Bloodthirsty Frank Posted February 26, 2011 Share Posted February 26, 2011 I am trying to find the Quickness Hack for SNES1. The link at the beginning of this thread doesn't seem to work: "Quickness Controls INT / Fumbl Return Speeds" takes you to a page about QB's and Punters.I'm exhausted after searching the boards for this all night. Can somebody help me out or point me in the right direction? Thanks! Quote Link to comment Share on other sites More sharing options...
TecmoTurd Posted March 8, 2011 Share Posted March 8, 2011 I'm goin tthrough some of these...the DEF quickness hack for INT/Fumbles points to the ball control thread, not the quickness hack. Can you update this? Quote Link to comment Share on other sites More sharing options...
TecmoTurd Posted March 8, 2011 Share Posted March 8, 2011 Quickness hack:viewtopic.php?f=22&t=10685&p=83891&hilit=quickness+hack#p83891 Quote Link to comment Share on other sites More sharing options...
TecmoBowlSwede Posted February 9, 2012 Share Posted February 9, 2012 Couldn't the "Dedicated Returners using Code" (viewtopic.php?f=22&t=10746) replace both "KR Speed change from RT to actual KR Player" and "PR Speed change from SS to actual PR Player"? Quote Link to comment Share on other sites More sharing options...
airkix72 Posted August 7, 2012 Share Posted August 7, 2012 Both the juice links are the same, one of them should be http://tecmobowl.org/forum/topic/7144-how-tsb-decides-strength-of-cpu-opponent/page__hl__juice#entry65571thanks guys, this thread is great Quote Link to comment Share on other sites More sharing options...
Knobbe Posted August 10, 2012 Share Posted August 10, 2012 Both the juice links are the same, one of them should be http://tecmobowl.org...uice#entry65571thanks guys, this thread is greatFixed! thanks Quote Link to comment Share on other sites More sharing options...
TecmoTurd Posted September 25, 2012 Share Posted September 25, 2012 Found this post I made while looking for something else, could be useful here...http://tecmobowl.org/forum/topic/11363-juice-helper-spreadsheet/ Quote Link to comment Share on other sites More sharing options...
Bodom Posted December 6, 2012 Share Posted December 6, 2012 FYI - the links here no longer work. Quote Link to comment Share on other sites More sharing options...
bruddog Posted December 6, 2012 Author Share Posted December 6, 2012 Not sure if it has to do with the latest server move or links that are yet to be fixed... Quote Link to comment Share on other sites More sharing options...
bruddog Posted December 9, 2012 Author Share Posted December 9, 2012 Can we fix these links? Quote Link to comment Share on other sites More sharing options...
Knobbe Posted December 31, 2012 Share Posted December 31, 2012 Can we fix these links?These do work, btw Quote Link to comment Share on other sites More sharing options...
GameplayLoop Posted January 29, 2013 Share Posted January 29, 2013 I'm torn with what resource thread to put your two posts above into, the Editing Discussion one (which references editing concepts, but not necessarily finished hacks) or the Hacking Documentation thread (which is more or less a thread for completed--and I suppose more simplified--hacking concepts.Do you have a suggestion?Also, no matter what thread the above two posts wind up in, what should their link title be called? Thanks for the insights! Quote Link to comment Share on other sites More sharing options...
bruddog Posted January 30, 2013 Author Share Posted January 30, 2013 I'll put them in threads today or tomorrow and link to them in this thread. Quote Link to comment Share on other sites More sharing options...
GameplayLoop Posted January 30, 2013 Share Posted January 30, 2013 Updated | 1/29/2013. Quote Link to comment Share on other sites More sharing options...
GameplayLoop Posted January 31, 2013 Share Posted January 31, 2013 Update | 1/31/2013 Fixed a ton of broken links in the original Hacking Documentation post. Quote Link to comment Share on other sites More sharing options...
