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TheRaj

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  1. Upvote
    TheRaj got a reaction from kamphuna8 in TSB Blimp Text (NES)   
    Hey all. Im working on my yearly TFO Rom and last season I started to give away the prize of placing text on the Tecmo Blimp that appears at halftime. So since I have my notes and couldn't find this on the boards I wanted to post it for others... and so I won't lose it next season when I do this all again
     
    So I like to think of the Tecmo Blimp as having 2 Lines of 10 "Spots". These spots are filled in with 8x8 pixel images. There are 16 available characters to use in these spots (not counting spaces). You would need to go in and EDIT these with your own images/letters/characters to appear on the blimp and one could have MORE spots by doing some edits on their own but I stick with the 16 as I haven't had an issue with it.
     
    I know there is more "real estate" on the blimp that could be used but since it shares a pallet with the background clouds I just stick with the two 10 character lines.
     
    CHARACTER GRAPHIC SPOTS (17 total counting Space/Blank)
    03 = Space/Blank (DO NOT OVERWRITE)
    0B = Left Part of Helmet Icon
    0F = Right Part of Helmet Icon
    1D = E (blue)
    37 = C (blue)
    39 = T (blue)
    3D = M (blue)
    3E = O (blue)
    3F = S (pink)
    41 = U (pink)
    42 = P (pink)
    43 = E (pink)
    44 = R (pink)
    45 = B (pink)
    46 = O (pink)
    47 = W (pink)
    48 = L (pink)
     
    SPOTS AVAILABLE ON THE BLIMP (2 Lines of 10)
    1ST: LINE: 0x1446c   0x1446d   0x1447b   0x1447c   0x1447d   0x1447e   0x1448c   0x1448d   0x1448e   0x1448f
    2ND LINE: 0x14470   0x14471   0x1447f   0x14480   0x14481   0x14482   0x14490   0x14491   0x14492   0x14493
     
    PALLET LOCATION (3 colors)
    BLUE: 0x1a02d
    PINK:  0x1a02e
    WHITE:  0x1a02f (DO NOT CHANGE)
    [Recommended not to mess with the white as the rest of the blimp's white spots share the same pallet as the clouds in the background]
     
     
    Attached is TFO 2016's Blimp Have fun!!!!
     
     

  2. Haha
    TheRaj got a reaction from Donnie Dohnson in TSB Blimp Text (NES)   
    Here is my Blimp for my 2019 Season
     

  3. Upvote
    TheRaj got a reaction from BO FB Offtackle Left in A couple questions on editing games   
    I made this reference chart for my TFO league, but figured others could use it. I also already premade years upto 2029
     
    "1991 ROSTER" YEAR LAYOUT BY DIGIT
    First:    16da6    16da7    16daa    16dab
    Second:    16da8    16db6    16dac    16dba
    Third:    16db7    16db8    16dbb    16dbc
    Fourth:    16db9    16dc7    16dbd    16dcb
     
    KEY FOR EACH NUMBER
    0: 90 91 92 93
    1: AE A8 C6 C7
    2: 9C CD 82 83
    3: 9C CD 9E CF
    4: B0 B1 B2 B3
    5: C0 AC 9F CF
    6: D0 9D D2 CF
    7: D4 D5 DA DB
    8: CC CD CE CF
    9: CC D1 9E D3
     
    PREMADE YEARS
    2019: SET(0x16da6,9CCD900082839200000000000000000091AEA8CC93C6C79E000000000000000000D1000094D3)
    2020: SET(0x16da6,9CCD9000828392000000000000000000919CCD90938283920000000000000000009100009493)
    2021: SET(0x16da6,9CCD9000828392000000000000000000919CCDAE938283C6000000000000000000A8000094C7)
    2022: SET(0x16da6,9CCD9000828392000000000000000000919CCD9C93828382000000000000000000CD00009483)
    2023: SET(0x16da6,9CCD9000828392000000000000000000919CCD9C9382839E000000000000000000CD000094CF)
    2024: SET(0x16da6,9CCD9000828392000000000000000000919CCDB0938283B2000000000000000000B1000094B3)
    2025: SET(0x16da6,9CCD9000828392000000000000000000919CCDC09382839F000000000000000000AC000094CF)
    2026: SET(0x16da6,9CCD9000828392000000000000000000919CCDD0938283D20000000000000000009D000094CF)
    2027: SET(0x16da6,9CCD9000828392000000000000000000919CCDD4938283DA000000000000000000D5000094DB)
    2028: SET(0x16da6,9CCD9000828392000000000000000000919CCDCC938283CE000000000000000000CD000094CF)
    2029: SET(0x16da6,9CCD9000828392000000000000000000919CCDCC9382839E000000000000000000D1000094D3)
     
     
  4. Upvote
    TheRaj got a reaction from kamphuna8 in TSB Blimp Text (NES)   
    Here is my Blimp for my 2018 Season
     
  5. Upvote
    TheRaj got a reaction from Bodom in TSB Blimp Text (NES)   
    Here is the Blimp for my 2017 Season

  6. Upvote
    TheRaj got a reaction from SBlueman in Set commands list for NES TSB (Updated 7/9/23)   
    No props to me, Props to the Big Dog bruddog for being quick and helping me out!
  7. Upvote
    TheRaj reacted to SBlueman in Set commands list for NES TSB (Updated 7/9/23)   
    Here are some more that I found in a text file attached to this post by @adscl84. I simply converted them to SET commands. Use these at your own discretion since these aren't linked to where they were originally posted:
     
    #ALWAYS AVG CONDITION SET (0x21E25, EAEAEA) SET (0x220FE, EAEAEA) SET (0x2211A, EAEAEA) SET (0x22132, EAEAEA) ======= #ONSIDE KICK RECOVERY SET (0x2D9EA, A53CC933B006A98065AA85AA) ======= #FASTER FUMBLE RECOVERY SET (0x2ADD9, AA) ======= #KICKOFF LENGTH SET (0x2A534, 4C83BF) SET (0x2BF93, A5454AA5446A186992A8A9016900AA4C2FA5) ======= #NO CLOCK ON KICKOFFS SET (0x240B8, 00) SET (0x24840, 00) ======= #FG LENGTH SET (0x294C0, 50) ======= #KICK ARROW SPEED/DISTANCE SET (0x2A7A0, A8A09890888078706860585048403830) SET (0x2A7B0, 0D0D0C0C0B0B0A0A0909080807070606) ======= #TRUE FG AKB SET (0x293E1, 8D) SET (0x293EB, 8D) SET (0x29487, AC) ======= #QB/PR BALL CONTROL SET (0x286C7, 12) SET (0x286E7, 14) ======= #QUARTER LENGTH SET (0x2224B, 04) ======= #FALLEN PLAYERS RISE INSTANTLY SET (0x1B010, D8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BE) ======= #QUICKNESS = COVERAGE SET (0x29D8F, 4CBABFEA) SET (0x29DA2, 4CCABFEA) SET (0x29DB7, 4CDABFEA) SET (0x2BFCA, A6DDA5E620EDBFA4E6C95090234C839DA6DDA5E720EDBFA4E7C95090134C969DA6DDA5E820EDBFA4E8C95090034CA99D4CEE9D86432A300B6A298F208DDDA0874C839E4CB19E) ======= #BETTER INT RETURNS SET (0xBFC5, F720E100E00CE304E4DFFEFF) ======= #NO FUMBLE AFTER TD SET (0x28698, 4C60BFEAEAEA) SET (0x2BF70, A5732920D00BA5712910C910F0034C8E864CE886) ======= #PC/PA HACK SET (0x29E54, 20F79F) SET (0x29FEC, 88) SET (0x2A007, A0874CDD9F) ======= #BALLCARRIER GRAPPLE BREAK SET (0x28293, EAEAEAEA) ======= #RETURN SPEED SET (0x29083, 4C34BFEA) SET (0x2BF44, A008B1AEC90AF007C98AF0114C7790A918A479C008D00318E9094C7790A998A478C008D00318E9094C7790) ======= #PUNT COVERAGE SET (0x8163, E200E300) SET (0x8170, E200E300) ======= #punt distance SET (0x29369, 60) ======= #better com punts SET (0x29323, 4C2493) SET (0x29337, 1f) ======= #end of game fg SET (0x1897f, 20) ======= #faster tackles: SET (0x284f0, 20) @Bodom replied via PM about his 'master list' of hacks. The file might be lost but he's going to try to see if he has a backup file. Life gets in the way though so it might be a while until we hear back from him.
     
    Anyone else want to chip in and help with adding any SET commands or going over the ones posted above to verify they work?
  8. Upvote
    TheRaj reacted to SBlueman in Set commands list for NES TSB (Updated 7/9/23)   
    ***Visit this post for an update on set commands that might not be working***
     
    Here is a list of SET commands you can use when editing Tecmo Super Bowl (28 and/or 32 team) with TSBTool. Please note that some of these commands can overlap in the game's code so use at your caution. ALWAYS REMEMBER TO BACKUP BEFORE EDITING! Use the "Check SET commands setting values in the same location" option before saving in TSBTool. Some commands will be listed with URL's that attribute the hack to an author on this site while others have been verified by experienced editors on this site. Unverified commands mostly originate from an attachment found on this post by @adscl84. My hopes is that this list can eventually become a good resource for both the hardcore editors while also making an introduction to editing less intimidating for the casual fan who's starting to want to find out more. Please feel free to post and share in this thread if you'd like to add any commands or add verification or corrections. This list is also open to any ideas and suggestions to make this a good resource to use. 
     
