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TheRaja

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  1. Like
    TheRaja reacted to fgqb#19nyj in adjusting kick-off positions   
    (Tecmo logo relocations) copy and paste at hex locations...
     
    -40 YARD KICK OFF LOCATION-
     
    (x2C9B0) 01 98 01 01 01 98 01 94 94 8E 8F 01 01 98 01 A8 04 05 08 09 06 07 0A 0B 01 01 01 01 85 85 85 84 AA 01 01 01 98 01 9D B0 B1 01 01 01 98 01 01 01 98 AA 01 01 01 98 01 01 01 98 01 01 01 98 95 95 95 8C AA 01 01 E8 E9 01 01 EA EB 94 94 94 8E 01 01 01 98 AA 01 01 01 98 01 01 01 98 01 01 01 98 01 01 01 98 AA 01 9D A2 A3 01 01 01 98 87 87 87 86 01 01 01 01 AA 01 01 01 01 A6 A7 01 01 01 01 01 01 01 01 01 01 AA 01 01 01 01 01 01 01 01 01 01 01 01 8D 95 95 95 AA EC ED 01 01 EE EF
     
    (x2CB49) E8 E9 01 01 EA EB 94 94 94 8E 01 01 01 98 AA 01 01 A2 A3 01 01 01 98 87 87 87 86 01 01 01 01 AA 01 01 01 01 A6 A7 9C 01 01 01 01 01 01 01 01 01 AA EC ED 01 01 EE EF 01 01 8F 94 94 94 01 01 01 01 AA B4 B5 9C 01 01 01 01 01 87 87 87 87 01 01 01 01 AA 98 01 01 01 98 01 01
     
    -30 YARD KICK OFF LOCATION-
     
    (x2C4DB) 42 29 3D 00 00 2B 2C 2D 2E 2C 2F 00 00 3F 40 41 47 43 44 00 00 1A 45 46 56 1B 48 00 00 1F 20 49 4A 23 24 00 03 4B 4C 4D 4E 4F 50 00 00 89 51 52 53 2C 54 00 00 8A 55 41 47 43 57 00 00 8B 58 46 56 1B 5A 00 00 8C 23 21 5B 23 5C 00 00 61 3C 27 42
     
    (x2C9B0) 01 98 01 01 01 98 01 94 94 8E 8F 01 01 98 01 A8 04 05 08 09 06 07 0A 0B 01 01 01 01 85 85 85 84 AA 01 01 01 98 01 9D B0 B1 01 01 01 98 01 01 01 98 AA 01 01 01 98 01 01 01 98 01 01 01 98 95 95 95 8C AA E8 E9 EC ED EA EB EE EF 94 8E 8F 94 01 98 01 01 AA 01 01 01 98 01 01 01 98 01 01 01 98 01 01 01 98 AA 01 9D A2 A3 01 01 01 98 87 87 87 86 01 01 01 01 AA 01 01 01 01 A6 A7 01 01 01 01 01 01 01 01 01 01 AA 01 01 01 01 01 01 01 01 01 01 01 01 8D 95 95 95 AA 01 01 01 98 01 01 01 98 94 94 94 8E 01 01 01 98
     
    (x2CB4A) 01 01 01 01 01 8F 94 94 94 01 01 01 01 AA 01 01 A2 A3 01 01 01 98 87 87 87 86 01 01 01 01 AA 01 01 01 01 A6 A7 9C 01 01 01 01 01 01 01 01 01 AA EC ED 01 01 EE EF 01 01 8F 94 94 94 01 01 01 01 AA B4 B5 9C 01 01 01 01 01 87 87 87 87 01 01 01 01 AA 98 01 01 01 98 01 01
  2. Like
    TheRaja reacted to bruddog in Modifier to FG accuracy   
    This will skip past the yardline check and always set it to the twenty. 
     
    P1 side:
    SET (0x24502, 0xEAEAEAEAEAEAEAEAEAEA)
     
    P2 side:
    SET (0x24C8A, 0xEAEAEAEAEAEAEAEAEAEA)
     
    I didn't double check this but it should work
     
  3. Like
    TheRaja reacted to bruddog in FG AVOID KICK BLOCK FIX   
    This fixes the bug of the game always loading the worst avoid kick block value no matter what the kickers avoid kick block skill is. Found here: http://tecmobowl.org/topic/64764-big-buggame-is-always-loading-the-worst-avoid-kick-value/

     

     

    (SET 0x293E1, 0x8D) 

    (SET 0x293EB, 0x8D)

    (SET 0x29487, 0xAC)

     

    Thank you come again. 

