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I'm back to make a VERY SPECIAL ROM, and I need your guidance!


GameplayLoop

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This is my set command list for my yearly NFL updates (there are also some .ips patches & some edits done with the Tecmo Hack Setter):

 

#Optional/Test Hacks
              
#No Halftime
SET(0x22117, 0xEAEAEA)

#No Injuries (for testing game)
SET (0x25EBB, 0x60EA)
SET (0x17AD6, 0xEAEAEA)
SET (0x17CB0, 0xEAEAEA)
SET (0x17DCD, 0xEAEAEA)

#Road team plays as player 2 vs COM
SET(0x214BD,0xC97F)

#Color Edits

#Endzone Colors
SET(0x2C41F,0x06)
SET(0x2C41E,0x11)
SET(0x2C423,0x11)

#Schedule Background Color Change XX
SET(0x1A860,0x0F)

#Main Menu Background Color Change XX's
SET(0x1A850,0x0B)
SET(0x1A854,0x0B)
SET(0x1A858,0x0B)
SET(0x1A859,0x0B)

#Red in NFL Logo in Team NFL Opening Screen
SET(0x1A628,0x0F163135)

#Disable Alt 3 Uniforms
SET (0x02C24F,0xEAEAEAEA)

#Light Skin Color Cut-Scene
SET (0x341E4, 0x35)

#Light Skin Color On-Field
SET (0x2C2C0, 0x35)

#Red in NFL Logo in Team NFL Opening Screen
SET(0x1A628,0x0F163135)

#Pro Bowl Uniforms
SET(0x02C3FC,0x15) AFC Pants\Helmet
SET(0x02C3FF,0x15) AFC Pants\Helmet
SET(0x02C3FE,0x30) AFC Jersey
SET(0x02C401,0x30) AFC Jersey
SET(0x02C3FD,0x08) AFC Dark Skin Color
SET(0x02C400,0x08) AFC Dark Skin Color
SET(0x02C406,0x30) NFC Pants\Helmet
SET(0x02C409,0x30) NFC Pants\Helmet
SET(0x02C408,0x12) NFC Jersey
SET(0x02C40B,0x12) NFC Jersey
SET(0x02C407,0x06) NFC Dark Skin Color
SET(0x02C40A,0x06) NFC Dark Skin Color

#Red part of NFL Logo and Cross on Recovery Scene
SET (0x1A129, 0x16)

#Color location for opening NFLPA logo
SET (0x1A0F1, 0x16)

#Color change for year on main menu and stats title
SET (0x1A147, 0x16)

#Change for play selection (clock area and select and ready) 
SET (0x1A102, 0x2A)

#Change for cheerleaders, kick meter, crowd and first down markers
SET (0x2C41B, 0x16)

#Change for NFL logo on main menu 
SET (0x1A856, 0x16)

#Change for NFL logo in post game screen
SET (0x1A359, 0x16)

#Play selection screen: The endzones on the small field, the pass and run routes, the lines near the "run" and "pass" words
SET (0x1A106, 0x16)

#Change the run and pass routes on the team data playbooks page
SET (0x1A306, 0x16)

#OF and DF starters letters and the stripes on the footballs on top of the page
SET (0x1A2F2, 0x16)

#DF starters pic the field where the LB are
SET (0x1A2FA, 0x08)

#NFL Leaders NFLPA logo
SET (0x1A141, 0x16)

#Change Red Mini-Helmets
SET (0x1A151, 0x15)

#Change Red Star On Season Schedule
SET (0x1A166, 0x16)

#Change Gold Stripes On Season Schedule
SET (0x1A161, 0x16)

#Change Pink Lines On Team Roster Pages
SET (0x1A2D1, 0x16)
SET (0x1A8F7, 0x16)

#Change Pink Lines On Pro Bowl Screen
SET (0x1A311, 0x16)

#Change Team To Bills In Intro
SET (0x1A9DD, 0x0F3005)

#Pink lines under "Passing", Rushing" "Stats" and the Pink for the Ability Bars 
SET (0x1A2E2, 0x16)

#Blue for the Ability Bars
SET (0x1A2E6, 0x2A)

#Pink in NFL Shield after NFL SUPER PRO FOOTBALL scrolling text in the intro
SET (0x1A96E, 0x16)

#Change Goal Post Color 
#https://tecmobowl.org/forums/topic/53494-goal-post-color/?do=findComment&comment=508909
#side view cutscene  XP attempt
SET(0x1A626,0x11)
SET(0x1A622,0x28)
SET(0x1A623,0x38)

#Palette colors
SET(0x2C426,0x1A)
SET(0x2C427,0x11)
SET(0x2C428,0x28)

#Palette swap
SET(0x2C5A1,0x00)
SET(0x2C5B2,0x80)
SET(0x2C5C3,0x00)
SET(0x2C5D4,0xA0)
SET(0x2C607,0x88)
SET(0x2C618,0xB0)
SET(0x2C629,0xBB)
SET(0x2C63A,0xBB)
SET(0x2C64B,0xAB)
SET(0x2C67E,0xA0)
SET(0x2C6E4,0xA0)
SET(0x2C74A,0xA0)
SET(0x2C805,0xA0)
SET(0x2C86B,0xA0)
SET(0x2C8C0,0xA0)
SET(0x2CA8B,0xA0)
SET(0x2CBBD,0xA0)
SET(0x2CBDF,0xA0)
SET(0x2CC01,0xA0)
SET(0x2CC23,0xA0)
SET(0x2CC45,0xA0)
SET(0x2CCAB,0x50)
SET(0x2CD11,0x50)
SET(0x2CD77,0xD8)
SET(0x2CD88,0xDD)
SET(0x2CD99,0xDD)
SET(0x2CDAA,0xDD)
SET(0x2CDDD,0xA0)
SET(0x2CDEE,0x11)
SET(0x2CDFF,0x11)
SET(0x2CE54,0x00)
SET(0x2CE65,0x08)
SET(0x2CE87,0xA0)
SET(0x2CEBA,0xA0)
SET(0x2CEDC,0xA0)
SET(0x2CEED,0xA0)
SET(0x2CEFE,0xA0)
SET(0x2CF0F,0xA0)
SET(0x2CF20,0xA0)

#FG attempt, top down end zone cutscene. "bounce off bar", Wide left or right
SET(0x1A185,0x38)
SET(0x1A186,0x28)

#Scrolling long FG attempt (Edits clouds slightly, but doable)
SET(0x1A012,0x38)