    Updated  7/9/2023
     
    1. OFFENSE
    ---------------
    Ball carrier can break up drone grapples CPU find open receiver Fumble always Fumble never Multiple fumbles More NFL like QB rating value No fumble after TD Offensive Jump/Dive for passes based on REC rating Overthrow Bug Fix Passing game probability hack Passer Rating Requirement PA/PC hack - PC is INT and PA is target Player-controlled QB rollouts for playaction passes Players lose speed when cutting at 45 degrees hack QB backpedal animation match QB/PR ball control QB throws ball instead of taking sack and runs less (unverified) Sort receiving stats by yards instead of catches Use START instead of B button to throw lob passes COM punts on 4th down in 4th quarter if more than 50 yds from end zone
    2. DEFENSE
    --------------
    Better INT returns Better tackling without COM diving COM defensive coverage late in season (28 and 32 team codes) COM dive tackling like SNES TSB I Control percentage of defensive jumping Defensive Jump/Dive for passes based on INT rating Defensive Pursuit Based on Quickness Diving time based on HP Faster fumble recovery Faster tackles Mojo hack - Makes COM cover most receivers and plays better run defense Quickness equals coverage Single Defender JJ Ints based on Quickness and Int Using quickness for turnover returns
    3. SPECIAL TEAMS
    -----------------------
    COM Goes For FG w/.20 Left in Half/End of Game 15 Yard XP AKB is now Kicking Power & KA is now Kick Accuracy Better COM punt timing Changing KR Speed Change Kickoff Position to the 30 Change touchbacks to the 25 yard line Directional punts COM kicks FG only on 4th Down in Regulation Time FG avoid kick block fix FG length FG/XP Block FG/XP Formation Increase CPU kickoff length Kick arrow speed/distance Kickoff coverage Kickoff length Kickoff touchbacks Kickoff wedge return No clock on kickoffs Onside kick hack better recovery rate for P2 PR speed change from SS to actual PR player Punt block return Punt coverage Punt coverage boost adjustment Shorter punts QB/PR ball control Return speed Set Pro Bowl Kick/Punt Returners  CPU Kickoff Goes From 8 Yard Line to 3 Yards Into Endzone Disable Onside Kicks
    4. GRAPHICS/TEXT
    ------------------------
    15 Sprite Per Scanline Add stats after quarters Disable Alt 3 Uniforms Draw tapping speed next to player name Fix Playoff Bracket (32-team game) No Sprite Flicker Playcall screen clock speed Quarter length Shortens stats screen cutscene TEAM ROSTER instead of 1991 ROSTER after super bowl winner end game (verified by buck) Main menu Background Color Change Schedule Background Color Change AFC NFC Pro Bowl Uniform Colors Team Data Screen Background Color Change Goal Post Color Change  No Halftime No onside kicks during OT playoff games
    5. SIMULATION
    ------------------
    Always AVG condition Buck's TSB COM Juice Setter - juice to start at week 8 juice and climb to max Change offensive SIM to 'out of 32' sum Change the differential for popcorning/DL busting through COM vs COM Run Block/Pass Block Hack Conditions Change Every Play No overtime in SKP mode No overtime in season/pre-season games Player 2 Condition fix TE sim fix Turn off injuries in SKP mode SIM Target Distribution Hack 4th Qtr COM Punt Logic Fix
    6. SCHEDULE
    -----------------
    Prevent schedule from being random Road team plays as player 2 vs COM Play Pre-Season Game in Season Mode
    7. SOUNDS/ANIMATIONS
    ------------------
    Add "HUT" Pre-Snap Cadence to 32-Team ROM Change 80-8A follow command to 2PT stance after motion instead of 3PT stance Dive Animation Timing Based on Quickness Fallen players rise instantly Faster handoffs, pitches, snaps & player control How long diving animation takes Get rid of players having a running animation when they hit the endzone Randomize sound loop used for each play Remove animations for first down measurements Skip to main menu Timing of snap exchange between C and QB  
     