  4. Like
    TheRaja reacted to averagetsbplayer in TecmoBowlTools - Stat Extractor   
    Just buy me a beer some day if we ever meet up 😀
  5. Thanks
    TheRaja got a reaction from SBlueman in Engaged Players   
    'Push/Pull Hack' & 'Offensive ball carrier can break up drone grapples hack' sound like what you are looking for. Both of these codes are on SBlueman's SET Command List: 
     
  6. Haha
    TheRaja reacted to bruddog in TecmoBowlTools - Stat Extractor   
    I think if someone is still using nesticle in 2021 they have bigger problems than worrying about extracting states from the save.🤣
  7. Like
    TheRaja reacted to averagetsbplayer in TecmoBowlTools - Stat Extractor   
    Updates:
    The tool should now be able to support exporting Single Game statistics from a save state generated with any 32-team ROM when coming from Nestopia 1.39 or Nestopia 1.40 Single-game extractions are still not supported with some 32-team ROMs from Nesticle or Nestopia 1.36
  8. Like
    TheRaja reacted to Atrain400 in Use Quickness For Pass Incompletions   
    For anyone that cares that wants to implement this hack and name the ability COVERAGE instead of QUICKNESS.
     
    SET(0x1EE60, 0x434F564552414745B0)
  9. Upvote
    TheRaja got a reaction from BO FB Offtackle Left in A couple questions on editing games   
    I made this reference chart for my TFO league, but figured others could use it. I also already premade years upto 2029
     
    "1991 ROSTER" YEAR LAYOUT BY DIGIT
    First:    16da6    16da7    16daa    16dab
    Second:    16da8    16db6    16dac    16dba
    Third:    16db7    16db8    16dbb    16dbc
    Fourth:    16db9    16dc7    16dbd    16dcb
     
    KEY FOR EACH NUMBER
    0: 90 91 92 93
    1: AE A8 C6 C7
    2: 9C CD 82 83
    3: 9C CD 9E CF
    4: B0 B1 B2 B3
    5: C0 AC 9F CF
    6: D0 9D D2 CF
    7: D4 D5 DA DB
    8: CC CD CE CF
    9: CC D1 9E D3
     
    PREMADE YEARS
    2019: SET(0x16da6,9CCD900082839200000000000000000091AEA8CC93C6C79E000000000000000000D1000094D3)
    2020: SET(0x16da6,9CCD9000828392000000000000000000919CCD90938283920000000000000000009100009493)
    2021: SET(0x16da6,9CCD9000828392000000000000000000919CCDAE938283C6000000000000000000A8000094C7)
    2022: SET(0x16da6,9CCD9000828392000000000000000000919CCD9C93828382000000000000000000CD00009483)
    2023: SET(0x16da6,9CCD9000828392000000000000000000919CCD9C9382839E000000000000000000CD000094CF)
    2024: SET(0x16da6,9CCD9000828392000000000000000000919CCDB0938283B2000000000000000000B1000094B3)
    2025: SET(0x16da6,9CCD9000828392000000000000000000919CCDC09382839F000000000000000000AC000094CF)
    2026: SET(0x16da6,9CCD9000828392000000000000000000919CCDD0938283D20000000000000000009D000094CF)
    2027: SET(0x16da6,9CCD9000828392000000000000000000919CCDD4938283DA000000000000000000D5000094DB)
    2028: SET(0x16da6,9CCD9000828392000000000000000000919CCDCC938283CE000000000000000000CD000094CF)
    2029: SET(0x16da6,9CCD9000828392000000000000000000919CCDCC9382839E000000000000000000D1000094D3)
     
     
  10. Like
    TheRaja reacted to keithisgood in Scoreboard Editing Map   
    I searched the forums and didn't find any info (apologies if this is posted elsewhere), so I mapped out the Scoreboard screen that plays between quarters. The data begins at $155D7 and runs to $1574E. The screen is chopped into palette sized blocks (4 tiles by 4 tiles). Each block of data begins with the palette designation then each tile in order going left to right and then top to bottom. I've attached a map which overlays each specific area with its location in the rom.

     

    Where the sky and the actual score is drawn from, I haven't yet found out. The scores are drawn as sprites, I believe.


  11. Like
    TheRaja reacted to bruddog in TSB NES - Adding Longer Team Names (Team Data & Return From Injury Screen issue)   
    The player number location is at:
     
    0x2EC0B A0 3B A2 21
     
    You only need to be concerned with the 3B 21
     
    213B is the ppu address (aka where to draw it on the background)
     
    2000 would be the top left
    23FF would be the bottom right
  12. Like
    TheRaja reacted to bruddog in TSB NES - Adding Longer Team Names (Team Data & Return From Injury Screen issue)   
    2E84B is the location that sets the limit for the team name to 20 characters. 
     
