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(NES) Goji's NFL Tecmo Super Bowl LIII

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Goji's NFL Tecmo Super Bowl LIII (Beta 2.4) is up!

*Rosters 8/17/18
-More accurate depth charts
-Player rating adjustments
-Players added :

    Dolphins - QB, david FALES, RB, senorise PERRY, S, m. FITZPATRICK

    Patriots - CB, eric ROWE    

    Jets - QB, sam DARNOLD, WR, terrelle PRYOR

    Steelers - QB, landry JONES    
    Colts - LB, darius LEONARD    

    Broncos - QB, chad KELLY    

    Chiefs - G, cam ERVING

    Raiders - RB, jalen RICHARD

    Redskins - WR, maurice HARRIS, *CB, fabian MOREAU

    Cowboys - WR, michael GALLUP

    Lions - QB, matt CASSEL, DL, s. WILLIAMS

    Packers - QB, brett HUNDLEY

    Panthers - S, d. SEARCY

    49ers - RB, alfred MORRIS

 

*Shooting for more accurate depth charts, especially with backup QB's.

Tough choices for the Jets, Steelers, Bills, Ravens, and Packers QB2's.

Enjoy! 

GRAHAM.jpg

 

1522.gif?w=640

Edited by gojiphen malor

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Goji's NFL Tecmo Super Bowl LIII (Beta 2.5)

*Rosters 8/27/18
-More accurate depth charts
-Player rating adjustments
-Players added :

    Bills - QB, n. PETERMAN    

    Patriots - RB, jeremy HILL    

    Jets - K, t. BERTOLET    

    Bengals - S, jessie BATES

    Jaguars - WR, rashad GREENE

    Titans - WR, tajae SHARPE

    Broncos - *CB, adam JONES

    Redskins - RB, adrian PETERSON

    Cowboys - C, joe LOONEY

    Lions - TE, levine TOILOLO

    Packers - S, kentrell BRICE

    Vikings - *S, george ILOKA, K, d. CARLSON
    49ers - LB, malcolm SMITH    

    Seahawks - TE, nick VANNETT, P, m. DICKSON
    Cardinals - DL, r. NKEMDICHE

 

*Depth charts and rosters for post preseason Week 3.

ENJOY!

 

PETERSON1.jpg

Edited by gojiphen malor

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WEEK 1

Goji's NFL Tecmo Super Bowl LIII (Launch Edition 1.0)

*Gameplay 
-Team offensive and defensive SIM ratings adjusted
*Rosters 9/4/18
-More accurate depth charts
-Player rating adjustments
-Players added :

    Bills - RB, marcus MURPHY, TE, logan THOMAS, DL, trent MURPHY, P, c. BOJORQUEZ

    Dolphins - QB, brock OSWEILER, LB, jerome BAKER

    Patriots - DL, lawrence GUY

    Jets - RB, l. THOMAS

    Bengals - QB, jeff DRISKEL, RB, mark WALTON

    Browns - DL, l. OGUNJOBI    

    Ravens - QB, r. GRIFFIN.III, WR, j. GRANT, DL, willie HENRY, *CB, tavon YOUNG

    Steelers - QB, joshua DOBBS, WR, ryan SWITZER

    Colts - RB, jordan WILKINS, WR, marcus JOHNSON, T, braden SMITH
    Texans - RB, alfred BLUE, WR, keke COUTEE, CB, kevin JOHNSON, P, trevor DANIEL

    Titans - DL, daquan JONES

    Broncos - WR, d. HAMILTON

    Chiefs - *CB, o. SCANDRICK, S, eric MURRAY

    Raiders - QB, a.j. MCCARRON, WR, brandon LAFELL, DL, tank CARRADINE, LB, derrick JOHNSON, K, mike NUGENT

    Chargers - TE, antonio GATES, TE, hunter HENRY, G, m. SCHOFIELD

    Redskins - TE, jeremy SPRINKLE    

    Giants - QB, kyle LAULETTA, *CB, b.j. WEBB

    Eagles - WR, shelton GIBSON

    Cowboys - C, t. FREDERICK, K, brett MAHER

    Bears - WR, josh BELLAMY, LB, khalil MACK, *CB, bryce CALLAHAN

    Packers - QB, deshone KIZER, RB, aaron JONES

    Vikings - RB, mike BOONE, P, matt WILE (#)

