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TheRaja

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Everything posted by TheRaja

  1. 'Push/Pull Hack' & 'Offensive ball carrier can break up drone grapples hack' sound like what you are looking for. Both of these codes are on SBlueman's SET Command List:
  2. @averagetsbplayer - FYI https://www.tecmobowltools.com/ is giving a "This page isnt working" error. Its back up! Hey @averagetsbplayer- Is there a way to donate to you in some way? I use the extractor tool so much I feel like I want to thank you for making my life easier!
  3. I updated my above code to add a new line: SET(0x1eecc,0x3D) #Moves Team Name in Players Data Found that the team name in Players Data was not fitting with the larger team names. This moves it to match what is in the Team Data screen. So my full code for this is: #TEAM NAMES CAN NOW BE A MAX OF 24 CHARACTERS SET(0x0e80a,0x8920) #Moves Team Name on Injury ScreenSET(0x2ebfb,0x40) #Moves Player Name on Injury ScreenSET(0x2ec0c,0x9da221) #Moves Player Number on Injury ScreenSET(0x0e7e9,0x8999) #Moves "-NO." on Injury Screen SET(0x1e972,0x883d) #Moves Team Name on Team Data ScreenSET(0x1e977,0x5B) #Moves Conference Name on Team Data ScreenSET(0x1e97b,0x79) #Moves Division Name on Team Data Screen SET(0x1EECC,0x3D) #Moves Team Name in Players Data Screen SET(0x2e84b,0x20) #Sets the limit for the team name *Note the code will allow the Team's First Name to be a max of 13 characters, 1 space between First and Last Team Name. and the Team's Last Name to be a max of 10 characters (24 characters total).
  4. I think you are asking about Bump Success. Here is the article: I found that article through the TSB Hacks post. It has alot more articles all in one area.
  5. @bruddogThank you, I knew it had to be drawing it to the background somehow but I kept thinking it would be in the 1e970 area. But you are right on AND this is also the same area where I can move the player name So here is the code I'm using for the "Return From Injury" screen to make it so a larger team name can fit: #CHANGES FOR RETURN TO INJURY SCREEN TO FIT LONGER TEAM NAMES SET(0x0e80a,0x8920) #Moves Team Name SET(0x2ebfb,0x40) #Moves Player Name SET(0x2ec0c,0x9da221) #Moves Player Number SET(0x0e7e9,0x8999) #Moves "-NO." Now the RETURN FROM INJURY screen looks like this: I'm also using SET(0x0e81a,0x33) as it changes the music on this screen (Im using 33 which was a song never used in the game) Here is the code I'm using for the "Team Data" screen so the longer name can fit: #CHANGES FOR TEAM DATA SCREEN TO FIT LONGER TEAM NAMESET(0x1e972,0x883d) #Moves Team NameSET(0x1e977,0x5B) #Moves Conference NameSET(0x1e97b,0x79) #Moves Division Name SET(0x1EECC,0x3D) #Moves Team Name in Players Data Now the TEAM DATA screen looks like this: And finally the code to set the team names to be longer: #INCREASES THE LIMIT FOR THE TEAM NAME SET(0x2e84b,0x20) #Sets the limit for the team name And with those 3 pieces of code I now believe I have no issues with a team having a 24 character team name Thanks again to @bruddog for pointing me in the right direction. People can modify the code to move things as they need but this is what Im going to be using with TFO moving forward THANKS AGAIN!!!!!!
  6. Now my next issue (which isn't game breaking or anything) is that Im trying to redesign the "RECOVERED" screen to fit the longer team names. I have it working but not able to move everything on the page yet. Here is what I have so far: This allows for the larger name to be under the player's name. I may even move the name and team up some too... but as you see I circled the "Player Number" as I have been unable to locate where this is pulling from. The "-NO." part I was able to move off screen (or Ill be able to move it where I want later) but the number part seems to be calling from somewhere else. Im going to keep looking later as its nothing major. I did find I can change the Return from Injury music at 0x00e81a. I'll be using 33 as it wasn't used in the original at all
  7. At 2e84b you can change it to the max of 20. You can only use even numbers. So for me I want to be able to use 24 characters in the team names #TEAM FULL NAME CAN BE 24 CHARACTERS TOTAL (FIRST 13 MAX, LAST 10 MAX) SET(0x2e84b,0x20) SET(0x1e972,0x883d) SET(0x1e977,0x5B) SET(0x1e97b,0x79) SET(00e80a,0x89a0) This still has limitations: -Last names cannot go over 10 (due to final score screen) -First names cannot go over 13 characters. So that means in total (with the space between first & last name) a team name can be 24 characters total. This could have some changes to it but this was my first quick pass as I have to get the team name to be correctly visible on the Team Info and Return from Injury screens. So this is what the code does: SET(0x2e84b,0x20) #Sets the limit for the team name SET(0x1e972,0x883d) #TEAM INFO SCREEN - Moves Team Name SET(0x1e977,0x5B) #TEAM INFO SCREEN - Moves Conference Name SET(0x1e97b,0x79) #TEAM INFO SCREEN - Moves Division Name SET(00e80a,0x89a0) #RETURN FROM INJURY SCREEN - Moves Team Name below the Player Name I'll play with this more later as its not exactly the way I want it, but it would work this way as the team names do display correctly in those screens. Thanks @bruddog! I knew there had to be a max setting/variable and you were right on the money THANK YOU!!!!
