buck Posted May 29, 2014 Share Posted May 29, 2014 (edited) ROM FINALLY READY! (See bottom of this post) ======== Only 16 NFL teams. The game is still fast, tough, and fun. This is by far the best and most refined version yet. However, there might still be a few minor graphical bugs that pop up from time to time. This is a work in progress, but this version represents a good 1/2 year of tweaks from the last version. So enjoy it. There are a few new plays this year, and quite a few plays have been updated/tweaked. There is a new formation "Pistol" and it has a "option run", an "option sweep", and a pass. (not real option, but try it and see - 49ers have the Pistol default playbook, check it out.) There is a pass "diva" available in each passing slot, etc. EXPLORE the plays. Lots of ways to run a season with different playbooks, etc. Divas and any play (except normal runs and passes) where the MAN controls someone other than the primary ball carrier - the graphic looks like an "M". Here's the layout of the playbooks. This post will be updated as needed. ======== tsb 14-15 NFL STREET buck v1A.nes peace out. Edited October 12, 2014 by buck Quote Link to comment Share on other sites More sharing options...
theskawks Posted June 5, 2014 Share Posted June 5, 2014 (edited) thanks! looks good. Edited June 5, 2014 by theskawks Quote Link to comment Share on other sites More sharing options...
buck Posted June 5, 2014 Author Share Posted June 5, 2014 (edited) there are going to be two ROMs. each with 16 NFL teams. the "main" ROM and the "other" ROM with the leftover teams. one new plan is to increase the number of "Diva" plays (where you control a Receiver, instead of the QB). at least one Diva play per slot. [here is the thread and ROM from last year - http://tecmobowl.org/topic/57073-2013-14-nfl-tsb-street-tecmo-rom-here/ ] Edited June 5, 2014 by buck Quote Link to comment Share on other sites More sharing options...
buck Posted June 22, 2014 Author Share Posted June 22, 2014 word to your moms - there's a good chance this will be a 32-team street ROM! I am still in the initial porting stage, but I believe I can pull it off. I already have 7-on-7, the small field, and the playbooks (basically) working for the 32-team. I still have a whole lottta of graphics/displays, then the physics, and other hackage. I might post here if I come up with any issues - maybe somebody can help us figure out some things. Knobbe, tommy2teeth, GameplayLoop and 1 other 4 Quote Link to comment Share on other sites More sharing options...
Knobbe Posted June 23, 2014 Share Posted June 23, 2014 boom Quote Link to comment Share on other sites More sharing options...
buck Posted September 17, 2014 Author Share Posted September 17, 2014 32 team version on temporary hold. I ended up doing some general street playbook work and etcetera and other tsb rom hacking instead. Maybe by the end of the season I will have the time and patience to finish the 32 teamer. Anyways, 16 team version will be here very soon. New "pistol" formation and plays, upgraded "diva" plays (including a new TE and RB diva plays), upgraded "blocker" play, upgraded I-form, and more. no more than a week away. DFM 1 Quote Link to comment Share on other sites More sharing options...
Tikker Posted October 8, 2014 Share Posted October 8, 2014 looking forward to playing this! when?!? Quote Link to comment Share on other sites More sharing options...
buck Posted October 12, 2014 Author Share Posted October 12, 2014 ROM is finally here! See 1st post. thanks for being patient. enjoy, it's the same NFL streets as last year, but greatly improved, in my opinion. Quote Link to comment Share on other sites More sharing options...
buck Posted October 12, 2014 Author Share Posted October 12, 2014 ROM is finally here! See 1st post. thanks for being patient. enjoy, it's the same NFL streets as last year, but greatly improved, in my opinion. whoops, bump for version 1A....had Giants offense formation wacked. I think there was only one download. Quote Link to comment Share on other sites More sharing options...
buck Posted October 13, 2014 Author Share Posted October 13, 2014 ...regretting the last-second GIA inclusion. Knobbe 1 Quote Link to comment Share on other sites More sharing options...
Knobbe Posted October 13, 2014 Share Posted October 13, 2014 ...regretting the last-second GIA inclusion. Carolina and Detroit hate? Quote Link to comment Share on other sites More sharing options...
Tikker Posted October 14, 2014 Share Posted October 14, 2014 (edited) Seattle pass 1. Is it doing what it's supposed to? It auto throws to lynch every time like it was a toss playSeattle pass 2 doesn't match diagram. Both are drawn streak. Both do curlsIf you exit half time show early the half time music will continue while you're playing Edited October 14, 2014 by Tikker Quote Link to comment Share on other sites More sharing options...
DFM Posted October 14, 2014 Share Posted October 14, 2014 Seattle pass 1. Is it doing what it's supposed to? It auto throws to lynch every time like it was a toss play Yes, the M icon means Man aka YOU, SON. Run the most awesome route ever of all time. Quote Link to comment Share on other sites More sharing options...