#Team Data Screen Background Color Change (Change XX)
SET(0x31140,0x02) Bills
SET(0x31141,0x1C) Dolphins
SET(0x31142,0x01) Patriots
SET(0x31143,0x0B) Jets
SET(0x31144,0x0F) Bengals
SET(0x31145,0x08) Browns
SET(0x31146,0x04) Ravens
SET(0x31147,0x0F) Steelers
SET(0x31148,0x02) Colts
SET(0x31149,0x0C) Texans
SET(0x3114A,0x0C) Jaguars
SET(0x3114B,0x12) Titans
SET(0x3114C,0x0C) Broncos
SET(0x3114D,0x05) Chiefs
SET(0x3114E,0x00) Raiders
SET(0x3114F,0x12) Chargers
SET(0x31150,0x05) Redskins
SET(0x31151,0x02) Giants
SET(0x31152,0x0B) Eagles
SET(0x31153,0x00) Cowboys
SET(0x31154,0x0F) Bears
SET(0x31155,0x00) Lions
SET(0x31156,0x0B) Packers
SET(0x31157,0x04) Vikings
SET(0x31158,0x05) Buccaneers
SET(0x31159,0x18) Saints
SET(0x3115A,0x0F) Falcons
SET(0x3115B,0x00) Panthers
SET(0x31E89,0x18) 49ers
SET(0x31E8A,0x02) Rams
SET(0x31E8B,0x0C) Seahwaks
SET(0x31E8C,0x05) Cardinals

#Essential Hacks
#Add touchbacks, FG length max of 65 yards, Punt length max of 65 yards with Tecmo Hack Setter Tool

#Add 'Hut' Pre-Snap Cadence to 32-Team ROM
#https://tecmobowl.org/forums/topic/64562-32-team-rom-huthuts-download/
SET(0x3E550,0x57555555555555555555AD525555D5AAAAAA52555555B5AAAA26A9BAE895AA1515EA1D7D685259E27AE9A192EAA2A5978D8AAA1E5AF45A156AECA1855FD540CB4F58F8CB0A38FD81853F6D80D31F38F0E7031CFDC1807F1FA0F80F067EBD80E23F18F0EB0704FF70C0CF0F18FCC3019F3F50F887031F3F30F887033E7E70E087073E7E70F007833F3E38F0C1C13F0F1CF8F0E09F07067C5C788F470E2EBC38C7C31C1ED5388E8E6D784A63991EADE1518B633C1EE3B14CA5D9AC4AAB34C6E3B4C69614CBF1728B4329D6F1B94643A8E6795EC2A150F33E373888D43CBF0D1C4295DF4F0786A0E5F79DC12064F97DF320405A7EDF1A048395EF3F8540E0F2FF5660806CBEDF0E0441CBFF5B8540B0F97E3710041BBF7F1602D0E3FFE620105CBEBF160482E7F79B834070FC7E3B08048FFF270703E0F1FF6630080EFFAF0E02C1F1F7AB612038FA3F3D0C00C7EFCF830360F8FD7D30001CBF3F0F0E02E1EFE7C30160F8FF7C3008047F7F1F0680E1EFF7C10160F8F97F3010187E7F1F0C80A1DFDF870160E8F7F7610028FEFC7D18000C7F7F1F0A00C3BFBF8702C0E89FDF8B02A0E8EFEF890050BADFDF09014275FF974502C2ECBE9F150C406B7F2F17128465F7BD9C485054DBE7532321316D7D9EA30A89D1D9F369B160B0747E3E2E2A844AD79E8FC5446272F5E65455555555555555D3AAAAAAAAAAAAAAAAAAACAAAAAAAA4D555555D5AC523335CD52B54A5535D534CDD2322B4BB52AD54CD3B24C352DCD4CB34ACD32CD34A762AD643553532DD52A5A53732C8DD31A559653D952ED14636BA896F16A3D4077A16CC5ED3B00FE803ED1FF01F003BC93FF01E017F06EFD01F003FCCE1F007E80FFE704E007F87F0CC01EF0FF21015F80FF0F06EC04FE1F38C48AFD1FB004E2FF076805E4FF076C00FBFF008F00FB3FC00F80FF0FF802F0FF01FC00F87FC04728FC1FE0234CFF077801E3FF006FC0F87F801721FB1FE046C4FE07702366FF03B801B3FF01CE88D1FF002FCCE87F802764CE7F803366E07FC8037AE43FE09133E03FF8011BF03FF8801BF51F98A107F43F380137EE1F30E307E89F1960C3DE6F40CE0CD97F60061EBCDFC0183BE0FFC1103B74BE0DA116CEFC072AEC80FF2705CCC8977F20B301EDBF112861F77F40C406BE7F41C4C45EFEC1010F7CFC870328FCFC0F0664E8FB0F0E50B8E39F5A30B0B33766C52237B352ADD4B4A6525955B5AA259959B566265566CEAAAA529355B5AACC5235362B33332DD53235D5D4ACAA555555555555555555D012DAA4BAD4BEE46BD2556415D4425A)
SET(0x3E910,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
SET(0x36497,0xA90C8D15408D1040A9958D1240A9208D1340A91F8D15404CED81A90C8D15408D1040A9C08D1240A9298D1340A91F8D15404CED81A90C8D15408D1040A99D8D1240A9198D1340A91F8D15404CED81A90C8D15408D1040A9A48D1240A96A8D1340)

#NFC West Sim Fixes
SET(0x273b4,0x20b69f)
SET(0x27479,0x20b69f)
SET(0x27481,0x20b69f)
SET(0x27fce,0xe0)

#Player 2 Conditions Fix
SET(0x30E55,0x20809F)
SET(0x31F90,0xA66EE46DF00218603860A66EE46DF00218603860)

#FG avoid kick block fix
SET(0x293E1,0x8D) 
SET(0x293EB,0x8D)
SET(0x29487,0xAC)

#TE sim fix
SET(0x175CB, 0x05)

#Change offensive SIM to 'out of 32' sum
SET(0x18117,0x00081018202830384048505860687078)

#Prevent schedule from being random
SET(0x3220A,0x20B3C4A9C08D01A060)

#Fix Playoff Seeding
SET(0x23247,0x86)
SET(0x2324C,0x8E)
SET(0x23251,0x7E)
SET(0x23256,0x76)
SET(0x232A1,0x7F)
SET(0x3F770,0x77)
SET(0x23288,0x8A)
SET(0x2328D,0x92)
SET(0x23292,0x82)
SET(0x23297,0x7A)
SET(0x3F77D,0x83)
SET(0x3F785,0x7B)
SET(0x1e6d9,0x315354)
SET(0x1e6e0,0x345448)
SET(0x1e6e4,0x324E44)
SET(0x1e6e8,0x315354)
SET(0x1e6f0,0x335244)
SET(0x1e6fb,0x324E44)

