet Icon
1D = E (blue)
37 = C (blue)
39 = T (blue)
3D = M (blue)
3E = O (blue)
3F = S (pink)
41 = U (pink)
42 = P (pink)
43 = E (pink)
44 = R (pink)
45 = B (pink)
46 = O (pink)
47 = W (pink)
48 = L (pink)
SPOTS AVAILABLE ON THE BLIMP (2 Lines of 10)
1ST: LINE: 0x1446c 0x1446d 0x1447b 0x1447c 0x1447d 0x1447e 0x1448c 0x1448d 0x1448e 0x1448f
2ND LINE: 0x14470 0x14471 0x1447f 0x14480 0x14481 0x14482 0x14490 0x14491 0x14492 0x14493
PALLET LOCATION (3 colors)
BLUE: 0x1a02d
PINK: 0x1a02e
WHITE: 0x1a02f (DO NOT CHANGE)
[Recommended not to mess with the white as the rest of the blimp's white spots share the same pallet as the clouds in the background]
KEY FOR EACH NUMBER
0: 90 91 92 93
1: AE A8 C6 C7
2: 9C CD 82 83
3: 9C CD 9E CF
4: B0 B1 B2 B3
5: C0 AC 9F CF
6: D0 9D D2 CF
7: D4 D5 DA DB
8: CC CD CE CF
9: CC D1 9E D3
Here are some more that I found in a text file attached to this post by @adscl84. I simply converted them to SET commands. Use these at your own discretion since these aren't linked to where they were originally posted:
#ALWAYS AVG CONDITION
SET (0x21E25, EAEAEA)
SET (0x220FE, EAEAEA)
SET (0x2211A, EAEAEA)
SET (0x22132, EAEAEA)
=======
#ONSIDE KICK RECOVERY
SET (0x2D9EA, A53CC933B006A98065AA85AA)
=======
#FASTER FUMBLE RECOVERY
SET (0x2ADD9, AA)
=======
#KICKOFF LENGTH
SET (0x2A534, 4C83BF)
SET (0x2BF93, A5454AA5446A186992A8A9016900AA4C2FA5)
=======
#NO CLOCK ON KICKOFFS
SET (0x240B8, 00)
SET (0x24840, 00)
=======
#FG LENGTH
SET (0x294C0, 50)
=======
#KICK ARROW SPEED/DISTANCE
SET (0x2A7A0, A8A09890888078706860585048403830)
SET (0x2A7B0, 0D0D0C0C0B0B0A0A0909080807070606)
=======
#TRUE FG AKB
SET (0x293E1, 8D)
SET (0x293EB, 8D)
SET (0x29487, AC)
=======
#QB/PR BALL CONTROL
SET (0x286C7, 12)
SET (0x286E7, 14)
=======
#QUARTER LENGTH
SET (0x2224B, 04)
=======
#FALLEN PLAYERS RISE INSTANTLY
SET (0x1B010, D8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BE)
=======
#QUICKNESS = COVERAGE
SET (0x29D8F, 4CBABFEA)
SET (0x29DA2, 4CCABFEA)
SET (0x29DB7, 4CDABFEA)
SET (0x2BFCA, A6DDA5E620EDBFA4E6C95090234C839DA6DDA5E720EDBFA4E7C95090134C969DA6DDA5E820EDBFA4E8C95090034CA99D4CEE9D86432A300B6A298F208DDDA0874C839E4CB19E)
=======
#BETTER INT RETURNS
SET (0xBFC5, F720E100E00CE304E4DFFEFF)
=======
#NO FUMBLE AFTER TD
SET (0x28698, 4C60BFEAEAEA)
SET (0x2BF70, A5732920D00BA5712910C910F0034C8E864CE886)
=======
#PC/PA HACK
SET (0x29E54, 20F79F)
SET (0x29FEC, 88)
SET (0x2A007, A0874CDD9F)
=======
#BALLCARRIER GRAPPLE BREAK
SET (0x28293, EAEAEAEA)
=======
#RETURN SPEED
SET (0x29083, 4C34BFEA)
SET (0x2BF44, A008B1AEC90AF007C98AF0114C7790A918A479C008D00318E9094C7790A998A478C008D00318E9094C7790)
=======
#PUNT COVERAGE
SET (0x8163, E200E300)
SET (0x8170, E200E300)
=======
#punt distance
SET (0x29369, 60)
=======
#better com punts
SET (0x29323, 4C2493)
SET (0x29337, 1f)
=======
#end of game fg
SET (0x1897f, 20)
=======
#faster tackles:
SET (0x284f0, 20)
@Bodom replied via PM about his 'master list' of hacks. The file might be lost but he's going to try to see if he has a backup file. Life gets in the way though so it might be a while until we hear back from him.
Anyone else want to chip in and help with adding any SET commands or going over the ones posted above to verify they work?
***Visit this post for an update on set commands that might not be working***
Here is a list of SET commands you can use when editing Tecmo Super Bowl (28 and/or 32 team) with TSBTool. Please note that some of these commands can overlap in the game's code so use at your caution. ALWAYS REMEMBER TO BACKUP BEFORE EDITING! Use the "Check SET commands setting values in the same location" option before saving in TSBTool. Some commands will be listed with URL's that attribute the hack to an author on this site while others have been verified by experienced editors on this site. Unverified commands mostly originate from an attachment found on this post by @adscl84. My hopes is that this list can eventually become a good resource for both the hardcore editors while also making an introduction to editing less intimidating for the casual fan who's starting to want to find out more. Please feel free to post and share in this thread if you'd like to add any commands or add verification or corrections. This list is also open to any ideas and suggestions to make this a good resource to use.
Updated 7/9/2023
1. OFFENSE
---------------
Ball carrier can break up drone grapples
CPU find open receiver
Fumble always
Fumble never
Multiple fumbles
More NFL like QB rating value
No fumble after TD
Offensive Jump/Dive for passes based on REC rating
Overthrow Bug Fix
Passing game probability hack
Passer Rating Requirement
PA/PC hack - PC is INT and PA is target
Player-controlled QB rollouts for playaction passes
Players lose speed when cutting at 45 degrees hack
QB backpedal animation match
QB/PR ball control
QB throws ball instead of taking sack and runs less (unverified)
Sort receiving stats by yards instead of catches
Use START instead of B button to throw lob passes
COM punts on 4th down in 4th quarter if more than 50 yds from end zone
2. DEFENSE
--------------
Better INT returns
Better tackling without COM diving
COM defensive coverage late in season (28 and 32 team codes)
COM dive tackling like SNES TSB I
Control percentage of defensive jumping
Defensive Jump/Dive for passes based on INT rating
Defensive Pursuit Based on Quickness
Diving time based on HP
Faster fumble recovery
Faster tackles
Mojo hack - Makes COM cover most receivers and plays better run defense
Quickness equals coverage
Single Defender JJ Ints based on Quickness and Int
Using quickness for turnover returns
3. SPECIAL TEAMS
-----------------------
COM Goes For FG w/.20 Left in Half/End of Game
15 Yard XP
AKB is now Kicking Power & KA is now Kick Accuracy
Better COM punt timing
Changing KR Speed
Change Kickoff Position to the 30
Change touchbacks to the 25 yard line
Directional punts
COM kicks FG only on 4th Down in Regulation Time
FG avoid kick block fix
FG length
FG/XP Block
FG/XP Formation
Increase CPU kickoff length
Kick arrow speed/distance
Kickoff coverage
Kickoff length
Kickoff touchbacks
Kickoff wedge return
No clock on kickoffs
Onside kick hack better recovery rate for P2
PR speed change from SS to actual PR player
Punt block return
Punt coverage
Punt coverage boost adjustment
Shorter punts
QB/PR ball control
Return speed
Set Pro Bowl Kick/Punt Returners
CPU Kickoff Goes From 8 Yard Line to 3 Yards Into Endzone
Disable Onside Kicks
4. GRAPHICS/TEXT
------------------------
15 Sprite Per Scanline
Add stats after quarters
Disable Alt 3 Uniforms
Draw tapping speed next to player name
Fix Playoff Bracket (32-team game)
No Sprite Flicker
Playcall screen clock speed
Quarter length
Shortens stats screen cutscene
TEAM ROSTER instead of 1991 ROSTER after super bowl winner end game (verified by buck)
Main menu Background Color Change
Schedule Background Color Change
AFC NFC Pro Bowl Uniform Colors
Team Data Screen Background Color Change
Goal Post Color Change
No Halftime