  8. The above name is a fake example, I just needed something as an example to illustrate the problem. I have several teams in my fantasy Tecmo league that would benefit from the name extension, along with other customer rom creators. The work arounds you suggested are basically what we do currently, but I'll continue to play with the code if I find anything. I'm sure somewhere in the rom it checks the name or text length in some way so I'm sure its possible. Anything I find Ill post here, though I'm prepping for TFO Season X (Kicks off Feb 2022) so might be a summer project instead. Check out TFO Season X: https://tfofootball.weebly.com (cheap plug)
  9. Hello all you Tecmo Freaks! I'm trying to increase the size of a team's name in TSB. I know the last name has to be 10 characters max due to alot of screen limits (like the score screen). But.. the team's first name can go up to 13 characters and doesnt seem to be an issue, unless the team's full name goes over 20 (counting the space between both team names). If this wasnt the case I could use 13 for the first name, a space, and 10 for the last name (24 total). There are only 2 screens that I have found that mess up when the total team name is over 20: The Team Data screen and the Return from Injury Screen. To me if I can get these 2 screens to accept the longer name I think that solves my issue as all other screens I've tested do no have any issue. I figured since the name displays properly in other areas it would be as easy as moving some text boxes around on these screens. Like for the Team Data screen I moved the Conference Name so it is below the team name, leaving more space for larger team names: 0x01e973 (Moves Team Name in Team Data screen) [Make 46 for middle] 0x01e977 (Moves Conference Name in Team Data screen) [Make 6C to move under team name] 0x01e97b (Moves Division Name in Team Data screen) [Make 70 to move under team name] So here is an example how it looks. The teams first name is 14 characters (GREAT BUFFALOS) and the last name is 5 characters (BILLS) for a total of 20 characters. And with how this looks we should be able to easily get 24 characters on that top line. However even with these moves if the name is over 20 characters the name glitches and doesn't have the name appear in the proper area, as if it is having to shift the name. So here is an example of me trying to use "GREAT BUFFALOS BUDDYS" as a name, that is 21 characters and it shifts the team name down in a weird way. Any advise would be awesome. I have to assume its how it holds the name before these screens get the information, or some kind of check that notices the name is over 20 characters. But any advise would be awesome.
  10. And work has begun on the TFO 2022 Rom and here is the Blimp for TFO 2022!
  11. I would recommend using https://tecmogeek.com/. Im not sure about the spreedsheet but this site has all the stats from TSB and even tells you wish stats are the same per position (like All QBs have Running Speed 25, Rushing Power 69, and Hitting Power 13). So I think it can be helpful and get you an idea of your range.
  12. @bruddogHey I tested this and 0x22463 to FF looks like it makes it so they never return from injury. Is 22463 a scale? I may have to run a "death" season in my CPU league, where when a player is injured they are out for the rest of the season. Makes backups alot more valuable
  13. Yes! Im using this in my Com vs Com league (TFO) and it does affect how quickly they punt. This is helpful as we were having issues with punters getting rekt!
  14. FYI: Punt Block Code seems to affect Defensive Formations aswell. I have a ton of random Defensive Formations now showing up when playing. Be aware.
  15. I put it into a rom and found it brings the Kicking Teams defensive ends in closer to the offensive line and looks to scrunch the offensive line. See these images to compare. But you really want to add the Punt Coverage Code AND Punk Block Return they are meant to be used together (See the final image). WITH PUNT COVERAGE CODE: WITHOUT PUNT COVERAGE CODE: WITH PUNT COVERAGE CODE & PUNT BLOCK CODE:
  16. Oh I noticed I didnt post the Blimp for TFO 2021. Here it is in all its glory! Josh Porter is from The Office. I was asked if I could put his face on the blimp so I changed the pallet to have black and light flesh colors and used 4 of the character spaces to make the face using MSPaint and TileLayer Pro. It used all 14 available spaces when completed
  17. Scrolling would require programming. I assume it could be done, but I dont think it would be easy. Changing the letters on the blimp is alot easier
  18. View File TFO Football 2021 Final - BAD & MAD Roms TFO stands for "Tecmo Fantasy Owners". The idea and rom hack are ran by the TFO Commish Roger. The entire project is named "Tecmo Fantasy Owners Football League" or "TFO Football League". Each team in the TFO Football League has been created by a different person; an Owner of a TFO Team. These owners set the stats, names, colors, logos, and superstar players for their team via an RPG like application they were sent. In essence they have "purchased" their dream teams. After each owner submitted their team it was hacked into the original Tecmo Super Bowl for the NES. Starting with 2017 we now use 2 roms so we can have more teams play through the season. We use 18 teams per hacked rom, so there are a total of 36 teams for the season. To make things more interesting instead of releasing the rom right away we documented the full season of TFO Football on our website http://tfofootball.weebly.com. We have created an 17 week schedule with a full Tecmo Super Bowl playoff system in tact. These were all covered in games recorded for YouTube, some with commentary! The 2021 season (also known as Season 9) started Feb 2021 and ended in July 2021. This was our Ninth Season. So the question now is... Are You Ready For Some 8-bit Football?????? Submitter TheRaja Submitted 08/28/2021 Category Misc ROMs  
  19. Version 1.0.0