GameplayLoop Posted February 3, 2013 Share Posted February 3, 2013 Update | 2/3/2013In the past week, Bruddog and I have uploaded over 40 newly-listed hacks, and of all sizes. I personaly have gone backward in the Hacking Documentation forum to posts started in 2009 to varify my cataloguing effort since last time I made a sweep on the content here, over a year ago. I'll think you'll find something new you'll dig in the latest update. If not, and if you have a link to something not in our original post, please let us know here! Quote Link to comment Share on other sites More sharing options...
buck Posted February 11, 2013 Share Posted February 11, 2013 hey, you need this under the cxrom 32 team "fixes" 1. NFC WEST "offense preference" bug( when playing live, heavy pass does heavy rush)x273B4 change to x20 xB6 x9FSET(0x273b4, 0x20b69f) 2. NFC West "SIM" bugsx27479 to x2747B should be x20 xB6 x9F (this goes to cxrom's written code for Team 1)x27481 to x27483 should be x20 xB6 x9F (this goes to cxrom's written code for Team 2)SET(0x27479, 0x20b69f)SET(0x27481, 0x20b69f)x27FCE should be xE0 (this makes it compare team value correctly)SET(0x27fce, 0xe0) 3. Player 2 condition fixSET(0x30e55, 0x20809f)SET(0x31f90, 0xa66ee46df00218603860) Quote Link to comment Share on other sites More sharing options...
Bodom Posted February 17, 2013 Share Posted February 17, 2013 Great work, dudes.I just took a scan through all the links and I think the only thing that is missing is the In Game Adjustable Playbook hack. Quote Link to comment Share on other sites More sharing options...
GameplayLoop Posted February 17, 2013 Share Posted February 17, 2013 Great work, dudes. I just took a scan through all the links and I think the only thing that is missing is the In Game Adjustable Playbook hack. Is there is a thread listing this functionality as its own hack? Quote Link to comment Share on other sites More sharing options...
Bodom Posted February 17, 2013 Share Posted February 17, 2013 Is there is a thread listing this functionality as it's own hack? It's talked about here - and there seems to be a fix, though I don't really understand it. But anyways.... http://tecmobowl.org/topic/11502-adding-the-change-playbook-option-during-playnes/ Quote Link to comment Share on other sites More sharing options...
bruddog Posted February 20, 2013 Author Share Posted February 20, 2013 I don't think this is in the listing. Add it MGK if I don't get to it first. This topic describes overthrows and their percentages and where the overthrow on target hex table is located for passing. http://tecmobowl.org/topic/9494-nes-pc-and-pa/ Quote Link to comment Share on other sites More sharing options...
GameplayLoop Posted February 22, 2013 Share Posted February 22, 2013 I don't think this is in the listing. Add it MGK if I don't get to it first. This topic describes overthrows and their percentages and where the overthrow on target hex table is located for passing. http://tecmobowl.org/topic/9494-nes-pc-and-pa/ It's already there, bud. It can be found in the "Player Attributes during Gameplay" category. The link is:> QB Split PC / PA Ratings Hack Quote Link to comment Share on other sites More sharing options...
GameplayLoop Posted March 3, 2013 Share Posted March 3, 2013 [ Last Updated | 3.3.2013 ] New hacks added... 1. CX_ROM total conversion folders.2. Buck's information on the speed of rising players / distance they're thrown. Also, I've decided to additionally highlight new hacks monthly, by bolding them as well as an "ADDED" text note. Quote Link to comment Share on other sites More sharing options...
GameplayLoop Posted April 7, 2013 Share Posted April 7, 2013 [ Last Updated | 4.7.2013 ] - Added Jstout's "CPU Find Open Receiver" hack- Added Jstout's "Increased CPU Kickoff Distance" hack Quote Link to comment Share on other sites More sharing options...
GameplayLoop Posted June 16, 2013 Share Posted June 16, 2013 [ Last Updated | 6.15.2013 ] Updated links to a few new hack listings in the first post. Quote Link to comment Share on other sites More sharing options...
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