    Buccaneers - S, chris CONTE

    Saints - QB, t. BRIDGEWATER (#), RB, boston SCOTT, RB, zach LINE, S, kurt COLEMAN

    Panthers - QB, t. HEINICKE, RB, c. ARTIS.PAYNE, WR, damiere BYRD, G, a. SILATOLU, T, c. ROBINSON, T, daryl WILLIAMS, DL, julius PEPPERS, *CB, c. MUNNERLYN

    49ers - RB, matt BREIDA, RB, r. MOSTERT, *CB, kwaun WILLIAMS

    Seahawks - QB, brett HUNDLEY, RB, c.j. PROSISE, LB, b. MINGO, CB, dontae JOHNSON

    Cardinals - RB, t.j. LOGAN, S, tre BOSTON

 

Goji's NFL Tecmo Super Bowl LIII (Week 1 Version 1.0)

*Rosters 9/4/18
-More accurate depth charts
-Player rating adjustments
-Players added :

    Patriots - WR, chad HANSEN

    Bengals - LB, jordan EVANS

    Ravens - DL, michael PIERCE, TE, maxx WILLIAMS

    Colts - RB, c. MICHAEL

    Texans - WR, sammie COATES

    Chargers - RB, detrez NEWSOME, DL, damion SQUARE

    Redskins - DL, m. IOANNIDIS

    Eagles - QB, nate SUDFELD, DL, haloti NGATA

    Cowboys - C, joe LOONEY, DL, a. WOODS

    Buccaneers - QB, ryan GRIFFIN, LB, a. TAYLOR

    Saints - RB, m. GILLISLEE

    Panthers - DL, dontari POE

    Seahawks - TE, will DISSLY

    Cardinals - TE, gabe HOLMES

 

*Week 1 of the 2018-2019 NFL season is here!

Team SIM Offensive and Defensive Ratings have been adjusted slightly once again.

 

There are two roster versions of the ROM like last season.

-'Launch Edition'  -

Includes suspended players / players placed on injured reserve throughout the season. 

-The Week 1-17, Playoff, and Super Bowl updates  -

True to current NFL depth charts, removing players who go injured reserve and are suspended.

Special thanks to all of you in the community who have helped make this a living, breathing version

of an ancient video game cartridge we all loved!

 

Thanks for playing and ENJOY!

 

DARNOLD1.jpg

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Question regarding versions:  Is the NES Classic Edition version the only one that is compatible with the NES classic?  if not, what makes the NES classic edition different?

 

I would think I can put them all on the NES classic, no?

 

I appreciate your feedback

 

SgtD666 

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43 minutes ago, SgtD666 said:

Question regarding versions:  Is the NES Classic Edition version the only one that is compatible with the NES classic?  if not, what makes the NES classic edition different?

 

I would think I can put them all on the NES classic, no?

 

I appreciate your feedback

 

SgtD666 

 

The NES Classic Edition is basically the Juiced Plus version without the sprite limit / 15 sprite per scanline hacks. (Since I don't think there is a way to enable those options on the NES Classic system hardware itself.)

If you play the other versions on it, you may see the big invisible bars running down the screen, sometimes covering the players, and not the flickering the original cart would have.

 

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1 hour ago, bruddog said:

Is there a reason nearly every defender is rated the same from a speed perspective. For example basically every OLB is 50RS and 56RP.  This type of problem applies to many positions.

 

I have actually made a rating cap scale for balance. I wanted the defense to play fast, especially on the edges, while still being 

at a slight disadvantage to the offense. In the end, I felt going above 50RS for LB's would have made Juiced / Juiced Plus nearly impossible

for a run game, but going below 44RS made games too easy. This was really done for difficulty. I did want the defensive players to match

offensive players 69RP, while still leaving them at a disadvantage here also at 56RP. I did experiment a bit and going lower than 56RP on some players

made the offense just go right through them in my findings. I guess in the end I wanted difficulty and balance but if my thinking is flawed, I appreciate

the input! @bruddog

 