    211 downloads

    PLEASE NOTE: These Roms use the No sprite flicker rom and 15 sprite per scanline hacks. You would need to remove these before burning to cart if you plan to play on an actual NES. See this article for information. Each team in the TFO Football League has been created by a different person; an Owner of a TFO Team. These owners set the stats, names, colors, logos, and superstar players for their team via an RPG like application they were sent. In essence they have "purchased" their dream teams. After each owner submitted their team it was hacked into the original Tecmo Super Bowl for the NES. Starting with 2017 we now use 2 roms so we can have more teams play through the season. We use 18 teams per hacked rom, so there are a total of 36 teams for the season. To make things more interesting instead of releasing the rom right away we documented the full season of TFO Football on our website http://tfofootball.weebly.com. We have created an 17 week schedule with a full Tecmo Super Bowl playoff system in tact. These were all covered in games recorded for YouTube, some with commentary! The 2021 season (also known as Season 9) started Feb 2021 and ended in July 2021. This was our Ninth Season. So the question now is... Are You Ready For Some 8-bit Football??????
  20. Hello Tecmo fans, this is TheRaja here and I am the Commish of the Tecmo Fantasy Owners (TFO). What is TFO? Well we are a 36 team league where each team is made by a person (known as an "Owner") who submits an RPG-like Application to have their own TFO Team created! They can create ANYTHING they want; we have teams that represent Comics, TV Shows, Anime, Marijuana, Alcohol, Wrestling, Movies, Sports, Music, Pop Culture, Games, Totally Made Up, and even a team of guys that my girlfriend has fantasies about!!! ITS A CRAZY ROSTER OF TEAMS AND PLAYERS!!!! Those team will go through a full 17 week season (16 games & 1 bye) all played by the Computer! Its all CPU vs CPU!!! Games are posted weekly with 20 team playoffs to end the season! TecmoBowl.Org was really the start for TFO, and without this site I don't know if TFO would have even started (and it definitely wouldn't have lasted as long as it has). So THANK YOU to everyone here at TecmoBowl.Org for everything you do! YOU ARE AWESOME!!! So if you want some more Football after the Super Sunday Game... then check out TFO as our season will run from February 2021 to August 2021!!! AND WE WILL SEE YOU THIS TECMO!!!!!! WEBSITE: http://tfofootball.weebly.com YOUTUBE: http://www.youtube.com/TFOFootball FACEBOOK: https://www.facebook.com/groups/tfofootball
  21. View File TFO Football 2020 Final - BAD & MAD Roms TFO stands for "Tecmo Fantasy Owners". The idea and rom hack are ran by the TFO Commish Roger. The entire project is named "Tecmo Fantasy Owners Football League" or "TFO Football League". Each team in the TFO Football League has been created by a different person; an Owner of a TFO Team. These owners set the stats, names, colors, logos, and superstar players for their team via an RPG like application they were sent. In essence they have "purchased" their dream teams. After each owner submitted their team it was hacked into the original Tecmo Super Bowl for the NES. Starting with 2017 we now use 2 roms so we can have more teams play through the season. We use 18 teams per hacked rom, so there are a total of 36 teams for the season. To make things more interesting instead of releasing the rom right away we documented the full season of TFO Football on our website http://tfofootball.weebly.com. We have created an 17 week schedule with a full Tecmo Super Bowl playoff system in tact. These were all covered in games recorded for YouTube, some with commentary! The 2020 season (also known as Season 8) started Feb 2020 and ended in Nov 2020. This was our Eighth Season. So the question now is... Are You Ready For Some 8-bit Football?????? Submitter TheRaja Submitted 02/07/2021 Category Misc ROMs  
  22. Version 1.0.0