    1.OFFENSE
    ---------------
    #Ball carrier can break up drone grapples #http://tecmobowl.org/forums/topic/57274-offensive-ball-carrier-can-break-up-drone-grapples-hack/ SET(0x28293,0xEAEAEAEA) # jstout find open receiver #http://tecmobowl.org/forums/topic/53837-cpu-find-open-receiver/ SET(0x00006,0x42) SET(0x08519,0x935422) SET(0x08601,0x9384) SET(0x086B8,0x93945531) SET(0x08837,0x94634531) SET(0x08A55,0x9451) SET(0x08BA0,0x93744522) SET(0x08DD2,0x63) SET(0x08DD4,0x21) SET(0x09009,0x93515442) SET(0x090ED,0x935442) SET(0x092AC,0x9483755221) SET(0x092F0,0x94734221) SET(0x09314,0x93544521) SET(0x09351,0x6364454221) SET(0x09388,0x94925355) SET(0x093C1,0x9473452221) SET(0x093E6,0x94634132) SET(0x0941A,0x93924431) SET(0x0945B,0x945342) SET(0x0949A,0x935422) SET(0x094D1,0x9354) SET(0x094DD,0x9395546122) SET(0x0951A,0x93947255) SET(0x09570,0x94) SET(0x09572,0x32) SET(0x095AE,0x93756442) SET(0x095DF,0x9374524531) SET(0x09611,0x9394817562) SET(0x0964E,0x9395844221) SET(0x0968B,0x9483553231) SET(0x096C3,0x8354) SET(0x096CF,0x8371544522) SET(0x09704,0x94725321) SET(0x09737,0x7344) SET(0x09743,0x9573624421) SET(0x09765,0x9495524331) SET(0x09828,0x94) SET(0x0982A,0x31) SET(0x1DA20,0xA000984868A8C4DC9008F006A53B25DCA860C8B13E29F04A85DDD0034CE99AB13E29F04A4A4A4A85DE0A0A1865DE85DEB13E290F0AAA9848A008B1AE300DBDEBDE8540BDECDE85414C659ABD01DF8540BD02DF8541A214A008B1AE300DBD01DF8542BD02DF85434C849ABDEBDE8542BDECDE8543A015B140D142901CD00788B140D1429013A014B14038F1428544C8B140F14285454CB89AA014B14238F1408544C8B142F1408545A545D021A544C5DDB01BA017B140D142900AB14038F142C5DE4CDB9AB14238F140C5DE9007CACA30064C679A4C149A68A860) SET(0x288BE,0xA010A29AA90E2054C4EAEAEAEAEAEAEAEAEAEAEAEAEAEAEAEA) #Bruddog edit (make WRs check downs) SET(0x1DA2C, 0xA08060EAEAEA) SET(0x288C7, 0xC080D005A9034CCB884CC788) #Fumbles Always #http://tecmobowl.org/forums/topic/58620-fumble-probabilities-table/ SET(0x2BF04,0xFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF) #Fumble Never #http://tecmobowl.org/forums/topic/58620-fumble-probabilities-table/ SET(0x2BF04,0x00000000000000000000000000000000) #Multiple Fumbles (breaks onside kicks) #http://tecmobowl.org/forums/topic/65900-fumble-all-the-time-nes-tsb/?do=findComment&comment=448898 SET(0x2AE10,0x00) #More NFL like QB rating value #http://tecmobowl.org/forums/topic/69086-more-nfl-like-qb-rating-value/ SET(0x318A0,0x7D) SET(0x318B3,0x0C) SET(0x318D4,0x08) SET(0x318D9,0x00) SET(0x318E0,0xFA) SET(0x31908,0x14) SET(0x31916,0x8C) SET(0x31946,0x08) #No fumble after TD #http://tecmobowl.org/forums/topic/12527-stopping-fumbles-after-touchdowns-beta/?do=findComment&comment=470662 #Note- Make sure that the space at 0x2BF50 is filled with FF's. Otherwise it means there is some other hack there. SET(0x28698,0x4C60BFEAEAEA) SET(0x2BF70,0xA5732920D00BA5712910C910F0034C8E864CE886) #Offensive Jump/Dive for passes based on REC rating #http://tecmobowl.org/forums/topic/64567-jbi-hacks/?do=findComment&comment=438141 SET(0x299d7,0x4CD0E5) SET(0x299f2,0x4CD0E6EA) SET(0x3e5e0,0xA008B1AE208DDDA08720AADDA8A53DD9EAE590034CF8994CFC9A0F2131404F6171808FA1B1C0CFE1F1FF) SET(0x3e6e0,0xA008B1AE208DDDA08720AADDA8A53DD9EEE690034CF899A5AE853E4CE6990F2131404F6171808FA1B1C0CFE1F1FF) #Overthrow Bug Fix #http://tecmobowl.org/forums/topic/69037-tecmo-mystery-of-int-chance-on-overthrows-solved/?do=findComment&comment=475362 SET(0x29DBC, 0x4C6OBF)       SET(0x2C000, 0x20319E203D9E4CAF9D)   #Passing game probability table hack #http://tecmobowl.org/forums/topic/12783-passing-game-probability-table-hack/ SET(0x2BF14,0x3C3D3E3F404142434445464748494A4B) SET(0x2BF24,0x3C3D3E3F404142434445464748494A4B) SET(0x2BF34,0x1C1E20222426282A2C2E30323436383A) SET(0x29D90,0x51) SET(0x29DA3,0x51) SET(0x29DB6,0x51) SET(0x29D7A,0x46) SET(0x29C9E,0x11) SET(0x29C9A,0x15) #Passer Rating Requirement #http://tecmobowl.org/forums/topic/69451-tecmo-passer-rating-requirement/?do=findComment&comment=480100 SET(0x31cf7,0xEAEAEAEAEAEAEAEA) #PA/PC hack - PC is INT and PA is target #http://tecmobowl.org/forums/topic/55328-possible-to-swap-pc-and-pa-nes-tsb/?do=findComment&comment=364569 SET(0x29FEC,0x88) SET(0x29E54,0x20F79F) SET(0x2A007,0xA0874CDD9F) #Player-controlled QB rollouts for playaction passes #http://tecmobowl.org/forums/topic/60638-player-controlled-qb-rollouts-for-playaction-passes/ #Note-Visit link for information on blitz byte edits which will be required SET(0x8db8,0xe4d800c0d808b8d818b0) SET(0x8502,0xe4d8e0c0d8d8c0) SET(0x881d,0xe4d8f8b8d800b0d810a8) SET(0x8b83,0xe4d8f8c8d8f4bcd8e8b4d8d8b0) #Blitz Byte adjustment for 28-team rom w/original playbooks #http://tecmobowl.org/forums/topic/60638-player-controlled-qb-rollouts-for-playaction-passes/ SET(0x1dd14,0xda) SET(0x1dd24,0xda) SET(0x1dd2c,0xda) SET(0x1dd34,0xda) #Players lose speed when cutting at 45 degrees hack #http://tecmobowl.org/forums/topic/69091-players-lose-speed-when-cutting-at-45-degrees-hack/ SET(0x2B9AA,0x4CABB9) #QB backpedal animation hack #http://tecmobowl.org/forums/topic/62998-qb-backpedal-animation-hack/ SET(0x289F0,0x04) SET(0x28A12,0x04) #QB/PR ball control #https://tecmobowl.org/forums/topic/7010-qb-and-punt-returner-ball-control/ SET(0x286C7,0x12) SET(0x286E7,0x14) #QB throws ball instead of taking sack and runs less SET(0x28A39,0x4C3C8A) #Sort receiving stats by yards instead of catches #http://tecmobowl.org/forums/topic/55221-sorting-receiving-stats-by-yards-instead-of-catches/?do=findComment&comment=363603 SET(0x304F1,0x09) #Use START instead of B button to throw lob passes #http://tecmobowl.org/forums/topic/55448-use-start-instead-of-b-button-to-throw-lob-passes/ SET(0x00006,0x42) SET(0x2912D,0x50) SET(0x2B2C1,0xE0) SET(0x2B2C2,0xBF) SET(0x2B2C3,0xAA) SET(0x2BFF0,0x20) SET(0x2BFF1,0xAA) SET(0x2BFF2,0xDD) SET(0x2BFF3,0xAA) SET(0x2BFF4,0xE0) SET(0x2BFF5,0x07) SET(0x2BFF6,0x90) SET(0x2BFF7,0x0C) SET(0x2BFF8,0x20) SET(0x2BFF9,0x08) SET(0x2BFFA,0xA1) SET(0x2BFFB,0x29) SET(0x2BFFC,0x10) SET(0x2BFFD,0xC9) SET(0x2BFFE,0x10) SET(0x2BFFF,0xD0) SET(0x2C000,0x03) SET(0x2C001,0xA0) SET(0x2C002,0x06) SET(0x2C003,0x60) SET(0x2C004,0x8A) SET(0x2C005,0xA8) SET(0x2C006,0x60) #COM punts on 4th down in 4th quarter if more than 50 yds from end zone #https://tecmobowl.org/forums/topic/72771-4th-qtr-com-always-punts-if-more-than-50-yards-away/ SET (0x187FC, 0x4C2FA8)  
    2. DEFENSE
    --------------
    #Better INT returns #http://tecmobowl.org/forums/topic/11106-tsb-editor-tsbtool-supreme-season-generator/?do=findComment&comment=387879 SET(0xBFC5,0xF720E100E00CE304E4DFFEFF) #Better tackling without COM diving #http://tecmobowl.org/forums/topic/12065-nes-snes-tsb-i-ii-iii-gen-tsb-i/ SET(0x28DD6,0xA299EAEAEA90E1A90120CBDA4CAE8DA90120CBDA4CAE8D) SET(0x28E9C,0xA299EAEAEA90ADA90120CBDA4C408EA90120CBDA4C408E) #COM defensive coverage late in season (28-team) #http://tecmobowl.org/forums/topic/10781-com-defensive-coverage-late-in-season/?do=findComment&comment=423466 SET(0x028B3F,0xa53dc98090034cc5974c1b80) #COM defensive coverage late in season (32-team) #http://tecmobowl.org/forums/topic/10781-com-defensive-coverage-late-in-season/?do=findComment&comment=423466 SET(0x28B3D, 0x9009A53DC98090034CC5974C1B80EA) #COM Dive Tackling like SNES TSB I #http://tecmobowl.org/forums/topic/64567-jbi-hacks/?do=findComment&comment=438141 SET(0x28dd7,0x30) SET(0x28e9d,0x30) #Control Percentage of Defensive Jumping #http://tecmobowl.org/forums/topic/12065-nes-snes-tsb-i-ii-iii-gen-tsb-i/ SET(0x29BD8,0xA53BC940B00AEAEA) #Defensive Jump/Dive for passes based on INT rating #http://tecmobowl.org/forums/topic/64567-jbi-hacks/?do=findComment&comment=438141 SET(0x29be5,0x4C70E5) SET(0x29bf6,0x4CA0E5EA) SET(0x3e580,0xA008B1AE208DDDA08620AADDA8A53DD98AE590034CF99B4C439C0F2131404F6171808FA1B1C0CFE1F1FF) SET(0x3e5b0,0xA008B1AE208DDDA08620AADDA8A53DD9BEE590034CF99BA5AE853E4CEA9B0F2131404F6171808FA1B1C0CFE1F1FF) #Defensive Pursuit Based on Quickness #http://tecmobowl.org/forums/topic/64567-jbi-hacks/?do=findComment&comment=438141 