No onside kicks during OT playoff games
5. SIMULATION
------------------
Always AVG condition
Buck's TSB COM Juice Setter - juice to start at week 8 juice and climb to max
Change offensive SIM to 'out of 32' sum
Change the differential for popcorning/DL busting through
COM vs COM Run Block/Pass Block Hack
Conditions Change Every Play
No overtime in SKP mode
No overtime in season/pre-season games
Player 2 Condition fix
TE sim fix
Turn off injuries in SKP mode
SIM Target Distribution Hack
4th Qtr COM Punt Logic Fix
6. SCHEDULE
-----------------
Prevent schedule from being random
Road team plays as player 2 vs COM
Play Pre-Season Game in Season Mode
7. SOUNDS/ANIMATIONS
------------------
Add "HUT" Pre-Snap Cadence to 32-Team ROM
Change 80-8A follow command to 2PT stance after motion instead of 3PT stance
Dive Animation Timing Based on Quickness
Fallen players rise instantly
Faster handoffs, pitches, snaps & player control
How long diving animation takes
Get rid of players having a running animation when they hit the endzone
Randomize sound loop used for each play
Remove animations for first down measurements
Skip to main menu
Timing of snap exchange between C and QB
1.OFFENSE
---------------
#Ball carrier can break up drone grapples
#http://tecmobowl.org/forums/topic/57274-offensive-ball-carrier-can-break-up-drone-grapples-hack/
SET(0x28293,0xEAEAEAEA)
# jstout find open receiver
#http://tecmobowl.org/forums/topic/53837-cpu-find-open-receiver/
SET(0x00006,0x42)
SET(0x08519,0x935422)
SET(0x08601,0x9384)
SET(0x086B8,0x93945531)
SET(0x08837,0x94634531)
SET(0x08A55,0x9451)
SET(0x08BA0,0x93744522)
SET(0x08DD2,0x63)
SET(0x08DD4,0x21)
SET(0x09009,0x93515442)
SET(0x090ED,0x935442)
SET(0x092AC,0x9483755221)
SET(0x092F0,0x94734221)
SET(0x09314,0x93544521)
SET(0x09351,0x6364454221)
SET(0x09388,0x94925355)
SET(0x093C1,0x9473452221)
SET(0x093E6,0x94634132)
SET(0x0941A,0x93924431)
SET(0x0945B,0x945342)
SET(0x0949A,0x935422)
SET(0x094D1,0x9354)
SET(0x094DD,0x9395546122)
SET(0x0951A,0x93947255)
SET(0x09570,0x94)
SET(0x09572,0x32)
SET(0x095AE,0x93756442)
SET(0x095DF,0x9374524531)
SET(0x09611,0x9394817562)
SET(0x0964E,0x9395844221)
SET(0x0968B,0x9483553231)
SET(0x096C3,0x8354)
SET(0x096CF,0x8371544522)
SET(0x09704,0x94725321)
SET(0x09737,0x7344)
SET(0x09743,0x9573624421)
SET(0x09765,0x9495524331)
SET(0x09828,0x94)
SET(0x0982A,0x31)
SET(0x1DA20,0xA000984868A8C4DC9008F006A53B25DCA860C8B13E29F04A85DDD0034CE99AB13E29F04A4A4A4A85DE0A0A1865DE85DEB13E290F0AAA9848A008B1AE300DBDEBDE8540BDECDE85414C659ABD01DF8540BD02DF8541A214A008B1AE300DBD01DF8542BD02DF85434C849ABDEBDE8542BDECDE8543A015B140D142901CD00788B140D1429013A014B14038F1428544C8B140F14285454CB89AA014B14238F1408544C8B142F1408545A545D021A544C5DDB01BA017B140D142900AB14038F142C5DE4CDB9AB14238F140C5DE9007CACA30064C679A4C149A68A860)
SET(0x288BE,0xA010A29AA90E2054C4EAEAEAEAEAEAEAEAEAEAEAEAEAEAEAEA)
#Bruddog edit (make WRs check downs)
SET(0x1DA2C, 0xA08060EAEAEA)
SET(0x288C7, 0xC080D005A9034CCB884CC788)
#Fumbles Always
#http://tecmobowl.org/forums/topic/58620-fumble-probabilities-table/
SET(0x2BF04,0xFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF)
#Fumble Never
#http://tecmobowl.org/forums/topic/58620-fumble-probabilities-table/
SET(0x2BF04,0x00000000000000000000000000000000)
#Multiple Fumbles (breaks onside kicks)
#http://tecmobowl.org/forums/topic/65900-fumble-all-the-time-nes-tsb/?do=findComment&comment=448898
SET(0x2AE10,0x00)
#More NFL like QB rating value
#http://tecmobowl.org/forums/topic/69086-more-nfl-like-qb-rating-value/
SET(0x318A0,0x7D)
SET(0x318B3,0x0C)
SET(0x318D4,0x08)
SET(0x318D9,0x00)
SET(0x318E0,0xFA)
SET(0x31908,0x14)
SET(0x31916,0x8C)
SET(0x31946,0x08)
#No fumble after TD
#http://tecmobowl.org/forums/topic/12527-stopping-fumbles-after-touchdowns-beta/?do=findComment&comment=470662
#Note- Make sure that the space at 0x2BF50 is filled with FF's. Otherwise it means there is some other hack there.
SET(0x28698,0x4C60BFEAEAEA)
SET(0x2BF70,0xA5732920D00BA5712910C910F0034C8E864CE886)
#Offensive Jump/Dive for passes based on REC rating
#http://tecmobowl.org/forums/topic/64567-jbi-hacks/?do=findComment&comment=438141
SET(0x299d7,0x4CD0E5)
SET(0x299f2,0x4CD0E6EA)
SET(0x3e5e0,0xA008B1AE208DDDA08720AADDA8A53DD9EAE590034CF8994CFC9A0F2131404F6171808FA1B1C0CFE1F1FF)
SET(0x3e6e0,0xA008B1AE208DDDA08720AADDA8A53DD9EEE690034CF899A5AE853E4CE6990F2131404F6171808FA1B1C0CFE1F1FF)
#Overthrow Bug Fix
#http://tecmobowl.org/forums/topic/69037-tecmo-mystery-of-int-chance-on-overthrows-solved/?do=findComment&comment=475362
SET(0x29DBC, 0x4C6OBF)
SET(0x2C000, 0x20319E203D9E4CAF9D)
#Passing game probability table hack
#http://tecmobowl.org/forums/topic/12783-passing-game-probability-table-hack/
SET(0x2BF14,0x3C3D3E3F404142434445464748494A4B)
SET(0x2BF24,0x3C3D3E3F404142434445464748494A4B)
SET(0x2BF34,0x1C1E20222426282A2C2E30323436383A)
SET(0x29D90,0x51)
SET(0x29DA3,0x51)
SET(0x29DB6,0x51)
SET(0x29D7A,0x46)
SET(0x29C9E,0x11)
SET(0x29C9A,0x15)
#Passer Rating Requirement
#http://tecmobowl.org/forums/topic/69451-tecmo-passer-rating-requirement/?do=findComment&comment=480100
SET(0x31cf7,0xEAEAEAEAEAEAEAEA)
#PA/PC hack - PC is INT and PA is target
#http://tecmobowl.org/forums/topic/55328-possible-to-swap-pc-and-pa-nes-tsb/?do=findComment&comment=364569
SET(0x29FEC,0x88)
SET(0x29E54,0x20F79F)
SET(0x2A007,0xA0874CDD9F)
#Player-controlled QB rollouts for playaction passes
#http://tecmobowl.org/forums/topic/60638-player-controlled-qb-rollouts-for-playaction-passes/
#Note-Visit link for information on blitz byte edits which will be required
SET(0x8db8,0xe4d800c0d808b8d818b0)
SET(0x8502,0xe4d8e0c0d8d8c0)
SET(0x881d,0xe4d8f8b8d800b0d810a8)
SET(0x8b83,0xe4d8f8c8d8f4bcd8e8b4d8d8b0)
#Blitz Byte adjustment for 28-team rom w/original playbooks
#http://tecmobowl.org/forums/topic/60638-player-controlled-qb-rollouts-for-playaction-passes/
SET(0x1dd14,0xda)
SET(0x1dd24,0xda)
SET(0x1dd2c,0xda)
SET(0x1dd34,0xda)
#Players lose speed when cutting at 45 degrees hack
#http://tecmobowl.org/forums/topic/69091-players-lose-speed-when-cutting-at-45-degrees-hack/
SET(0x2B9AA,0x4CABB9)
#QB backpedal animation hack
#http://tecmobowl.org/forums/topic/62998-qb-backpedal-animation-hack/
SET(0x289F0,0x04)
SET(0x28A12,0x04)
#QB/PR ball control
#https://tecmobowl.org/forums/topic/7010-qb-and-punt-returner-ball-control/
SET(0x286C7,0x12)
SET(0x286E7,0x14)
#QB throws ball instead of taking sack and runs less
SET(0x28A39,0x4C3C8A)
#Sort receiving stats by yards instead of catches
#http://tecmobowl.org/forums/topic/55221-sorting-receiving-stats-by-yards-instead-of-catches/?do=findComment&comment=363603
SET(0x304F1,0x09)
#Use START instead of B button to throw lob passes
#http://tecmobowl.org/forums/topic/55448-use-start-instead-of-b-button-to-throw-lob-passes/
SET(0x00006,0x42)
SET(0x2912D,0x50)
SET(0x2B2C1,0xE0)
SET(0x2B2C2,0xBF)
SET(0x2B2C3,0xAA)
SET(0x2BFF0,0x20)
SET(0x2BFF1,0xAA)
SET(0x2BFF2,0xDD)
SET(0x2BFF3,0xAA)
SET(0x2BFF4,0xE0)
SET(0x2BFF5,0x07)
SET(0x2BFF6,0x90)
SET(0x2BFF7,0x0C)
SET(0x2BFF8,0x20)
SET(0x2BFF9,0x08)
