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Showing content with the highest reputation on 02/27/2020 in all areas

  1. Does anyone here ever play a coach only season? If u think tecmo is unpredictable at times u would try coach mode! Me and my son play season after season playing coach mode! It’s super fun and really different and hard! How many of u guys have tried this befor? Down the line I’d also like to have a big coaching only tournament heald somewhere and crown the best coach around! Side note my son is 42-0 as a coach so far hahah
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  2. It's as if somebody rubbed a genie's lamp. 8 teams (+4 hidden teams, including the Team 9 practice squad). Follow me on Twitter at @BaronVonLector for updates on this project.
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  3. It's been over 15 years since I first started tinkering with my Tecmo Redux project. I am currently working on finalizing a new version, Tecmo Super Bowl Redux v3.0. Keep an eye out for it folks!
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  4. Love COA mode! Its the only way I’ve played for probably the past 5-10 years. I set rules though. No changing playbooks and no subs unless injuries occur. Fun trying to win the SB with various teams.
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  5. Hey love your commentary on retro video games channel! Good stuff for sure! Looking forwards in the future to possibly competing in one of those tecmo Super Bowl tournaments!!
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  6. Download multines to play xfl2020 tecmo.. still working on the rom but team rosters are complete
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  7. Here are some of the raffle prizes that we will have available at Kumite. The signs are 12’’ by 8’’ and have LED lights. They come with power source and a chain for hanging. These will look great in your Tecmo cave (or anywhere)!
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  8. Request that someone makes a video parody of Parks and Rec's "eggs bacon and toast" song but instead sings "The Median-Buchholz Score"
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  9. Coming this September is the Tecmo Super Bowl Football Legends Simulation! Learn more about the teams involved in the video above. Using my Legends rom I created, this video series puts the top team from 28 franchises against each other iinto a season-long competition. At the end, we'll determine the greatest NFL team of all-time...at least according to Tecmo. The season lasts 16 weeks, with all AFC teams playing each other and all NFC teams meeting in the first 13 weeks. The final three weeks features AFC vs NFC play. Follow along with video recaps of each week's games every Sunday, along with a full "Game of the Week" each Thursday. Each team was chosen after a statistical analysis of each franchise's most successful squads. The competitors span seven decades of professional football history, featuring 17 Super Bowl champions, five NFL champions, two AFL champions and four conference champions. AFC 1990 Buffalo Bills 1958 Baltimore Colts 1972 Miami Dolphins 2004 New England Patriots 1968 New York Jets 1988 Cincinnati Bengals 1964 Cleveland Browns 1961 Houston Oilers 1975 Pittsburgh Steelers 1998 Denver Broncos 1969 Kansas City Chiefs 1976 Oakland Raiders 1963 San Diego Chargers 2000 Baltimore Ravens NFC 1992 Dallas Cowboys 1986 New York Giants 1960 Philadelphia Eagles 1952 Detroit Lions 1991 Washington Redskins 1985 Chicago Bears 2013 Seattle Seahawks 1962 Green Bay Packers 1969 Minnesota Vikings 2002 Tampa Bay Buccaneers 2015 Carolina Panthers 1999 St. Louis Rams 2009 New Orleans Saints 1984 San Francisco 49ers Because the original SNES Tecmo game came out in an era with 28 teams, four franchises had to be left out. Sorry Jaguars, Texans, Cardinals, and Falcons, your teams were the weakest .
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  10. The 1980s After a decade of AFC dominance in the 70s, the script flipped to NFC success in the 80s and into the mid 90s. Four teams from the 80s are part of the simulation 1984 San Francisco 49ers Record: 15-1 Points Per Game: 29.7 (Ranked 9th among teams in simulation) Allowed Per Game: 14.2 (Ranked 10th) Point Differential: 15.5 (7th) Turnover Differential: +16 (11th) Simple Rating System: +12.7 (10th) ELO Rating: 1759 (5th) Yards Per Pass: 8.2 (13th) Yards Per Carry: 4.6 (9th) Yards Per Play: 6.0 (6th) Yards Per Pass Allowed: 6.9 (27th) Yards Per Carry Allowed: 4.2 (24th) Yards Per Play Allowed: 5.0 (25th) Head Coach: Bill Walsh, Hall of Famer with three Super Bowl wins in San Fran from 1979 to 1988. Other 49ers teams considered: This was one of the toughest to pick because the 84, 89, and 94 teams all could be argued as being a top 10 all-time team. Between the three, the 84 team had the fewest points allowed, best point differential, best record, and best SRS rating. Plus, their postseason run was the most impressive in my opinion, taking out the Giants (who were two years away from a title), the Bears (who won it the next year) and the record-setting Dolphins. Hard to leave out Jerry Rice, but the 84 team gets the nod. The Season: The only blemish came in a 20-17 week 7 loss to Pittsburgh, who went onto the AFC final. They were the first team to ever go 15-1 and had a convincing playoff run. Most impressively, they topped the Bears 23-0 in the NFC final and held a record-breaking Dolphin team to a 38-16 final in Super Bowl XIX, giving the 49ers their second ring. Offense: Joe Montana was the model of efficiency at quarterback, putting together a lethal pass offense despite the lack of all-star receivers. Dwight Clark and Freddie Solomon were solid, but not studs. Wendell Tyler had a great year at running back (5.1 YPC, 1262 yds) and a young Roger Craig was emerging as a rushing and receiving threat. The line had three Pro Bowlers and one All-Pro in RT Keith Fahnhorst. Defense: They had five Pro Bowlers, including all four starters in the secondary (CB's Ronnie Lott and Eric Wright, S's Carlton Williamson and Dwight Hicks). The front seven wasn't filled with big names, but the unit combined for the fewest points allowed that season, including no more than 17 in their final 11 games. Special Teams: Ray Wersching and Max Runager were respectable as the kicker and punter. Dana McLemore was a strong punt returner, although the kickoff game wasn't anything special. Overall Chances in the Sim: It's not a team that's necessarily outstanding at any one area, but it's a team that's very good pretty much across the board. Their offense is incredibly efficient and their defense is solid from front-to-back. The 49ers should definitely factor in among the NFC's best in the sim.
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  11. COA Elway

