TheRaj Posted January 20, 2020 Share Posted January 20, 2020 (edited) @SBlueman That code is for CPU only; kicks FG's on 4th Down (Regulation). Don't apply to OT. Edited January 20, 2020 by TheRaja SBlueman 1 Quote Link to comment Share on other sites More sharing options...
TheRaj Posted January 20, 2020 Share Posted January 20, 2020 On 1/14/2020 at 10:00 PM, SBlueman said: There is a similar code posted in the original list, does this work with OT at all @TheRaja?: #End of game FG (unverified) SET (0x1897f,0x20) @SBluemanOh sorry I thought that was the code I posted last lol. That area is the same as it changes when they will kick the End of game/half FG. So a 20 would be 20 sec or less. I put 00 so they won't kick the "End of game FG" and instead only kick it if its 4th down. Does it work in OT? I guess the short answer is yes for the "End of Game" FG part. But the CPU has the ability to determine if they want to kick it at any point to try and win the game still (hence why it doesnt work for my "CPU Only Kicks FGs on 4th Down" is only for Regulation. Quote Link to comment Share on other sites More sharing options...
SBlueman Posted January 20, 2020 Author Share Posted January 20, 2020 Thanks for clearing that up @TheRaja! I have updated the first post with the new info: #COM Goes For FG w/.20 Left in Half/End of Game #https://tecmobowl.org/forums/topic/69338-set-command-list-use-with-nes-tsb-tsbtool-updated-1202020/?do=findComment&comment=502972 SET (0x1897f,0x20) #COM kicks FG only on 4th Down in Regulation Time #https://tecmobowl.org/forums/topic/69338-set-command-list-use-with-nes-tsb-tsbtool/?do=findComment&comment=498958 SET (0x1897f,0x00) TheRaj 1 Quote Link to comment Share on other sites More sharing options...
themadcow Posted June 25, 2020 Share Posted June 25, 2020 Is there a SET command (or some other hack) that would allow a single player to play as the away team from the right in preseason games? I saw it was possible to make MAN players play from the right if they are away teams--just wondering if it can be done for preseason games in a similar way. SBlueman 1 Quote Link to comment Share on other sites More sharing options...
SBlueman Posted February 20, 2021 Author Share Posted February 20, 2021 It's been over a year but we have some new set commands to add to the collection thanks to the smarts of our members: Posted by @COA Elway: #Change Goal Post Color #https://tecmobowl.org/forums/topic/53494-goal-post-color/?do=findComment&comment=508909 #side view cutscene XP attempt SET(0x1A626,0x11) SET(0x1A622,0x28) SET(0x1A623,0x38) #Palette colors SET(0x2C426,0x1A) SET(0x2C427,0x11) SET(0x2C428,0x28) #Palette swap SET(0x2C5A1,0x00) SET(0x2C5B2,0x80) SET(0x2C5C3,0x00) SET(0x2C5D4,0xA0) SET(0x2C607,0x88) SET(0x2C618,0xB0) SET(0x2C629,0xBB) SET(0x2C63A,0xBB) SET(0x2C64B,0xAB) SET(0x2C67E,0xA0) SET(0x2C6E4,0xA0) SET(0x2C74A,0xA0) SET(0x2C805,0xA0) SET(0x2C86B,0xA0) SET(0x2C8C0,0xA0) SET(0x2CA8B,0xA0) SET(0x2CBBD,0xA0) SET(0x2CBDF,0xA0) SET(0x2CC01,0xA0) SET(0x2CC23,0xA0) SET(0x2CC45,0xA0) SET(0x2CCAB,0x50) SET(0x2CD11,0x50) SET(0x2CD77,0xD8) SET(0x2CD88,0xDD) SET(0x2CD99,0xDD) SET(0x2CDAA,0xDD) SET(0x2CDDD,0xA0) SET(0x2CDEE,0x11) SET(0x2CDFF,0x11) SET(0x2CE54,0x00) SET(0x2CE65,0x08) SET(0x2CE87,0xA0) SET(0x2CEBA,0xA0) SET(0x2CEDC,0xA0) SET(0x2CEED,0xA0) SET(0x2CEFE,0xA0) SET(0x2CF0F,0xA0) SET(0x2CF20,0xA0) #FG attempt, top down end zone cutscene. "bounce off bar", Wide left or right SET(0x1A185,0x38) SET(0x1A186,0x28) #Scrolling long FG attempt (Edits clouds slightly, but doable) SET(0x1A012,0x38) Posted by @Tecmonster: #CPU Kickoff Goes From 8 Yard Line to 3 Yards Into Endzone #https://tecmobowl.org/forums/topic/60866-location-of-code-for-kickoffs/?do=findComment&comment=409118 SET(0x02a538,0xB8) SET(0x029281,0x0718692520CBDAA5732904D0164C9DA4) Posted by @jstout& @COA Elway: #Set Pro Bowl Kick/Punt Return #https://tecmobowl.org/forums/topic/53997-probowl-hacking-kr-pr/ SET(0x328d1, 0x0A0A) Sets RB4 as both KR and PR in Pro Bowl #or SET(0x328d1, 0x0A12) Sets RB4 as KR and WR4 as PR in Pro Bowl #or SET(0x328d1, 0x1212) Sets WR4 as both KR and PR in Pro Bowl #or SET(0x328d1, 0x1010) Sets WR3 as both KR and PR in Pro Bowl The first post has been updated. Knobbe and COA Elway 2 Quote Link to comment Share on other sites More sharing options...