#More NFL like QB rating value
SET(0x318A0,0x7D)
SET(0x318B3,0x0C)
SET(0x318D4,0x08)
SET(0x318D9,0x00)
SET(0x318E0,0xFA)
SET(0x31908,0x14)
SET(0x31916,0x8C)
SET(0x31946,0x08)

#TEAM ROSTER instead of 1991 ROSTER after super bowl winner end game
SET(0x16d9c,0x000000000000000000D8D9C0C1DADBC2C300000000000000000090918C8D86878E8F0000000000000000000000009400000086000000000000000000A99091CC8892939E0000000000000000009DD8D9C0CFDADBC2000000000000000000C194A900C3868800)

#Set Pro Bowl Kick/Punt Return
#https://tecmobowl.org/forums/topic/53997-probowl-hacking-kr-pr/
SET(0x328d1, 0x0A0A) Sets RB4 as both KR and PR in Pro Bowl

#Change Touchback To 25-Yard Line
SET(0x25077,0x38)
SET(0x25090,0xC8)

#15 Yard XP
SET(0x246B0,0x1C)
SET(0x24E38,0xE4)

#Vanilla Hacks

#Changing KR Speed
SET (0x08100,0x0048ECF303EFE4DFFEFF)

#PR speed change from SS to actual PR player
SET(0xAADD,0xB10000EFE4DFFEFF)

#Better INT returns
SET(0xBFC5,0xF710E100E00CE303E4DFFEFF)

#Add stats after quarters
SET(0x22113,0x4E)

#QB backpedal animation hack
SET(0x289F0,0x04)
SET(0x28A12,0x04)

#Kickoffs From 8 Yard Line To 3 Deep In Endzone
SET(0x02a538,0xB8)
SET(0x029281,0x0718692520CBDAA5732904D0164C9DA4)

#Better COM punt timing
SET(0x29323,0x4C2493)
SET(0x29337,0x0F) 
SET(0x29340,0x40)

#PA/PC hack - PC is INT and PA is target
SET(0x29FEC,0x88)
SET(0x29E54,0x20F79F)
SET(0x2A007,0xA0874CDD9F)

#Punt coverage boost adjustment
#http://tecmobowl.org/forums/topic/4162-shorter-punts-rom-hack/?do=findComment&comment=36038
SET(0x8170,0xE200E300)

#Hardtype Hacks

#Add Ultra Logic, More Accurate FG's & Decrease Fumbles ips patches

#Randomize In-Game Music
SET(0x255EC,0xEAA53C2907EA)

#Timing of Snap Exchange b/n C & QB
SET(0x28CAE,0x01)

#Faster Handoffs, Pitches, Snaps & Player Control
SET(0x2A95D,0x01)
SET(0x2A981,0x01) 
SET(0x2A98D,0x01)
SET(0x2A9D8,0x01)

#COM Goes For FG w/:20 Left in Half/End of Game
SET (0x1897f,0x20)

#QB throws ball instead of taking sack and runs less
SET(0x28A39,0x4C3C8A)

#COM Dive Tackling like SNES TSB I 
SET(0x28dd7,0x30)
SET(0x28e9d,0x30)

#Changing the differential for popcorning/ dl busting through
#http://tecmobowl.org/forums/topic/8388-changing-the-differential-for-popcorning-dl-busting-through/
#Visit link to see author's notes on variables to edit to modify code below
SET(0x28360,0xA53D293F1871AE38F13E300BC90E9007C93490064C0F844C84842036B1EAEAEAEAEAEAEAEAEA)

#Buck's TSB COM Juice Setter (Week 4 Juice – Max 02 DEF.SPEED)
SET(0x1DF10, 0x0202020303)		
SET(0x1DF15, 0x0202020403)		
SET(0x1DF1A, 0x0202020403)		
SET(0x1DF1F, 0x0202020404)		
SET(0x1DF24, 0x0202020404)		
SET(0x1DF29, 0x0202020504)		
SET(0x1DF2E, 0x0202020504)		
SET(0x1DF33, 0x0202020504)		
SET(0x1DF38, 0x0202030505)		
SET(0x1DF3D, 0x0202030605)		
SET(0x1DF42, 0x0202040606)		
SET(0x1DF47, 0x0202040706)		
SET(0x1DF4C, 0x0203040707)		
SET(0x1DF51, 0x0203050807)		
SET(0x1DF56, 0x0203050808)		
SET(0x1DF5B, 0x0203050908)		
SET(0x1DF60, 0x0204060909)

#JStout's Find Open Receiver Hack
SET(0x00006,0x42)
SET(0x08519,0x935422)
SET(0x08601,0x9384)
SET(0x086B8,0x93945531)
SET(0x08837,0x94634531)
SET(0x08A55,0x9451)
SET(0x08BA0,0x93744522)
SET(0x08DD2,0x63)
SET(0x08DD4,0x21)
SET(0x09009,0x93515442)
SET(0x090ED,0x935442)
SET(0x092AC,0x9483755221)
SET(0x092F0,0x94734221)
SET(0x09314,0x93544521)
SET(0x09351,0x6364454221)
SET(0x09388,0x94925355)
SET(0x093C1,0x9473452221)
SET(0x093E6,0x94634132)
SET(0x0941A,0x93924431)
SET(0x0945B,0x945342)
SET(0x0949A,0x935422)
SET(0x094D1,0x9354)
SET(0x094DD,0x9395546122)
SET(0x0951A,0x93947255)
SET(0x09570,0x94)
SET(0x09572,0x32)
SET(0x095AE,0x93756442)
SET(0x095DF,0x9374524531)
SET(0x09611,0x9394817562)
SET(0x0964E,0x9395844221)
SET(0x0968B,0x9483553231)
SET(0x096C3,0x8354)
SET(0x096CF,0x8371544522)
SET(0x09704,0x94725321)
SET(0x09737,0x7344)
SET(0x09743,0x9573624421)
SET(0x09765,0x9495524331)
SET(0x09828,0x94)
SET(0x0982A,0x31)
SET(0x1DA20,0xA000984868A8C4DC9008F006A53B25DCA860C8B13E29F04A85DDD0034CE99AB13E29F04A4A4A4A85DE0A0A1865DE85DEB13E290F0AAA9848A008B1AE300DBDEBDE8540BDECDE85414C659ABD01DF8540BD02DF8541A214A008B1AE300DBD01DF8542BD02DF85434C849ABDEBDE8542BDECDE8543A015B140D142901CD00788B140D1429013A014B14038F1428544C8B140F14285454CB89AA014B14238F1408544C8B142F1408545A545D021A544C5DDB01BA017B140D142900AB14038F142C5DE4CDB9AB14238F140C5DE9007CACA30064C679A4C149A68A860)
SET(0x288BE,0xA010A29AA90E2054C4EAEAEAEAEAEAEAEAEAEAEAEAEAEAEAEA)
Bruddog edit (make WRs check downs)
SET(0x1DA2C, 0xA08060EAEAEA)
SET(0x288C7, 0xC080D005A9034CCB884CC788)