SET(0x2BFFA,0xA1)
SET(0x2BFFB,0x29)
SET(0x2BFFC,0x10)
SET(0x2BFFD,0xC9)
SET(0x2BFFE,0x10)
SET(0x2BFFF,0xD0)
SET(0x2C000,0x03)
SET(0x2C001,0xA0)
SET(0x2C002,0x06)
SET(0x2C003,0x60)
SET(0x2C004,0x8A)
SET(0x2C005,0xA8)
SET(0x2C006,0x60)
#COM punts on 4th down in 4th quarter if more than 50 yds from end zone
#https://tecmobowl.org/forums/topic/72771-4th-qtr-com-always-punts-if-more-than-50-yards-away/
SET (0x187FC, 0x4C2FA8)
2. DEFENSE
--------------
#Better INT returns
#http://tecmobowl.org/forums/topic/11106-tsb-editor-tsbtool-supreme-season-generator/?do=findComment&comment=387879
SET(0xBFC5,0xF720E100E00CE304E4DFFEFF)
#Better tackling without COM diving
#http://tecmobowl.org/forums/topic/12065-nes-snes-tsb-i-ii-iii-gen-tsb-i/
SET(0x28DD6,0xA299EAEAEA90E1A90120CBDA4CAE8DA90120CBDA4CAE8D)
SET(0x28E9C,0xA299EAEAEA90ADA90120CBDA4C408EA90120CBDA4C408E)
#COM defensive coverage late in season (28-team)
#http://tecmobowl.org/forums/topic/10781-com-defensive-coverage-late-in-season/?do=findComment&comment=423466
SET(0x028B3F,0xa53dc98090034cc5974c1b80)
#COM defensive coverage late in season (32-team)
#http://tecmobowl.org/forums/topic/10781-com-defensive-coverage-late-in-season/?do=findComment&comment=423466
SET(0x28B3D, 0x9009A53DC98090034CC5974C1B80EA)
#COM Dive Tackling like SNES TSB I
#http://tecmobowl.org/forums/topic/64567-jbi-hacks/?do=findComment&comment=438141
SET(0x28dd7,0x30)
SET(0x28e9d,0x30)
#Control Percentage of Defensive Jumping
#http://tecmobowl.org/forums/topic/12065-nes-snes-tsb-i-ii-iii-gen-tsb-i/
SET(0x29BD8,0xA53BC940B00AEAEA)
#Defensive Jump/Dive for passes based on INT rating
#http://tecmobowl.org/forums/topic/64567-jbi-hacks/?do=findComment&comment=438141
SET(0x29be5,0x4C70E5)
SET(0x29bf6,0x4CA0E5EA)
SET(0x3e580,0xA008B1AE208DDDA08620AADDA8A53DD98AE590034CF99B4C439C0F2131404F6171808FA1B1C0CFE1F1FF)
SET(0x3e5b0,0xA008B1AE208DDDA08620AADDA8A53DD9BEE590034CF99BA5AE853E4CEA9B0F2131404F6171808FA1B1C0CFE1F1FF)
#Defensive Pursuit Based on Quickness
#http://tecmobowl.org/forums/topic/64567-jbi-hacks/?do=findComment&comment=438141
SET(0x28ddd,0x2030E3EAEA)
SET(0x28de5,0x2064E3EAEA)
SET(0x28ea3,0x2030E3EAEA)
SET(0x28eab,0x2064E3EAEA)
SET(0x3e340,0xA008B1AEAA8A45703008A91E186920CBDA608A208DDDA08720AADDB954E3186920CBDA602422201E1C191613100D0A0705030201)
SET(0x3e374,0xA008B1AEAA8A45703008A905186920CBDA608A208DDDA08720AADDB988E3186920CBDA6008080707060605050404030302020101)
#Diving time based on HP
#http://tecmobowl.org/forums/topic/57169-diving-time-based-on-hp/
SET(0x2AAA8,0x20EOBFEAEA)
SET(0x2BFF0,0xA01CB1AE4A4A290F18C90BB00849FF690F20CBDA60A90220CBDA60)
#Faster fumble recovery
#https://tecmobowl.org/forums/topic/55841-change-average-fumble-and-onside-recovery-time/
SET(0x2ADD9,0xAA)
#Faster tackles
#https://tecmobowl.org/forums/topic/11821-changing-the-amount-of-time-for-grapples/
SET (0x284f0,0x20)
#Mojo hack - Makes COM cover most receivers and plays better run defense
#http://tecmobowl.org/forums/topic/10781-com-defensive-coverage-late-in-season/?do=findComment&comment=94279
SET(0x28b44,0xEA)
SET(0x28b45,0xEA)
#Quickness equals coverage
#https://tecmobowl.org/forums/topic/12729-use-quickness-for-pass-incompletions/
SET(0x29D8F,0x4CBABFEA)
SET(0x29DA2,0x4CCABFEA)
SET(0x29DB7,0x4CDABFEA)
SET(0x2BFCA,0xA6DDA5E620EDBFA4E6C95090234C839DA6DDA5E720EDBFA4E7C95090134C969DA6DDA5E820EDBFA4E8C95090034CA99D4CEE9D86432A300B6A298F208DDDA0874C839E4CB19E)
#Single Defender JJ Ints based on Quickness and Int
#http://tecmobowl.org/forums/topic/64567-jbi-hacks/?do=findComment&comment=438141
SET(0x29c99,0x4C90E4EA4CC0E4EA)
SET(0x3e4a0,0xA008B1AE208DDDA08720AADDA8D9A8E4B0034C8D9C4C9D9C08090A0B0C0D0E0F1011121314151617)
SET(0x3e4d0,0xA008B1AE208DDDA08620AADDA8D9D8E4B0034C8D9C4C9D9C01010102020203030406080A0C0E1011)
#Using quickness for turnover returns
#http://tecmobowl.org/forums/topic/9398-using-quickness-for-int-and-fumble-returns/?do=findComment&comment=475814
SET(0x2908B, 0x87)
3. SPECIAL TEAMS
-----------------------------
#COM Goes For FG w/.20 Left in Half/End of Game
#https://tecmobowl.org/forums/topic/69338-set-command-list-use-with-nes-tsb-tsbtool-updated-1202020/?do=findComment&comment=502972
SET (0x1897f,0x20)
#15 Yard XP
#http://tecmobowl.org/forums/topic/66137-15-yd-xp-try/
SET(0x246B0,0x1C)
SET(0x24E38,0xE4)
#AKB is now Kicking Power & KA is now Kick Accuracy (AKB Hardcoded to 50 Rating)
#http://tecmobowl.org/forums/topic/64567-jbi-hacks/?do=findComment&comment=438141
SET(0x1eea5,0x20B1208B024B49434B204143435552414359208B424B49434B494E4720504F574552)
SET(0x294a3,0x62)
SET(0x29351,0x87)
SET(0x2948a,0xA53DC926EA)
#Better COM punt timing
#http://tecmobowl.org/forums/topic/66645-com-punt-timing/?do=findComment&comment=456338
SET(0x29323,0x4C2493)
SET(0x29337,0x1F)
SET(0x29340,0x40)
#Changing KR Speed
#http://tecmobowl.org/forums/topic/4006-changing-the-kr-speed/?do=findComment&comment=442100
SET (0x08100, 0x0048ECF303EFE4DFFEFF)
#Change player 1 kickoff position to the 30
#http://tecmobowl.org/forums/topic/3959-adjusting-kick-off-positions/?do=findComment&comment=479054
SET(0x247B9,0xA060)
SET(0x247BB,0xA207)
#Change player 2 kickoff position to the 30
#http://tecmobowl.org/forums/topic/3959-adjusting-kick-off-positions/?do=findComment&comment=479054
SET(0x24031,0xA0A0)
SET(0x24033,0xA208)
#Change Touchback To 25-Yard Line
#http://tecmobowl.org/forums/topic/69012-change-touchbacks-to-25-yardline/?do=findComment&comment=482051
SET(0x25077,0x38)
SET(0x25090,0xC8)
#Directional punts
#http://tecmobowl.org/forums/topic/62839-directional-punts/
SET (0x2937D, 0x2034BFEAEAEA)
SET (0x2BF44, 0xA93385AB20FCA029FFC984D003A9C060C988D003A94060A98060)
#COM kicks FG only on 4th Down in Regulation Time
#https://tecmobowl.org/forums/topic/69338-set-command-list-use-with-nes-tsb-tsbtool/?do=findComment&comment=498958
SET (0x1897f,0x00)
#FG avoid kick block fix
#http://tecmobowl.org/forums/topic/64767-fg-avoid-kick-block-fix/
SET(0x293E1, 0x8D)
SET(0x293EB, 0x8D)
SET(0x29487, 0xAC)
#FG length
#https://tecmobowl.org/forums/topic/4167-shorten-field-goals-rom-hack/
SET(0x294C0,0x50)
#FG/XP Block
#http://tecmobowl.org/forums/topic/11139-special-teams/
SET( 0xA0B5, 0xD0E808EAFFADAAFFFFFF )
SET( 0xA0BF, 0xD0F008EAFFADAAFFFFFF )
SET( 0xA0C9, 0xD0F808EAFFADAAFFFFFF )
SET( 0xA0D3, 0xD0D808EAFFADAAFFFFFF )
SET( 0xA0DD, 0xD0E008EAFFADAAFFFFFF )
SET( 0xA0E7, 0xD00008EAFFADAAFFFFFF )
SET( 0xA0F1, 0xD00808EAFFADAAFFFFFF )
SET( 0xA0FB, 0xD01C08ECFFADAAFFFFFF )
SET( 0xA105, 0xD0C408ECFFADAAFFFFFF )
SET( 0xA10F, 0xD0E824ECFFADAAFFFFFF )
SET( 0xA119, 0xD0F040ECFFECBD )
#FG/XP Formation
#http://tecmobowl.org/forums/topic/11139-special-teams/
SET( 0x817A, 0xD0F040D6FF32B8 )
SET( 0x8181, 0xD0F060ECE7FF32B8 )
SET( 0x8189, 0xD0D012ECF706FF5ABE )
SET( 0x8192, 0xD0D810EAF706FF3CBE )
SET( 0x819B, 0xD0E00EEAF706FF42BE )
SET( 0x81A4, 0xD0E80CEAFF2ABE )
SET( 0x81AB, 0xD0F008F080D3FF30BE )
SET( 0x81B4, 0xD0F80CEAFF36BEFFFFFF )
SET( 0x81BE, 0xD0000EEAFF48BEFFFFFF )
SET( 0x81C8, 0xD00810EAFF4EBEFFFFFF )
SET( 0x81D2, 0xD01012ECFF54BE )