SET(0x28ddd,0x2030E3EAEA) SET(0x28de5,0x2064E3EAEA) SET(0x28ea3,0x2030E3EAEA) SET(0x28eab,0x2064E3EAEA) SET(0x3e340,0xA008B1AEAA8A45703008A91E186920CBDA608A208DDDA08720AADDB954E3186920CBDA602422201E1C191613100D0A0705030201) SET(0x3e374,0xA008B1AEAA8A45703008A905186920CBDA608A208DDDA08720AADDB988E3186920CBDA6008080707060605050404030302020101) #Diving time based on HP #http://tecmobowl.org/forums/topic/57169-diving-time-based-on-hp/ SET(0x2AAA8,0x20EOBFEAEA) SET(0x2BFF0,0xA01CB1AE4A4A290F18C90BB00849FF690F20CBDA60A90220CBDA60) #Faster fumble recovery #https://tecmobowl.org/forums/topic/55841-change-average-fumble-and-onside-recovery-time/ SET(0x2ADD9,0xAA) #Faster tackles #https://tecmobowl.org/forums/topic/11821-changing-the-amount-of-time-for-grapples/ SET (0x284f0,0x20) #Mojo hack - Makes COM cover most receivers and plays better run defense #http://tecmobowl.org/forums/topic/10781-com-defensive-coverage-late-in-season/?do=findComment&comment=94279 SET(0x28b44,0xEA) SET(0x28b45,0xEA) #Quickness equals coverage #https://tecmobowl.org/forums/topic/12729-use-quickness-for-pass-incompletions/ SET(0x29D8F,0x4CBABFEA) SET(0x29DA2,0x4CCABFEA) SET(0x29DB7,0x4CDABFEA) SET(0x2BFCA,0xA6DDA5E620EDBFA4E6C95090234C839DA6DDA5E720EDBFA4E7C95090134C969DA6DDA5E820EDBFA4E8C95090034CA99D4CEE9D86432A300B6A298F208DDDA0874C839E4CB19E) #Single Defender JJ Ints based on Quickness and Int #http://tecmobowl.org/forums/topic/64567-jbi-hacks/?do=findComment&comment=438141 SET(0x29c99,0x4C90E4EA4CC0E4EA) SET(0x3e4a0,0xA008B1AE208DDDA08720AADDA8D9A8E4B0034C8D9C4C9D9C08090A0B0C0D0E0F1011121314151617) SET(0x3e4d0,0xA008B1AE208DDDA08620AADDA8D9D8E4B0034C8D9C4C9D9C01010102020203030406080A0C0E1011) #Using quickness for turnover returns #http://tecmobowl.org/forums/topic/9398-using-quickness-for-int-and-fumble-returns/?do=findComment&comment=475814 SET(0x2908B, 0x87)  
    3. SPECIAL TEAMS
    -----------------------------
    #COM Goes For FG w/.20 Left in Half/End of Game #https://tecmobowl.org/forums/topic/69338-set-command-list-use-with-nes-tsb-tsbtool-updated-1202020/?do=findComment&comment=502972 SET (0x1897f,0x20) #15 Yard XP #http://tecmobowl.org/forums/topic/66137-15-yd-xp-try/ SET(0x246B0,0x1C) SET(0x24E38,0xE4) #AKB is now Kicking Power & KA is now Kick Accuracy (AKB Hardcoded to 50 Rating) #http://tecmobowl.org/forums/topic/64567-jbi-hacks/?do=findComment&comment=438141 SET(0x1eea5,0x20B1208B024B49434B204143435552414359208B424B49434B494E4720504F574552) SET(0x294a3,0x62) SET(0x29351,0x87) SET(0x2948a,0xA53DC926EA) #Better COM punt timing #http://tecmobowl.org/forums/topic/66645-com-punt-timing/?do=findComment&comment=456338 SET(0x29323,0x4C2493) SET(0x29337,0x1F)  SET(0x29340,0x40) #Changing KR Speed #http://tecmobowl.org/forums/topic/4006-changing-the-kr-speed/?do=findComment&comment=442100 SET (0x08100, 0x0048ECF303EFE4DFFEFF) #Change player 1 kickoff position to the 30 #http://tecmobowl.org/forums/topic/3959-adjusting-kick-off-positions/?do=findComment&comment=479054 SET(0x247B9,0xA060) SET(0x247BB,0xA207) #Change player 2 kickoff position to the 30 #http://tecmobowl.org/forums/topic/3959-adjusting-kick-off-positions/?do=findComment&comment=479054 SET(0x24031,0xA0A0) SET(0x24033,0xA208) #Change Touchback To 25-Yard Line #http://tecmobowl.org/forums/topic/69012-change-touchbacks-to-25-yardline/?do=findComment&comment=482051 SET(0x25077,0x38) SET(0x25090,0xC8) #Directional punts #http://tecmobowl.org/forums/topic/62839-directional-punts/ SET (0x2937D, 0x2034BFEAEAEA) SET (0x2BF44, 0xA93385AB20FCA029FFC984D003A9C060C988D003A94060A98060) #COM kicks FG only on 4th Down in Regulation Time #https://tecmobowl.org/forums/topic/69338-set-command-list-use-with-nes-tsb-tsbtool/?do=findComment&comment=498958 SET (0x1897f,0x00) #FG avoid kick block fix #http://tecmobowl.org/forums/topic/64767-fg-avoid-kick-block-fix/ SET(0x293E1, 0x8D)  SET(0x293EB, 0x8D) SET(0x29487, 0xAC) #FG length #https://tecmobowl.org/forums/topic/4167-shorten-field-goals-rom-hack/ SET(0x294C0,0x50) #FG/XP Block #http://tecmobowl.org/forums/topic/11139-special-teams/ SET( 0xA0B5, 0xD0E808EAFFADAAFFFFFF ) SET( 0xA0BF, 0xD0F008EAFFADAAFFFFFF ) SET( 0xA0C9, 0xD0F808EAFFADAAFFFFFF ) SET( 0xA0D3, 0xD0D808EAFFADAAFFFFFF ) SET( 0xA0DD, 0xD0E008EAFFADAAFFFFFF ) SET( 0xA0E7, 0xD00008EAFFADAAFFFFFF ) SET( 0xA0F1, 0xD00808EAFFADAAFFFFFF ) SET( 0xA0FB, 0xD01C08ECFFADAAFFFFFF ) SET( 0xA105, 0xD0C408ECFFADAAFFFFFF ) SET( 0xA10F, 0xD0E824ECFFADAAFFFFFF ) SET( 0xA119, 0xD0F040ECFFECBD ) #FG/XP Formation #http://tecmobowl.org/forums/topic/11139-special-teams/ SET( 0x817A, 0xD0F040D6FF32B8 ) SET( 0x8181, 0xD0F060ECE7FF32B8 ) SET( 0x8189, 0xD0D012ECF706FF5ABE ) SET( 0x8192, 0xD0D810EAF706FF3CBE ) SET( 0x819B, 0xD0E00EEAF706FF42BE ) SET( 0x81A4, 0xD0E80CEAFF2ABE ) SET( 0x81AB, 0xD0F008F080D3FF30BE ) SET( 0x81B4, 0xD0F80CEAFF36BEFFFFFF ) SET( 0x81BE, 0xD0000EEAFF48BEFFFFFF ) SET( 0x81C8, 0xD00810EAFF4EBEFFFFFF ) SET( 0x81D2, 0xD01012ECFF54BE ) #Increase CPU kickoff length #http://tecmobowl.org/forums/topic/11291-increase-cpu-kickoff-length/ SET(0x2A534, 0x4C50BF)  SET(0x2BF60, 0xA5454AA5446A186972A8A9016900AA4C2FA5) #Kick arrow speed/distance #https://tecmobowl.org/forums/topic/53112-many-various-rom-locations/ SET(0x2A7A0,0xA8A09890888078706860585048403830) SET(0x2A7B0,0x0D0D0C0C0B0B0A0A0909080807070606) #Kickoff Coverage #http://tecmobowl.org/forums/topic/11139-special-teams/ SET( 0xA010, 0xD0F038E5E4FFADAA ) SET( 0xA018, 0xD0A81EECD70064D70044F53264FFBCAA ) SET( 0xA028, 0xD0B01EECD7007FD70044FFADAA ) SET( 0xA035, 0xD0C01EECD7007FF43CFFBCAA ) SET( 0xA041, 0xD0D01EECFEE7 ) SET( 0xA047, 0xD0E01EECD7007FF564FFF564FFFFBCAA ) SET( 0xA057, 0xD0001EECFEF0 ) SET( 0xA05D, 0xD0101EECFF35A0 ) SET( 0xA064, 0xD0201EECFF29A0 ) SET( 0xA06B, 0xD0301EECFEF2 ) SET( 0xA071, 0xD0381EECFF0CA0 ) #Kickoff touchbacks #http://tecmobowl.org/forums/topic/12758-kickoff-touchbacks/ SET(0x2411C,0x205790)  SET(0x248A4,0x207090) #Kickoff Wedge Return #http://tecmobowl.org/forums/topic/11139-special-teams/ SET( 0x8043, 0xB0F080ECFC8600B478C040FF32B8 ) SET( 0x802B, 0xB0CC80ECFC3C00B46CC0 ) SET( 0x8010, 0xB0A880ECFCFFE0B451C0 ) SET( 0x8058, 0xB01480ECFC03C0B481C0 ) SET( 0x8070, 0xB03880ECFC00E0B49CC0 ) SET( 0x808B, 0xB1A800ECFC7000B45C50 ) SET( 0x80A0, 0xB1E400ECFC0E00B47060 ) SET( 0x80BC, 0xB1FC00ECFC0700B48060 ) SET( 0x80D8, 0xB13800ECB49150 ) SET( 0x80EA, 0xB1E078ECB47840 ) #No clock on kickoffs #https://tecmobowl.org/forums/topic/58238-game-clock-startstop-logic/ SET(0x240B8,0x00) SET(0x24840,0x00) #Onside kick hack better recovery rate for P2 #http://tecmobowl.org/forums/topic/63673-onsides-kick-hackbetter-recovery-rate-for-p2/ SET(0x2D9EA,0xA53CC933B006A98065AA85AA) #PR speed change from SS to actual PR player #http://tecmobowl.org/forums/topic/4168-a-better-alternative-rom-hack-for-punt-returns/?do=findComment&comment=377857 Set(0xAADD,0xB10000EFE4DFFEFF) #Punt Block Return #http://tecmobowl.org/forums/topic/11139-special-teams/ SET( 0xA120, 0xD0E808EAFFADAA ) SET( 0xA253, 0xD0F008EAFFADAA ) SET( 0xA33A, 0xD0F808EAFFADAA ) SET( 0xA2C2, 0xD0D408ECF60AE209FFADAA ) SET( 0xA151, 0xD0E008EAF60AFFADAA ) SET( 0xA25A, 0xD00008EAF60AFFADAA ) SET( 0xA36B, 0xD00C08ECF60AE209FFADAA ) SET( 0xA078, 0xD1360CECF60AFC1000FFADAA ) SET( 0xA085, 0xD1C00CECF60AFC0800FFADAA ) SET( 0xA092, 0xD0F025EC ) SET( 0xA099, 0xD0F080EC ) #Punt Coverage #http://tecmobowl.org/forums/topic/11139-special-teams/ SET( 0x810C, 0xD0F048ECE6F400FEFE ) SET( 0x8115, 0xD00030ECFFE8BEFFFFFF ) SET( 0x811F, 0xD0D80EECFF3CBE ) SET( 0x8126, 0xD1360CEC4AFF66BEFFFF ) SET( 0x8130, 0xD1C00CECFF60BE ) SET( 0x8137, 0xD0080EECFF4EBE ) SET( 0x813E, 0xD0F006D3FF30BE ) SET( 0x8145, 0xD0E80AEAFF2ABE ) SET( 0x814C, 0xD0F80AEAFF36BE ) SET( 0x8153, 0xD0E00CEAFF42BE ) SET( 0x815A, 0xD0000CEAFF48BE ) #Punt coverage boost adjustment #http://tecmobowl.org/forums/topic/4162-shorter-punts-rom-hack/?do=findComment&comment=36038 #Note-Visit link to learn about variable settings. First SET command affects the punter. Second affects the rest of the players on punt coverage. SET(0x8164,0xE200E300) SET(0x8170,0xE200E300) #Shorter Punts #http://tecmobowl.org/forums/topic/4162-shorter-punts-rom-hack/ SET (0x29369,0x60) #QB/PR ball control #https://tecmobowl.org/forums/topic/7010-qb-and-punt-returner-ball-control/ SET(0x286C7,0x12) SET(0x286E7,0x14) #Return speed #https://tecmobowl.org/forums/topic/9456-dedicated-returners-using-code/ SET (0x29083,0x4C34BFEA) SET (0x2BF44,0xA008B1AEC90AF007C98AF0114C7790A918A479C008D00318E9094C7790A998A478C008D00318E9094C7790)  
