QuackQuack Posted September 10, 2015 Share Posted September 10, 2015 Hey guys, So I'm just getting started hacking the original Tecmo Bowl and using Tecmo Bowl Manager and some simple hex editing I've been able to do pretty much everything I want... Only thing I need to do now is change plays for each team. Is there any way to do this? I searched this forum but wasn't able to find anything. Thanks! Quote Link to comment Share on other sites More sharing options...
TheFes75 Posted September 11, 2015 Share Posted September 11, 2015 (edited) Try this, http://tecmobowl.org/topic/11743-blitz-byte-and-3-44-3-defenses/ Just remember that just changing the plays won't change the play art on the screen. You also have to change the blitz bytes for each play in the appropriate spot or else the defense will not react correctly. The plays/locations and blitz bytes/locations are in the link. The play art is explained below. (I did not come up with this I found this a long time ago in these forums) Playbook PicsUnfortunaltely, the picture does not change with the play. You'll have to do that manually, it's VERY easy, just copying and pasting with a good hex editor like hex workshop.The pictures are in perfect order: IND run 1, run 2, pass 1, pass 2, MIA run 1, pass 1, pass 2, pass 3, CLE, etc. Each picture has 62 bytes. You don't want to change the last 4 bytes on any play, as this tells the game which slot to use. You can tell the begging and end of a play by: 2060616263 is run 12060616264 is run 2 5C5D5E5F63 is pass 1 5C5D5E5F64 is pass 2 5C5D5E5F65 is pass 3 (these make up the text for run 1 pass 1, etc. so change 63,64,65 for 1,2,3). IND x890CMIA x8A04CLE x8AFCDEN x8BF4SEA x8CECLA x8DE4WAS x8EDCSF x8FD4DAL x90CCNY x91C4CHI x92BCMIN x93B4The next section immediatly after the playbooks, x18190, may have to do with individual routes and such. the defense "routes" are also affected. Edited September 11, 2015 by TheFes75 buck 1 Quote Link to comment Share on other sites More sharing options...
QuackQuack Posted September 12, 2015 Author Share Posted September 12, 2015 Try this, http://tecmobowl.org/topic/11743-blitz-byte-and-3-44-3-defenses/ Just remember that just changing the plays won't change the play art on the screen. You also have to change the blitz bytes for each play in the appropriate spot or else the defense will not react correctly. The plays/locations and blitz bytes/locations are in the link. The play art is explained below. (I did not come up with this I found this a long time ago in these forums) Playbook PicsUnfortunaltely, the picture does not change with the play. You'll have to do that manually, it's VERY easy, just copying and pasting with a good hex editor like hex workshop.The pictures are in perfect order: IND run 1, run 2, pass 1, pass 2, MIA run 1, pass 1, pass 2, pass 3, CLE, etc. Each picture has 62 bytes. You don't want to change the last 4 bytes on any play, as this tells the game which slot to use. You can tell the begging and end of a play by: 2060616263 is run 12060616264 is run 2 5C5D5E5F63 is pass 1 5C5D5E5F64 is pass 2 5C5D5E5F65 is pass 3 (these make up the text for run 1 pass 1, etc. so change 63,64,65 for 1,2,3). IND x890CMIA x8A04CLE x8AFCDEN x8BF4SEA x8CECLA x8DE4WAS x8EDCSF x8FD4DAL x90CCNY x91C4CHI x92BCMIN x93B4The next section immediatly after the playbooks, x18190, may have to do with individual routes and such. the defense "routes" are also affected.Thanks so much for this wealth of info, really appreciate it. Can't wait to get started! Quote Link to comment Share on other sites More sharing options...
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