#Increase CPU kickoff length
#http://tecmobowl.org/forums/topic/11291-increase-cpu-kickoff-length/
SET(0x2A534, 0x4C50BF)
SET(0x2BF60, 0xA5454AA5446A186972A8A9016900AA4C2FA5)
#Kick arrow speed/distance
#https://tecmobowl.org/forums/topic/53112-many-various-rom-locations/
SET(0x2A7A0,0xA8A09890888078706860585048403830)
SET(0x2A7B0,0x0D0D0C0C0B0B0A0A0909080807070606)
#Kickoff Coverage
#http://tecmobowl.org/forums/topic/11139-special-teams/
SET( 0xA010, 0xD0F038E5E4FFADAA )
SET( 0xA018, 0xD0A81EECD70064D70044F53264FFBCAA )
SET( 0xA028, 0xD0B01EECD7007FD70044FFADAA )
SET( 0xA035, 0xD0C01EECD7007FF43CFFBCAA )
SET( 0xA041, 0xD0D01EECFEE7 )
SET( 0xA047, 0xD0E01EECD7007FF564FFF564FFFFBCAA )
SET( 0xA057, 0xD0001EECFEF0 )
SET( 0xA05D, 0xD0101EECFF35A0 )
SET( 0xA064, 0xD0201EECFF29A0 )
SET( 0xA06B, 0xD0301EECFEF2 )
SET( 0xA071, 0xD0381EECFF0CA0 )
#Kickoff touchbacks
#http://tecmobowl.org/forums/topic/12758-kickoff-touchbacks/
SET(0x2411C,0x205790)
SET(0x248A4,0x207090)
#Kickoff Wedge Return
#http://tecmobowl.org/forums/topic/11139-special-teams/
SET( 0x8043, 0xB0F080ECFC8600B478C040FF32B8 )
SET( 0x802B, 0xB0CC80ECFC3C00B46CC0 )
SET( 0x8010, 0xB0A880ECFCFFE0B451C0 )
SET( 0x8058, 0xB01480ECFC03C0B481C0 )
SET( 0x8070, 0xB03880ECFC00E0B49CC0 )
SET( 0x808B, 0xB1A800ECFC7000B45C50 )
SET( 0x80A0, 0xB1E400ECFC0E00B47060 )
SET( 0x80BC, 0xB1FC00ECFC0700B48060 )
SET( 0x80D8, 0xB13800ECB49150 )
SET( 0x80EA, 0xB1E078ECB47840 )
#No clock on kickoffs
#https://tecmobowl.org/forums/topic/58238-game-clock-startstop-logic/
SET(0x240B8,0x00)
SET(0x24840,0x00)
#Onside kick hack better recovery rate for P2
#http://tecmobowl.org/forums/topic/63673-onsides-kick-hackbetter-recovery-rate-for-p2/
SET(0x2D9EA,0xA53CC933B006A98065AA85AA)
#PR speed change from SS to actual PR player
#http://tecmobowl.org/forums/topic/4168-a-better-alternative-rom-hack-for-punt-returns/?do=findComment&comment=377857
Set(0xAADD,0xB10000EFE4DFFEFF)
#Punt Block Return
#http://tecmobowl.org/forums/topic/11139-special-teams/
SET( 0xA120, 0xD0E808EAFFADAA )
SET( 0xA253, 0xD0F008EAFFADAA )
SET( 0xA33A, 0xD0F808EAFFADAA )
SET( 0xA2C2, 0xD0D408ECF60AE209FFADAA )
SET( 0xA151, 0xD0E008EAF60AFFADAA )
SET( 0xA25A, 0xD00008EAF60AFFADAA )
SET( 0xA36B, 0xD00C08ECF60AE209FFADAA )
SET( 0xA078, 0xD1360CECF60AFC1000FFADAA )
SET( 0xA085, 0xD1C00CECF60AFC0800FFADAA )
SET( 0xA092, 0xD0F025EC )
SET( 0xA099, 0xD0F080EC )
#Punt Coverage
#http://tecmobowl.org/forums/topic/11139-special-teams/
SET( 0x810C, 0xD0F048ECE6F400FEFE )
SET( 0x8115, 0xD00030ECFFE8BEFFFFFF )
SET( 0x811F, 0xD0D80EECFF3CBE )
SET( 0x8126, 0xD1360CEC4AFF66BEFFFF )
SET( 0x8130, 0xD1C00CECFF60BE )
SET( 0x8137, 0xD0080EECFF4EBE )
SET( 0x813E, 0xD0F006D3FF30BE )
SET( 0x8145, 0xD0E80AEAFF2ABE )
SET( 0x814C, 0xD0F80AEAFF36BE )
SET( 0x8153, 0xD0E00CEAFF42BE )
SET( 0x815A, 0xD0000CEAFF48BE )
#Punt coverage boost adjustment
#http://tecmobowl.org/forums/topic/4162-shorter-punts-rom-hack/?do=findComment&comment=36038
#Note-Visit link to learn about variable settings. First SET command affects the punter. Second affects the rest of the players on punt coverage.
SET(0x8164,0xE200E300)
SET(0x8170,0xE200E300)
#Shorter Punts
#http://tecmobowl.org/forums/topic/4162-shorter-punts-rom-hack/
SET (0x29369,0x60)
#QB/PR ball control
#https://tecmobowl.org/forums/topic/7010-qb-and-punt-returner-ball-control/
SET(0x286C7,0x12)
SET(0x286E7,0x14)
#Return speed
#https://tecmobowl.org/forums/topic/9456-dedicated-returners-using-code/
SET (0x29083,0x4C34BFEA)
SET (0x2BF44,0xA008B1AEC90AF007C98AF0114C7790A918A479C008D00318E9094C7790A998A478C008D00318E9094C7790)
#Set Pro Bowl Kick/Punt Return
#https://tecmobowl.org/forums/topic/53997-probowl-hacking-kr-pr/
SET(0x328d1, 0x0A0A) Sets RB4 as both KR and PR in Pro Bowl
#or
SET(0x328d1, 0x0A12) Sets RB4 as KR and WR4 as PR in Pro Bowl
#or
SET(0x328d1, 0x1212) Sets WR4 as both KR and PR in Pro Bowl
#or
SET(0x328d1, 0x1010) Sets WR3 as both KR and PR in Pro Bowl
#Change Goal Post Color
#https://tecmobowl.org/forums/topic/53494-goal-post-color/?do=findComment&comment=508909
#side view cutscene XP attempt
SET(0x1A626,0x11)
SET(0x1A622,0x28)
SET(0x1A623,0x38)
#Palette colors
SET(0x2C426,0x1A)
SET(0x2C427,0x11)
SET(0x2C428,0x28)
#Palette swap
SET(0x2C5A1,0x00)
SET(0x2C5B2,0x80)
SET(0x2C5C3,0x00)
SET(0x2C5D4,0xA0)
SET(0x2C607,0x88)
SET(0x2C618,0xB0)
SET(0x2C629,0xBB)
SET(0x2C63A,0xBB)
SET(0x2C64B,0xAB)
SET(0x2C67E,0xA0)
SET(0x2C6E4,0xA0)
SET(0x2C74A,0xA0)
SET(0x2C805,0xA0)
SET(0x2C86B,0xA0)
SET(0x2C8C0,0xA0)
SET(0x2CA8B,0xA0)
SET(0x2CBBD,0xA0)
SET(0x2CBDF,0xA0)
SET(0x2CC01,0xA0)
SET(0x2CC23,0xA0)
SET(0x2CC45,0xA0)
SET(0x2CCAB,0x50)
SET(0x2CD11,0x50)
SET(0x2CD77,0xD8)
SET(0x2CD88,0xDD)
SET(0x2CD99,0xDD)
SET(0x2CDAA,0xDD)
SET(0x2CDDD,0xA0)
SET(0x2CDEE,0x11)
SET(0x2CDFF,0x11)
SET(0x2CE54,0x00)
SET(0x2CE65,0x08)
SET(0x2CE87,0xA0)
SET(0x2CEBA,0xA0)
SET(0x2CEDC,0xA0)
SET(0x2CEED,0xA0)
SET(0x2CEFE,0xA0)
SET(0x2CF0F,0xA0)
SET(0x2CF20,0xA0)
#FG attempt, top down end zone cutscene. "bounce off bar", Wide left or right
SET(0x1A185,0x38)
SET(0x1A186,0x28)
#Scrolling long FG attempt (Edits clouds slightly, but doable)
SET(0x1A012,0x38)
#Disable Onside Kicks
#Note - Does not apply to SKP vs SKP games
#https://tecmobowl.org/forums/topic/72332-disabling-onside-kicks/?do=findComment&comment=511365
4. GRAPHICS/TEXT
------------------------
#15 Sprite Per Scanline
#http://tecmobowl.org/forums/topic/68629-no-sprite-flicker-rom-and-15-sprite-per-scanline-rom-for-avs/
SET(0x2D14E,0x10)
SET(0x2D174,0x10)
SET(0x2D19A,0x10)
SET(0x2D1C0,0x10)
#Add stats after quarters
#http://tecmobowl.org/forums/topic/11820-adding-stats-to-the-end-of-quarters/
SET(0x22109, 0x4E) end of 1st quarter
SET(0x22113, 0x4E) end of 2nd quarter
SET(0x2213D, 0x4E) end of 3rd quarter
#Disable Alt 3 Uniforms
#http://tecmobowl.org/forums/topic/69093-how-to-edit-chiefs-uniform-colors-in-28-team-rom/?do=findComment&comment=475993
SET (0x02C24F,0xEAEAEAEA)
#Draw tapping speed next to player name
#http://tecmobowl.org/forums/topic/67473-draw-tapping-speed-near-player-name/
SET(0x28287,0x4C50E5)
SET(0x3E560,0xA52B3054A008B1AE300EA01DB1AE20B7D8A220A0644C76E5A01DB1AE20B7D8A220A0744C76E58545A90248293F186D7D03C93FB02638662B8AAE7D039D3C03989D3B03689D3A03E8E8E818A54520F8D5A5452005D620C8D24C6482684C6482)
#Fix Playoff Bracket (32-team game)
#http://tecmobowl.org/forums/topic/60615-playoff-bracket-fixed/
SET(0x23247,0x86)
SET(0x2324C,0x8E)
SET(0x23251,0x7E)
SET(0x23256,0x76)
SET(0x232A1,0x7F)
SET(0x3F770,0x77)
SET(0x23288,0x8A)
SET(0x2328D,0x92)
SET(0x23292,0x82)
SET(0x23297,0x7A)
SET(0x3F77D,0x83)
SET(0x3F785,0x7B)
SET(0x1e6d9,0x315354)
SET(0x1e6e0,0x345448)
SET(0x1e6e4,0x324E44)
SET(0x1e6e8,0x315354)
SET(0x1e6f0,0x335244)
SET(0x1e6fb,0x324E44)
#No Sprite Flicker
#http://tecmobowl.org/forums/topic/68629-no-sprite-flicker-rom-and-15-sprite-per-scanline-rom-for-avs/
SET(0x2d04C,0xA901209ACC4C3C90)
#Playcall screen clock speed
#http://tecmobowl.org/forums/topic/11290-playcall-screen-clock-speed/
#Note-Refer to link for variables. Code below is set to 5 seconds.