    #Set Pro Bowl Kick/Punt Return #https://tecmobowl.org/forums/topic/53997-probowl-hacking-kr-pr/ SET(0x328d1, 0x0A0A) Sets RB4 as both KR and PR in Pro Bowl #or SET(0x328d1, 0x0A12) Sets RB4 as KR and WR4 as PR in Pro Bowl #or SET(0x328d1, 0x1212) Sets WR4 as both KR and PR in Pro Bowl #or SET(0x328d1, 0x1010) Sets WR3 as both KR and PR in Pro Bowl  
    #Change Goal Post Color #https://tecmobowl.org/forums/topic/53494-goal-post-color/?do=findComment&comment=508909 #side view cutscene XP attempt SET(0x1A626,0x11) SET(0x1A622,0x28) SET(0x1A623,0x38) #Palette colors SET(0x2C426,0x1A) SET(0x2C427,0x11) SET(0x2C428,0x28) #Palette swap SET(0x2C5A1,0x00) SET(0x2C5B2,0x80) SET(0x2C5C3,0x00) SET(0x2C5D4,0xA0) SET(0x2C607,0x88) SET(0x2C618,0xB0) SET(0x2C629,0xBB) SET(0x2C63A,0xBB) SET(0x2C64B,0xAB) SET(0x2C67E,0xA0) SET(0x2C6E4,0xA0) SET(0x2C74A,0xA0) SET(0x2C805,0xA0) SET(0x2C86B,0xA0) SET(0x2C8C0,0xA0) SET(0x2CA8B,0xA0) SET(0x2CBBD,0xA0) SET(0x2CBDF,0xA0) SET(0x2CC01,0xA0) SET(0x2CC23,0xA0) SET(0x2CC45,0xA0) SET(0x2CCAB,0x50) SET(0x2CD11,0x50) SET(0x2CD77,0xD8) SET(0x2CD88,0xDD) SET(0x2CD99,0xDD) SET(0x2CDAA,0xDD) SET(0x2CDDD,0xA0) SET(0x2CDEE,0x11) SET(0x2CDFF,0x11) SET(0x2CE54,0x00) SET(0x2CE65,0x08) SET(0x2CE87,0xA0) SET(0x2CEBA,0xA0) SET(0x2CEDC,0xA0) SET(0x2CEED,0xA0) SET(0x2CEFE,0xA0) SET(0x2CF0F,0xA0) SET(0x2CF20,0xA0) #FG attempt, top down end zone cutscene. "bounce off bar", Wide left or right SET(0x1A185,0x38) SET(0x1A186,0x28) #Scrolling long FG attempt (Edits clouds slightly, but doable) SET(0x1A012,0x38)  
    #Disable Onside Kicks #Note - Does not apply to SKP vs SKP games #https://tecmobowl.org/forums/topic/72332-disabling-onside-kicks/?do=findComment&comment=511365 4. GRAPHICS/TEXT
    ------------------------
    #15 Sprite Per Scanline #http://tecmobowl.org/forums/topic/68629-no-sprite-flicker-rom-and-15-sprite-per-scanline-rom-for-avs/ SET(0x2D14E,0x10) SET(0x2D174,0x10) SET(0x2D19A,0x10) SET(0x2D1C0,0x10) #Add stats after quarters #http://tecmobowl.org/forums/topic/11820-adding-stats-to-the-end-of-quarters/ SET(0x22109, 0x4E) end of 1st quarter SET(0x22113, 0x4E) end of 2nd quarter SET(0x2213D, 0x4E) end of 3rd quarter #Disable Alt 3 Uniforms #http://tecmobowl.org/forums/topic/69093-how-to-edit-chiefs-uniform-colors-in-28-team-rom/?do=findComment&comment=475993 SET (0x02C24F,0xEAEAEAEA) #Draw tapping speed next to player name #http://tecmobowl.org/forums/topic/67473-draw-tapping-speed-near-player-name/ SET(0x28287,0x4C50E5) SET(0x3E560,0xA52B3054A008B1AE300EA01DB1AE20B7D8A220A0644C76E5A01DB1AE20B7D8A220A0744C76E58545A90248293F186D7D03C93FB02638662B8AAE7D039D3C03989D3B03689D3A03E8E8E818A54520F8D5A5452005D620C8D24C6482684C6482) #Fix Playoff Bracket (32-team game) #http://tecmobowl.org/forums/topic/60615-playoff-bracket-fixed/ SET(0x23247,0x86) SET(0x2324C,0x8E) SET(0x23251,0x7E) SET(0x23256,0x76) SET(0x232A1,0x7F) SET(0x3F770,0x77) SET(0x23288,0x8A) SET(0x2328D,0x92) SET(0x23292,0x82) SET(0x23297,0x7A) SET(0x3F77D,0x83) SET(0x3F785,0x7B) SET(0x1e6d9,0x315354) SET(0x1e6e0,0x345448) SET(0x1e6e4,0x324E44) SET(0x1e6e8,0x315354) SET(0x1e6f0,0x335244) SET(0x1e6fb,0x324E44) #No Sprite Flicker #http://tecmobowl.org/forums/topic/68629-no-sprite-flicker-rom-and-15-sprite-per-scanline-rom-for-avs/ SET(0x2d04C,0xA901209ACC4C3C90) #Playcall screen clock speed #http://tecmobowl.org/forums/topic/11290-playcall-screen-clock-speed/ #Note-Refer to link for variables. Code below is set to 5 seconds. SET(0x222D2,0x05) #Shortens Stats Screen Cutscene #http://tecmobowl.org/forums/topic/12065-nes-snes-tsb-i-ii-iii-gen-tsb-i/ SET(0xE0AC,0x1EAE1EAE) SET(0xEE2E,0xFC42AE) #TEAM ROSTER instead of 1991 ROSTER after super bowl winner end game #verified by buck SET(0x16d9c,0x000000000000000000D8D9C0C1DADBC2C300000000000000000090918C8D86878E8F0000000000000000000000009400000086000000000000000000A99091CC8892939E0000000000000000009DD8D9C0CFDADBC2000000000000000000C194A900C3868800) #Quarter length #https://tecmobowl.org/forums/topic/8650-adjust-tecmo-super-bowl-game-clock/ SET(0x2224B,0x04) #Main Menu Background Color Change #http://tecmobowl.org/forums/topic/69338-set-command-list-use-with-nes-tsb-tsbtool/?do=findComment&comment=482474 #Change XX on each line to hex value for desired color SET(0x1A850,0xXX) SET(0x1A854,0xXX) SET(0x1A858,0xXX) SET(0x1A859,0xXX) #Schedule Background Color Change #http://tecmobowl.org/forums/topic/69338-set-command-list-use-with-nes-tsb-tsbtool/?do=findComment&comment=482474 #Change XX on each line to hex value for desired color SET(0x1A860,0xXX) #AFC NFC Pro Bowl Uniform Colors (32 Team Rom) #http://tecmobowl.org/forums/topic/69338-set-command-list-use-with-nes-tsb-tsbtool/?do=findComment&comment=483408 #Change XX on each line to hex value for desired color SET(0x02C3FC,0xXX) AFC Pants\Helmet SET(0x02C3FF,0xXX) AFC Pants\Helmet SET(0x02C3FE,0xXX) AFC Jersey SET(0x02C401,0xXX) AFC Jersey SET(0x02C3FD,0xXX) AFC Dark Skin Color SET(0x02C400,0xXX) AFC Dark Skin Color SET(0x02C406,0xXX) NFC Pants\Helmet SET(0x02C409,0xXX) NFC Pants\Helmet SET(0x02C408,0xXX) NFC Jersey SET(0x02C40B,0xXX) NFC Jersey SET(0x02C407,0xXX) NFC Dark Skin Color SET(0x02C40A,0xXX) NFC Dark Skin Color #Team Data Screen Background Color Change (Change XX) #http://tecmobowl.org/forums/topic/69338-set-command-list-use-with-nes-tsb-tsbtool/?do=findComment&comment=489616 SET(0x31140,0xXX) Bills SET(0x31141,0xXX) Dolphins SET(0x31142,0xXX) Patriots SET(0x31143,0xXX) Jets SET(0x31144,0xXX) Bengals SET(0x31145,0xXX) Browns SET(0x31146,0xXX) Ravens SET(0x31147,0xXX) Steelers SET(0x31148,0xXX) Colts SET(0x31149,0xXX) Texans SET(0x3114A,0xXX) Jaguars SET(0x3114B,0xXX) Titans SET(0x3114C,0xXX) Broncos SET(0x3114D,0xXX) Chiefs SET(0x3114E,0xXX) Raiders SET(0x3114F,0xXX) Chargers SET(0x31150,0xXX) Redskins SET(0x31151,0xXX) Giants SET(0x31152,0xXX) Eagles SET(0x31153,0xXX) Cowboys SET(0x31154,0xXX) Bears SET(0x31155,0xXX) Lions SET(0x31156,0xXX) Packers SET(0x31157,0xXX) Vikings SET(0x31158,0xXX) Buccaneers SET(0x31159,0xXX) Saints SET(0x3115A,0xXX) Falcons SET(0x3115B,0xXX) Panthers SET(0x31E89,0xXX) 49ers SET(0x31E8A,0xXX) Rams SET(0x31E8B,0xXX) Seahwaks SET(0x31E8C,0xXX) Cardinals  
    #Change Goal Post Color #https://tecmobowl.org/forums/topic/53494-goal-post-color/?do=findComment&comment=508909 #side view cutscene XP attempt SET(0x1A626,0x11) SET(0x1A622,0x28) SET(0x1A623,0x38) #Palette colors SET(0x2C426,0x1A) SET(0x2C427,0x11) SET(0x2C428,0x28) #Palette swap SET(0x2C5A1,0x00) SET(0x2C5B2,0x80) SET(0x2C5C3,0x00) SET(0x2C5D4,0xA0) SET(0x2C607,0x88) SET(0x2C618,0xB0) SET(0x2C629,0xBB) SET(0x2C63A,0xBB) SET(0x2C64B,0xAB) SET(0x2C67E,0xA0) SET(0x2C6E4,0xA0) SET(0x2C74A,0xA0) SET(0x2C805,0xA0) SET(0x2C86B,0xA0) SET(0x2C8C0,0xA0) SET(0x2CA8B,0xA0) SET(0x2CBBD,0xA0) SET(0x2CBDF,0xA0) SET(0x2CC01,0xA0) SET(0x2CC23,0xA0) SET(0x2CC45,0xA0) SET(0x2CCAB,0x50) SET(0x2CD11,0x50) SET(0x2CD77,0xD8) SET(0x2CD88,0xDD) SET(0x2CD99,0xDD) SET(0x2CDAA,0xDD) SET(0x2CDDD,0xA0) SET(0x2CDEE,0x11) SET(0x2CDFF,0x11) SET(0x2CE54,0x00) SET(0x2CE65,0x08) SET(0x2CE87,0xA0) SET(0x2CEBA,0xA0) SET(0x2CEDC,0xA0) SET(0x2CEED,0xA0) SET(0x2CEFE,0xA0) SET(0x2CF0F,0xA0) SET(0x2CF20,0xA0) #FG attempt, top down end zone cutscene. "bounce off bar", Wide left or right SET(0x1A185,0x38) SET(0x1A186,0x28) #Scrolling long FG attempt (Edits clouds slightly, but doable) SET(0x1A012,0x38)  
