What: Tecmo X: The Gannonball Run When: March 8, 2014. Registration will take place between 9:00 and 9:30 am. Where: Badger Bowl, 506 East Badger Road, Madison, WI 53713 Maximum Field Size: 256 Tournament Website: http://tecmomadison.com Entry Fee: $40. Includes a tournament t-shirt (size to be selected during registration).
How to Register: Tournament registration, through the website, opens on January 4, 2013. You cannot register for Tecmo X unless you have already created an account with the website. If you already have an account, simply access the site and click on “Sign up for Tecmo X.” Your login information is that which you provided when you initially created the account. If you have forgotten your password, click on the “I forgot my password” link and a new one will be forwarded to the email account of record. If you need to create an account, click on the “Create an Account Now” link (top left of screen), follow the prompts, and you will then be in a position to register.
Just like last year, the registration process includes payment of the entry fee. No one will be registered until the entry fee is electronically processed through WePay PayPal or check. The entry fee will be non-refundable, so make certain you wish to and can attend the tournament. We do not want players “reserving” spots when they have little intention of actually attending.
Addendum to the above paragraph: as of Jan 15, we have updated our registration process so that players will either use PayPal or mail a check to confirm their spot in the tournament. We had some irreconcilable differences with our previous payment processing vendor, so had to make the change mid-stream. The registration process won't be quite as smooth from here on out, as the Web site won't take you directly to PayPal, but it's the best we can do. Keep in mind that a spot won't be held for you until we receive the money via PayPal, or a check in the PO Box. We apologize for this inconvenience, and truly appreciate your patience as we work through this. We will be reaching out to those affected by the transition process directly.
Payouts will be made by check on tournament day to those players that make the double-elimination Elite 8. The exact payout amounts will depend on the number of players that register, as well as our administrative costs, but here are the payouts from last year as a reference: 1st ($2200), 2nd ($1400), 3rd ($600), 4th ($300), 5th-8th ($100).
Tournament Rules and Format: This information is available on the Rules tab of the site. The site also includes past tournament results, pictures, competitor profiles, and a preview of this year's tournament. The tournament format will be the same as last year, unless the field shrinks to Tecmo VIII levels.
Equipment Needed: This tournament requires 32 systems to operate properly. If you can bring an NES, a cartridge, or a television to the tournament, please indicate such during the enrollment process (the website will automatically seek this information when you register). Any help is appreciated.
Costumes: Like last year, we will be awarding a $100 prize to the best costume at Tecmo X. With the combination of Rich Gannon, the Ganon character from Zelda, and the Burt Reynolds/Dom Deluise cult classic, you will have ample opportunity to flex your creative muscles here. Below is the winner and runner-up from last year: Winner Runner-up
Hotels: Unlike last year, there are a few other events in town, so hotels are more expensive, and harder to find. We strongly recommend that you book early. We weren't able to reserve a block at the DoubleTree, as they are already sold out (or so they tell us). We were, however, able to reserve a block at the nearby Sheraton. The rate is $119 per night, and guaranteed until Feb 5 (or until they run out of rooms). If calling, reference the "Tecmo Room Block."
Questions: If you have a question potentially applicable to all competitors (rules, tournament format, etc), please post such below. This is the official tournament thread. If you have an individual question that requires our attention, you can reach us at [email protected]
View File SBlueman's Tecmo Super Bowl 2019 - Final Edition
The classic NES sports title, updated for the centennial NFL season! Enjoy this version with the following features:
Players Rated Using Tecmo Super Bowl's Original Player Rankings Playbooks Edited - Plays Moved To Different Slots, Edited Running Plays, Removed 'bad' plays 38 Hacks Added To Hardtype Versions (21 hacks in Vanilla version) Teams Line Up In Either 3-4, 4-3 Or Nickel Defenses Team Uniforms Edited So Home Team Plays In Primary Uniform (NFC West Glitch And Divisional Matchups Limits This Feature)
And so many more.....thank you for all the contributions you all have made to this community. Each of you and more had a hand in helping get this project going. Some of you haven't been seen on this site in a while but your insights, notes and comments have gone a long way in fueling this hobby.