SET(0x222D2,0x05)
#Shortens Stats Screen Cutscene
#http://tecmobowl.org/forums/topic/12065-nes-snes-tsb-i-ii-iii-gen-tsb-i/
SET(0xE0AC,0x1EAE1EAE)
SET(0xEE2E,0xFC42AE)
#TEAM ROSTER instead of 1991 ROSTER after super bowl winner end game
#verified by buck
SET(0x16d9c,0x000000000000000000D8D9C0C1DADBC2C300000000000000000090918C8D86878E8F0000000000000000000000009400000086000000000000000000A99091CC8892939E0000000000000000009DD8D9C0CFDADBC2000000000000000000C194A900C3868800)
#Quarter length
#https://tecmobowl.org/forums/topic/8650-adjust-tecmo-super-bowl-game-clock/
SET(0x2224B,0x04)
#Main Menu Background Color Change
#http://tecmobowl.org/forums/topic/69338-set-command-list-use-with-nes-tsb-tsbtool/?do=findComment&comment=482474
#Change XX on each line to hex value for desired color
SET(0x1A850,0xXX)
SET(0x1A854,0xXX)
SET(0x1A858,0xXX)
SET(0x1A859,0xXX)
#Schedule Background Color Change
#http://tecmobowl.org/forums/topic/69338-set-command-list-use-with-nes-tsb-tsbtool/?do=findComment&comment=482474
#Change XX on each line to hex value for desired color
SET(0x1A860,0xXX)
#AFC NFC Pro Bowl Uniform Colors (32 Team Rom)
#http://tecmobowl.org/forums/topic/69338-set-command-list-use-with-nes-tsb-tsbtool/?do=findComment&comment=483408
#Change XX on each line to hex value for desired color
SET(0x02C3FC,0xXX) AFC Pants\Helmet
SET(0x02C3FF,0xXX) AFC Pants\Helmet
SET(0x02C3FE,0xXX) AFC Jersey
SET(0x02C401,0xXX) AFC Jersey
SET(0x02C3FD,0xXX) AFC Dark Skin Color
SET(0x02C400,0xXX) AFC Dark Skin Color
SET(0x02C406,0xXX) NFC Pants\Helmet
SET(0x02C409,0xXX) NFC Pants\Helmet
SET(0x02C408,0xXX) NFC Jersey
SET(0x02C40B,0xXX) NFC Jersey
SET(0x02C407,0xXX) NFC Dark Skin Color
SET(0x02C40A,0xXX) NFC Dark Skin Color
#Team Data Screen Background Color Change (Change XX)
#http://tecmobowl.org/forums/topic/69338-set-command-list-use-with-nes-tsb-tsbtool/?do=findComment&comment=489616
SET(0x31140,0xXX) Bills
SET(0x31141,0xXX) Dolphins
SET(0x31142,0xXX) Patriots
SET(0x31143,0xXX) Jets
SET(0x31144,0xXX) Bengals
SET(0x31145,0xXX) Browns
SET(0x31146,0xXX) Ravens
SET(0x31147,0xXX) Steelers
SET(0x31148,0xXX) Colts
SET(0x31149,0xXX) Texans
SET(0x3114A,0xXX) Jaguars
SET(0x3114B,0xXX) Titans
SET(0x3114C,0xXX) Broncos
SET(0x3114D,0xXX) Chiefs
SET(0x3114E,0xXX) Raiders
SET(0x3114F,0xXX) Chargers
SET(0x31150,0xXX) Redskins
SET(0x31151,0xXX) Giants
SET(0x31152,0xXX) Eagles
SET(0x31153,0xXX) Cowboys
SET(0x31154,0xXX) Bears
SET(0x31155,0xXX) Lions
SET(0x31156,0xXX) Packers
SET(0x31157,0xXX) Vikings
SET(0x31158,0xXX) Buccaneers
SET(0x31159,0xXX) Saints
SET(0x3115A,0xXX) Falcons
SET(0x3115B,0xXX) Panthers
SET(0x31E89,0xXX) 49ers
SET(0x31E8A,0xXX) Rams
SET(0x31E8B,0xXX) Seahwaks
SET(0x31E8C,0xXX) Cardinals
#Change Goal Post Color
#https://tecmobowl.org/forums/topic/53494-goal-post-color/?do=findComment&comment=508909
#side view cutscene XP attempt
SET(0x1A626,0x11)
SET(0x1A622,0x28)
SET(0x1A623,0x38)
#Palette colors
SET(0x2C426,0x1A)
SET(0x2C427,0x11)
SET(0x2C428,0x28)
#Palette swap
SET(0x2C5A1,0x00)
SET(0x2C5B2,0x80)
SET(0x2C5C3,0x00)
SET(0x2C5D4,0xA0)
SET(0x2C607,0x88)
SET(0x2C618,0xB0)
SET(0x2C629,0xBB)
SET(0x2C63A,0xBB)
SET(0x2C64B,0xAB)
SET(0x2C67E,0xA0)
SET(0x2C6E4,0xA0)
SET(0x2C74A,0xA0)
SET(0x2C805,0xA0)
SET(0x2C86B,0xA0)
SET(0x2C8C0,0xA0)
SET(0x2CA8B,0xA0)
SET(0x2CBBD,0xA0)
SET(0x2CBDF,0xA0)
SET(0x2CC01,0xA0)
SET(0x2CC23,0xA0)
SET(0x2CC45,0xA0)
SET(0x2CCAB,0x50)
SET(0x2CD11,0x50)
SET(0x2CD77,0xD8)
SET(0x2CD88,0xDD)
SET(0x2CD99,0xDD)
SET(0x2CDAA,0xDD)
SET(0x2CDDD,0xA0)
SET(0x2CDEE,0x11)
SET(0x2CDFF,0x11)
SET(0x2CE54,0x00)
SET(0x2CE65,0x08)
SET(0x2CE87,0xA0)
SET(0x2CEBA,0xA0)
SET(0x2CEDC,0xA0)
SET(0x2CEED,0xA0)
SET(0x2CEFE,0xA0)
SET(0x2CF0F,0xA0)
SET(0x2CF20,0xA0)
#FG attempt, top down end zone cutscene. "bounce off bar", Wide left or right
SET(0x1A185,0x38)
SET(0x1A186,0x28)
#Scrolling long FG attempt (Edits clouds slightly, but doable)
SET(0x1A012,0x38)
#No Halftime
#https://tecmobowl.org/forums/topic/72344-no-halftime/?do=findComment&comment=511402
SET(0x22117, 0xEAEAEA)
#No onside kicks during OT playoff games
@https://tecmobowl.org/forums/topic/72345-com-keeps-trying-onside-kicks-in-otcan-this-be-fixed/?do=findComment&comment=512047
SET(0x22186, 0xA999856A856B)
5. SIMULATION
------------------
#Always AVG condition
#http://tecmobowl.org/forums/topic/64741-conditions-always-in-average/
#Note-Do not apply first set code if you want players to get injured in SKP mode
SET(0x21E25,0xEAEAEA)
SET(0x220FE,0xEAEAEA)
SET(0x2211A,0xEAEAEA)
SET(0x22132,0xEAEAEA)
#Buck's TSB COM Juice Setter - juice to start at week 8 juice and climb to max
#http://tecmobowl.org/forums/topic/52957-bucks-com-juice-setter-spreadsheet/
SET(0x1DF10,0x0304050803)
SET(0x1DF15,0x0304050803)
SET(0x1DF1A,0x0304050803)
SET(0x1DF1F,0x0304050803)
SET(0x1DF24,0x0304050803)
SET(0x1DF29,0x0304050803)
SET(0x1DF2E,0x0304050803)
SET(0x1DF33,0x0304050803)
SET(0x1DF38,0x0304050803)
SET(0x1DF3D,0x0405050803)
SET(0x1DF42,0x0405060804)
SET(0x1DF47,0x0405060904)
SET(0x1DF4C,0x0405060904)
SET(0x1DF51,0x0506060a05)
SET(0x1DF56,0x0506070a05)
SET(0x1DF5B,0x0506070b06)
SET(0x1DF60,0x0607080b06)
#TE sim fix
#http://tecmobowl.org/forums/topic/10512-applying-sim-data/?do=findComment&comment=475135
SET(0x175CB, 0x05)
#Change offensive SIM to 'out of 32' sum
#http://tecmobowl.org/forums/topic/10512-applying-sim-data/?do=findComment&comment=475135
SET(0x18117,0x00081018202830384048505860687078)
#Changing the differential for popcorning/ dl busting through
#http://tecmobowl.org/forums/topic/8388-changing-the-differential-for-popcorning-dl-busting-through/
#Visit link to see author's notes on variables to edit to modify code below
SET(0x28360,0xA53D293F1871AE38F13E300BC90E9007C93490064C0F844C84842036B1EAEAEAEAEAEAEAEAEA)
#COM vs COM Run Block/Pass Block Hack
# http://tecmobowl.org/topic/55420-run-blockpass-block-hack/
SET(0x00006,0x42)
SET(0x014E5,0x20)
SET(0x014E6,0x64)
SET(0x014E7,0x65)
SET(0x01DE1,0x20)
SET(0x01DE2,0x6C)
SET(0x01DE3,0x65)