    #No Halftime #https://tecmobowl.org/forums/topic/72344-no-halftime/?do=findComment&comment=511402 SET(0x22117, 0xEAEAEA)  
    #No onside kicks during OT playoff games @https://tecmobowl.org/forums/topic/72345-com-keeps-trying-onside-kicks-in-otcan-this-be-fixed/?do=findComment&comment=512047 SET(0x22186, 0xA999856A856B) 5. SIMULATION
    ------------------
    #Always AVG condition #http://tecmobowl.org/forums/topic/64741-conditions-always-in-average/ #Note-Do not apply first set code if you want players to get injured in SKP mode SET(0x21E25,0xEAEAEA) SET(0x220FE,0xEAEAEA) SET(0x2211A,0xEAEAEA) SET(0x22132,0xEAEAEA) #Buck's TSB COM Juice Setter - juice to start at week 8 juice and climb to max #http://tecmobowl.org/forums/topic/52957-bucks-com-juice-setter-spreadsheet/ SET(0x1DF10,0x0304050803)         SET(0x1DF15,0x0304050803)         SET(0x1DF1A,0x0304050803)         SET(0x1DF1F,0x0304050803)         SET(0x1DF24,0x0304050803)         SET(0x1DF29,0x0304050803)         SET(0x1DF2E,0x0304050803)         SET(0x1DF33,0x0304050803)         SET(0x1DF38,0x0304050803)         SET(0x1DF3D,0x0405050803)         SET(0x1DF42,0x0405060804)         SET(0x1DF47,0x0405060904)         SET(0x1DF4C,0x0405060904)         SET(0x1DF51,0x0506060a05)         SET(0x1DF56,0x0506070a05)         SET(0x1DF5B,0x0506070b06)         SET(0x1DF60,0x0607080b06)   #TE sim fix #http://tecmobowl.org/forums/topic/10512-applying-sim-data/?do=findComment&comment=475135 SET(0x175CB, 0x05) #Change offensive SIM to 'out of 32' sum #http://tecmobowl.org/forums/topic/10512-applying-sim-data/?do=findComment&comment=475135 SET(0x18117,0x00081018202830384048505860687078) #Changing the differential for popcorning/ dl busting through #http://tecmobowl.org/forums/topic/8388-changing-the-differential-for-popcorning-dl-busting-through/ #Visit link to see author's notes on variables to edit to modify code below SET(0x28360,0xA53D293F1871AE38F13E300BC90E9007C93490064C0F844C84842036B1EAEAEAEAEAEAEAEAEA) #COM vs COM Run Block/Pass Block Hack # http://tecmobowl.org/topic/55420-run-blockpass-block-hack/ SET(0x00006,0x42) SET(0x014E5,0x20) SET(0x014E6,0x64) SET(0x014E7,0x65) SET(0x01DE1,0x20) SET(0x01DE2,0x6C) SET(0x01DE3,0x65) SET(0x01FF5,0x20) SET(0x01FF6,0x64) SET(0x01FF7,0x65) SET(0x01FF8,0x6C) SET(0x0212E,0x20) SET(0x0212F,0x64) SET(0x02130,0x65) SET(0x02131,0x6C) SET(0x0223C,0x20) SET(0x0223D,0x76) SET(0x0223E,0x61) SET(0x0223F,0x6E) SET(0x03043,0x5B) SET(0x03046,0x5B) SET(0x03049,0x3B) SET(0x0304C,0x3B) SET(0x0304F,0x2B) SET(0x03052,0x3B) SET(0x03056,0x3B) SET(0x0305A,0x3B) SET(0x0305E,0x3B) SET(0x03062,0x3B) SET(0x03066,0x3B) SET(0x0306A,0x3B) SET(0x030B7,0xAB) SET(0x030B8,0x33) SET(0x030BA,0xAB) SET(0x030BB,0x33) SET(0x030BD,0xAB) SET(0x030BE,0x53) SET(0x030C0,0xAB) SET(0x030C1,0x23) SET(0x030C3,0xAB) SET(0x030C4,0x23) SET(0x030C7,0xB3) SET(0x030CB,0xB3) SET(0x030CF,0xB3) SET(0x030D3,0xB3) SET(0x030D7,0xB3) SET(0x030DB,0xB3) SET(0x030DF,0xB3) SET(0x2835E,0x4C) SET(0x2835F,0x40) SET(0x28360,0xBF) SET(0x28361,0xEA) SET(0x28362,0xEA) SET(0x28363,0xEA) SET(0x28364,0xEA) SET(0x2BF50,0xA5) SET(0x2BF51,0x70) SET(0x2BF52,0xC9) SET(0x2BF53,0x49) SET(0x2BF54,0xB0) SET(0x2BF55,0x06) SET(0x2BF56,0xA5) SET(0x2BF57,0x78) SET(0x2BF58,0xA2) SET(0x2BF59,0x01) SET(0x2BF5A,0x90) SET(0x2BF5B,0x04) SET(0x2BF5C,0xA5) SET(0x2BF5D,0x79) SET(0x2BF5E,0xA2) SET(0x2BF5F,0x02) SET(0x2BF60,0xC9) SET(0x2BF61,0x04) SET(0x2BF62,0x90) SET(0x2BF63,0x04) SET(0x2BF64,0xC9) SET(0x2BF65,0x08) SET(0x2BF66,0x90) SET(0x2BF67,0x03) SET(0x2BF68,0x4C) SET(0x2BF69,0xB7) SET(0x2BF6A,0xBF) SET(0x2BF6B,0xA0) SET(0x2BF6C,0x08) SET(0x2BF6D,0xE0) SET(0x2BF6E,0x01) SET(0x2BF6F,0xD0) SET(0x2BF70,0x2F) SET(0x2BF71,0xB1) SET(0x2BF72,0xAE) SET(0x2BF73,0xC9) SET(0x2BF74,0x06) SET(0x2BF75,0x90) SET(0x2BF76,0x19) SET(0x2BF77,0xA0) SET(0x2BF78,0x0F) SET(0x2BF79,0xB1) SET(0x2BF7A,0xAE) SET(0x2BF7B,0x29) SET(0x2BF7C,0x0F) SET(0x2BF7D,0x69) SET(0x2BF7E,0x24) SET(0x2BF7F,0xA0) SET(0x2BF80,0x12) SET(0x2BF81,0x38) SET(0x2BF82,0xF1) SET(0x2BF83,0x3E) SET(0x2BF84,0x90) SET(0x2BF85,0x05) SET(0x2BF86,0x0A) SET(0x2BF87,0x0A) SET(0x2BF88,0x4C) SET(0x2BF89,0x57) SET(0x2BF8A,0x83) SET(0x2BF8B,0x0A) SET(0x2BF8C,0x0A) SET(0x2BF8D,0x4C) SET(0x2BF8E,0x65) SET(0x2BF8F,0x83) SET(0x2BF90,0xA0) SET(0x2BF91,0x1C) SET(0x2BF92,0xB1) SET(0x2BF93,0xAE) SET(0x2BF94,0x4A) SET(0x2BF95,0x4A) SET(0x2BF96,0x18) SET(0x2BF97,0x69) SET(0x2BF98,0x25) SET(0x2BF99,0x38) SET(0x2BF9A,0xF1) SET(0x2BF9B,0x3E) SET(0x2BF9C,0x90) SET(0x2BF9D,0xED) SET(0x2BF9E,0xB0) SET(0x2BF9F,0xE6) SET(0x2BFA0,0xB1) SET(0x2BFA1,0x3E) SET(0x2BFA2,0xC9) SET(0x2BFA3,0x06) SET(0x2BFA4,0x90) SET(0x2BFA5,0x11) SET(0x2BFA6,0xA0) SET(0x2BFA7,0x0F) SET(0x2BFA8,0xB1) SET(0x2BFA9,0xAE) SET(0x2BFAA,0x29) SET(0x2BFAB,0x0F) SET(0x2BFAC,0x69) SET(0x2BFAD,0x24) SET(0x2BFAE,0xA0) SET(0x2BFAF,0x12) SET(0x2BFB0,0x38) SET(0x2BFB1,0xF1) SET(0x2BFB2,0xAE) SET(0x2BFB3,0x90) SET(0x2BFB4,0xD6) SET(0x2BFB5,0xB0) SET(0x2BFB6,0xCF) SET(0x2BFB7,0xA0) SET(0x2BFB8,0x1C) SET(0x2BFB9,0xB1) SET(0x2BFBA,0x3E) SET(0x2BFBB,0x4A) SET(0x2BFBC,0x4A) SET(0x2BFBD,0x18) SET(0x2BFBE,0x69) SET(0x2BFBF,0x25) SET(0x2BFC0,0x38) SET(0x2BFC1,0xF1) SET(0x2BFC2,0xAE) SET(0x2BFC3,0x90) SET(0x2BFC4,0xC6) SET(0x2BFC5,0xB0) SET(0x2BFC6,0xBF) SET(0x2BFC7,0xA0) SET(0x2BFC8,0x1C) SET(0x2BFC9,0xB1) SET(0x2BFCA,0xAE) SET(0x2BFCB,0x38) SET(0x2BFCC,0xF1) SET(0x2BFCD,0x3E) SET(0x2BFCE,0x4C) SET(0x2BFCF,0x55) SET(0x2BFD0,0x83) SET(0x31E80,0x00) SET(0x31E81,0x00) SET(0x31E82,0x00) SET(0x31E83,0x00) SET(0x31E84,0x00) SET(0x31E85,0x00) SET(0x31E86,0x00) SET(0x31E87,0x00) SET(0x31E88,0x00) SET(0x31E89,0x00) SET(0x31E8A,0x00) SET(0x31E8B,0x00) SET(0x31E8C,0x00) SET(0x31E8D,0x00) SET(0x31E8E,0x00) SET(0x31E8F,0x00) SET(0x31E90,0x00) SET(0x31E91,0x00) SET(0x31E92,0x00) SET(0x31E93,0x00) SET(0x31E94,0x00) SET(0x31E95,0x00) SET(0x31E96,0x00) SET(0x31E97,0x00) SET(0x31E98,0x00) SET(0x31E99,0x00) SET(0x31E9A,0x00) SET(0x31E9B,0x00) #No Overtime in SKP Mode #http://tecmobowl.org/forums/topic/69577-no-overtime-in-skp-mode/ SET(0x17F34, 0xEAEA) #No Overtime in Season/Pre-Season Games #http://tecmobowl.org/forums/topic/69557-editing-overtime/?do=findComment&comment=480944 SET(0x2214A, 0xD008A52D2903C903F005A94E4CFA9DA91B20FA9DA900A0FCE67620DBADA52D2903C903F0102036A2A94F4CFA9D0000000000000000) #Condition Change Every Play #http://tecmobowl.org/forums/topic/10222-player-conditions-change-more/?do=findComment&comment=480103 SET(0x25ae9,0x4cf39feaeaeaea) SET(0x25ffb,0xa570100e4c3e9cffa9068d0080a9188d01804ce09a) SET(0x3200d,0x4cca9f) SET(0x31fda,0xa9078d0080a9118d01802095a3a9078d0080a52f8d0180a9068d0080a52e8d0180) #Player 2 Conditions Fix #http://tecmobowl.org/forums/topic/10436-player-2-conditions-fix/ SET(0x30E55,0x20809F) SET(0x31F90,0xA66EE46DF00218603860A66EE46DF00218603860) #Turn Off Injuries in SKP Mode #http://tecmobowl.org/forums/topic/69576-turn-off-injuries-in-skp-mode/ SET (0x17AD6, 0xEAEAEA) SET (0x17CB0, 0xEAEAEA) SET (0x17DCD, 0xEAEAEA) #SIM Target Distribution Hack #https://tecmobowl.org/forums/topic/70386-sim-target-distribution-hack/ SET(0x175a9,0xA53DDD80BA9013E888D0F7) SET(0x19B90,0x19327FCCFF19327FCCFF) #4th Qtr COM Punt Logic Fix #https://tecmobowl.org/forums/topic/71605-how-can-you-edit-logic-so-com-doesnt-go-for-it-on-4th-down-in-a-tie-when-inside-their-own-end-of-the-field/?do=findComment&comment=510430 SET(0x18808, 0xF035)  
    6. SCHEDULE
    -----------------
    #Prevent schedule from being random #http://tecmobowl.org/forums/topic/58864-how-do-you-fix-the-order-of-games-played-in-a-week/?do=findComment&comment=392192 SET(0x3220A,0x20B3C4A9C08D01A060) #Road team plays as player 2 vs COM  #http://tecmobowl.org/forums/topic/12609-play-as-2nd-player-against-cpu/ SET(0x214BD,0xC97F)  #Play Pre-Season Game in Season Mode #http://tecmobowl.org/forums/topic/69447-play-pre-season-game-in-season-mode/ SET(0x21288,0x4C9492) SET(0x212C60xEAEAEA)  
     