    Applying SIM data

    Hey Jstout! Is there any way, to not make the QB scramble when you are in COA mode or the COM.
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  12. actually no ....I have before but now I am just using jnes. I simmed all those season in the background while I was sittin on my ass basicly. haha
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  13. Yeah but the results could be greater, looking at all the season for each test i decided to toss out the low score on each QB with Run Play and 0 Pocket and QB with Run Play and 3 Pocket and reaverage 1. QB Eagles with Run 4 play and 0 Pocket Att. 66.8 Yds. 654.2 Avr. 9.8 TD. 9.8 2. QB Eagles with Run 4 play and 3 Pocket Att. 56.4 Yds. 518.6 Avr. 9.18 TD. 10.8
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  14. Average for 6 seasons Att. 3 Yds. 45 Avg. 15.3 TD. 0.3
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  15. Average for 6 seasons Att. 55.3 Yds. 502.6 Avg. 9.05 TD. 9.8
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  16. Average for 6 seasons Att. 64.1 Yds. 617.5 Avg. 9.58 Td. 9.6
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  17. I have Skipped (simmed) 24 season, 6 season for each of 4 conditions 1. QB Eagles with Run 4 play and 0 Pocket (control default) 2. QB Eagles with Run 4 play and 3 Pocket 3. QB Eagles with NO Run 4 play and 0 pocket 4. QB Eagles with NO Run 4 play and 3 pocket All seasons were simmed using the Eagles with QB Eagles as the subject Here are the results ... The first set is basicly the control where nothing in the original rom has been altered.
    1 point
  18. yeah, y'all should make a nice comprehensive ROM creation FAQ and put it on the Repository. that would be teh roxorz.
    1 point
  19. Hey SBlueman, have you ever thought of writing a rom editing tutorial? I'm guessing you have the experience and know a couple of tricks....
    1 point
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