SET(0x01FF5,0x20)
SET(0x01FF6,0x64)
SET(0x01FF7,0x65)
SET(0x01FF8,0x6C)
SET(0x0212E,0x20)
SET(0x0212F,0x64)
SET(0x02130,0x65)
SET(0x02131,0x6C)
SET(0x0223C,0x20)
SET(0x0223D,0x76)
SET(0x0223E,0x61)
SET(0x0223F,0x6E)
SET(0x03043,0x5B)
SET(0x03046,0x5B)
SET(0x03049,0x3B)
SET(0x0304C,0x3B)
SET(0x0304F,0x2B)
SET(0x03052,0x3B)
SET(0x03056,0x3B)
SET(0x0305A,0x3B)
SET(0x0305E,0x3B)
SET(0x03062,0x3B)
SET(0x03066,0x3B)
SET(0x0306A,0x3B)
SET(0x030B7,0xAB)
SET(0x030B8,0x33)
SET(0x030BA,0xAB)
SET(0x030BB,0x33)
SET(0x030BD,0xAB)
SET(0x030BE,0x53)
SET(0x030C0,0xAB)
SET(0x030C1,0x23)
SET(0x030C3,0xAB)
SET(0x030C4,0x23)
SET(0x030C7,0xB3)
SET(0x030CB,0xB3)
SET(0x030CF,0xB3)
SET(0x030D3,0xB3)
SET(0x030D7,0xB3)
SET(0x030DB,0xB3)
SET(0x030DF,0xB3)
SET(0x2835E,0x4C)
SET(0x2835F,0x40)
SET(0x28360,0xBF)
SET(0x28361,0xEA)
SET(0x28362,0xEA)
SET(0x28363,0xEA)
SET(0x28364,0xEA)
SET(0x2BF50,0xA5)
SET(0x2BF51,0x70)
SET(0x2BF52,0xC9)
SET(0x2BF53,0x49)
SET(0x2BF54,0xB0)
SET(0x2BF55,0x06)
SET(0x2BF56,0xA5)
SET(0x2BF57,0x78)
SET(0x2BF58,0xA2)
SET(0x2BF59,0x01)
SET(0x2BF5A,0x90)
SET(0x2BF5B,0x04)
SET(0x2BF5C,0xA5)
SET(0x2BF5D,0x79)
SET(0x2BF5E,0xA2)
SET(0x2BF5F,0x02)
SET(0x2BF60,0xC9)
SET(0x2BF61,0x04)
SET(0x2BF62,0x90)
SET(0x2BF63,0x04)
SET(0x2BF64,0xC9)
SET(0x2BF65,0x08)
SET(0x2BF66,0x90)
SET(0x2BF67,0x03)
SET(0x2BF68,0x4C)
SET(0x2BF69,0xB7)
SET(0x2BF6A,0xBF)
SET(0x2BF6B,0xA0)
SET(0x2BF6C,0x08)
SET(0x2BF6D,0xE0)
SET(0x2BF6E,0x01)
SET(0x2BF6F,0xD0)
SET(0x2BF70,0x2F)
SET(0x2BF71,0xB1)
SET(0x2BF72,0xAE)
SET(0x2BF73,0xC9)
SET(0x2BF74,0x06)
SET(0x2BF75,0x90)
SET(0x2BF76,0x19)
SET(0x2BF77,0xA0)
SET(0x2BF78,0x0F)
SET(0x2BF79,0xB1)
SET(0x2BF7A,0xAE)
SET(0x2BF7B,0x29)
SET(0x2BF7C,0x0F)
SET(0x2BF7D,0x69)
SET(0x2BF7E,0x24)
SET(0x2BF7F,0xA0)
SET(0x2BF80,0x12)
SET(0x2BF81,0x38)
SET(0x2BF82,0xF1)
SET(0x2BF83,0x3E)
SET(0x2BF84,0x90)
SET(0x2BF85,0x05)
SET(0x2BF86,0x0A)
SET(0x2BF87,0x0A)
SET(0x2BF88,0x4C)
SET(0x2BF89,0x57)
SET(0x2BF8A,0x83)
SET(0x2BF8B,0x0A)
SET(0x2BF8C,0x0A)
SET(0x2BF8D,0x4C)
SET(0x2BF8E,0x65)
SET(0x2BF8F,0x83)
SET(0x2BF90,0xA0)
SET(0x2BF91,0x1C)
SET(0x2BF92,0xB1)
SET(0x2BF93,0xAE)
SET(0x2BF94,0x4A)
SET(0x2BF95,0x4A)
SET(0x2BF96,0x18)
SET(0x2BF97,0x69)
SET(0x2BF98,0x25)
SET(0x2BF99,0x38)
SET(0x2BF9A,0xF1)
SET(0x2BF9B,0x3E)
SET(0x2BF9C,0x90)
SET(0x2BF9D,0xED)
SET(0x2BF9E,0xB0)
SET(0x2BF9F,0xE6)
SET(0x2BFA0,0xB1)
SET(0x2BFA1,0x3E)
SET(0x2BFA2,0xC9)
SET(0x2BFA3,0x06)
SET(0x2BFA4,0x90)
SET(0x2BFA5,0x11)
SET(0x2BFA6,0xA0)
SET(0x2BFA7,0x0F)
SET(0x2BFA8,0xB1)
SET(0x2BFA9,0xAE)
SET(0x2BFAA,0x29)
SET(0x2BFAB,0x0F)
SET(0x2BFAC,0x69)
SET(0x2BFAD,0x24)
SET(0x2BFAE,0xA0)
SET(0x2BFAF,0x12)
SET(0x2BFB0,0x38)
SET(0x2BFB1,0xF1)
SET(0x2BFB2,0xAE)
SET(0x2BFB3,0x90)
SET(0x2BFB4,0xD6)
SET(0x2BFB5,0xB0)
SET(0x2BFB6,0xCF)
SET(0x2BFB7,0xA0)
SET(0x2BFB8,0x1C)
SET(0x2BFB9,0xB1)
SET(0x2BFBA,0x3E)
SET(0x2BFBB,0x4A)
SET(0x2BFBC,0x4A)
SET(0x2BFBD,0x18)
SET(0x2BFBE,0x69)
SET(0x2BFBF,0x25)
SET(0x2BFC0,0x38)
SET(0x2BFC1,0xF1)
SET(0x2BFC2,0xAE)
SET(0x2BFC3,0x90)
SET(0x2BFC4,0xC6)
SET(0x2BFC5,0xB0)
SET(0x2BFC6,0xBF)
SET(0x2BFC7,0xA0)
SET(0x2BFC8,0x1C)
SET(0x2BFC9,0xB1)
SET(0x2BFCA,0xAE)
SET(0x2BFCB,0x38)
SET(0x2BFCC,0xF1)
SET(0x2BFCD,0x3E)
SET(0x2BFCE,0x4C)
SET(0x2BFCF,0x55)
SET(0x2BFD0,0x83)
SET(0x31E80,0x00)
SET(0x31E81,0x00)
SET(0x31E82,0x00)
SET(0x31E83,0x00)
SET(0x31E84,0x00)
SET(0x31E85,0x00)
SET(0x31E86,0x00)
SET(0x31E87,0x00)
SET(0x31E88,0x00)
SET(0x31E89,0x00)
SET(0x31E8A,0x00)
SET(0x31E8B,0x00)
SET(0x31E8C,0x00)
SET(0x31E8D,0x00)
SET(0x31E8E,0x00)
SET(0x31E8F,0x00)
SET(0x31E90,0x00)
SET(0x31E91,0x00)
SET(0x31E92,0x00)
SET(0x31E93,0x00)
SET(0x31E94,0x00)
SET(0x31E95,0x00)
SET(0x31E96,0x00)
SET(0x31E97,0x00)
SET(0x31E98,0x00)
SET(0x31E99,0x00)
SET(0x31E9A,0x00)
SET(0x31E9B,0x00)
#No Overtime in SKP Mode
#http://tecmobowl.org/forums/topic/69577-no-overtime-in-skp-mode/
SET(0x17F34, 0xEAEA)
#No Overtime in Season/Pre-Season Games
#http://tecmobowl.org/forums/topic/69557-editing-overtime/?do=findComment&comment=480944
SET(0x2214A, 0xD008A52D2903C903F005A94E4CFA9DA91B20FA9DA900A0FCE67620DBADA52D2903C903F0102036A2A94F4CFA9D0000000000000000)
#Condition Change Every Play
#http://tecmobowl.org/forums/topic/10222-player-conditions-change-more/?do=findComment&comment=480103
SET(0x25ae9,0x4cf39feaeaeaea)
SET(0x25ffb,0xa570100e4c3e9cffa9068d0080a9188d01804ce09a)
SET(0x3200d,0x4cca9f)
SET(0x31fda,0xa9078d0080a9118d01802095a3a9078d0080a52f8d0180a9068d0080a52e8d0180)
#Player 2 Conditions Fix
#http://tecmobowl.org/forums/topic/10436-player-2-conditions-fix/
SET(0x30E55,0x20809F)
SET(0x31F90,0xA66EE46DF00218603860A66EE46DF00218603860)
#Turn Off Injuries in SKP Mode
#http://tecmobowl.org/forums/topic/69576-turn-off-injuries-in-skp-mode/
SET (0x17AD6, 0xEAEAEA)
SET (0x17CB0, 0xEAEAEA)
SET (0x17DCD, 0xEAEAEA)
#SIM Target Distribution Hack
#https://tecmobowl.org/forums/topic/70386-sim-target-distribution-hack/
SET(0x175a9,0xA53DDD80BA9013E888D0F7)
SET(0x19B90,0x19327FCCFF19327FCCFF)
#4th Qtr COM Punt Logic Fix
#https://tecmobowl.org/forums/topic/71605-how-can-you-edit-logic-so-com-doesnt-go-for-it-on-4th-down-in-a-tie-when-inside-their-own-end-of-the-field/?do=findComment&comment=510430
SET(0x18808, 0xF035)
6. SCHEDULE
-----------------
#Prevent schedule from being random
#http://tecmobowl.org/forums/topic/58864-how-do-you-fix-the-order-of-games-played-in-a-week/?do=findComment&comment=392192
SET(0x3220A,0x20B3C4A9C08D01A060)
#Road team plays as player 2 vs COM
#http://tecmobowl.org/forums/topic/12609-play-as-2nd-player-against-cpu/
SET(0x214BD,0xC97F)
#Play Pre-Season Game in Season Mode
#http://tecmobowl.org/forums/topic/69447-play-pre-season-game-in-season-mode/
SET(0x21288,0x4C9492)
SET(0x212C60xEAEAEA)
7. SOUNDS/ANIMATIONS
------------------
#Add 'Hut' Pre-Snap Cadence to 32-Team ROM
#https://tecmobowl.org/forums/topic/64562-32-team-rom-huthuts-download/