    7. SOUNDS/ANIMATIONS
    ------------------
    #Add 'Hut' Pre-Snap Cadence to 32-Team ROM #https://tecmobowl.org/forums/topic/64562-32-team-rom-huthuts-download/ SET(0x3E550,0x57555555555555555555AD525555D5AAAAAA52555555B5AAAA26A9BAE895AA1515EA1D7D685259E27AE9A192EAA2A5978D8AAA1E5AF45A156AECA1855FD540CB4F58F8CB0A38FD81853F6D80D31F38F0E7031CFDC1807F1FA0F80F067EBD80E23F18F0EB0704FF70C0CF0F18FCC3019F3F50F887031F3F30F887033E7E70E087073E7E70F007833F3E38F0C1C13F0F1CF8F0E09F07067C5C788F470E2EBC38C7C31C1ED5388E8E6D784A63991EADE1518B633C1EE3B14CA5D9AC4AAB34C6E3B4C69614CBF1728B4329D6F1B94643A8E6795EC2A150F33E373888D43CBF0D1C4295DF4F0786A0E5F79DC12064F97DF320405A7EDF1A048395EF3F8540E0F2FF5660806CBEDF0E0441CBFF5B8540B0F97E3710041BBF7F1602D0E3FFE620105CBEBF160482E7F79B834070FC7E3B08048FFF270703E0F1FF6630080EFFAF0E02C1F1F7AB612038FA3F3D0C00C7EFCF830360F8FD7D30001CBF3F0F0E02E1EFE7C30160F8FF7C3008047F7F1F0680E1EFF7C10160F8F97F3010187E7F1F0C80A1DFDF870160E8F7F7610028FEFC7D18000C7F7F1F0A00C3BFBF8702C0E89FDF8B02A0E8EFEF890050BADFDF09014275FF974502C2ECBE9F150C406B7F2F17128465F7BD9C485054DBE7532321316D7D9EA30A89D1D9F369B160B0747E3E2E2A844AD79E8FC5446272F5E65455555555555555D3AAAAAAAAAAAAAAAAAAACAAAAAAAA4D555555D5AC523335CD52B54A5535D534CDD2322B4BB52AD54CD3B24C352DCD4CB34ACD32CD34A762AD643553532DD52A5A53732C8DD31A559653D952ED14636BA896F16A3D4077A16CC5ED3B00FE803ED1FF01F003BC93FF01E017F06EFD01F003FCCE1F007E80FFE704E007F87F0CC01EF0FF21015F80FF0F06EC04FE1F38C48AFD1FB004E2FF076805E4FF076C00FBFF008F00FB3FC00F80FF0FF802F0FF01FC00F87FC04728FC1FE0234CFF077801E3FF006FC0F87F801721FB1FE046C4FE07702366FF03B801B3FF01CE88D1FF002FCCE87F802764CE7F803366E07FC8037AE43FE09133E03FF8011BF03FF8801BF51F98A107F43F380137EE1F30E307E89F1960C3DE6F40CE0CD97F60061EBCDFC0183BE0FFC1103B74BE0DA116CEFC072AEC80FF2705CCC8977F20B301EDBF112861F77F40C406BE7F41C4C45EFEC1010F7CFC870328FCFC0F0664E8FB0F0E50B8E39F5A30B0B33766C52237B352ADD4B4A6525955B5AA259959B566265566CEAAAA529355B5AACC5235362B33332DD53235D5D4ACAA555555555555555555D012DAA4BAD4BEE46BD2556415D4425A) SET(0x3E910,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x36497,0xA90C8D15408D1040A9958D1240A9208D1340A91F8D15404CED81A90C8D15408D1040A9C08D1240A9298D1340A91F8D15404CED81A90C8D15408D1040A99D8D1240A9198D1340A91F8D15404CED81A90C8D15408D1040A9A48D1240A96A8D1340) #Push/Pull Hack #https://web.archive.org/web/20150323182903/http://tecmobowl.org/topic/57127-push-pull-hack-by-bruddog/page-4 SET(0x32E00,0xA53E4853F48A54048A541489848206DC4C98090034C2CAFA01FB1AEC907B0F5C90390F1201DAE2035AE4C69AEA570C9C0B00DC980B004C940B00A90085060A901854060A578A479A640E0019004A579A4782904D00B982904D003A2FC600460982904D003A20060A2FC60A01EB1AE853EC8BAE853F60A540D015A015B1AE38E5943021D0228838B1EE593101A3015A594A01538F1AE300CD00D8838A593F1AE100530004C2CAFA9028541205DAEA01CB1AE38F13E863E18653EF0E820DBAF853E4C0AFAA205DAE8A30378A6920A0131871AE91AEC8A90071AE91AC8A90071AE91AE8A6920A01318713E913EC8A900713E913EC8A900713E913EC641D0CC4C2CAF8A69E0A0131871AE91AEC8A9FF71AE91AEC8A9FF71AE91AE8A69E0A01318713E913EC8A9FF713E913EC8A9FF713E913EC641D0CC4C2CAF68AA68854168854068853F68853EA018B1AEA011871AE91AEA019B1AE48088A484C0ADBA540D041A588C9189008A008B1AEC90AF00FA008B1AEC588F007C90B900A4C2CAFA53E30B74CB7AEA53EAA205DAEA008B13E290F18690BC589F0048A4CB7AE8A853E4C71AF589C9189008A0081AEC98AF013A008B1AE290FC589009B1AEC979B00D4C2CAFA53E10034CB7AE4C2CAFA53EAA205DAEA008B13E18690BC5880048A4CB7AE8A853E4CB6AFA8A540D029860189849FF69011860) SET(0x3DB17,0x4C0F68AA203D82868EAEAEAEA) SET(0x3FFC0,0xA00B1AEC9E1C9A0F01C960F016C920F02A018B1AEA0131871A91019B1AE4C16DBAC2F00A21920E34CF0A) #Change 80-8A Follow Command to 2PT Stance After Motion Instead of 3PT Stance #http://tecmobowl.org/forums/topic/12065-nes-snes-tsb-i-ii-iii-gen-tsb-i/ SET(0x28872,0xA024A2BC4C2D96) #Dive Animation Timing Based on Quickness #http://tecmobowl.org/forums/topic/64567-jbi-hacks/?do=findComment&comment=438141 SET(0x2aaa8,0x2050E4) SET(0x3e460,0xA008B1AEAA8A45703006A907186920CBDA608A208DDDA08720AADDB974E4186920CBDA600B0B0A0A080807070505040402020101) #Faster Handoffs, Pitches, Snaps & Player Control #http://tecmobowl.org/forums/topic/12065-nes-snes-tsb-i-ii-iii-gen-tsb-i/ SET(0x2A95D,0x01) QB Handoff/Fake Handoff Animation Speed SET(0x2A981,0x01) Player Recieving Handoff or Fake Handoff Animation Speed SET(0x2A98D,0x01) Player Has Immediate Control Upon Handoff SET(0x2A9D8,0x01) QB Pitch Animation Speed #Fallen players rise instantly #https://tecmobowl.org/forums/topic/52422-possible-to-edit-how-quickly-players-get-up/ SET(0x1B010,0xD8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BED8BE) #How Long Diving Animation Takes (default = 07) #http://tecmobowl.org/forums/topic/12065-nes-snes-tsb-i-ii-iii-gen-tsb-i/ SET(0x2AAA9,0x01) #Get rid of players having a running animation when they hit the endzone #http://tecmobowl.org/forums/topic/62903-players-stop-moving-when-they-hit-endzone-hack/ SET(0x2B7AD,0x20FDB7)  #Randomize sound loop used for each play #http://tecmobowl.org/forums/topic/65048-randomize-sound-loop-used-for-each-play/ SET(0x255EC,0xEAA53C2907EA) #Removes P1 first down with chains draw #http://tecmobowl.org/forums/topic/3960-changing-first-down-yardage/?do=findComment&comment=481125 SET (0x24F7D, 0xEAEAEAEAEA) #Removes P2 first down with chains draw #http://tecmobowl.org/forums/topic/3960-changing-first-down-yardage/?do=findComment&comment=481125 #SET (0x24FC5, 0xEAEAEAEAEA) #Removes close to first down chains drawing #http://tecmobowl.org/forums/topic/3960-changing-first-down-yardage/?do=findComment&comment=481125 #SET (0x25004, 0xEAEAEAEAEAEAEAEAEAEAEAEAEAEAEA) #Skip to main menu #http://tecmobowl.org/forums/topic/12065-nes-snes-tsb-i-ii-iii-gen-tsb-i/ SET(0x20038,0x4C8980) #Timing of Snap Exchange between C & QB #http://tecmobowl.org/forums/topic/12065-nes-snes-tsb-i-ii-iii-gen-tsb-i/ SET(0x28CAE,0x01)
  9. Upvote
    TheRaj reacted to SBlueman in Set commands list for NES TSB (Updated 7/9/23)   
    @bruddog shared some more SET command knowledge! The code he posted works to eliminate the first down measurement animations. This would be used along with games that have the amount of yards needed for a first down edited as per this thread started by @konForce back in the day. Here's the link to the post:
    I have updated the first post to include the command. Props to @TheRaja for posting about an issue with a league game.
  10. Upvote
    TheRaj got a reaction from SBlueman in changing first down yardage   
    Quick run and it looks good! Thank you so much my guy is starting to record his league next week and this really takes away the confusion of the animation!
     
