By Steve Moerke
This is the 2nd time now this has happened to me. I returned the first cartridge after it only worked for about an hour. After I put it in my NES and took it out 3-4 times to play other games it stopped working. Now the 2nd TSB17 I received does not work. I put it in played 2 games and now, in the middle of the game it randomly restarted itself. Now when I try to turn the game on, the cartage will not even start up, it just has a white line across the screen. The power button just flashes. My NES has a new 72 pin connector installed in it. I have over 80 NES original cartridges and I can randomly grab any 1 of the 80 games and they will work perfectly the first time. I put in any other of my NES carts they all start right up instantly with no issues. I put in the TSB17 and get a white line. Please let me know if this is a known problem and if there is a fix? I have looked everywhere on the net and cant find any information on the subject. I also see they have stopped selling the cartridge does this mean there are know problems with the cartridges?
Hey guys, I almost feel bad for coming here and asking a bunch of questions. I've lurked the boards for a few months and finally have some time to set aside to ask some things. Please don't be offended by my newbiness.
A group of friends and I want to SIM football. We are Simmers, mostly we SIM Fire Pro Wrestling (before Returns and now Fire Pro Wrestling World). That community is much like this one, we've been making new memories using our favorite classic game (which is now having a rebirth with this new steam version).
Essentially we want to start out with the original 32 teams and rosters, pick our teams and simulate the games (one person would likely do the simming from their PC) the results would be posted. And we would come up with all kinds of other storylines and stuff that would make it more of an interactive story. We also want to track stats, assign awards etc, and then draft players and start a new season.
Is this possible with TSB?
If so, would anyone be able to point me in the direction of the stuff we need? I'm a bit overwhelmed by it all, and I want to make sure I get the right mods etc.
View File NFL Tecmo Super Bowl 2K13
Drummer's Tecmo Super Bowl 2K13
"This ROM is intented for MAN vs CPU / MAN vs MAN / and COA mode
Thanks to the following people in no particular order:
Bad_Al - TSB Tool Supreme Editor
CX_ROM - 32-team ROM
Jstout - various error fixes in the ROM, gameplay hacks, helmet graphics, Goodyear logo, NFLPA logo, Super Bowl Trophy on leaders screen, stats logo
Elway - graphics (NFL Network logo, start screen, and NFL shield logo)
Knobbe - for this wonderful Website so the Tecmo players, and Tecmo people have somewhere to keep this game alive!
Xplozv - stats screen after each quarter
Bruddog - for quickness for intercept hack
To my many fans known and unknown, thanks for playing the ROM!"
Cinema screen changed to Kapernick, Peterson, and Ray Lewis
Menu screen is blue, text is white, and season schedule screen is grey to commemorate the world champion Giants
Official 2012 NFL schedule
Rookies are on teams if they are a projected starters (if player is a rookie you will see word "ROOKIE" on a shadowed face)
2013 year implemented into menu screens
Football has laces
Multiple changes to in-game text ("BOUNTY!" injury screen among others)
Background menu text changed from red to white
KISS now plays Super Bowl halftime show
Scrolling cinema text now reads "DRUMMER'S NFL 2K13"
New ESPN logo
New STATS INC logo
Screen between quarters where txt was "TECMO SPORTS NEWS" now reads "NFL GAME STATS"
Goodyear logo on blimp at halftime
KR/PR position moved back to fix safeties in endzone on returns
Team SIM ratings have been tweaked
Player SIM ratings tweaked
Team playbooks/formations tweaked
Team jearsey colors tweaked
Dedicated punt and kickoff returner (players use their max speed for the return)
Adjustable Quarter Length
More accurate FGs
Ability to change playbook in-game
Ability to change quarter length
Punt coverage boost decreased
Dedicated fumble and interception returner (players use their max speed for the return)
Stats screen after each quarter
4-3/3-4 defense hack
HP hack (tweaked)
Ultra Logic hack (cpu plays better defense)
Quickness for interceptions (self explainatory)
Kickoff length hack for deeper kickoffs
Also tweaked interceptions by man controlled players. (you should get more now with a good defender)
New opening cinema, tweaked player and team SIM code
Buffalo Bills helmet now is white, fixed Ravens to Super Bowl Offensive Line
Submitter drummer4god Submitted 01/15/2013 Category NFL By Year
A while back I made a "For Dummies" guide on modding Bad News Baseball for the NES. While I enjoyed that game very much, I always had a soft spot for the original Bases Loaded. It was my second baseball game ever; RealSports Baseball on Atari 2600 was actually my first. I really appreciate the simplicity and pick-up-and-play-ability of it. However, I had never explored modding it until now. And I want to share that with you. So come along and make Bases Loaded your own.
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