QB

RS 25/44
RP 69
MS 31/56
HP 13/38
PS 56/81
PC 38/81
ACC 38/81
APB 44/75
RUN 2/4
PASS 4/14
POCK 1/3

=======

RB

RS 38/56
RP 69
MS 44/63
HP 31/75
BC 56/69
REC 31/44
RUN 4/6
CAT 2/6
PR 12/4
KR 12/4

=======

WR

RS 50/56
RP 69
MS 56/69
HP 19/44
BC 56/69
REC 38/75
RUN 4
CAT 6/12
PR 4/12
KR 4/12

=======

TE

RS 38/50
RP 69
MS 44/56
HP 38/69
BC 56/69
REC 38/69 
RUN 4
CAT 4/12
PR 4
KR 4

=======

O-LINE

RS 25/38
RP 69
MS 31/44
HP 50/81

=======

D-LINE

RS 25/50
RP 56
MS 44/56
HP 56/81
PI 19/38
QU 56/75
RUSH 25/100
COV 0

=======

LB

RS 44/50
RP 56
MS 50/63
HP 56/75
PI 38/50
QU 56/75
RUSH 25/100
COV 5/10

=======

CB

RS 50/56
RP 56
MS 56/63
HP 31/50
PI 44/75
QU 56/75
RUSH 0
COV 25/75

=======

S

RS 50/56
RP 56
MS 56/63
HP 50/69
PI 44/75
QU 56/75
RUSH 0
COV 25/75

=======

K

RS 56
RP 81
MS 81
HP 31
KA 63/81
AKB 75/88
SKA 6/12

=======

P

RS 25
RP 56
MS 44
HP 31
KA 63/81
AKB 69/88
SKA 6/12

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22 minutes ago, bruddog said:

It just makes having names attached to the defenders kinda pointless since they will all perform the same.

 

a khalil mack is the same as any other outside lb on the rom.

 

Mack was one of the few I did assign a 63MS to, but I do see how RP can diversify players a bit more.

Thanks bruddog. I am going to run some tests. If i do a RP scale, I will add it to the notes. Stay tuned :) 

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18 minutes ago, Memori said:

Dayum, great job! I wish i could make juice to be applied on CPU vs CPU games too (especially on J+ rom)

BTW, what is hybrid defense and extra db? Isn't there only 4 db in a team?

 

Thank you!

The ROLB is a slot (nickel) corner or safety on all 32 teams.

Some teams have a DE at LOLB and just two linebackers.

Some teams have a LB at DE

I found last season that most teams are actually running a nickel base even on first down, and the 3rd / 4th LB's were seeing very little snaps.

 

 

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12 minutes ago, gojiphen malor said:

 

Thank you!

The ROLB is a slot (nickel) corner or safety on all 32 teams.

Some teams have a DE at LOLB and just two linebackers.

Some teams have a LB at DE

I found last season that most teams are actually running a nickel base even on first down, and the 3rd / 4th LB's were seeing very little snaps.

 

 

Yep, now i see. Cameron Jordan, Calais Campbell, Takk McKinley and some other guys i didn't notice by a quick look - listed as LB. Interesting trend to follow as league becomes more and more pass-oriented.

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15 hours ago, bruddog said:

It just makes having names attached to the defenders kinda pointless since they will all perform the same.

 

Looking across the community roms, I see that everyone decided to stay true to Tecmo Super Bowl's original 69RP for all offensive players as well.

Doesn't this, in a way, make them perform almost identically as well? I think this is what went into my decision. I wanted the ratings to be 'uniform.'

So now I guess I'm looking for feedback from everyone. Do you like the idea of altering RP to a scale for offense as well? A scale for defense only?

Thanks once again, @bruddogfor the constructive feedback. You've made the wheels in my head turn a bit more than they usually do lol.

 

Edited by gojiphen malor

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Rushing power is another area that could have been utilized  by the creators for offensive players to further differentiate them. You need to get rushing power down below 44 or so for offense before its pretty noticeable.

 

MS still does A LOT to differentiate offensive players. Bo with 75 ms performs way differently than gil fenerty with 44 ms. 

 

jerry rice with 69 ms performs way differently tha proehl with 19 ms. 

 

Back to the linebacker example. You really notice the difference between say a lawrence taylor or the nyg lbers vs say any of the TB lbers.

 

Your scale for defenders is so compressed that their isnt much difference between them. For defense maximum speed is no where near as important as running speed or rushing power since. Your best lb plays like lawrence taylor and your worst like derrick thomas pretty much.

 

1. Defenders rushing power is much lower in general

 

2. All defenders have a top speed greater than offensive players. Its more complicated than that but thats a rule of thumb. This is why you can catch up to offensive players that get behind you.

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23 hours ago, bruddog said:

2. All defenders have a top speed greater than offensive players. Its more complicated than that but thats a rule of thumb. This is why you can catch up to offensive players that get behind you.