Four Versions Available:
#1 - Vanilla
#2 - Hardtype
#3 - Hardtype + P2 As Road Team
#4 - Hardtype + P2 As Road Team + Push/Pull Hack
Our yearly Super Bowl prediction video using TSB 2020 with rosters updated to reflect the end of the year. The 49ers make their first appearance since their beat down of San Diego back in 1995. The Chiefs finally find their way back to the Super Bowl, 50 years after winning Super Bowl 4 over the Vikings in the last hurrah of the old AFL.
View File Tecmonster's Tecmo Super Bowl 2020
The game is now available and so is the 7th annual "Preview Magazine" to the game. Madden ratings were used once again to rate every player. Here's a list of hacks and hack authors used to help create this:
-- 32-team expansion rom (cx_rom, Maynard, Knobbe, others)
-- helmets, field colors (keithisgood)
-- COM looks for open receivers (jstout)
-- COM Ultra Logic to play better defense (jstout)
-- moving & dynamic grapples (bruddog)
-- MAN vs. MAN popcorning (jstout)
-- sort receiving leaders by yards (jstout)
-- more accurate attribute labels, like “Acceleration” (Tecmonster)
-- kicking arrow speed & range to make FG’s easier (Tecmonster)
-- COM minimum kickoff distance (bruddog)
-- increase kickoff ball speed (maynard, bodom)
-- increase shotgun snap speed (jstout)
-- tougher to block FG’s by adding personal protectors (Tecmonster)
-- increase QB fumble rate (jstout)
-- decrease diving animation time slightly (xplozv)
-- decrease handoff animation time (xplozv)
-- COM “juice” edited (by Tecmonster)
-- PA affects “catchability/interceptability” of the pass (jstout)
-- set kick returner farther back (bodom)
-- Ball Control ratios edited so BC means more (by Tecmonster)
-- static schedules from week to week (bruddog)
-- Quickness changed to Coverage (jstout)
-- kick returners use their actual attributes (konforce, jstout)
-- stats screen at halftime (xplozv)
-- corrected playoff bracket (pambazos)
-- MAN-controlled QB rollouts on the rollout plays (Tecmonster)
-- LB’s moved farther back from line of scrimmage (Tecmonster)
-- Run & Shoot QB’s almost never scramble (Tecmonster)
-- “heavy pass” teams don’t pass quite as much (Tecmonster)
-- COM avoids sacks much better + faster COM rollouts (Tecmonster)
-- shorter onside kicks (xplozv)
-- COM RB reacts to the defense sooner after handoff (Tecmonster)
The classic NES sports title, updated for the 2019-2020 NFL season! Enjoy this version with updated rosters for all 32 NFL teams. Player ratings are kept to the original game’s scale and the game features updated team uniforms and logos as well (hat tip to @gojiphen malor for help with the Jets helmet this year!). The game includes various changes from the original and 5 different versions
The Tecmobowl.org yearly release is just hours before the first game of the NFL kicks off. Probably the most noteworthy item not in our notes is the change in the intro screen of Aaron Rodgers, Todd Gurley, and JJ Watt to Patrick Mahomes, Ezekiel Elliott, and Aaron Donald in addition to a recent Bill Belichick quote.
In addition to ranking the glamour positions like quarterback, running back, and wide receiver each year this is a laundry list of updates which include
updating helmets rating 160 offensive linemen editing the simulation rankings for 800 players editing the jersey numbers for 960 players changing the pro bowl players updating the playbooks and team simulation rankings updating the schedule burning through the rom to check for any crashing bugs
It's a lot of hours but something I enjoy putting together each year with help where ever I can find it. I hope you enjoy it.