    Its default value is 14h . In would go in even amounts since it is trying to center it. Max value should be 20h.  
  13. Like
    TheRaja reacted to bruddog in Come back from INJURY chances   
    @TheRaja I don’t have the code in front of me but I’m pretty sure that is the pct chance they come back from probable
     
     
    Not sure if FF is never come back or just extremely unlikely… 1/256. 
     
    Examples 
    1. 0x40 = 1- (64/256) = 75% chance
    2. 0x80= 1 - (128/256) = 50% chance
  14. Like
    TheRaja reacted to graylikethecolor in Player Conditions Change More   
    i'm terrible at this, but does the above code look like this in a SET command?
     
    SET(0x25AE9, 0x4cf39fEAEAEAEA)
    SET(0x25FFB, 0xa570100e4ce39cffa9068d0080a9188d01004ce09a)
    SET(0x3200d, 0x4cca9f)
    SET(0x31fda, 0xa9078d0080a9118d01802095a3a9078d0080a52f8d0180a9068d0080a52e8d0180)
     
  15. Like
    TheRaja reacted to pambazos88 in Revising the Large Helmet Template   
    I remember I was working on the NCAA rom for this year, when I found these:



     

    I am really not a big fan of this NEW HELMET, I liked way more the "OLD-Fashion" helmets. Anyway, I came up with the "REVO Speed" design:



     

    Revo Speed.nes

     

    With some graphic tweaks, you can have all of your Teams to use this Revo Template (like I did with my mod):

    ONEFA 2K2 v.14.nes

  16. Haha
    TheRaja got a reaction from Bolt in TSB Blimp Text (NES)   
    Oh I noticed I didnt post the Blimp for TFO 2021. Here it is in all its glory!
    Josh Porter is from The Office. I was asked if I could put his face on the blimp so I changed the pallet to have black and light flesh colors and used 4 of the character spaces to make the face using MSPaint and TileLayer Pro. It used all 14 available spaces when completed


  17. Thanks
    TheRaja got a reaction from Bolt in TSB Blimp Text (NES)   
    Scrolling would require programming. I assume it could be done, but I dont think it would be easy. Changing the letters on the blimp is alot easier
     
  18. Like
    TheRaja reacted to bruddog in Increase/Decrease injury rate HACK....   
    Assuming you aren't using the hack in this thread then

     

    x25E74 P1 normal injury rate value

    x25E79 P1 KR/PR rate 

     

    x25E8C  P2 normal injury rate value

    x25E91  P2 KR/PR rate
  19. Like
    TheRaja got a reaction from Knobbe in TSB Blimp Text (NES)   
    Oh I noticed I didnt post the Blimp for TFO 2021. Here it is in all its glory!
    Josh Porter is from The Office. I was asked if I could put his face on the blimp so I changed the pallet to have black and light flesh colors and used 4 of the character spaces to make the face using MSPaint and TileLayer Pro. It used all 14 available spaces when completed


  20. Like
    TheRaja reacted to Knobbe in TSB Blimp Text (NES)   
    You can see where it maps to the tiles starting at 5A800 on the OG Rom. 
    It's pretty easy to scroll in a tile editor and find. 

  21. Haha
    TheRaja got a reaction from Bolt in TSB Blimp Text (NES)   
    Here is my Blimp for my 2019 Season
     

  22. Like
    TheRaja reacted to SBlueman in 2020 Helmet Changes   
    @pambazos88 had a great tutorial on the mini-helmets if that helps at all:
     
     
  23. Like
    TheRaja reacted to SBlueman in ProBowl Hacking: KR PR   
    One day back and I find this gem. Thanks @jstout and @TheRaja!
     
    #Set Pro Bowl Kick/Punt Return #https://tecmobowl.org/forums/topic/53997-probowl-hacking-kr-pr/ SET(0x328d1, 0x0A0A) Sets RB4 as both KR and PR in Pro Bowl SET(0x328d1, 0x0A12) Sets RB4 as KR and WR4 as PR in Pro Bowl  
  24. Upvote
    TheRaja got a reaction from Knobbe in ProBowl Hacking: KR PR   
    I am using Buck's Pro Bowl Settings Spreadsheet and I notice that it doesn't include how to change the default KR and PR positions (they default to RB3 and RB4). Anyone know if there is a way to set a WR as the default KR/PR? Any help is appreciated, thanks

  25. Upvote
    TheRaja got a reaction from kamphuna8 in TSB Blimp Text (NES)   
    Here is the Blimp for TFO 2020 ( Season 8 )
    The Federal is a restaurant in Youngstown Ohio.
     

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