SET(0x3E550,0x57555555555555555555AD525555D5AAAAAA52555555B5AAAA26A9BAE895AA1515EA1D7D685259E27AE9A192EAA2A5978D8AAA1E5AF45A156AECA1855FD540CB4F58F8CB0A38FD81853F6D80D31F38F0E7031CFDC1807F1FA0F80F067EBD80E23F18F0EB0704FF70C0CF0F18FCC3019F3F50F887031F3F30F887033E7E70E087073E7E70F007833F3E38F0C1C13F0F1CF8F0E09F07067C5C788F470E2EBC38C7C31C1ED5388E8E6D784A63991EADE1518B633C1EE3B14CA5D9AC4AAB34C6E3B4C69614CBF1728B4329D6F1B94643A8E6795EC2A150F33E373888D43CBF0D1C4295DF4F0786A0E5F79DC12064F97DF320405A7EDF1A048395EF3F8540E0F2FF5660806CBEDF0E0441CBFF5B8540B0F97E3710041BBF7F1602D0E3FFE620105CBEBF160482E7F79B834070FC7E3B08048FFF270703E0F1FF6630080EFFAF0E02C1F1F7AB612038FA3F3D0C00C7EFCF830360F8FD7D30001CBF3F0F0E02E1EFE7C30160F8FF7C3008047F7F1F0680E1EFF7C10160F8F97F3010187E7F1F0C80A1DFDF870160E8F7F7610028FEFC7D18000C7F7F1F0A00C3BFBF8702C0E89FDF8B02A0E8EFEF890050BADFDF09014275FF974502C2ECBE9F150C406B7F2F17128465F7BD9C485054DBE7532321316D7D9EA30A89D1D9F369B160B0747E3E2E2A844AD79E8FC5446272F5E65455555555555555D3AAAAAAAAAAAAAAAAAAACAAAAAAAA4D555555D5AC523335CD52B54A5535D534CDD2322B4BB52AD54CD3B24C352DCD4CB34ACD32CD34A762AD643553532DD52A5A53732C8DD31A559653D952ED14636BA896F16A3D4077A16CC5ED3B00FE803ED1FF01F003BC93FF01E017F06EFD01F003FCCE1F007E80FFE704E007F87F0CC01EF0FF21015F80FF0F06EC04FE1F38C48AFD1FB004E2FF076805E4FF076C00FBFF008F00FB3FC00F80FF0FF802F0FF01FC00F87FC04728FC1FE0234CFF077801E3FF006FC0F87F801721FB1FE046C4FE07702366FF03B801B3FF01CE88D1FF002FCCE87F802764CE7F803366E07FC8037AE43FE09133E03FF8011BF03FF8801BF51F98A107F43F380137EE1F30E307E89F1960C3DE6F40CE0CD97F60061EBCDFC0183BE0FFC1103B74BE0DA116CEFC072AEC80FF2705CCC8977F20B301EDBF112861F77F40C406BE7F41C4C45EFEC1010F7CFC870328FCFC0F0664E8FB0F0E50B8E39F5A30B0B33766C52237B352ADD4B4A6525955B5AA259959B566265566CEAAAA529355B5AACC5235362B33332DD53235D5D4ACAA555555555555555555D012DAA4BAD4BEE46BD2556415D4425A)
SET(0x3E910,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
SET(0x36497,0xA90C8D15408D1040A9958D1240A9208D1340A91F8D15404CED81A90C8D15408D1040A9C08D1240A9298D1340A91F8D15404CED81A90C8D15408D1040A99D8D1240A9198D1340A91F8D15404CED81A90C8D15408D1040A9A48D1240A96A8D1340)
#Push/Pull Hack
#https://web.archive.org/web/20150323182903/http://tecmobowl.org/topic/57127-push-pull-hack-by-bruddog/page-4
SET(0x32E00,0xA53E4853F48A54048A541489848206DC4C98090034C2CAFA01FB1AEC907B0F5C90390F1201DAE2035AE4C69AEA570C9C0B00DC980B004C940B00A90085060A901854060A578A479A640E0019004A579A4782904D00B982904D003A2FC600460982904D003A20060A2FC60A01EB1AE853EC8BAE853F60A540D015A015B1AE38E5943021D0228838B1EE593101A3015A594A01538F1AE300CD00D8838A593F1AE100530004C2CAFA9028541205DAEA01CB1AE38F13E863E18653EF0E820DBAF853E4C0AFAA205DAE8A30378A6920A0131871AE91AEC8A90071AE91AC8A90071AE91AE8A6920A01318713E913EC8A900713E913EC8A900713E913EC641D0CC4C2CAF8A69E0A0131871AE91AEC8A9FF71AE91AEC8A9FF71AE91AE8A69E0A01318713E913EC8A9FF713E913EC8A9FF713E913EC641D0CC4C2CAF68AA68854168854068853F68853EA018B1AEA011871AE91AEA019B1AE48088A484C0ADBA540D041A588C9189008A008B1AEC90AF00FA008B1AEC588F007C90B900A4C2CAFA53E30B74CB7AEA53EAA205DAEA008B13E290F18690BC589F0048A4CB7AE8A853E4C71AF589C9189008A0081AEC98AF013A008B1AE290FC589009B1AEC979B00D4C2CAFA53E10034CB7AE4C2CAFA53EAA205DAEA008B13E18690BC5880048A4CB7AE8A853E4CB6AFA8A540D029860189849FF69011860)
SET(0x3DB17,0x4C0F68AA203D82868EAEAEAEA)
SET(0x3FFC0,0xA00B1AEC9E1C9A0F01C960F016C920F02A018B1AEA0131871A91019B1AE4C16DBAC2F00A21920E34CF0A)
#Change 80-8A Follow Command to 2PT Stance After Motion Instead of 3PT Stance
#http://tecmobowl.org/forums/topic/12065-nes-snes-tsb-i-ii-iii-gen-tsb-i/
SET(0x28872,0xA024A2BC4C2D96)
#Dive Animation Timing Based on Quickness
#http://tecmobowl.org/forums/topic/64567-jbi-hacks/?do=findComment&comment=438141
SET(0x2aaa8,0x2050E4)
SET(0x3e460,0xA008B1AEAA8A45703006A907186920CBDA608A208DDDA08720AADDB974E4186920CBDA600B0B0A0A080807070505040402020101)
#Faster Handoffs, Pitches, Snaps & Player Control
#http://tecmobowl.org/forums/topic/12065-nes-snes-tsb-i-ii-iii-gen-tsb-i/
SET(0x2A95D,0x01) QB Handoff/Fake Handoff Animation Speed
SET(0x2A981,0x01) Player Recieving Handoff or Fake Handoff Animation Speed
SET(0x2A98D,0x01) Player Has Immediate Control Upon Handoff
SET(0x2A9D8,0x01) QB Pitch Animation Speed
#Fallen players rise instantly
#https://tecmobowl.org/forums/topic/52422-possible-to-edit-how-quickly-players-get-up/
SET(0x1B010,0xD8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BE)
#How Long Diving Animation Takes (default = 07)
#http://tecmobowl.org/forums/topic/12065-nes-snes-tsb-i-ii-iii-gen-tsb-i/
SET(0x2AAA9,0x01)
#Get rid of players having a running animation when they hit the endzone
#http://tecmobowl.org/forums/topic/62903-players-stop-moving-when-they-hit-endzone-hack/
SET(0x2B7AD,0x20FDB7)
#Randomize sound loop used for each play
#http://tecmobowl.org/forums/topic/65048-randomize-sound-loop-used-for-each-play/
SET(0x255EC,0xEAA53C2907EA)
#Removes P1 first down with chains draw
#http://tecmobowl.org/forums/topic/3960-changing-first-down-yardage/?do=findComment&comment=481125
SET (0x24F7D, 0xEAEAEAEAEA)
#Removes P2 first down with chains draw
#http://tecmobowl.org/forums/topic/3960-changing-first-down-yardage/?do=findComment&comment=481125
#SET (0x24FC5, 0xEAEAEAEAEA)
#Removes close to first down chains drawing
#http://tecmobowl.org/forums/topic/3960-changing-first-down-yardage/?do=findComment&comment=481125
#SET (0x25004, 0xEAEAEAEAEAEAEAEAEAEAEAEAEAEAEA)
#Skip to main menu
#http://tecmobowl.org/forums/topic/12065-nes-snes-tsb-i-ii-iii-gen-tsb-i/
SET(0x20038,0x4C8980)
#Timing of Snap Exchange between C & QB
#http://tecmobowl.org/forums/topic/12065-nes-snes-tsb-i-ii-iii-gen-tsb-i/
SET(0x28CAE,0x01)
@bruddog shared some more SET command knowledge! The code he posted works to eliminate the first down measurement animations. This would be used along with games that have the amount of yards needed for a first down edited as per this thread started by @konForce back in the day. Here's the link to the post:
I have updated the first post to include the command. Props to @TheRaja for posting about an issue with a league game.
