Jump to content
TwoScoops

Any way out when they call the same play

Recommended Posts

I've heard you might be able to get away with a slant sometimes on certain pass plays?

 

Is there anything that can be done when the computer calls the same play? Is it different run vs. pass?

 

While we're talking, does anybody have any ideas of the CPUs defensive play calling run vs. pass? When playing as SF I note that it seems to call run on the first play of the game and inside the 10 yard line. Is there any known knowledge on this? Distributions?

Share this post


Link to post
Share on other sites

Different teams have "blitz beaters". Here are the passes to beat the blitz. You have to play with some of these because if you throw it too early or late there is a chance to get picked off.

  • Indianapolis Pass 1 has a throw to the TE who unless you are playing a ROM where it has been fixed is always open.
  • Indianapolis Pass 2 has a throw to the bottom receiver just as he cuts down.  Works better on the top hash mark
  • Miami Pass 1 you can hit any receiver on the hook once they hook. The TE has the shortest route and is the easiest to hit.
  • Miami Pass 2 has a quick throw to the tight end on his slant (gets picked sometimes) and if you can avoid the rush long enough you can hit the bottom receiver on his square in when he cuts up.
  • Miami Pass 3 has a quick throw to the top receiver on his slant, or to the Running back on his square out when he cuts down.
  • Cleveland Pass 1 you can hit the top receiver when he hooks if you can avoid the rush long enough, or you can hit the running back out of the backfield if you throw it quick enough.
  • Cleveland pass 2 you can hit the TE on his out route just as he cuts down.
  • Denver Pass 1 is the same as Indianapolis Pass 2.
  • Denver Pass 2 you can hit the top receiver on his square in just as he cuts down.
  • Seattle Pass 1 same as Denver Pass 1
  • Seattle Pass 2 you can hit the TE on the curl
  • Los Angeles Pass 1 you can hit the TE on a quick slant because the default when the defense play picks Pass 1 is Pass 2.  So even though you pick Pass 1 if the defense picks that play you will run Pass 2.
  • Los Angeles Pass 2 you can hit the TE on a quick slant.
  • Washington Pass 1 is the same as Miami Pass 1
  • Washington Pass 2 you can hit the TE on a quick slant.
  • San Francisco Pass 1 is the same as Seattle Pass 1
  • San Francisco Pass 2  you can hit the top receiver on the curl or hit the RB out the backfield if you throw it quickly.
  • San Francisco Pass 3 you can hit the TE on the curl or the RB on the slant.
  • Dallas Pass 1 is the same as Miami Pass 2
  • Dallas Pass 2 you can hit the RB on the curl route, the slant by the TE looks enticing but gets picked easily.
  • New York Pass 1 is the same as Miami Pass 1
  • New York Pass 2 is the same as Cleveland Pass 2
  • Chicago Pass 1 you can hit the bottom receiver when he slants up
  • Chicago Pass 2 you can hit the tight end after he slants up
  • Minnesota Pass 2 is the same as San Francisco Pass 2 except the running back is harder to hit out of the backfield because he is in the I formation instead of the offset I.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...