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hex locations for color pallettes regarding fg cutscenes


fgqb#19nyj

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Does anyone know where I can find the locations of these scenes so that I can edit the color palletes. I'm trying to remove the graphic tiles and color schemes so that I can make the endzones behind the field goal posts and the green colored playing field before the uprights. As you can see in the third image I tried to do this with just the tile editor, but the colors are coming out wrong. Any help would be appreciated.

 

 

Visitor Team's Endzone Cutscene.png

Home Team's Endzone Cutscene.png

right end zone 2.png

Edited by fgqb#19nyj
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Color pallete for BG tiles for this scene is at 0x1A180 thru 0x1A18F. Pretty sure according to my notes nothing else shares this pallete

 

0x1A181 thru 0x1A183 is the crowd colors

0x1A185 thru 0x1A187 is the behind the endzone colors

0x1A18D thru 0x1A18F is in front of the goalpost colors 

 

0x1A187 default is 19 (the grass) 

0x1A187 default is 15 (the red endzone color) 

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Thanks, guys.

 

Hey, Bruddog, is there any way to make the right rear endzone hot pink so it's different than the left? I noticed that if I change them they both default to the same color. It's no big deal, I'm just curious if it's even possible to make them different and match their playing field endzone colors. Thanks for the help.

 

 

left endzone recolored 1.png

right endzone recolored 1.png

Edited by fgqb#19nyj
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