 

I don't recall if this was exactly it but basically you can think of the max speed as if there should be 100 added to it. In other words a LB with 44 MS has like 144 MS compared to the offensive player.

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On 9/6/2018 at 1:11 AM, gojiphen malor said:

 

Thank you!

The ROLB is a slot (nickel) corner or safety on all 32 teams.

Some teams have a DE at LOLB and just two linebackers.

Some teams have a LB at DE

I found last season that most teams are actually running a nickel base even on first down, and the 3rd / 4th LB's were seeing very little snaps.

 

You might want to consider moving the nickel back from ROLB to RILB as the ROLB typically engages the LT and the RILB will drop back in coverage. 

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2 hours ago, Knobbe said:

 

I don't recall if this was exactly it but basically you can think of the max speed as if there should be 100 added to it. In other words a LB with 44 MS has like 144 MS compared to the offensive player.

 

Here is exactly how it works

 

1.  For 0.5 a second. The defender accelerates at their normal Rushing power. And their top speed you can essentially think of as adding 100 to their

top speed as @Knobbe said. But no defender can reach his top speed in 0.5 a second. 

 

2. After 0.5 a second. The defender rushing power gets dropped 3 skill levels. If it is lower than 31 rp, it gets set to 31 rushing power to have as a bare minimum. The maximum speed gets dropped 7 skill levels. So now you can think of defender top speed as offensive max speed +44. 

 

3. Once the offensive player crosses the line of scrimmage. The defenders max speed is boosted 5 notches. So now your defender you can think of defender top speed as offensive max speed +75. 

 

 

 

 

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Le Benny FrenchMAN's effort was indeed beautifully complex.

 

429933423_GojisNFLTecmoSuperBowlLIII(Week1Version1.1)(JuicedVersion)NotChumpd.thumb.png.733a5eb682096ae0cee1c3dbcf7525e0.png

 

Included a 2nd-half comeback from 10-pt deficit, Sgt. Major.

 

Goji's NFL Tecmo Super Bowl LIII (Week 1 Version 1.1) (Juiced Version).nes

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Update coming within a day or so.

Waiting on a jersey # for WR, corey COLEMAN (Patriots)

New player rating scale. Rushing power changes on offense and defense.

Star players will now stand out more stat-wise ~ Bruddog

Nickel CB and S will now be at RILB ~ Knobbe

 

giphy.gif

 

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WEEK 2 UPDATE IS HERE :

Goji's NFL Tecmo Super Bowl LIII (Launch Edition 2.0)

*Gameplay

-(ALL NEW!) Rushing power has been adjusted on all players ~ (Bruddog)

-(ALL NEW!) New stat caps for player ratings

-Team SIM rating adjustments

-Nickel corners and safeties have been moved to RILB from ROLB  (Knobbe)

*Rosters 9/14/18
-Jersey number corrections and changes
-More accurate depth charts
-Player rating adjustments
-Players added :

    Bills - TE, jason CROOM, LB, matt MILANO, CB, phillip GAINES    

    Dolphins - DL, akeem SPENCE    

    Patriots - DL, danny SHELTON, *S, duron HARMON    

    Jets - RB, trenton CANNON, TE, neal STERLING, DL, nathan SHEPHERD
    Bengals - RB, tra CARSON, TE, c.j. UZOMAH    

    Browns - T, desmond HARRISON, DL, chris SMITH, *CB, b BODDY.CALHOUN    

    Ravens - QB, lamar JACKSON, LB, matt JUDON    

    Steelers - WR, justin HUNTER, *CB, mike HILTON

    Colts - CB, nate HAIRSTON

    Titans - DL, austin JOHNSON    

    Broncos - RB, phillip LINDSAY    

    Chiefs - G, cam ERVING, LB, dee FORD    

    Raiders - WR, martavis BRYANT, TE, derek CARRIER, DL, arden KEY, DL, p.j. HALL, DL, frostee RUCKER, *CB, leon HALL

    Chargers - *CB, desmond KING    

    Redskins - TE, jeremy SPRINKLE, LB, mason FOSTER        

    Eagles - WR, deandre CARTER, DL, michael BENNETT

    Cowboys - WR, deonte THOMPSON, DL, a. WOODS, DL, taco CHARLTON    

    Lions - DL, r JEAN.FRANCOIS        

    Vikings - WR, marcus SHERELS
    Buccaneers - RB, shaun WILSON, DL, beau ALLEN        

    Falcons - RB, ricky ORTIZ, G, brandon FUSCO 

    Saints - WR, austin CARR, DL, alex OKAFOR, LB, alex ANZALONE, LB, manti TE.O
    Panthers - RB, alex ARMAH, G, greg VAN.ROTEN, DL, wes HORTON
    Rams - LB, cory LITTLETON    