#Push/Pull Hack
SET(0x00006,0x42)
SET(0x32E00,0xA5)
SET(0x32E01,0x3E)
SET(0x32E02,0x48)
SET(0x32E03,0xA5)
SET(0x32E04,0x3F)
SET(0x32E05,0x48)
SET(0x32E06,0xA5)
SET(0x32E07,0x40)
SET(0x32E08,0x48)
SET(0x32E09,0xA5)
SET(0x32E0A,0x41)
SET(0x32E0B,0x48)
SET(0x32E0C,0x98)
SET(0x32E0D,0x48)
SET(0x32E0E,0x20)
SET(0x32E0F,0x6D)
SET(0x32E10,0xC4)
SET(0x32E11,0xC9)
SET(0x32E12,0x80)
SET(0x32E13,0x90)
SET(0x32E14,0x03)
SET(0x32E15,0x4C)
SET(0x32E16,0x2C)
SET(0x32E17,0xAF)
SET(0x32E18,0xA0)
SET(0x32E19,0x1F)
SET(0x32E1A,0xB1)
SET(0x32E1B,0xAE)
SET(0x32E1C,0xC9)
SET(0x32E1D,0x07)
SET(0x32E1E,0xB0)
SET(0x32E1F,0xF5)
SET(0x32E20,0xC9)
SET(0x32E21,0x03)
SET(0x32E22,0x90)
SET(0x32E23,0xF1)
SET(0x32E24,0x20)
SET(0x32E25,0x1D)
SET(0x32E26,0xAE)
SET(0x32E27,0x20)
SET(0x32E28,0x35)
SET(0x32E29,0xAE)
SET(0x32E2A,0x4C)
SET(0x32E2B,0x69)
SET(0x32E2C,0xAE)
SET(0x32E2D,0xA5)
SET(0x32E2E,0x70)
SET(0x32E2F,0xC9)
SET(0x32E30,0xC0)
SET(0x32E31,0xB0)
SET(0x32E32,0x0D)
SET(0x32E33,0xC9)
SET(0x32E34,0x80)
SET(0x32E35,0xB0)
SET(0x32E36,0x04)
SET(0x32E37,0xC9)
SET(0x32E38,0x40)
SET(0x32E39,0xB0)
SET(0x32E3A,0x05)
SET(0x32E3B,0xA9)
SET(0x32E3C,0x00)
SET(0x32E3D,0x85)
SET(0x32E3E,0x40)
SET(0x32E3F,0x60)
SET(0x32E40,0xA9)
SET(0x32E41,0x01)
SET(0x32E42,0x85)
SET(0x32E43,0x40)
SET(0x32E44,0x60)
SET(0x32E45,0xA5)
SET(0x32E46,0x78)
SET(0x32E47,0xA4)
SET(0x32E48,0x79)
SET(0x32E49,0xA6)
SET(0x32E4A,0x40)
SET(0x32E4B,0xE0)
SET(0x32E4C,0x01)
SET(0x32E4D,0x90)
SET(0x32E4E,0x04)
SET(0x32E4F,0xA5)
SET(0x32E50,0x79)
SET(0x32E51,0xA4)
SET(0x32E52,0x78)
SET(0x32E53,0x29)
SET(0x32E54,0x04)
SET(0x32E55,0xD0)
SET(0x32E56,0x0B)
SET(0x32E57,0x98)
SET(0x32E58,0x29)
SET(0x32E59,0x04)
SET(0x32E5A,0xD0)
SET(0x32E5B,0x03)
SET(0x32E5C,0xA2)
SET(0x32E5D,0xFC)
SET(0x32E5E,0x60)
SET(0x32E5F,0xA2)
SET(0x32E60,0x04)
SET(0x32E61,0x60)
SET(0x32E62,0x98)
SET(0x32E63,0x29)
SET(0x32E64,0x04)
SET(0x32E65,0xD0)
SET(0x32E66,0x03)
SET(0x32E67,0xA2)
SET(0x32E68,0x00)
SET(0x32E69,0x60)
SET(0x32E6A,0xA2)
SET(0x32E6B,0xFC)
SET(0x32E6C,0x60)
SET(0x32E6D,0xA0)
SET(0x32E6E,0x1E)
SET(0x32E6F,0xB1)
SET(0x32E70,0xAE)
SET(0x32E71,0x85)
SET(0x32E72,0x3E)
SET(0x32E73,0xC8)
SET(0x32E74,0xB1)
SET(0x32E75,0xAE)
SET(0x32E76,0x85)
SET(0x32E77,0x3F)
SET(0x32E78,0x60)
SET(0x32E79,0xA5)
SET(0x32E7A,0x40)
SET(0x32E7B,0xD0)
SET(0x32E7C,0x15)
SET(0x32E7D,0xA0)
SET(0x32E7E,0x15)
SET(0x32E7F,0xB1)
SET(0x32E80,0xAE)
SET(0x32E81,0x38)
SET(0x32E82,0xE5)
SET(0x32E83,0x94)
SET(0x32E84,0x30)
SET(0x32E85,0x21)
SET(0x32E86,0xD0)
SET(0x32E87,0x22)
SET(0x32E88,0x88)
SET(0x32E89,0x38)
SET(0x32E8A,0xB1)
SET(0x32E8B,0xAE)
SET(0x32E8C,0xE5)
SET(0x32E8D,0x93)
SET(0x32E8E,0x10)
SET(0x32E8F,0x1A)
SET(0x32E90,0x30)
SET(0x32E91,0x15)
SET(0x32E92,0xA5)
SET(0x32E93,0x94)
SET(0x32E94,0xA0)
SET(0x32E95,0x15)
SET(0x32E96,0x38)
SET(0x32E97,0xF1)
SET(0x32E98,0xAE)
SET(0x32E99,0x30)
SET(0x32E9A,0x0C)
SET(0x32E9B,0xD0)
SET(0x32E9C,0x0D)
SET(0x32E9D,0x88)
SET(0x32E9E,0x38)
SET(0x32E9F,0xA5)
SET(0x32EA0,0x93)
SET(0x32EA1,0xF1)
SET(0x32EA2,0xAE)
SET(0x32EA3,0x10)
SET(0x32EA4,0x05)
SET(0x32EA5,0x30)
SET(0x32EA6,0x00)
SET(0x32EA7,0x4C)
SET(0x32EA8,0x2C)
SET(0x32EA9,0xAF)
SET(0x32EAA,0xA9)
SET(0x32EAB,0x02)
SET(0x32EAC,0x85)
SET(0x32EAD,0x41)
SET(0x32EAE,0x20)
SET(0x32EAF,0x5D)
SET(0x32EB0,0xAE)
SET(0x32EB1,0xA0)
SET(0x32EB2,0x1C)
SET(0x32EB3,0xB1)
SET(0x32EB4,0xAE)
SET(0x32EB5,0x38)
SET(0x32EB6,0xF1)
SET(0x32EB7,0x3E)
SET(0x32EB8,0x86)
SET(0x32EB9,0x3E)
SET(0x32EBA,0x18)
