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Initial TSB2 (snes) editor


BAD_AL

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For those working to figure out more about TSB2 you can use this editor to play around with stuff.

As of now, we don't know what the Sim data does (although Burddog did find it).

The program can currently do the following:

  • Change player names
  • Change player abilities
  • Change Player Race
  • Change Team abbreviation, city & name
  • View and edit the SimData (although like I said, we haven't figured out what the different things do yet)
  • Lists the schedules (and modify them).

 

 

We don't yet know where/what the following are:

  • Offensive preference
  • The second nibble of a player's 'Face' (nibble = half a byte)
  • Uniform colors

 

If you'd like to contribute to finding stuff or follow the discovery of stuff, check out this thread.

 

I'll move this editor to the proper forum once the program is mature enough:

 

 

Minor update version 0.0.3

  • Sim data is broken out by player (using Knobbe's guesses )
  • Playbook (team) modification form is implemented
  • Scheduler working

 

Update version 0.0.4

  • Player Edit Form
  • TSB1 <--> TSB2 Data converter

 

Update Version 0.0.5

  • TSB3 Support
  • Fixed Sim data location
  • Added sim data description (On modify player form)
  • Added functionality to Debug Dialog to list players by position
  • List/modify Free Agents & All time team (TSB3)

 

TSBTool2.zip

 

Latest 

 

 

 

 

Edited by BAD_AL
Adding next (minor) version
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3 hours ago, bruddog said:

There are additional schedule pointers right after the 1992, 1993, 1994 schedule pointers. These are for the trade mode 19XX schedule. The trade mode schedules are after the 1992, 1993, 1994 schedules. 

Looks like there's 3 more schedules in there 16F610, 16F808, 16FA00.

Shouldn't take much more time to get editing to work for those too.

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Update (0.5)

  • Fixed the Sim Locations (I have previously made an error where I used the start of the sim pointers as the start of the sim data)
  • Added support for TSB3.
  • Added info on What the SimData does (using TSB3 as the guide).
Edited by BAD_AL
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