ren6175 Posted April 17, 2008 Share Posted April 17, 2008 If you are editing a ROM with a custom playbook. (Someone else created it) How do you assign plays to teams without changing it within the game? If you use TecmoToolSupreme it loads the original playbook and not the custom one. I found the playbook editor on this site to pull playbooks out of a ROM, but can these be applied somehow to be used by TecmoTool? Quote Link to comment Share on other sites More sharing options...
buck Posted April 17, 2008 Share Posted April 17, 2008 don't worry about the picture that's shown in TSBTool...those aren't the actual rom-that-you're-working-ons' graphics. what matters is the play number (1-. You need to figure out which play # represents the corresponding custom play. you'll probably need to make a chart or something. you can open up the TSBPlayMaker and look at all the plays quickly to get the play number (although, BAD_AL used 0-7 as the numbering system in PlayMaker). PS - when you copy playbooks using PlayMaker, it doesn't copy the player name for the running plays. you'll need to double check and make sure the correct player displayed is getting the ball. if you need to, change the name by going into hex: starting at 0x27506 player's name displayed above the play. 00 QB 02 RB1 04 RB2 06 WR1 08 WR2 put in the appropriate number for the ball carrier. Quote Link to comment Share on other sites More sharing options...
ren6175 Posted April 17, 2008 Author Share Posted April 17, 2008 Thank you very much. That was exactly what I needed to know. Good answer. Quote Link to comment Share on other sites More sharing options...
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