SET(0x32EBB,0x65)
SET(0x32EBC,0x3E)
SET(0x32EBD,0xF0)
SET(0x32EBE,0xE8)
SET(0x32EBF,0x20)
SET(0x32EC0,0xDB)
SET(0x32EC1,0xAF)
SET(0x32EC2,0x85)
SET(0x32EC3,0x3E)
SET(0x32EC4,0x4C)
SET(0x32EC5,0x50)
SET(0x32EC6,0xAF)
SET(0x32EC7,0xAA)
SET(0x32EC8,0x20)
SET(0x32EC9,0x5D)
SET(0x32ECA,0xAE)
SET(0x32ECB,0x8A)
SET(0x32ECC,0x30)
SET(0x32ECD,0x37)
SET(0x32ECE,0x8A)
SET(0x32ECF,0x69)
SET(0x32ED0,0x20)
SET(0x32ED1,0xA0)
SET(0x32ED2,0x13)
SET(0x32ED3,0x18)
SET(0x32ED4,0x71)
SET(0x32ED5,0xAE)
SET(0x32ED6,0x91)
SET(0x32ED7,0xAE)
SET(0x32ED8,0xC8)
SET(0x32ED9,0xA9)
SET(0x32EDA,0x00)
SET(0x32EDB,0x71)
SET(0x32EDC,0xAE)
SET(0x32EDD,0x91)
SET(0x32EDE,0xAE)
SET(0x32EDF,0xC8)
SET(0x32EE0,0xA9)
SET(0x32EE1,0x00)
SET(0x32EE2,0x71)
SET(0x32EE3,0xAE)
SET(0x32EE4,0x91)
SET(0x32EE5,0xAE)
SET(0x32EE6,0x8A)
SET(0x32EE7,0x69)
SET(0x32EE8,0x20)
SET(0x32EE9,0xA0)
SET(0x32EEA,0x13)
SET(0x32EEB,0x18)
SET(0x32EEC,0x71)
SET(0x32EED,0x3E)
SET(0x32EEE,0x91)
SET(0x32EEF,0x3E)
SET(0x32EF0,0xC8)
SET(0x32EF1,0xA9)
SET(0x32EF2,0x00)
SET(0x32EF3,0x71)
SET(0x32EF4,0x3E)
SET(0x32EF5,0x91)
SET(0x32EF6,0x3E)
SET(0x32EF7,0xC8)
SET(0x32EF8,0xA9)
SET(0x32EF9,0x00)
SET(0x32EFA,0x71)
SET(0x32EFB,0x3E)
SET(0x32EFC,0x91)
SET(0x32EFD,0x3E)
SET(0x32EFE,0xC6)
SET(0x32EFF,0x41)
SET(0x32F00,0xD0)
SET(0x32F01,0xCC)
SET(0x32F02,0x4C)
SET(0x32F03,0x2C)
SET(0x32F04,0xAF)
SET(0x32F05,0x8A)
SET(0x32F06,0x69)
SET(0x32F07,0xE0)
SET(0x32F08,0xA0)
SET(0x32F09,0x13)
SET(0x32F0A,0x18)
SET(0x32F0B,0x71)
SET(0x32F0C,0xAE)
SET(0x32F0D,0x91)
SET(0x32F0E,0xAE)
SET(0x32F0F,0xC8)
SET(0x32F10,0xA9)
SET(0x32F12,0x71)
SET(0x32F13,0xAE)
SET(0x32F14,0x91)
SET(0x32F15,0xAE)
SET(0x32F16,0xC8)
SET(0x32F17,0xA9)
SET(0x32F19,0x71)
SET(0x32F1A,0xAE)
SET(0x32F1B,0x91)
SET(0x32F1C,0xAE)
SET(0x32F1D,0x8A)
SET(0x32F1E,0x69)
SET(0x32F1F,0xE0)
SET(0x32F20,0xA0)
SET(0x32F21,0x13)
SET(0x32F22,0x18)
SET(0x32F23,0x71)
SET(0x32F24,0x3E)
SET(0x32F25,0x91)
SET(0x32F26,0x3E)
SET(0x32F27,0xC8)
SET(0x32F28,0xA9)
SET(0x32F2A,0x71)
SET(0x32F2B,0x3E)
SET(0x32F2C,0x91)
SET(0x32F2D,0x3E)
SET(0x32F2E,0xC8)
SET(0x32F2F,0xA9)
SET(0x32F31,0x71)
SET(0x32F32,0x3E)
SET(0x32F33,0x91)
SET(0x32F34,0x3E)
SET(0x32F35,0xC6)
SET(0x32F36,0x41)
SET(0x32F37,0xD0)
SET(0x32F38,0xCC)
SET(0x32F39,0x4C)
SET(0x32F3A,0x2C)
SET(0x32F3B,0xAF)
SET(0x32F3C,0x68)
SET(0x32F3D,0xAA)
SET(0x32F3E,0x68)
SET(0x32F3F,0x85)
SET(0x32F40,0x41)
SET(0x32F41,0x68)
SET(0x32F42,0x85)
SET(0x32F43,0x40)
SET(0x32F44,0x68)
SET(0x32F45,0x85)
SET(0x32F46,0x3F)
SET(0x32F47,0x68)
SET(0x32F48,0x85)
SET(0x32F49,0x3E)
SET(0x32F4A,0xA0)
SET(0x32F4B,0x18)
SET(0x32F4C,0xB1)
SET(0x32F4D,0xAE)
SET(0x32F4E,0xA0)
SET(0x32F4F,0x13)
SET(0x32F50,0x18)
SET(0x32F51,0x71)
SET(0x32F52,0xAE)
SET(0x32F53,0x91)
SET(0x32F54,0xAE)
SET(0x32F55,0xA0)
SET(0x32F56,0x19)
SET(0x32F57,0xB1)
SET(0x32F58,0xAE)
SET(0x32F59,0x48)
SET(0x32F5A,0x08)
SET(0x32F5B,0x8A)
SET(0x32F5C,0x48)
SET(0x32F5D,0x4C)
SET(0x32F5E,0x0A)
SET(0x32F5F,0xDB)
SET(0x32F60,0xA5)
SET(0x32F61,0x40)
SET(0x32F62,0xD0)
SET(0x32F63,0x41)
SET(0x32F64,0xA5)
SET(0x32F65,0x88)
SET(0x32F66,0xC9)
SET(0x32F67,0x18)
SET(0x32F68,0x90)
SET(0x32F69,0x08)
SET(0x32F6A,0xA0)
SET(0x32F6B,0x08)
SET(0x32F6C,0xB1)
SET(0x32F6D,0xAE)
SET(0x32F6E,0xC9)
SET(0x32F6F,0x0A)
SET(0x32F70,0xF0)
SET(0x32F71,0x0F)
SET(0x32F72,0xA0)
SET(0x32F73,0x08)
SET(0x32F74,0xB1)
SET(0x32F75,0xAE)
SET(0x32F76,0xC5)
SET(0x32F77,0x88)
SET(0x32F78,0xF0)
SET(0x32F79,0x07)
SET(0x32F7A,0xC9)
SET(0x32F7B,0x0B)
