bruddog Posted October 18, 2016 Share Posted October 18, 2016 LUA scripts let you draw additional things on top of the screen for fceux typically by analzying memory. I pulled this one from the nesdev boards. In feceux you run this by going to File-Lua->new lua script window. Click on the browse button and navigate to the place you saved the script file. Then press run. nes-sprites.lua Here is an example. Anything that is a sprite has a red box over it. Hovering your cursor over the red box gives you more information about the sprite including its hex x.y coordinates, its pallete and other attributes and of course its tile id. Knobbe 1 Quote Link to comment Share on other sites More sharing options...
DFM Posted October 18, 2016 Share Posted October 18, 2016 1 hour ago, bruddog said: LUA scripts let you draw additional things on top of the screen for fceux typically by analzying memory. I pulled this one from the nesdev boards. In feceux you run this by going to File-Lua->new lua script window. Click on the browse button and navigate to the place you saved the script file. Then press run. nes-sprites.lua Here is an example. Anything that is a sprite has a red box over it. Hovering your cursor over the red box gives you more information about the sprite including its hex x.y coordinates, its pallete and other attributes and of course its tile id. Pretty sweet. Way better than last year's find. :thumbsup: Quote Link to comment Share on other sites More sharing options...
DFM Posted October 18, 2016 Share Posted October 18, 2016 More fun with lua. This is from back in the DAY, but still cool to see. I jerked around with this script a lot. segathonsov and bruddog 2 Quote Link to comment Share on other sites More sharing options...
bruddog Posted October 18, 2016 Author Share Posted October 18, 2016 Ha ha that's AWESOME!! Quote Link to comment Share on other sites More sharing options...
Knobbe Posted October 20, 2016 Share Posted October 20, 2016 On 10/18/2016 at 6:26 PM, davefmurray said: More fun with lua. This is from back in the DAY, but still cool to see. I jerked around with this script a lot. SUMMON BO JACKSON Quote Link to comment Share on other sites More sharing options...
Knobbe Posted October 20, 2016 Share Posted October 20, 2016 On 10/18/2016 at 4:55 PM, bruddog said: LUA scripts let you draw additional things on top of the screen for fceux typically by analzying memory. I pulled this one from the nesdev boards. In feceux you run this by going to File-Lua->new lua script window. Click on the browse button and navigate to the place you saved the script file. Then press run. nes-sprites.lua Here is an example. Anything that is a sprite has a red box over it. Hovering your cursor over the red box gives you more information about the sprite including its hex x.y coordinates, its pallete and other attributes and of course its tile id. Great find! As someone who struggles with tracing any graphics this is quite helpful Quote Link to comment Share on other sites More sharing options...
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