Tecmonster Posted May 11, 2015 Share Posted May 11, 2015 If I'm in the MIDDLE of a player instruction and have an irrelevant byte (for example, as a result of replacing a three byte command with a two byte command) what should I use in its place? In my testing lately, I've been using E4 (as long as the real E4 has already appeared in the line) but I don't know if that might cause a problem at some point. FF? Quote Link to comment Share on other sites More sharing options...
DrunkenGamer Posted May 11, 2015 Share Posted May 11, 2015 E4 shouldn't cause a problem unless the E4 is used in a string where you don't want HUM control. IE like using it in a WRs route. Quote Link to comment Share on other sites More sharing options...
buck Posted May 11, 2015 Share Posted May 11, 2015 not FF! have you tried 00? I haven't but you might give it a shot and see, since there is nothing assigned to it according to the command document. Quote Link to comment Share on other sites More sharing options...
bruddog Posted May 11, 2015 Share Posted May 11, 2015 00 would execute a man to man defense command. What you are asking for doesn't really exist. But using E4 after the first E4 command has been issued should work in theory. Quote Link to comment Share on other sites More sharing options...
Tecmonster Posted May 12, 2015 Author Share Posted May 12, 2015 OK, thanks guys. E4 it is. Quote Link to comment Share on other sites More sharing options...
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