SET(0x32F7C,0x90)
SET(0x32F7D,0x0A)
SET(0x32F7E,0x4C)
SET(0x32F7F,0x2C)
SET(0x32F80,0xAF)
SET(0x32F81,0xA5)
SET(0x32F82,0x3E)
SET(0x32F83,0x30)
SET(0x32F84,0xB7)
SET(0x32F85,0x4C)
SET(0x32F86,0xB7)
SET(0x32F87,0xAE)
SET(0x32F88,0xA5)
SET(0x32F89,0x3E)
SET(0x32F8A,0xAA)
SET(0x32F8B,0x20)
SET(0x32F8C,0x5D)
SET(0x32F8D,0xAE)
SET(0x32F8E,0xA0)
SET(0x32F8F,0x08)
SET(0x32F90,0xB1)
SET(0x32F91,0x3E)
SET(0x32F92,0x29)
SET(0x32F93,0x0F)
SET(0x32F94,0x18)
SET(0x32F95,0x69)
SET(0x32F96,0x0B)
SET(0x32F97,0xC5)
SET(0x32F98,0x89)
SET(0x32F99,0xF0)
SET(0x32F9A,0x04)
SET(0x32F9B,0x8A)
SET(0x32F9C,0x4C)
SET(0x32F9D,0xB7)
SET(0x32F9E,0xAE)
SET(0x32F9F,0x8A)
SET(0x32FA0,0x85)
SET(0x32FA1,0x3E)
SET(0x32FA2,0x4C)
SET(0x32FA3,0x71)
SET(0x32FA4,0xAF)
SET(0x32FA5,0xA5)
SET(0x32FA6,0x89)
SET(0x32FA7,0xC9)
SET(0x32FA8,0x18)
SET(0x32FA9,0x90)
SET(0x32FAA,0x08)
SET(0x32FAB,0xA0)
SET(0x32FAC,0x08)
SET(0x32FAD,0xB1)
SET(0x32FAE,0xAE)
SET(0x32FAF,0xC9)
SET(0x32FB0,0x8A)
SET(0x32FB1,0xF0)
SET(0x32FB2,0x13)
SET(0x32FB3,0xA0)
SET(0x32FB4,0x08)
SET(0x32FB5,0xB1)
SET(0x32FB6,0xAE)
SET(0x32FB7,0x29)
SET(0x32FB8,0x0F)
SET(0x32FB9,0xC5)
SET(0x32FBA,0x89)
SET(0x32FBB,0xF0)
SET(0x32FBC,0x09)
SET(0x32FBD,0xB1)
SET(0x32FBE,0xAE)
SET(0x32FBF,0xC9)
SET(0x32FC0,0x79)
SET(0x32FC1,0xB0)
SET(0x32FC2,0x0D)
SET(0x32FC3,0x4C)
SET(0x32FC4,0x2C)
SET(0x32FC5,0xAF)
SET(0x32FC6,0xA5)
SET(0x32FC7,0x3E)
SET(0x32FC8,0x10)
SET(0x32FC9,0x03)
SET(0x32FCA,0x4C)
SET(0x32FCB,0xB7)
SET(0x32FCC,0xAE)
SET(0x32FCD,0x4C)
SET(0x32FCE,0x2C)
SET(0x32FCF,0xAF)
SET(0x32FD0,0xA5)
SET(0x32FD1,0x3E)
SET(0x32FD2,0xAA)
SET(0x32FD3,0x20)
SET(0x32FD4,0x5D)
SET(0x32FD5,0xAE)
SET(0x32FD6,0xA0)
SET(0x32FD7,0x08)
SET(0x32FD8,0xB1)
SET(0x32FD9,0x3E)
SET(0x32FDA,0x18)
SET(0x32FDB,0x69)
SET(0x32FDC,0x0B)
SET(0x32FDD,0xC5)
SET(0x32FDE,0x88)
SET(0x32FDF,0xF0)
SET(0x32FE0,0x04)
SET(0x32FE1,0x8A)
SET(0x32FE2,0x4C)
SET(0x32FE3,0xB7)
SET(0x32FE4,0xAE)
SET(0x32FE5,0x8A)
SET(0x32FE6,0x85)
SET(0x32FE7,0x3E)
SET(0x32FE8,0x4C)
SET(0x32FE9,0xB6)
SET(0x32FEA,0xAF)
SET(0x32FEB,0xA8)
SET(0x32FEC,0xA5)
SET(0x32FED,0x40)
SET(0x32FEE,0xD0)
SET(0x32FEF,0x02)
SET(0x32FF0,0x98)
SET(0x32FF1,0x60)
SET(0x32FF2,0x18)
SET(0x32FF3,0x98)
SET(0x32FF4,0x49)
SET(0x32FF6,0x69)
SET(0x32FF7,0x01)
SET(0x32FF8,0x18)
SET(0x32FF9,0x60)
SET(0x3DB17,0x4C)
SET(0x3DB18,0xB0)
SET(0x3DB19,0xFF)
SET(0x3DB1A,0x68)
SET(0x3DB1B,0xAA)
SET(0x3DB1C,0x20)
SET(0x3DB1D,0xE3)
SET(0x3DB1E,0xD8)
SET(0x3DB1F,0x28)
SET(0x3DB20,0x68)
SET(0x3DB21,0xEA)
SET(0x3DB22,0xEA)
SET(0x3DB23,0xEA)
SET(0x3DB24,0xEA)
SET(0x3DB25,0xEA)
SET(0x3FFC0,0xA0)
SET(0x3FFC1,0x00)
SET(0x3FFC2,0xB1)
SET(0x3FFC3,0xAE)
SET(0x3FFC4,0xC9)
SET(0x3FFC5,0xE0)
SET(0x3FFC6,0xF0)
SET(0x3FFC7,0x1E)
SET(0x3FFC8,0xC9)
SET(0x3FFC9,0xA0)
SET(0x3FFCA,0xF0)
SET(0x3FFCB,0x1A)
SET(0x3FFCC,0xC9)
SET(0x3FFCD,0x60)
SET(0x3FFCE,0xF0)
SET(0x3FFCF,0x16)
SET(0x3FFD0,0xC9)
SET(0x3FFD1,0x20)
SET(0x3FFD2,0xF0)
SET(0x3FFD3,0x12)
SET(0x3FFD4,0xA0)
SET(0x3FFD5,0x18)
SET(0x3FFD6,0xB1)
SET(0x3FFD7,0xAE)
SET(0x3FFD8,0xA0)
SET(0x3FFD9,0x13)
SET(0x3FFDA,0x18)
SET(0x3FFDB,0x71)
SET(0x3FFDC,0xAE)
SET(0x3FFDD,0x91)
SET(0x3FFDE,0xAE)
SET(0x3FFDF,0xA0)
SET(0x3FFE0,0x19)
SET(0x3FFE1,0xB1)
SET(0x3FFE2,0xAE)
SET(0x3FFE3,0x4C)
SET(0x3FFE4,0x16)
SET(0x3FFE5,0xDB)
SET(0x3FFE6,0xAC)
SET(0x3FFE7,0x2F)
SET(0x3FFE8,0x00)
SET(0x3FFE9,0xA2)
SET(0x3FFEA,0x19)
SET(0x3FFEB,0x20)
SET(0x3FFEC,0xE3)
SET(0x3FFED,0xD8)
SET(0x3FFEE,0x4C)
SET(0x3FFEF,0xF0)
SET(0x3FFF0,0xAD)