TrentmoSparkyBowl Posted May 17, 2021 Share Posted May 17, 2021 is there a resource like this for tsb1 on snes? specifically i want the qbs to be able to scramble at will on passing plays by toggling passing icons Quote Link to comment Share on other sites More sharing options...
SBlueman Posted December 29, 2021 Author Share Posted December 29, 2021 Here's a new one courtesy of @buck (welcome back!) #4th Qtr COM Punt Logic Fix #https://tecmobowl.org/forums/topic/71605-how-can-you-edit-logic-so-com-doesnt-go-for-it-on-4th-down-in-a-tie-when-inside-their-own-end-of-the-field/?do=findComment&comment=510430 SET(0x18808, 0xF035) First post has been updated. On 5/17/2021 at 4:22 PM, TrentmoSparkyBowl said: is there a resource like this for tsb1 on snes? specifically i want the qbs to be able to scramble at will on passing plays by toggling passing icons Check out this thread, it's the closest thing to this thread: Quote Link to comment Share on other sites More sharing options...
SBlueman Posted August 19, 2022 Author Share Posted August 19, 2022 Two more set commands to add to the list, thanks to @bruddog: #Disable Onside Kicks #Note - Does not apply to SKP vs SKP games #https://tecmobowl.org/forums/topic/72332-disabling-onside-kicks/?do=findComment&comment=511365 #No Halftime #https://tecmobowl.org/forums/topic/72344-no-halftime/?do=findComment&comment=511402 SET(0x22117, 0xEAEAEA) Quote Link to comment Share on other sites More sharing options...
SBlueman Posted February 8 Author Share Posted February 8 We have a new one to share thanks to @bruddog! This set command edits overtime in playoff games to correct an error where COM was attempting onside kicks. #No onside kicks during OT playoff games @https://tecmobowl.org/forums/topic/72345-com-keeps-trying-onside-kicks-in-otcan-this-be-fixed/?do=findComment&comment=512047 SET(0x22186, 0xA999856A856B) maverick209 1 Quote Link to comment Share on other sites More sharing options...
SBlueman Posted March 11 Author Share Posted March 11 (edited) It's come to my attention that many of the set commands shared by @xplozv might not be working for various reasons. Here's a rundown of the set commands that he shared: Better tackling without COM diving Control percentage of defensive jumping Defensive Jump/Dive for passes based on INT rating Defensive Pursuit Based on Quickness Single Defender JJ Ints based on Quickness and Int AKB is now Kicking Power & KA is now Kick Accuracy FG/XP Block FG/XP Formation Kickoff coverage Kickoff wedge return Punt block return Punt coverage Shortens stats screen cutscene Change 80-8A follow command to 2PT stance after motion instead of 3PT stance Dive Animation Timing Based on Quickness Faster handoffs, pitches, snaps & player control How long diving animation takes Skip to main menu Timing of snap exchange between C and QB Some of the set commands might be calling the wrong routines or the code was missing something to let it work or there were bugs. Some might work as well, so please make sure to backup your files before using these set commands. Hopefully in time these codes can either be verified as working or fixed. Edited March 20 by SBlueman Quote Link to comment Share on other sites More sharing options...
bruddog Posted March 12 Share Posted March 12 WORKS - COM DIVE TACKLINE LIKE SNES1. I don't know exactly how dive tackling works in SNES but this reduces the COM dive tackle chance from 60% down to 18% BROKEN- DEF PURSUIT BASED ON QUICKNESS....totally BROKEN do not use. HALF WORK/HALF BROKEN- OFF JUMP/DIVE BASED ON REC WORKS Off jumping based on rec TOTALLY BROKE - Off diving based on rec - code never jumps to the dive command. DO NOT USE FUNCTIONAL BUT WOULD NOT USE- CONTROL PERCEN TAGE OF DEFENSIVE JUMPING. This works but its like a partial check, then the defender still has to be close enough to the ball to jump for it. This hack changes the first check where the ball has to be within a window of the final ball location to just a random number check. Not sure this will have the intended effect so I would say probably don't use. Will look at more later... SBlueman and Yak 2 Quote Link to comment Share on other sites More sharing options...
SBlueman Posted March 20 Author Share Posted March 20 Thanks for the help @bruddog! I removed these two from the list of questionable commands: Offensive Jump/Dive for passes based on REC rating COM dive tackling like SNES TSB I Quote Link to comment Share on other sites More sharing options...
Beastmode Posted May 22 Share Posted May 22 (edited) Just a quick noob question: In TSBTool supreme, how do you enter SET commands? I looked through the site and I'm not sure if there is a special way. I've tried the "create SET patch" function in TSBTool. Does anyone have a tutorial or anything? (For now I'm just using a hex editor but I know that there is a faster way through TSB tool.) Thanks! Edited May 22 by Beastmode Quote Link to comment Share on other sites More sharing options...
SBlueman Posted May 22 Author Share Posted May 22 4 hours ago, Beastmode said: Just a quick noob question: In TSBTool supreme, how do you enter SET commands? I looked through the site and I'm not sure if there is a special way. I've tried the "create SET patch" function in TSBTool. Does anyone have a tutorial or anything? (For now I'm just using a hex editor but I know that there is a faster way through TSB tool.) Thanks! Hi @Beastmode, here's a quick video tutorial on how to add set commands: Yak and Beastmode 2 Quote Link to comment Share on other sites More sharing options...
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