Jump to content

Recommended Posts

Posted

When editing player data and player/team SIMs, is it possible to get a ROMs relatively accurate to real-life standings? Do you need to edit something deeper? My experience editing ratings, sims, playbooks I always end up with like...the 1988 Buccaneers somehow going 11-5 every season. Is there any way to be close to matching the way the real season went and capturing a little of the original TSB magic?

 

I'm sure there are other threads touching on this but I was having trouble searching for the right term.

Posted

Here are two threads you can read to help out in editing the game's sim code:

 

Check out the spreadsheets posted in those threads too, good stuff in there for sim editing made simpler. 

Posted

@SBlueman Probably I should be able to glean this from those threads but: For offense starters target sim, does it change anything if you make all teams add up to 32 vs just having them all be less than 32 total? I noticed Chiefs are like 16 in original TSB and most teams are in the 20s, I'm assuming as long as you put everybody at a reasonable target sim the stats will be normal. I think in the past I took it very literally and tried to make every team have exactly 32 for starters.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...