 

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Alsooooo, I'm planning ahead to playbook play selections for each team. Does anyone have a preferred methodology for accurately scheming team playbooks? Back in the day, when I was doing current year ROMs, it was from my familiarity with watching team games or highlights. But does anyone have a strategy for historical team play selection?

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I've finished swapping player portraits for the AFC rosters. Sometimes I enjoy tasks like these because they're brainless. Buuuut, it does eventually turn into a slog. I'm taking the opportunity to check in on the player jersey numbers, their roster positions, and team formations, so at least a little bit more is being done than swapping player portraits.

 

Whelp, one more conference to go.....

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On 6/10/2023 at 9:16 AM, Yak said:

Alsooooo, I'm planning ahead to playbook play selections for each team. Does anyone have a preferred methodology for accurately scheming team playbooks? Back in the day, when I was doing current year ROMs, it was from my familiarity with watching team games or highlights. But does anyone have a strategy for historical team play selection?

I play test COM vs COM play seasons and try to put in pass plays that will distribute targets how I want. Some plays are better for TE's, some for WR2, some for RB2 and so on. I also edited the playbook in my yearly updates so there are no T formation plays. 

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  • 2 weeks later...
On 6/18/2023 at 8:24 PM, bruddog said:

Could be wrong but I feel like a lot of people change the default playbooks even for the COM. Hence why I’ve never spent much time on them.

 

That's fair. I'm setting playbooks just to make sure the default resembles something accurately representing a team's offensive focus.

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On 6/17/2023 at 8:26 PM, SBlueman said:

I play test COM vs COM play seasons and try to put in pass plays that will distribute targets how I want. Some plays are better for TE's, some for WR2, some for RB2 and so on. I also edited the playbook in my yearly updates so there are no T formation plays. 

 

Yeah, that absolutely makes sense. To be honest, I had totally forgotten that this was the case. A flush of memories just came into my heads of editing those play priority players for Tecmo Super Coach. Thanks very much for the reminder of this. I won't be editing these values for this upcoming ROM.

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Phew. I put some extra hours this weekend into finishing player portraits for the NFC, and doing a final round of player position, player stats, and team formation edits.

 

This roster will undoubtedly benefit from a few fresh sets of eyes. But considering I’ve been working on it for the last 7 months, I’m really happy with how the roster has come out.

 

Some additional tweaks aside, the only roster-related edits remaining are to adjust team colors, team and player SIM stats.

 

After that, I’ll be turning my attention to Graphics and Game Hacks.

 

With these edits done this weekend, I wanna say that I’m on track with overall progress. Nice!

Edited by Yak
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I just installed the new schedule for this ROM.

 

I'm curious if anybody has installed additional weeks in their ROM schedules? I assume an edit like this would be difficult to make. That's a pretty substantive deviation from Tecmo Super Bowl being able to replicate the modern game. 

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I'm in the middle of adjusting playbooks and team/player SIM stats all at once since they're all generally related. Once again, I underestimate the time required to properly set SIM stats. Not sure if I'm going to hit my goal of being finished with editing everything that can essentially be done within TSB Tool by the end of July. Ideally, I would spend August putting finishing graphic touches on the ROM. 

Edited by Yak
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21 hours ago, SBlueman said:

Attached you'll find a spreadsheet I use to give me a base sim code to work with. I then adjust the sim code accordingly depending on the playbooks. Hope you find it helpful!

TSBSimulations_BUF.ods 29.15 kB · 1 download

 

Wow! This is great. Flood of memories. I think I remember seeing a version like this (made by Jstout?) that was totaling career stats, and not season/TSB Tool stats? Regardless, this is incredibly helpful. Thanks very much, @SBlueman!

 

Edited by Yak
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Game design question: does anyone redefine offensive player SIM stat values in a way that doesn't exactly resemble how the OG TSB does? Player SIM stat values at the end of a season are a curious thing. They in no way resemble what an actual human player will tally; they also do not resemble very well actual NFL values. 

 

Do you define the SIM stats differently? It seems to me that balancing TARGETS & CATCHES toward the high-end, and lowering SIM RUSH & PASS YAC values seem to produce relatively more NFL-accurate & interesting stats.

 

What do you think?