    Seahawks - DL, q. JEFFERSON, CB, tre FLOWERS

    Cardinals - DL, m. GOLDEN


    
Goji's NFL Tecmo Super Bowl LIII (Week 2 Version 1.0)

*Gameplay

-(ALL NEW!) Rushing power has been adjusted on all players ~ (Bruddog)

-(ALL NEW!) New stat caps for player ratings

-Team SIM rating adjustments

-Nickel corners and safeties have been moved to RILB from ROLB  (Knobbe)

*Rosters 9/14/18
-Jersey number corrections and changes
-More accurate depth charts
-Player rating adjustments
-Players added :

    Bills - TE, jason CROOM, LB, matt MILANO, CB, phillip GAINES    

    Dolphins - G, ted LARSEN, DL, akeem SPENCE        

    Patriots - RB, kenjon BARNER, WR, corey COLEMAN, DL, danny SHELTON, *S, duron HARMON        
    Jets - RB, trenton CANNON, TE, neal STERLING, DL, nathan SHEPHERD
    Bengals - RB, tra CARSON, TE, c.j. UZOMAH, DL, carl LAWSON, LB, hardy NICKERSON        

    Browns - T, desmond HARRISON, DL, chris SMITH, *CB, b BODDY.CALHOUN    

    Ravens - Ravens - QB, lamar JACKSON, LB, matt JUDON        

    Steelers - WR, justin HUNTER, *CB, mike HILTON        

    Colts - RB, c. MICHAEL, CB, nate HAIRSTON        

    Texans - WR, vyncint SMITH, T, m. RANKIN, S, justin REID

    Titans - WR, darius JENNINGS, T, dennis KELLY, DL, austin JOHNSON 

    Broncos - RB, phillip LINDSAY    

    Chiefs - G, cam ERVING, LB, dee FORD, S, eric MURRAY

    Raiders - WR, martavis BRYANT, TE, derek CARRIER, DL, arden KEY, DL, frostee RUCKER, *CB, leon HALL

    Chargers - T, sam TEVI, DL, isaac ROCHELL, *CB, desmond KING        

    Redskins - TE, jeremy SPRINKLE, LB, mason FOSTER

    Giants - LB, connor BARWIN    

    Eagles - WR, deandre CARTER, WR, kamar AIKEN, DL, michael BENNETT

    Cowboys - WR, deonte THOMPSON, DL, taco CHARLTON
    Lions - DL, r JEAN.FRANCOIS    

    Packers - RB, darius JACKSON, WR, m V.SCANTLING    

    Vikings - WR, marcus SHERELS, C, brett JONES 
    Buccaneers - RB, shaun WILSON, DL, beau ALLEN, *CB, carlton DAVIS            

    Saints - WR, austin CARR, DL, alex OKAFOR, LB, alex ANZALONE, LB, manti TE.O

    Falcons - RB, ricky ORTIZ, LB, duke RILEY, S, damontae KAZEE

    Panthers - RB, alex ARMAH, TE, chris MANHERTZ, G, greg VAN.ROTEN, DL, wes HORTON

    49ers - LB, fred WARNER

    Rams - WR, jojo NATSON, G, austin BLYTHE, LB, cory LITTLETON

    Seahawks - RB, tre MADDEN, DL, q. JEFFERSON, CB, tre FLOWERS

    Cardinals - DL, m. GOLDEN

 

 

*BIG update with gameplay and player rating changes.

The extra defensive back on each team has been switched from ROLB to RILB @Knobbe 

Rushing power has been adjusted across the board for offense and defense @bruddog

The Weekly Edition will now have an alternate menu color and font from the Launch Edition.

Thank you for the input and ENJOY!

 

ROGERS1.jpg

Edited by gojiphen malor

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13 hours ago, gojiphen malor said:

ROGERS1.jpg

 

Hey!  It's Peg-Leg Pete!

 

"Peg-Leg Pete!  Peg-Leg Pete!"

 

Can you change 12's in-game name to Peg-Leg Pete?

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