Tikker Posted October 14, 2014 Share Posted October 14, 2014 You know I couldn't even see that. Playing on my phone I couldn't even wait to get home to try it out. Soon as I posted I was like oh I bet it's a diva place and I'm being a tard Quote Link to comment Share on other sites More sharing options...
buck Posted October 14, 2014 Author Share Posted October 14, 2014 (edited) yeah, that Pass 1 RB Diva is pretty limited and you have to work on your timing. The Diva plays have a higher % chance that the QB will throw to the "M" receiver (for obvious reasons). regarding the Pass 2 that Seattle has, yes, there is a chance that the receivers will come back instead of running flys. There are a few passes like this where the receivers *might* run different routes than what the graphics show. Sometimes this happens not-so-randomly, and they'll run the "alternate" routes back to back. another note, and I might address this graphically soon with a rom update - the Pass 2 "Pistol Option" - you are controlling the RB! The play might go up or down, and the QB might or might not pitch it to you, but it is up to you to move the RB to an appropriate position to receive the pitch. PS - will somebody move this thread to the ROM upload/download section? please and thanks. Edited October 14, 2014 by buck Quote Link to comment Share on other sites More sharing options...
Tikker Posted October 14, 2014 Share Posted October 14, 2014 It sure was a surprise on 4 and 27 when they ran 8 yard curls !! And I just can't even explain the difficulty level on a touch screen haha. But yeah so far super fun even when getting creamed Quote Link to comment Share on other sites More sharing options...
buck Posted October 14, 2014 Author Share Posted October 14, 2014 ha, I hate it when that happens. maybe I should reduce the chances of the curls. Quote Link to comment Share on other sites More sharing options...
Tikker Posted October 14, 2014 Share Posted October 14, 2014 (edited) In the 5 or 6 times I called the play I don't think I ever saw either one of them run the go, just curls. Give me 2 mins and I'll play a few moreTiny sample of 57 plays but in 19 both curled, 23 one we curled and in just 15 did they both run streak Edited October 14, 2014 by Tikker Quote Link to comment Share on other sites More sharing options...
tacomanarrows Posted October 15, 2014 Share Posted October 15, 2014 Where in the hex are the color locations for the team logos and field? Quote Link to comment Share on other sites More sharing options...
buck Posted October 15, 2014 Author Share Posted October 15, 2014 Where in the hex are the color locations for the team logos and field? same places as they've always been. please don't turn this thread into a "how do I hack up this fucking awesome rom you made" thread. Knobbe and bruddog 2 Quote Link to comment Share on other sites More sharing options...
buck Posted October 15, 2014 Author Share Posted October 15, 2014 because of Tikker, I started a season with SEA the other night. and for the 1st time ever in this game, I actually shut a team out. 6-2 SEA won 51-0 vs BUF. Picked-off Orton 5 times. SEA is now 7-2. after 9 games, Earl Thomas has 13 ints and 7 tds. I had played 6 or 7 seasons over the last couple of months, and usually barely go 0.500 or a little over. I had not ever played with SEA, though, and you can be pretty lazy on offense because this defense actually makes a difference. Quote Link to comment Share on other sites More sharing options...
buck Posted October 16, 2014 Author Share Posted October 16, 2014 good god, I just put up an 80-burger on CAR. 81-17, Week 11, still with SEA. Quote Link to comment Share on other sites More sharing options...
Tikker Posted October 16, 2014 Share Posted October 16, 2014 yeah, with no pittsburgh (boooo) i had to use seattle I'm a big fan of just using bennet and crashing down the rest of the oline and freeing up everyone else ps are you noticing how often play 2 turns into curls instead of streaks? Quote Link to comment Share on other sites More sharing options...
buck Posted October 16, 2014 Author Share Posted October 16, 2014 yeah, I would agree that they are coming back more than I they probably should, but I actually like those curls better! Anyways, I think you are missing a key point of passing in the TSB Streets - you have to force things and work on timing, more than anything. You can't pass like you do in any other TSB rom. It's really different. A lot of times you shouldn't even "wait" for a route to develop. You have to anticipate and just make the throw. After you pass enough (and learn to "force" things) you'll see what I mean, I think. One thing to try with that play (not that it's really a good play (because I didn't want to make every play a kick ass bread and butter play), but hey, there are 7 more plays in that slot to try!) is to just hit the receivers quick. I mean like: snap, 2 step drop, and fire away. You'll see that you can actually hit them on the "streak" but you have to force it and not wait. Quote Link to comment Share on other sites More sharing options...
Tikker Posted October 16, 2014 Share Posted October 16, 2014 I totally get what you're laying down, and I agree definitely an adjustment period I gave up a lot of safeties the first night trying to be too cute with routes Quote Link to comment Share on other sites More sharing options...
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