 

Edited by Yak
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The playbooks and run//pass ratio will determine what the sim codes get set to, it will vary from team to team. I don't know how others do it but what works for me is I generate a base code to work with using that spreadsheet I posted earlier in the thread. The highest sim rush value I'll give RB's is 10, it seems that more than that and we can get into consistent 2,000+ rushing yd seasons for top backs. I also do not shy away from giving a starting RB1 a 0 on sim rush if they get more yards than intended. I then run 10 simulated SKP seasons to see the overall rushing yards average, adjust, rinse and repeat. When editing I also have to take into account that I use an edited playbook and some playbooks have runs for RB1 on all four slots, some RB1's have just slot 1 and 2 with slot 4 being a QB run. I also keep in mind that someone like Aaron Jones might be an 8 in the Packers playbook but would need to be adjusted to a 6 or 4 on a playbook like the Jets with RB1 having all four slots in my edit. One thing that does help is using the no injuries hack when testing, it's gives you a clearer picture for editing the sim code after.

 

As for QB's I scale it from 15-0 in the sim pass stat. Then for the receiving stats the rule of 32 works. Make sure your RB1, RB2, WR1, WR2 and TE1 sim targets totals to 32 overall. Set your playbooks and now you can begin running simulated seasons, comparing stats, and then manipulate the sim target percentages. Again, playbooks will determine the stats so don't go giving Kittle one pass play in the playbook and expect him to reach expectations. Also, learn which plays are good for each position in the playbook you are using. Once you have a base to work with on the sim target stat, run tests until you get where you want to get. 

 

There is no has to be this or that specifically. I try to focus on the yardage since receptions and yards per won't match NFL stats. You can get some RB's in the 4 yds per carry range but receivers will always have high YPR's. Also, I feel that playbooks and team run/pass ratios should be set first before moving to editing the sim codes. Sometimes you'll set a team as balanced pass and their RB1 gets 1,400 yards rushing. You might have to dial him back some on his sim rush or change the offense to Heavy Pass. 

 

So, to wrap up:

 

1. Set playbooks and run/pass ratios.

2. Create a base to work with by using the spreadsheet I posted here.

3. Run simulated SKP season and adjust sim codes, run/pass ratios and playbooks until you get to the results you want.

 

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12 hours ago, SBlueman said:

The playbooks and run//pass ratio will determine what the sim codes get set to, it will vary from team to team. I don't know how others do it but what works for me is I generate a base code to work with using that spreadsheet I posted earlier in the thread. The highest sim rush value I'll give RB's is 10, it seems that more than that and we can get into consistent 2,000+ rushing yd seasons for top backs. I also do not shy away from giving a starting RB1 a 0 on sim rush if they get more yards than intended. I then run 10 simulated SKP seasons to see the overall rushing yards average, adjust, rinse and repeat. When editing I also have to take into account that I use an edited playbook and some playbooks have runs for RB1 on all four slots, some RB1's have just slot 1 and 2 with slot 4 being a QB run. I also keep in mind that someone like Aaron Jones might be an 8 in the Packers playbook but would need to be adjusted to a 6 or 4 on a playbook like the Jets with RB1 having all four slots in my edit. One thing that does help is using the no injuries hack when testing, it's gives you a clearer picture for editing the sim code after.

 

As for QB's I scale it from 15-0 in the sim pass stat. Then for the receiving stats the rule of 32 works. Make sure your RB1, RB2, WR1, WR2 and TE1 sim targets totals to 32 overall. Set your playbooks and now you can begin running simulated seasons, comparing stats, and then manipulate the sim target percentages. Again, playbooks will determine the stats so don't go giving Kittle one pass play in the playbook and expect him to reach expectations. Also, learn which plays are good for each position in the playbook you are using. Once you have a base to work with on the sim target stat, run tests until you get where you want to get. 

 

There is no has to be this or that specifically. I try to focus on the yardage since receptions and yards per won't match NFL stats. You can get some RB's in the 4 yds per carry range but receivers will always have high YPR's. Also, I feel that playbooks and team run/pass ratios should be set first before moving to editing the sim codes. Sometimes you'll set a team as balanced pass and their RB1 gets 1,400 yards rushing. You might have to dial him back some on his sim rush or change the offense to Heavy Pass. 

 

So, to wrap up:

 

1. Set playbooks and run/pass ratios.

2. Create a base to work with by using the spreadsheet I posted here.

3. Run simulated SKP season and adjust sim codes, run/pass ratios and playbooks until you get to the results you want.

 


What an incredibly in-depth answer! Thankfully, I’m working through assigning SIM stats with a fair amount of your notes generally in my mind. BUT, I really appreciate you writing this out, @SBlueman, and I’m sure someone else who’s looking to expand their understanding of SIM stats and ideas for how to tackle executing on this part of building a ROM, will appreciate them as well. 

 

I just finished setting playbooks and adjusting the SIM stats for the AFC teams, but I’m going to go back and review the work I’ve done through the lens of what you just wrote. Awesome stuff.
 

Although I remember the Sack/INT SIM values should total 255 on defense, I did not remember that RB 1, RB 2, WR 1, WR 2, TE 1 values should sum to 32. Wow! I’m either surprised that I totally forgot that, or was never aware of that.

 

Now that I’ve drafted my AFC SIM stats, the process doesn’t feel as arduous. It’s still time consuming, but at least I have a better idea of the numbers I’m working with, which makes reassigning SIM values pretty painless; there's just a lot of reassigning to do.

 

I said this to Knobbe the other day, but I completely underestimated the time required to put out a new ROM without having done so for 10+ years prior, and especially when you’re somewhat of a perfectionist lunatic. It is definitely not like getting back on a bike for me. 🙃

Edited by Yak
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  • 2 weeks later...

On the very last day of July, I met my deadline of finishing the SIM stats for all teams in the ROM. It took an extra effort over the past two weeks to see it happen. August is now for graphics edits, marketing collateral, and maybe implementing a couple of hacks. Feels good to be on target!

Edited by Yak
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9 hours ago, Yak said:

Anybody happen to know why I get the following error/prompt message when I try to use SET commands in TSBTool?

 

(If I select Yes, the SET commands are not applied. Nothing appears to happen.)

 

image.png.d10fb414558b5e94cff098f4c9914740.png

 

 

Can’t say I’ve ever gotten that error. Does it give you the error no matter what set command it is?

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Some of the set commands might not be compatible together, causing the issue. There is a feature in TSB Tool that lets you check the set commands you want to add to see if there's any that conflict. Go to "Hacks" then "Check for SET commands setting values in the same location" to see if there are any conflicts. 

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8 minutes ago, SBlueman said:

Some of the set commands might not be compatible together, causing the issue. There is a feature in TSB Tool that lets you check the set commands you want to add to see if there's any that conflict. Go to "Hacks" then "Check for SET commands setting values in the same location" to see if there are any conflicts. 


I will check this out! But also, I was trying to apply only one SET command at a time and receiving this prompt/error. I tried different individual SET commands and got the same prompt/error.

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