    136 downloads

    TFO stands for "Tecmo Fantasy Owners". The idea and rom hack are ran by the TFO Commish Roger. The entire project is named "Tecmo Fantasy Owners Football League" or "TFO Football League". Each team in the TFO Football League has been created by a different person; an Owner of a TFO Team. These owners set the stats, names, colors, logos, and superstar players for their team via an RPG like application they were sent. In essence they have "purchased" their dream teams. After each owner submitted their team it was hacked into the original Tecmo Super Bowl for the NES. Starting with 2017 we now use 2 roms so we can have more teams play through the season. We use 18 teams per hacked rom, so there are a total of 36 teams for the season. To make things more interesting instead of releasing the rom right away we documented the full season of TFO Football on our website http://tfofootball.weebly.com. We have created an 17 week schedule with a full Tecmo Super Bowl playoff system in tact. These were all covered in games recorded for YouTube, some with commentary! The 2020 season (also known as Season 8) started Feb 2020 and ended in Nov 2020. This was our Eighth Season. So the question now is... Are You Ready For Some 8-bit Football??????
  23. Version 1.0.0

    366 downloads

    TFO stands for "Tecmo Fantasy Owners". The idea and rom hack are ran by the TFO Commish Roger. The entire project is named "Tecmo Fantasy Owners Football League" or "TFO Football League". Each team in the TFO Football League has been created by a different person; an Owner of a TFO Team. These owners set the stats, names, colors, logos, and superstar players for their team via an RPG like application they were sent. In essence they have "purchased" their dream teams. After each owner submitted their team it was hacked into the original Tecmo Super Bowl for the NES. Starting with 2017 we now use 2 roms so we can have more teams play through the season. We use 18 teams per hacked rom, so there are a total of 36 teams for the season. To make things more interesting instead of releasing the rom right away we documented the full season of TFO Football on our website http://tfofootball.weebly.com. We have created an 17 week schedule with a full Tecmo Super Bowl playoff system in tact. These were all covered in games recorded for YouTube, some with commentary! The 2019 season (also known as Season 7) started Feb 2019 and ended in Aug 2019. This was our Seventh Season. So the question now is... Are You Ready For Some 8-bit Football??????
  24. View File TFO Football 2019 Final - BAD & MAD Roms TFO stands for "Tecmo Fantasy Owners". The idea and rom hack are ran by the TFO Commish Roger. The entire project is named "Tecmo Fantasy Owners Football League" or "TFO Football League". Each team in the TFO Football League has been created by a different person; an Owner of a TFO Team. These owners set the stats, names, colors, logos, and superstar players for their team via an RPG like application they were sent. In essence they have "purchased" their dream teams. After each owner submitted their team it was hacked into the original Tecmo Super Bowl for the NES. Starting with 2017 we now use 2 roms so we can have more teams play through the season. We use 18 teams per hacked rom, so there are a total of 36 teams for the season. To make things more interesting instead of releasing the rom right away we documented the full season of TFO Football on our website http://tfofootball.weebly.com. We have created an 17 week schedule with a full Tecmo Super Bowl playoff system in tact. These were all covered in games recorded for YouTube, some with commentary! The 2019 season (also known as Season 7) started Feb 2019 and ended in Aug 2019. This was our Seventh Season. So the question now is... Are You Ready For Some 8-bit Football?????? Submitter TheRaja Submitted 01/25/2020 Category Misc ROMs
  25. #11 deals with the schedule, TSB Supreme already lets you edit the schedule so I assume that is how he fixed those games. As for the other 2; if they have been posted its probably in this post:
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