  11. Upvote
    TheRaj reacted to bruddog in changing first down yardage   
    @TheRaja
     
    Try these.
     
    Removes P1 first down with chains draw
    SET (0x24F7D, 0xEAEAEAEAEA)  
     
    Removes P2 first down with chains draw
    SET (0x24FC5, 0xEAEAEAEAEA) 
     
    Removes close to first down chains drawing
    SET (0x25004, 0xEAEAEAEAEAEAEAEAEAEAEAEAEAEAEA)
     
  12. Upvote
    TheRaj got a reaction from Tundrayeti311 in Turning Off Injuries during Season Mode   
    Yeah Autoskip still causes injuries. It sucks. I been looking around to see how that can be corrected but no dice.
  13. Upvote
    TheRaj reacted to bruddog in changing first down yardage   
    Yes, there is a separate check for if the ref-chains animation should be done. I will post when i get chance
  14. Upvote
    TheRaj reacted to joelcsuh in TSB: 100 Stats with Condition (What happens?)   
    They stay at 100. Basically they are always 100 unless they are in bad, in which case they are 94 across.
  15. Upvote
    TheRaj reacted to SBlueman in Set commands list for NES TSB (Updated 7/9/23)   
    Here's one posted by @jstout that @TheRaja cleaned up and posted as a set command:
     
    I'll keep scouring the site for more! 
  16. Upvote
    TheRaj got a reaction from SBlueman in Player Conditions Change More   
    Incase I need this again:

    Condition Change Every Play
    SET( 0x25ae9, 0x4cf39feaeaeaea )
    SET( 0x25ffb, 0xa570100e4c3e9cffa9068d0080a9188d01804ce09a )
    SET( 0x3200d, 0x4cca9f )
    SET( 0x31fda, 0xa9078d0080a9118d01802095a3a9078d0080a52f8d0180a9068d0080a52e8d0180 )
  17. Upvote
    TheRaj got a reaction from SBlueman in Game Clock - Start/Stop Logic   
    So this is No Clock on Kickoffs but resumes Clock for other segments is that correct? I assume this could also be applied to Punts once the values are found. I think I may use this
  18. Upvote
    TheRaj reacted to DFM in is there an updated stat extractor   
    It's coming my man, don't worry! New site with all the old tools will be launching soon!
  19. Upvote
    TheRaj got a reaction from Tunnelrunner in TSB Blimp Text (NES)   
    Hey all. Im working on my yearly TFO Rom and last season I started to give away the prize of placing text on the Tecmo Blimp that appears at halftime. So since I have my notes and couldn't find this on the boards I wanted to post it for others... and so I won't lose it next season when I do this all again
     
    So I like to think of the Tecmo Blimp as having 2 Lines of 10 "Spots". These spots are filled in with 8x8 pixel images. There are 16 available characters to use in these spots (not counting spaces). You would need to go in and EDIT these with your own images/letters/characters to appear on the blimp and one could have MORE spots by doing some edits on their own but I stick with the 16 as I haven't had an issue with it.
     
    I know there is more "real estate" on the blimp that could be used but since it shares a pallet with the background clouds I just stick with the two 10 character lines.
     
    CHARACTER GRAPHIC SPOTS (17 total counting Space/Blank)
    03 = Space/Blank (DO NOT OVERWRITE)
    0B = Left Part of Helmet Icon
    0F = Right Part of Helmet Icon
    1D = E (blue)
    37 = C (blue)
    39 = T (blue)
    3D = M (blue)
    3E = O (blue)
    3F = S (pink)
    41 = U (pink)
    42 = P (pink)
    43 = E (pink)
    44 = R (pink)
    45 = B (pink)
    46 = O (pink)
    47 = W (pink)
    48 = L (pink)
     
    SPOTS AVAILABLE ON THE BLIMP (2 Lines of 10)
    1ST: LINE: 0x1446c   0x1446d   0x1447b   0x1447c   0x1447d   0x1447e   0x1448c   0x1448d   0x1448e   0x1448f
    2ND LINE: 0x14470   0x14471   0x1447f   0x14480   0x14481   0x14482   0x14490   0x14491   0x14492   0x14493
     
    PALLET LOCATION (3 colors)
    BLUE: 0x1a02d
    PINK:  0x1a02e
    WHITE:  0x1a02f (DO NOT CHANGE)
    [Recommended not to mess with the white as the rest of the blimp's white spots share the same pallet as the clouds in the background]
     
     
    Attached is TFO 2016's Blimp Have fun!!!!
     
     

  20. Upvote
    TheRaj got a reaction from DFM in TSB Blimp Text (NES)   
    Here is the Blimp for my 2017 Season

  21. Upvote
    TheRaj got a reaction from segathonsov in TSB Blimp Text (NES)   
    Hey all. Im working on my yearly TFO Rom and last season I started to give away the prize of placing text on the Tecmo Blimp that appears at halftime. So since I have my notes and couldn't find this on the boards I wanted to post it for others... and so I won't lose it next season when I do this all again
     
    So I like to think of the Tecmo Blimp as having 2 Lines of 10 "Spots". These spots are filled in with 8x8 pixel images. There are 16 available characters to use in these spots (not counting spaces). You would need to go in and EDIT these with your own images/letters/characters to appear on the blimp and one could have MORE spots by doing some edits on their own but I stick with the 16 as I haven't had an issue with it.
     
    I know there is more "real estate" on the blimp that could be used but since it shares a pallet with the background clouds I just stick with the two 10 character lines.
     
    CHARACTER GRAPHIC SPOTS (17 total counting Space/Blank)
    03 = Space/Blank (DO NOT OVERWRITE)
    0B = Left Part of Helmet Icon
    0F = Right Part of Helmet Icon
    1D = E (blue)
    37 = C (blue)
    39 = T (blue)
    3D = M (blue)
    3E = O (blue)
    3F = S (pink)
    41 = U (pink)
    42 = P (pink)
    43 = E (pink)
    44 = R (pink)
    45 = B (pink)
    46 = O (pink)
    47 = W (pink)
    48 = L (pink)
     
    SPOTS AVAILABLE ON THE BLIMP (2 Lines of 10)
    1ST: LINE: 0x1446c   0x1446d   0x1447b   0x1447c   0x1447d   0x1447e   0x1448c   0x1448d   0x1448e   0x1448f
    2ND LINE: 0x14470   0x14471   0x1447f   0x14480   0x14481   0x14482   0x14490   0x14491   0x14492   0x14493
     
    PALLET LOCATION (3 colors)
    BLUE: 0x1a02d
    PINK:  0x1a02e
    WHITE:  0x1a02f (DO NOT CHANGE)
    [Recommended not to mess with the white as the rest of the blimp's white spots share the same pallet as the clouds in the background]
     
     
    Attached is TFO 2016's Blimp Have fun!!!!
     
     

  22. Upvote
    TheRaj reacted to DFM in TSB Blimp Text (NES)   
    that's awesome.
     
    thanks!
  23. Upvote
    TheRaj got a reaction from buck in TSB Blimp Text (NES)   
    Hey all. Im working on my yearly TFO Rom and last season I started to give away the prize of placing text on the Tecmo Blimp that appears at halftime. So since I have my notes and couldn't find this on the boards I wanted to post it for others... and so I won't lose it next season when I do this all again
     
    So I like to think of the Tecmo Blimp as having 2 Lines of 10 "Spots". These spots are filled in with 8x8 pixel images. There are 16 available characters to use in these spots (not counting spaces). You would need to go in and EDIT these with your own images/letters/characters to appear on the blimp and one could have MORE spots by doing some edits on their own but I stick with the 16 as I haven't had an issue with it.
     
    I know there is more "real estate" on the blimp that could be used but since it shares a pallet with the background clouds I just stick with the two 10 character lines.
     
    CHARACTER GRAPHIC SPOTS (17 total counting Space/Blank)
    03 = Space/Blank (DO NOT OVERWRITE)
    0B = Left Part of Helmet Icon
    0F = Right Part of Helmet Icon
    1D = E (blue)
    37 = C (blue)
    39 = T (blue)
    3D = M (blue)
    3E = O (blue)
    3F = S (pink)
    41 = U (pink)
    42 = P (pink)
    43 = E (pink)
    44 = R (pink)
    45 = B (pink)
    46 = O (pink)
    47 = W (pink)
    48 = L (pink)
     
    SPOTS AVAILABLE ON THE BLIMP (2 Lines of 10)
    1ST: LINE: 0x1446c   0x1446d   0x1447b   0x1447c   0x1447d   0x1447e   0x1448c   0x1448d   0x1448e   0x1448f
    2ND LINE: 0x14470   0x14471   0x1447f   0x14480   0x14481   0x14482   0x14490   0x14491   0x14492   0x14493
     
    PALLET LOCATION (3 colors)
    BLUE: 0x1a02d
    PINK:  0x1a02e
    WHITE:  0x1a02f (DO NOT CHANGE)
    [Recommended not to mess with the white as the rest of the blimp's white spots share the same pallet as the clouds in the background]
     
     
    Attached is TFO 2016's Blimp Have fun!!!!
     
     

  24. Upvote
    TheRaj got a reaction from bruddog in TSB Blimp Text (NES)   
    Hey all. Im working on my yearly TFO Rom and last season I started to give away the prize of placing text on the Tecmo Blimp that appears at halftime. So since I have my notes and couldn't find this on the boards I wanted to post it for others... and so I won't lose it next season when I do this all again
     
    So I like to think of the Tecmo Blimp as having 2 Lines of 10 "Spots". These spots are filled in with 8x8 pixel images. There are 16 available characters to use in these spots (not counting spaces). You would need to go in and EDIT these with your own images/letters/characters to appear on the blimp and one could have MORE spots by doing some edits on their own but I stick with the 16 as I haven't had an issue with it.
     
    I know there is more "real estate" on the blimp that could be used but since it shares a pallet with the background clouds I just stick with the two 10 character lines.
     
    CHARACTER GRAPHIC SPOTS (17 total counting Space/Blank)
    03 = Space/Blank (DO NOT OVERWRITE)
    0B = Left Part of Helmet Icon
    0F = Right Part of Helmet Icon
    1D = E (blue)
    37 = C (blue)
    39 = T (blue)
    3D = M (blue)
    3E = O (blue)
    3F = S (pink)
    41 = U (pink)
    42 = P (pink)
    43 = E (pink)
    44 = R (pink)
    45 = B (pink)
    46 = O (pink)
    47 = W (pink)
    48 = L (pink)
     
    SPOTS AVAILABLE ON THE BLIMP (2 Lines of 10)
    1ST: LINE: 0x1446c   0x1446d   0x1447b   0x1447c   0x1447d   0x1447e   0x1448c   0x1448d   0x1448e   0x1448f
    2ND LINE: 0x14470   0x14471   0x1447f   0x14480   0x14481   0x14482   0x14490   0x14491   0x14492   0x14493
     
    PALLET LOCATION (3 colors)
    BLUE: 0x1a02d
    PINK:  0x1a02e
    WHITE:  0x1a02f (DO NOT CHANGE)
    [Recommended not to mess with the white as the rest of the blimp's white spots share the same pallet as the clouds in the background]
     
     
    Attached is TFO 2016's Blimp Have fun!!!!
     
     

  25. Upvote
    TheRaj reacted to joelcsuh in TFO 2017: Welcoming Suggestions   
    I would recommend increasing injuries. A lot of these teams have no depth, and it would make the game more challenging if they had to have capable backups.
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