Quick run and it looks good! Thank you so much my guy is starting to record his league next week and this really takes away the confusion of the animation!
So this is No Clock on Kickoffs but resumes Clock for other segments is that correct? I assume this could also be applied to Punts once the values are found. I think I may use this
Hey all. Im working on my yearly TFO Rom and last season I started to give away the prize of placing text on the Tecmo Blimp that appears at halftime. So since I have my notes and couldn't find this on the boards I wanted to post it for others... and so I won't lose it next season when I do this all again
So I like to think of the Tecmo Blimp as having 2 Lines of 10 "Spots". These spots are filled in with 8x8 pixel images. There are 16 available characters to use in these spots (not counting spaces). You would need to go in and EDIT these with your own images/letters/characters to appear on the blimp and one could have MORE spots by doing some edits on their own but I stick with the 16 as I haven't had an issue with it.
I know there is more "real estate" on the blimp that could be used but since it shares a pallet with the background clouds I just stick with the two 10 character lines.
CHARACTER GRAPHIC SPOTS (17 total counting Space/Blank)
03 = Space/Blank (DO NOT OVERWRITE)
0B = Left Part of Helmet Icon
0F = Right Part of Helmet Icon
1D = E (blue)
37 = C (blue)
39 = T (blue)
3D = M (blue)
3E = O (blue)
3F = S (pink)
41 = U (pink)
42 = P (pink)
43 = E (pink)
44 = R (pink)
45 = B (pink)
46 = O (pink)
47 = W (pink)
48 = L (pink)
SPOTS AVAILABLE ON THE BLIMP (2 Lines of 10)
1ST: LINE: 0x1446c 0x1446d 0x1447b 0x1447c 0x1447d 0x1447e 0x1448c 0x1448d 0x1448e 0x1448f
2ND LINE: 0x14470 0x14471 0x1447f 0x14480 0x14481 0x14482 0x14490 0x14491 0x14492 0x14493
PALLET LOCATION (3 colors)
BLUE: 0x1a02d
PINK: 0x1a02e
WHITE: 0x1a02f (DO NOT CHANGE)
[Recommended not to mess with the white as the rest of the blimp's white spots share the same pallet as the clouds in the background]
Hey all. Im working on my yearly TFO Rom and last season I started to give away the prize of placing text on the Tecmo Blimp that appears at halftime. So since I have my notes and couldn't find this on the boards I wanted to post it for others... and so I won't lose it next season when I do this all again
So I like to think of the Tecmo Blimp as having 2 Lines of 10 "Spots". These spots are filled in with 8x8 pixel images. There are 16 available characters to use in these spots (not counting spaces). You would need to go in and EDIT these with your own images/letters/characters to appear on the blimp and one could have MORE spots by doing some edits on their own but I stick with the 16 as I haven't had an issue with it.
I know there is more "real estate" on the blimp that could be used but since it shares a pallet with the background clouds I just stick with the two 10 character lines.
CHARACTER GRAPHIC SPOTS (17 total counting Space/Blank)
03 = Space/Blank (DO NOT OVERWRITE)
0B = Left Part of Helmet Icon
0F = Right Part of Helmet Icon
1D = E (blue)
37 = C (blue)
39 = T (blue)
3D = M (blue)
3E = O (blue)
3F = S (pink)
41 = U (pink)
42 = P (pink)
43 = E (pink)
44 = R (pink)
45 = B (pink)
46 = O (pink)
47 = W (pink)
48 = L (pink)
SPOTS AVAILABLE ON THE BLIMP (2 Lines of 10)
1ST: LINE: 0x1446c 0x1446d 0x1447b 0x1447c 0x1447d 0x1447e 0x1448c 0x1448d 0x1448e 0x1448f
2ND LINE: 0x14470 0x14471 0x1447f 0x14480 0x14481 0x14482 0x14490 0x14491 0x14492 0x14493
PALLET LOCATION (3 colors)
BLUE: 0x1a02d
PINK: 0x1a02e
WHITE: 0x1a02f (DO NOT CHANGE)
[Recommended not to mess with the white as the rest of the blimp's white spots share the same pallet as the clouds in the background]
Hey all. Im working on my yearly TFO Rom and last season I started to give away the prize of placing text on the Tecmo Blimp that appears at halftime. So since I have my notes and couldn't find this on the boards I wanted to post it for others... and so I won't lose it next season when I do this all again
So I like to think of the Tecmo Blimp as having 2 Lines of 10 "Spots". These spots are filled in with 8x8 pixel images. There are 16 available characters to use in these spots (not counting spaces). You would need to go in and EDIT these with your own images/letters/characters to appear on the blimp and one could have MORE spots by doing some edits on their own but I stick with the 16 as I haven't had an issue with it.
I know there is more "real estate" on the blimp that could be used but since it shares a pallet with the background clouds I just stick with the two 10 character lines.
CHARACTER GRAPHIC SPOTS (17 total counting Space/Blank)
03 = Space/Blank (DO NOT OVERWRITE)
0B = Left Part of Helmet Icon
0F = Right Part of Helmet Icon
1D = E (blue)
37 = C (blue)
39 = T (blue)
3D = M (blue)
3E = O (blue)
3F = S (pink)
41 = U (pink)
42 = P (pink)
43 = E (pink)
44 = R (pink)
45 = B (pink)
46 = O (pink)
47 = W (pink)
48 = L (pink)
SPOTS AVAILABLE ON THE BLIMP (2 Lines of 10)
1ST: LINE: 0x1446c 0x1446d 0x1447b 0x1447c 0x1447d 0x1447e 0x1448c 0x1448d 0x1448e 0x1448f
2ND LINE: 0x14470 0x14471 0x1447f 0x14480 0x14481 0x14482 0x14490 0x14491 0x14492 0x14493
PALLET LOCATION (3 colors)
BLUE: 0x1a02d
PINK: 0x1a02e
WHITE: 0x1a02f (DO NOT CHANGE)
[Recommended not to mess with the white as the rest of the blimp's white spots share the same pallet as the clouds in the background]
Hey all. Im working on my yearly TFO Rom and last season I started to give away the prize of placing text on the Tecmo Blimp that appears at halftime. So since I have my notes and couldn't find this on the boards I wanted to post it for others... and so I won't lose it next season when I do this all again
So I like to think of the Tecmo Blimp as having 2 Lines of 10 "Spots". These spots are filled in with 8x8 pixel images. There are 16 available characters to use in these spots (not counting spaces). You would need to go in and EDIT these with your own images/letters/characters to appear on the blimp and one could have MORE spots by doing some edits on their own but I stick with the 16 as I haven't had an issue with it.
I know there is more "real estate" on the blimp that could be used but since it shares a pallet with the background clouds I just stick with the two 10 character lines.
CHARACTER GRAPHIC SPOTS (17 total counting Space/Blank)
03 = Space/Blank (DO NOT OVERWRITE)
0B = Left Part of Helmet Icon
0F = Right Part of Helmet Icon
1D = E (blue)
37 = C (blue)
39 = T (blue)
3D = M (blue)
3E = O (blue)
3F = S (pink)
41 = U (pink)
42 = P (pink)
43 = E (pink)
44 = R (pink)
45 = B (pink)
46 = O (pink)
47 = W (pink)
48 = L (pink)
SPOTS AVAILABLE ON THE BLIMP (2 Lines of 10)
1ST: LINE: 0x1446c 0x1446d 0x1447b 0x1447c 0x1447d 0x1447e 0x1448c 0x1448d 0x1448e 0x1448f
2ND LINE: 0x14470 0x14471 0x1447f 0x14480 0x14481 0x14482 0x14490 0x14491 0x14492 0x14493
PALLET LOCATION (3 colors)
BLUE: 0x1a02d
PINK: 0x1a02e
WHITE: 0x1a02f (DO NOT CHANGE)
[Recommended not to mess with the white as the rest of the blimp's white spots share the same pallet as the clouds in the background]
I would recommend increasing injuries. A lot of these teams have no depth, and it would make the game more challenging if they had to have capable backups.