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Bruno Boo

Help editing on TSB supreme

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Hello guys, i'm editing my TSB 2015, some injuries, trades so when i finished and try to start the game the Arizona Cardinals look like this:


 


2d6mcuv.jpg


 


this is how Cardinals are on my TSB supreme:


 


2rr5ixi.jpg


 


anyone know how to fix it  without lose my work?


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open the rom up in translhextion
on the menu, Offset / Jump to... / x3C010 / Ok

on the menu, Selection / Select Block... / x4000F (Select up to and including offset:) / Ok
     on the menu, Selection / Copy / Ok
    click on the hex area so it unhighlights
     on the menu, Offset / Jump to... / x7C010 / Ok

    on the menu, Selection / Paste / Overwrite and Paste Data how many times: 1 / Ok
     on the menu, File / Save or Save As...

done

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open the rom up in translhextion

on the menu, Offset / Jump to... / x3C010 / Ok

on the menu, Selection / Select Block... / x4000F (Select up to and including offset:) / Ok

     on the menu, Selection / Copy / Ok

    click on the hex area so it unhighlights

     on the menu, Offset / Jump to... / x7C010 / Ok

    on the menu, Selection / Paste / Overwrite and Paste Data how many times: 1 / Ok

     on the menu, File / Save or Save As...

done

 

Not work for me :(

 

Maybe i've done something wrong but still not working =/

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I ran into this when editing a rom. I discovered that for NFC West teams, player names cannot exceed the length of the name of the player name in the base rom. For example, if you renamed Carson Palmer (12 letters) to Drew Stanton, you could not exceed 12 letters (which is fine in Stanton's case, but if he went by Andrew Stanton you would have a problem). Otherwise, it causes the character glitch like in your screenshot. What worked for me was abbreviating player names, so that UCLA backup QB Jerry Neuheisel became Jerry Neu. Not ideal, but a relatively easy fix without the need for hex editing.


 


Edit: This only applies to the 32 team rom. I actually reverted to editing the 2014 version of the rom for some reason as well because I kept running into problems with the 2015 version, but that might have been because I was also changing team names with a hex editor. I think it had something to do with the 2015 version being bigger than 512 kb (the average rom size) due to hacks and other additional features. The character limit for the NFC West was definitely an issue for both versions though.


Edited by SpiffyJones

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If you go in and manually change the names in a hex editor without changing the pointers to the names you will run into the problems you described.


 


 


Otherwise you will be limited to the names being equal to or shorter to the original name used in that location.  


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On 11/19/2014 at 5:51 PM, bruddog said:

If you go in and manually change the names in a hex editor without changing the pointers to the names you will run into the problems you described.

 

 

 

 

 

 

 

Otherwise you will be limited to the names being equal to or shorter to the original name used in that location.  

 

When determining name lengths what do we base the original name length from on the 32-team base rom? Are pointers edited in the base rom to accommodate the current rosters or is it pulling information from the original game? 

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